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Illustration by Craig J. Spearing


A river, a river, my kingdom for a river!

Wednesday, November 18, 2009

It's been just over a fortnight since I risked life and limb to infiltrate the stygian depths of Paizo's editorial pit, so I thought it was time to provide a few brief glimpses into the shadowy machinations of Paizo's editorial process.

As soon as Paizo's minions discovered my presence, they lost no time in hurling reams of word-filled paper at me. Armed only with a quill and a pot of green ink, I got right to work, slashing hanging participles and eradicating the feared passive voice. Along the way, I realized I was working on a comprehensive guide to realms of a most low character. While it was my great pleasure to read and edit a plethora of famed authors' impressions of such a dangerous and unstable land, I soon learned that mapping such a chaotic territory and compiling its history into a concise timeline were Herculean tasks of epic proportions. Nevertheless, I persevered, so that you, loyal readers, would get only the best.

But these riverine dominions were not my only task, for two new classes were ready to take their place in an upcoming guide to advanced play and needed a critical editorial eye before making their playtest debut before the eager masses. I was only too happy to give the oracle and cavalier my aid, and send them happily on their way.

As for what comes next, your guess is as good mine! I am hoarding a few secrets, of course (I've been sworn to secrecy on the threat of Death by a Thousand Paper Cuts regarding the happenings at last week's secret Sandpoint game, for example), but more tidbits will slowly be making their laborious way to bloglight, I can assure you. Until then, I bid you fond farewell. And watch out for the fish!

Rob McCreary
Assistant Editor

Link. Tags: Craig J. Spearing, Pathfinder Chronicles


Illustration by Eric Lofgren


Seekers of Secrets: Journeys and Rewards

Monday, October 19, 2009

Pathfinder Chronicles: Seekers of Secrets talks about the tests to become a Pathfinder and the training members receive if they pass, but the carrot that convinces most applicants to try is the chance to explore strange places, discover exotic treasures, and be published in the Pathfinder Chronicles. This illustration encompasses all aspects of those rewards, from the young Pathfinder referring to the Chronicles for clues on how to open a strange sealed door, to the female Pathfinder so impressed with Venture-Captain Ambrus Valsin that she cut her hair just like his, to their overzealous companion too intent on unearthing a cache of wayfinders and ioun stones to heed his fellows' warnings.

Illustration by Craig J. Spearing

Of course, few could blame him for this eagerness. The Pathfinders are said to have enough treasures in their vaults to buy and sell all of Absalom—surely an exaggeration, but greed is a powerful lure, and many join the Pathfinder Society just to get their hands on as much magic as possible.

Sean K Reynolds
Developer, Pathfinder Chronicles

Link. Tags: Craig J. Spearing, Eric Lofgren, Ioun Stones, Pathfinder Chronicles, Pathfinder Society


Illustration by Craig J. Spearing


Cities of Golarion—Whitethrone Preview

Wednesday, October 7, 2009

One of the six cities presented in Pathfinder Chronicles: Cities of Golarion is Whitethrone, capital of the wintry land of Irrisen, written by Jonathan Keith.

Home to the jadwiga ("children of the witch-mother"), the descendents of the witch Baba Yaga, Whitethrone is a playground for evil nobles, with Queen Elvannia's family enjoying the last few years of its ruling legacy before her mother instills another daughter to rule for a century. The city is home to snow goblins, ice trolls, and even winter wolves and worgs, all of them with the same rights as humanfolk. Visitors must beware, for Baba Yaga cast a spell on the Howlings district that allows the lupines to walk in human form to more easily interact with the two-legged population; the people of Whitethrone know better than to hunt wolves outside the city, or insult the shaggy-haired men and women whose breaths fog the air on even the warmest days.

Sean K Reynolds
Developer, Pathfinder Chronicles

Link. Tags: Baba Yaga, Craig J. Spearing, Irrisen, Jonathan Keith, Pathfinder Chronicles


Illustration by Craig J. Spearing


Seekers of Secrets—Skyreach and Ambrus

Wednesday, September 30, 2009

Illustration by Kieran Yanner

Time for another preview of Pathfinder Chronicles: Seekers of Secrets!

Skyreach: This five-towered fortress, visible from miles away over Abaslom's skyline, is the heart of the Pathfinder Society. Here the Decemvirate rules and make its rare pronouncements beneath the enchanted skylights of the Great Hall in the central tower, and both resident and visiting Pathfinders sequester themselves in cozy lounges to study, socialize, and plot future missions. Packed tight with chambers ranging from well-known ballrooms named after nations to innumerable trophy rooms and museums to rows of featureless doors identified only by number, Skyreach is a warren that only the Decemvirate understands completely. The majority of its mysterious spaces are off-limits to all but those specifically invited by Ambrus Valsin, the venture-captain who runs the daily operations of the Grand Lodge at the Decemvirate's command.

Meticulous with details and annoyed by inefficiency, Ambrus makes a point to supervise all important duties within the Grand Lodge, and keeps a long list of relatively safe but time-consuming jobs on file, ready to hand out to rookie Pathfinders to keep them busy and out of the way of more experienced agents. Tall and meticulously groomed, Ambrus doesn't appreciate backtalk and reserves particularly strenuous assignments for those who annoy him.

Sean K Reynolds
Developer, Pathfinder Chronicles

Link. Tags: Absalom, Craig J. Spearing, Kieran Yanner, Pathfinder Chronicles, Pathfinder Society



At Long Last: Seekers of Secrets

Wednesday, September 2, 2009

Pathfinder Chronicles: Seekers of Secrets was delayed a long time, probably because of several nasty curses brought on by too-curious chroniclers into forbidden lore. The book is finally out the door, which means it's time for some previews! This time it's an excerpt from one of the book's many biographies of notable Pathfinders and a hint about how some powerful individuals bind their ioun stones to their flesh to keep these treasures safe.

Eliza Petulengro: Absalom's newest venture-captain hails from war-torn Galt. She is a talented diviner with a photographic memory for text, names, and faces. Soft-spoken and polite, she has a pleasant habit of calling initiates by name even after meeting them only once. Though she appears bookish, this is just a facade to deter suitors and keep her affairs private.

Implanting Ioun Stones: Not all the secrets of the ioun stones lie with the Azlanti. While the First Humans mastered the intrinsic powers of the stones, uncovering new attributes and binding them to devices, the Thassilonians explored the interaction of ioun stones and the living mind and body, and in time devised a means of implanting an ioun stone within the flesh. This process, originally believed irreversible, protected the ioun stone from harm and theft while still providing its full powers to the owner.


Sean K Reynolds
Developer, Pathfinder Chronicles

Link. Tags: Craig J. Spearing, Ioun Stones, Kieran Yanner, Pathfinder Society


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