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Pathfinder Pawns: Hell's Rebels Adventure Path Pawn Collection
Paizo Inc.
Add
Print Edition
$24.99
Add
PDF
$9.99
Key monsters and NPCs from the Hell's Rebels Adventure Path come alive on your tabletop with the Hell's Rebels Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Hell's Rebels campaign, including cultists, devils, hell hounds, and dozens of unique pawns also suitable for representing player characters. The Hell's Rebels Pawn Collection, together with the creatures from the Pathfinder Pawns: Bestiary Box collections, provides pawns for nearly every Hell's Rebels encounter. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Hell's Rebels Pawn Collection brings to life the enemies and allies from all six adventures of the Hell's Rebels Adventure Path.
- In Hell's Bright Shadow
- Turn of the Torrent
- Dance of the Damned
- A Song of Silver
- The Kintargo Contract
- Breaking the Bones of Hell
The enemies and allies of the Hell's Rebels Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Hell's Rebels Pawn Collection includes:
Small (and Smaller) |
- Blosodriette
- Cockatrice (3)
- Feral Mutt (2)
- Gremlin, Grimple (4)
|
- Hellwasp Swarm (4)
- Laria Longroad
- Lorelu
|
- Ningyo (2)
- Reefclaw (2)
- Slithering Tracker (2)
|
- Tooth Fairy (8)
- Vendalfek
- Zebub Archer (4)
|
Medium |
- Aluceda Zhol
- Armiger (4)
- Asmoden
- Azvernathi Raul
- Barzillai Thrune
- Bejakra
- Cassius Sargaeta
- Changeling Cultist (4)
- Chelish Citizen Thug (4)
- Corinstian Grivenner
- Corinstian the Wraith
- Cruciarus (3)
- Delexia
- Devil, Bearded (3)
- Devil, Contract
- Devil, Erinyes
- Devil, Handmaiden
- Devil, Rust (2)
- Dire Corby
- Disciple of Shax (4)
- Dottari Guard (4)
- Elgadazum
|
- Elia Nones
- Fangrane
- The First Warden
- The Gardener
- Golem, Rope
- Gray Man
- Grundlescorn Sister (3)
- Guttugger
- Hei-Fen
- Hell Hound
- Hellknight of the Rack (4)
- Herecite (4)
- Hetamon Haace
- Jackdaw
- Jilia Bainilus
- Jilia the Vampire
- Jorogumo
- Korva Fushi
- Kossrani
- Kyrre Ekodyre
- Kyton, Apocrisiarius
|
- Lucian Thrune
- Luculla Gens
- Mangvhune
- Marquel Aulorian
- Menador Soldier (4)
- Mialari Docur
- Morgar Manthai
- Nasperiah
- Natsiel
- Nerenn Aeelamna
- Nereza Rigalio
- Nirukni
- Nox
- Nox the Broken Soul
- Octavio Sabinus
- Odexidie
- Phantom Armor (4)
- Rexus Victocora
- Sabo the Spider
- Scarplume
- Scrivenite
|
- Setrona Sabinus
- Shell Sentinel (2)
- Shensen
- Skinsaw Cultist (5)
- Skum (4)
- Skunk Ape Skeleton (2)
- Solmestria
- Strea Vestori
- Sulkimy
- Tavoul Abramos
- Tayacet Tiora
- Tiarise Izoni
- Tiarise the Nemhain
- Tombus Regegious
- Ungol-Pagh
- Vannases Trex
- Varl Wex
- Wretchghost (3)
- Young Otyugh (3)
- Zella Zidlii
- Zorumar
|
Large |
- Albino Alligator
- Barzillai the Bone Devil
- Cizmekris
- Devil, Bone
- Devil, Drowning
- Devil, Ice
|
- Devilfish
- Giant, Shadow (2)
- Globster
- Golem, Stained Glass (3)
- Hell Hound, Nessian Warhound (2)
- Hellcat
|
- Hound of Old Kintargo (4)
- Mephistopheles
- Naga, Slime
- Nightprowler (3)
- Ochre Jelly (2)
- Oughorthan
|
- Sluucoroth
- Vampiric Hound
- Vannases, Mounted
- Warmonger Guardian (2)
- Wyvern
|
Huge |
- Ithanothaur
- Menotheguro
|
- Rivozair
|
- Serpent of Darkness
|
- Zombie Shark
|
ISBN-13: 978-1-60125-810-6
|
Pathfinder Pawns: Bestiary 5 Box
Paizo Inc.
(based on 1 rating)
Print Edition
Unavailable
Add
PDF
$9.99
Non-Mint
Unavailable
The vile terrors of Pathfinder Roleplaying Game Bestiary 5 come alive on your tabletop with this boxbusting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster from the fifth volume in the Pathfinder RPG's core monster reference series. Each cardboard pawn slots into a size-appropriate plastic base, making it easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered monsters and over 200 distinct creature images, the Bestiary 5 Box is the best way to ensure you've got the perfect foes to make your Pathfinder campaign deadlier than ever!
The Bestiary 5 Box includes the following pawns:
Small (and Smaller) |
- Agathion, Reptial
- Akaname (3)
- Angel, Choral (2)
- Animate Hair
- Apallie (2)
- Assassin Bug, Giant
- Bagiennik
- Brain Mole (2)
- Brain Mole Monarch
- Caterpillar, Horn
- Chuspiki
- Clockwork Familiar
|
- Echeneis
- Elemental, Aether
- Fastachee
- Gray (3)
- Gremlin, Hobkins (3)
- Gremlin, Nuno
- Hag Eye Ooze
- Heikegani (2)
- Kasa-Obake
- Kawa Akago (2)
- Lamhigyn
- Leshy, Flytrap
|
- Leshy, Lotus
- Muckdweller (3)
- Nulmind
- Orang-Pendak (3)
- Ostovite (3)
- Ovinnik
- Psychemental
- Pyrausta
- Rhu-Chalik
- Rope Dragon
- Sahkil, Esipil
- Shadow Collector
|
- Shasalqu (2)
- Termite Swarm (4)
- Thought Eater (2)
- Tiyanak
- Tsaalgrend (2)
- Undigested Swarm (4)
- Vescavor Swarm (4)
- Water Leaper (2)
- Witchcrow
- Wizard's Shackle
- Xiao
|
Medium |
- Aatheriexa
- Aeon, Othaos
- Aerial Servant (2)
- Android (3)
- Anemos (4)
- Angel, Balisse
- Archon, Gate
- Assassin Bug, Great
- Astomoi (3)
- Azata, Gancanagh
- Bisha Ga Tsuku
- Blightspawn
- Celedon
- Crone Queen
- Cursed King
- Dark Folk, Caligni (3)
- Deep One (3)
- Deep One Hybrid (3)
- Delgeth
|
- Demodand, Gristly (2)
- Demodand, Stringy (2)
- Demon, Abrikandilu
- Demon, Cambion (2)
- Demon, Seraptis
- Devil, Apostate
- Digmaul
- Dinosaur, Troodon
- Doppeldrek
- Duppy
- Elemental, Aether
- Encantado
- Etiainen (2)
- Fext
- Ghoran (3)
- Ghoul, Leng (3)
- Glaistig
- Gravebound (2)
|
- Grim Reaper (3)
- Grioth (3)
- Kikimora
- Kurobozu
- Maharishi Manu
- Manu (3)
- Merfolk, Deep (3)
- Moon Dog
- Mummy Lord
- Mummy, Swamp (2)
- Muse
- Mutant (3)
- Nemhain
- Peuchen
- Phantom, Unfettered (2)
- Polong
- Psychepore
- Ramidreju
|
- Reptoid (3)
- Rishi Manu
- Robot, Gearsman (3)
- Sahkil, Pakalchi
- Sahkil, Wihsaak (3)
- Sea Urchin, Hunter
- Seilenos
- Sha (2)
- Shabti (3)
- Shrimp, Giant Mantis (2)
- Skinwalker (3)
- Storm Hag (3)
- Su (2)
- Thriae Dancer (3)
- Tulpa
- Uraeus
- Veela
- Vilderavn (2)
|
Large |
- Aeon, Lipika
- Agathion, Cervinal (2)
- Ahool
- Amphiptere
- Angel, Empyrean
- Ant, Knight
- Anunnaki (2)
- Apkallu
- Azata, Raelis
- Bear, Polar
- Caller in Darkness
- Capramace
- Caterpillar, Blood
- Cerynitis
- Chalicotherium
- Cuero
- Cyclops, Kabandha
|
- Cytillipede
- Devil, Warmonger (2)
- Dinosaur, Ceratosaurus
- Dinosaur, Plesiosaurus
- Dragonkin (2)
- Drake, Ether
- Drake, Jungle
- Dwiergeth
- Egregore
- Elemental, Aether
- Firbolg (3)
- Frog, Goliath
- Golem, Crystal
- Golem, Lead
- Grimslake (2)
- Gunpowder Ooze
|
- Hundun
- Ichthyocentaur (2)
- Karkadann (2)
- Khala
- Leechroot
- Mngwa
- Moa
- Muckdweller, Giant
- Pharaonic Guardian
- Plagued Beast (2)
- Robot, Myrmidon (2)
- Robot, Terraformer
- Roiling Oil
- Sahkil, Qolok
- Scarab, Giant
- Scitalis (2)
|
- Solar Pitri
- Somalcygot (2)
- Stormghost
- Stranglereed
- Syricta
- Taxidermic Bear
- Tizheruk
- Twilight Pitri
- Ved (2)
- Vescavor Queen
- Vukodlak
- Wakandagi
- Warmonger Wasp
- Whale, Narwhal
- Wolliped
- Yangethe
|
Huge |
- Amarok
- Ant, Megapon (2)
- Archon, Exscinder
- Cameroceras
- Cherufe (2)
- Corpse Lotus
- Death Coach
|
- Devil, Heresy (2)
- Dragon, Adult Astral
- Dragon, Adult Dream
- Dragon, Ancient Etheric
- Dragon, Ancient Nightmare
- Dragon, Ancient Occult
- Elemental, Aether
|
- Frog Father
- Gegenees
- Giant, Moon (3)
- Giant, Sun (3)
- Kaprosuchus
- Papinijuwari (2)
|
- Putrid Ooze
- Sahkil, Kimenhul
- Saxra
- Urannag
- Ursikka (2)
- Vahana
|
ISBN-13: 978-1-60125-835-9
|
Pathfinder Pawns: Bestiary 5 Box—Non-Mint
Paizo Inc.
(based on 1 rating)
Print Edition
Unavailable
Add
PDF
$9.99
Non-Mint
Unavailable
The vile terrors of Pathfinder Roleplaying Game Bestiary 5 come alive on your tabletop with this boxbusting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster from the fifth volume in the Pathfinder RPG's core monster reference series. Each cardboard pawn slots into a size-appropriate plastic base, making it easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered monsters and over 200 distinct creature images, the Bestiary 5 Box is the best way to ensure you've got the perfect foes to make your Pathfinder campaign deadlier than ever!
The Bestiary 5 Box includes the following pawns:
Small (and Smaller) |
- Agathion, Reptial
- Akaname (3)
- Angel, Choral (2)
- Animate Hair
- Apallie (2)
- Assassin Bug, Giant
- Bagiennik
- Brain Mole (2)
- Brain Mole Monarch
- Caterpillar, Horn
- Chuspiki
- Clockwork Familiar
|
- Echeneis
- Elemental, Aether
- Fastachee
- Gray (3)
- Gremlin, Hobkins (3)
- Gremlin, Nuno
- Hag Eye Ooze
- Heikegani (2)
- Kasa-Obake
- Kawa Akago (2)
- Lamhigyn
- Leshy, Flytrap
|
- Leshy, Lotus
- Muckdweller (3)
- Nulmind
- Orang-Pendak (3)
- Ostovite (3)
- Ovinnik
- Psychemental
- Pyrausta
- Rhu-Chalik
- Rope Dragon
- Sahkil, Esipil
- Shadow Collector
|
- Shasalqu (2)
- Termite Swarm (4)
- Thought Eater (2)
- Tiyanak
- Tsaalgrend (2)
- Undigested Swarm (4)
- Vescavor Swarm (4)
- Water Leaper (2)
- Witchcrow
- Wizard's Shackle
- Xiao
|
Medium |
- Aatheriexa
- Aeon, Othaos
- Aerial Servant (2)
- Android (3)
- Anemos (4)
- Angel, Balisse
- Archon, Gate
- Assassin Bug, Great
- Astomoi (3)
- Azata, Gancanagh
- Bisha Ga Tsuku
- Blightspawn
- Celedon
- Crone Queen
- Cursed King
- Dark Folk, Caligni (3)
- Deep One (3)
- Deep One Hybrid (3)
- Delgeth
|
- Demodand, Gristly (2)
- Demodand, Stringy (2)
- Demon, Abrikandilu
- Demon, Cambion (2)
- Demon, Seraptis
- Devil, Apostate
- Digmaul
- Dinosaur, Troodon
- Doppeldrek
- Duppy
- Elemental, Aether
- Encantado
- Etiainen (2)
- Fext
- Ghoran (3)
- Ghoul, Leng (3)
- Glaistig
- Gravebound (2)
|
- Grim Reaper (3)
- Grioth (3)
- Kikimora
- Kurobozu
- Maharishi Manu
- Manu (3)
- Merfolk, Deep (3)
- Moon Dog
- Mummy Lord
- Mummy, Swamp (2)
- Muse
- Mutant (3)
- Nemhain
- Peuchen
- Phantom, Unfettered (2)
- Polong
- Psychepore
- Ramidreju
|
- Reptoid (3)
- Rishi Manu
- Robot, Gearsman (3)
- Sahkil, Pakalchi
- Sahkil, Wihsaak (3)
- Sea Urchin, Hunter
- Seilenos
- Sha (2)
- Shabti (3)
- Shrimp, Giant Mantis (2)
- Skinwalker (3)
- Storm Hag (3)
- Su (2)
- Thriae Dancer (3)
- Tulpa
- Uraeus
- Veela
- Vilderavn (2)
|
Large |
- Aeon, Lipika
- Agathion, Cervinal (2)
- Ahool
- Amphiptere
- Angel, Empyrean
- Ant, Knight
- Anunnaki (2)
- Apkallu
- Azata, Raelis
- Bear, Polar
- Caller in Darkness
- Capramace
- Caterpillar, Blood
- Cerynitis
- Chalicotherium
- Cuero
- Cyclops, Kabandha
|
- Cytillipede
- Devil, Warmonger (2)
- Dinosaur, Ceratosaurus
- Dinosaur, Plesiosaurus
- Dragonkin (2)
- Drake, Ether
- Drake, Jungle
- Dwiergeth
- Egregore
- Elemental, Aether
- Firbolg (3)
- Frog, Goliath
- Golem, Crystal
- Golem, Lead
- Grimslake (2)
- Gunpowder Ooze
|
- Hundun
- Ichthyocentaur (2)
- Karkadann (2)
- Khala
- Leechroot
- Mngwa
- Moa
- Muckdweller, Giant
- Pharaonic Guardian
- Plagued Beast (2)
- Robot, Myrmidon (2)
- Robot, Terraformer
- Roiling Oil
- Sahkil, Qolok
- Scarab, Giant
- Scitalis (2)
|
- Solar Pitri
- Somalcygot (2)
- Stormghost
- Stranglereed
- Syricta
- Taxidermic Bear
- Tizheruk
- Twilight Pitri
- Ved (2)
- Vescavor Queen
- Vukodlak
- Wakandagi
- Warmonger Wasp
- Whale, Narwhal
- Wolliped
- Yangethe
|
Huge |
- Amarok
- Ant, Megapon (2)
- Archon, Exscinder
- Cameroceras
- Cherufe (2)
- Corpse Lotus
- Death Coach
|
- Devil, Heresy (2)
- Dragon, Adult Astral
- Dragon, Adult Dream
- Dragon, Ancient Etheric
- Dragon, Ancient Nightmare
- Dragon, Ancient Occult
- Elemental, Aether
|
- Frog Father
- Gegenees
- Giant, Moon (3)
- Giant, Sun (3)
- Kaprosuchus
- Papinijuwari (2)
|
- Putrid Ooze
- Sahkil, Kimenhul
- Saxra
- Urannag
- Ursikka (2)
- Vahana
|
ISBN-13: 978-1-60125-835-9
|
Pathfinder Pawns: Pathfinder Society Pawn Collection
Paizo Inc.
(based on 3 ratings)
Print Edition
Unavailable
Add
PDF
$9.99
Key monsters and characters from the Pathfinder Society Roleplaying and Adventure Card Guilds come alive on your tabletop with the Pathfinder Society Pawn Collection, featuring more than 200 creature pawns for use with the Pathfinder Roleplaying Game, Pathfinder Adventure Card Game, or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC featured in the Pathfinder Society campaign or the Pathfinder Adventure Card Game Class Decks, including classic threats like evil agents and golems; unique villains like Runelord Krune and Tygora Cinderfury; and dozens of unique pawns suitable for representing player characters—including kitsune, nagaji, tengu, and wayang characters. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Pathfinder Society Pawn Collection brings eight seasons of enemies and allies to life!
The enemies and allies of the Pathfinder Society Organized Play programs come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Pathfinder Society Pawn Collection includes:
Small (and Smaller) |
- Amaryllis
- Athrax
- Brielle
- Brimorak
- Charau-Ka
- Charau-Ka Mystic
- Cogsnap
- Dark Creeper
- Ekkie
|
- Engashez
- Fazgyn
- Flenta
- Goblin Champion
- Heggal
- Iron Cobra
- Janira Gavix
- Joliryn
- Melindra
|
- Mephit
- Mifra
- Mumbuckle
- Pethjun
- Qualzar
- Ranzak
- Ratfolk
- Ratfolk Guard
- Ratfolk Mystic
|
- Raz
- Skyrahk
- Tontelizi
- Tseka
- Tup the Terrible
- Varanog
- Wayang
- Yippitok
|
Medium |
- 322
- Aasimar Bodyguard (2)
- Adril Hestram
- Aglorn Desimire
- Agna
- Alejia Netrav
- Angban
- Arabundi
- Aspis Agent (3)
- Aspis Captain
- Asura, Adhukait
- Athnul
- Badru
- Bakji
- Basilisk
- Bekah
- Brae-Hagen
- Brute
- Cale the Calistrian
- Caryatid Column
- Cetenna
- Chalfon Daisine
- Chau
- Clockwork Soldier
- Cyberplasm
- Dakang
- Darago
- Dark Stalker
- Demon, Babau
- Demon, Kalavakus
- Demon, Shadow
- Demon, Succubus
- Devil, Bearded
- Devil, Erinyes
- Devourer of Reason
- Div, Aghash
- Dorianna Ouida
|
- Durra Verthain
- Ekira Corum
- Elemental Cultist (2)
- Emketta
- Fetchling
- Fiveknives Kalim
- Gazwyr
- Geppa
- Ghalcor
- Ghoul
- Glorfan
- Grandmaster Torch
- Graven Guardian
- Grazzle
- Gronk
- Haelvora
- Hagla
- Harvestmaster Quint
- Helkit Silverbane
- Henbane Allseasons
- Hjort Fastax
- Hobgoblin Warrior
- Hondo Heru
- Ifrit
- Iluvia Thorn
- Imelda Gael
- Inexora Vexidyre
- Jathyl
- Junia Dacilane
- Kasmir
- Kitsune
- Koren
- Kura Shehr
- Laktharis
- Lesath
- Leska Valentra
- Lizardfolk Champion
|
- Lizardfolk Warrior
- Lord Maravan
- Marnarius
- Maznar
- Meliski
- Minasako Himiju
- Morlock
- Mother Myrtle
- Mummy
- Na’alu
- Nagaji
- Neddrick Istavarti
- Nikolai Adonai
- Nordris Kalm
- Olenjack
- Ollysta Zadrian
- Orc Barbarian
- Orc Shaman
- Oread
- Ostog
- Parani Akar
- Ploog
- Pure Legionnaire (3)
- Radillo
- Raheli
- Rajhan-Vol
- Ramexes
- Rataji
- Razmiran Priest
- Red Mantis Assassin (3)
- Robot, Gearsman
- Rooboo
- Runelord Krune
- Salamander
- Salim
- Servant of the Deep (2)
- Shadow
|
- Shadow Orchid
- Shirin Nuray
- Shohiraj
- Sinspawn
- Sinspawn Cultist (2)
- Sinuhotep
- Siwar
- Skeleton
- Skizza
- Sophini
- Stargazer
- Sylph
- Taicho
- Tancred Desimire
- Tarlin
- Tasutek
- Tengu
- The Archivist
- The Midnight Mauler
- The Pale Silence (4)
- The Red Raven
- Undine
- Valais Durant
- Valendron
- Varril
- Vika
- Vishkanya
- Wrathack
- Wu Shen
- Yjalk
- Zahra
- Zaril Namoth
- Zarlova
- Zodarna
- Zolvato
- Zurnzal
|
Large |
- Chergin Ironwhip
- Demon, Gibrileth
- Demon, Vrock
- Edavagor
- Fihralaz
|
- Golden Guardian
- Golem, Stone (2)
- Karsos
- Kurshu the Undying
- Kwankhonu
|
- Miakovna
- Mikogu Shimazi
- Minotaur
- Otyugh
- Pahg-Vahr
|
- Reyshal Ik Jalman
- Shang Xu
- Sphinx, Gynosphinx
- Tygora Cinderfury
|
Huge |
- Behir
- Bulette
|
- Deadfall Scorpion
|
- Elemental, Fire
|
- Elemental, Lightning
|
ISBN-13: 978-1-60125-850-2
|
Pathfinder Pawns: Hell's Vengeance Pawn Collection
Paizo Inc.
(based on 1 rating)
Add
Print Edition
$24.99
Add
PDF
$9.99
Key monsters and NPCs from the Hell's Vengeance Adventure Path come alive on your tabletop with the Hell's Vengeance Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Hell's Vengeance campaign, including angels, archons, and knights, and dozens of unique pawns. The Hell's Vengeance Pawn Collection, together with the creatures and characters from the Pathfinder Pawns: Bestiary Box and NPC Codex Box collections, provides pawns for nearly every Hell's Vengeance encounter. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Hell's Vengeance Pawn Collection brings to life the enemies and allies from all six adventures of the Hell's Vengeance Adventure Path.
- The Hellfire Compact
- Wrath of Thrune
- The Inferno Gate
- For Queen & Empire
- Scourge of the Godclaw
- Hell Comes to Westcrown
The enemies and allies of the Hell's Vengeance Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Hell's Vengeance Pawn Collection includes:
Small (and Smaller) |
- Archon, Harbinger
- Archon Swarm, Mote (4)
- Bellflower Rogue (3)
- Bist
- Brextur
|
- Conna Tuscaya
- Devil, Imp (3)
- Exemplar
- Halfling Slinger (4)
|
- Jelbi
- Jexxi Six Splinters
- Kuribu
- Leshy, Leaf (3)
|
- Lyran
- Myceloid Young'un (3)
- Razelago
- Rimon Fessel
|
Medium |
- Abrogail Thrune II
- Alexeara Cansellarion
- Angel, Iophanite (2)
- Angel, Movanic Deva (2)
- Archon, Hound (2)
- Archon, Spyglass (2)
- Ariende Jharnavar
- The Barrister
- Bellinia Silvereye
- Black Dagger Thief (3)
- Blink Dog, Celestial (3)
- Bolgart Caggan
- Bolgart Caggan (Hybrid Form)
- Burning Knight of Moloch (2)
- Caraniel Glintleaf
- Cimri Staelish
- Darellus Fex
- Donara Gedraedius
- Emil Kovkorin
- Endranni Malesk
- Faydreth Zaine
|
- Feign Prince's Brigand (6)
- Foo Dog
- Gardel Vargrinnar
- Geryon Cultist (5)
- Glorious Reclamation Knight (8)
- Glorious Reclamation Knight (8)
- Glorious Reclamation Sergeant (4)
- Glorious Reclamation Squire (4)
- Graven Guardian of Iomedae
- Graxus Phand
- Helthondous the Addled
- Jabral Louslik
- Jalila Hadjara
- Jarvaxus Garestic
- Jelena Asteren
- Jonas Reikman
- Kalcyra the Just
- Kazakador
- Koss
- Lacall Allamar
- Lairsaph
|
- Lasida Kaesal
- Lazzero Dalvera
- Lencia Visserene
- Levisvia Vasvion
- Linton Demeer
- Linxia Benzekri
- Longacre Deputy (4)
- Loran Allamar
- Loredana Viorica
- Losoni
- Maritas Clandegar
- The Master of Heresy
- Militia Volunteer (3)
- Mr. Thope
- Nedowyn
- Nicolo Alazario
- Nyctessa
- Oppian Nevilindor
- Orimos
- Raaven Melesiva
- Resarc Ountor
|
- Rhona Staelish
- Rhysak Dartmoor
- Riley Kels
- Savage Mistress of Beasts
- Sevestra Hanail
- Siova Stormhilt
- Sixth Sword Knight (2)
- Tanti
- Thalgano Sethic
- Thessene
- Third Sword Knight (2)
- Tileavia Allamar
- Tilo of Braganza
- Urgraz
- Vicelli Gedraedius
- Viktor Skave
- Viona Kadarius
- Vokadus Fex
- The Wrong One
- Zara Orcelani
- Zelhara
|
Large |
- Achaierai
- Angel, Ninkonda
- Archon, Shield
- Avernus Razorback (2)
- Cerberi, Malebolgian
|
- Couatl (2)
- Dragon Horse
- Eagle, Giant (2)
- Glorious Reclamation Knight, Mounted (3)
- Glorious Reclamation Knight, Mounted (4)
|
- Hell Hound, Nessian Warhound
- Hiracapath
- Issaya
- Righteousness
- Sky Warden (4)
|
- Spellgorger (2)
- Unicorn (4)
- Viona Kadarius, Mounted
- Vlasko the Fang and Ironwing Kazi
|
Huge |
- Asura, Aghasura
- Chorus-of-Guises
|
- The Fist of Iomedae
- Parnoneryx
|
- Parnoneryx's Ghost
|
- Visperthul
|
ISBN-13: 978-1-60125-891-5
|
Pathfinder Pawns: Curse of the Crimson Throne Pawn Collection
Paizo Inc.
(based on 4 ratings)
Print Edition
Unavailable
Add
PDF
$9.99
Key monsters and NPCs from the Curse of the Crimson Throne Adventure Path come alive on your tabletop with the Curse of the Crimson Throne Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Curse of the Crimson Throne campaign. The Curse of the Crimson Throne Pawn Collection, together with the creatures and characters from the Pathfinder Pawns: Bestiary Box and NPC Codex Box collections, provides pawns for nearly every Curse of the Crimson Throne encounter. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Curse of the Crimson Throne Pawn Collection brings to life the enemies and allies from all six chapters of the Curse of the Crimson Throne Adventure Path.
- Edge of Anarchy
- Seven Days to the Grave
- Escape from Old Korvosa
- A History of Ashes
- Skeletons of Scarwall
- Crown of Fangs
The enemies and allies of the Curse of the Crimson Throne Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Curse of the Crimson Throne Pawn Collection includes:
ISBN-13: 978-1-60125-907-3
|
Pathfinder Pawns: Traps & Treasures Pawn Collection
Paizo Inc.
(based on 2 ratings)
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Print Edition
$24.99
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Bring the hazards and riches from your dungeon to your tabletop with this collection of more than 100 pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy roleplaying game! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a dungeon peril or stronghold feature. Each cardstock pawn lays flat or slots into a size-appropriate plastic base from any of the Pathfinder Pawns: Bestiary Box collections, making them easy to mix with traditional metal or plastic miniatures. With multiple pawns for common traps and items, the Traps & Treasures Pawn Collection is the best way to ensure you've got the perfect set dressing for every Pathfinder Roleplaying Game encounter!
Traps & Treasures Pawn Collection includes:
1"-by-1" Pawns |
- Barrel (×4)
- Bear Trap (×2)
- Blood Pool (×4)
- Books and Scrolls (×2)
- Brazier (×2)
- Caltrops (×4)
- Chest, Iron (×2)
- Chest, Magic (×2)
- Chest, Open (×4)
- Chest, Ornate (×4)
- Chest, Wooden (×6)
|
- Crate (×2)
- Crumbling Floor (×2)
- Giant Crystal (×2)
- Hole (×2)
- Ice (×4)
- Iron Plate (×2)
- Lava (×4)
- Lectern (×2)
- Lever (×2)
- Mold (×2)
- Oil Spill (×2)
|
- Orb (×2)
- Ornate Chair (x2)
- Pile of Bones (×2)
- Poison Gas (×4)
- Rope Coil (×2)
- Rubble (×2)
- Rune (×8)
- Sewer Grate (×2)
- Spikes (×2)
- Square Pit (×4)
|
- Square Pit, Gas (×2)
- Square Pit, Spiked (×4)
- Swarm, Insect (×4)
- Swarm, Snake (×4)
- Trapdoor (×2)
- Treasure, Gold (×4)
- Treasure, Mixed (×4)
- Treasure, Various Coins (×4)
- Vent (×2)
- Vines (×4)
|
1"-by-2" Pawns |
- Altar, Evil (×2)
- Altar, Good (×2)
- Bookshelf (×4)
- Broken Statue (×2)
- Cabinet (×2)
- Candelabrum (×4)
- Cargo (×2)
- Claw Scratches (×2)
- Cracked Floor (×2)
- Desk, Clean (×2)
|
- Desk, Cluttered (×2)
- Display, Lamp
- Display, Skull
- Display, Sword
- Display, Tome
- Flame Jet (×4)
- Floor Blades (×4)
- Floor Spikes (×4)
- Floor Vents (×2)
- Grinding Gears (×2)
|
- Iron Plate (×2)
- Lava Cracks (×2)
- Museum Case (×4)
- Pillar, Sculpted (×6)
- Pillar, Stone (×6)
- Rug (×2)
- Sarcophagus (×2)
- Scroll Case (×2)
- Skeleton, Human (×4)
- Skeleton, Monstrous (×2)
|
- Statue, Cleric (×2)
- Statue, Fighter (×2)
- Statue, Wizard (×2)
- Suit of Armor (×4)
- Tall Throne (×2)
- Tesla Coil (×2)
- Tomb, Open (×6)
- Tomb, Stone (×6)
- Wall Blades (×4)
- Weapon Rack (×2)
|
2"-by-2" Pawns |
- Boulder
- Gaping Gate
- Large Pit (×2)
- Large Sinkhole (×2)
|
- Large Spiked Pit (×2)
- Large Treasure Pile (×4)
- Magic Circle, Destructive
- Magic Circle, Protective
|
- Ornate Stone Tomb
- Rug, Large
- Sculpted Pit (×2)
|
- Sculpted Portal
- Treasure Hoard (×4)
- Vault Door
|
ISBN-13: 978-1-60125-971-4
Other Resources: This product is also available on the following platforms:
Fantasy Grounds Virtual Tabletop
|
Pathfinder Pawns: Ironfang Invasion Pawn Collection
Paizo Inc.
Add
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$24.99
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$9.99
Key monsters and NPCs from the Ironfang Invasion Adventure Path come alive on your tabletop with the Ironfang Invasion Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Ironfang Invasion campaign, including fey, hobgoblins, minions, and dozens of unique creatures. The Ironfang Invasion Pawn Collection, together with the creatures and characters from the Pathfinder Pawns: Bestiary Box and NPC Codex Box collections, provides pawns for nearly every Ironfang Invasion encounter. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct images, the Ironfang Invasion Pawn Collection brings to life the enemies and allies from all six adventures of the Ironfang Invasion Adventure Path.
The enemies and allies of the Ironfang Invasion Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Ironfang Invasion Pawn Collection includes:
Small (and Smaller) |
- Bristle Billie
- Carthrel
- Cirieo Thessaddin
- Dearga Finlay
|
- Garvex the Dog
- Halk Grundlechar
- Korred
- Leprechaun (2)
|
- Malignant Nolly
- Morlock Creeper (3)
- Orellie
- Owl (2)
|
- Quarrygeist (2)
- Spriggan
- Tooth Fairy (2)
- Wendel
|
Medium |
- Arlantia
- Aubrin the Green
- Azaersi
- Blighted Handmaiden (3)
- Blighted Satyr (4)
- Blightguard (4)
- Bramblelash
- Bregga Dreamstalker
- Carnivorous Crystal
- Carrion Bride (3)
- Dargg
- Duergar Captain (3)
- Elacnida
- Encarthan Ridgetail Lizard (3)
- Erno Haruvex
- Eygara
|
- Faun Chirurgeon (3)
- Golem, Wood
- Grenadier Trainee
- Handiss
- Henra
- Hobgoblin (2)
- Hobgoblin Commando (4)
- Ighiz
- Ironfang Engineer (2)
- Ironfang Forest Soldier (3)
- Ironfang Heavy Trooper (2)
- Ironfang Honor Guard (3)
- Ironfang Infiltrator (3)
- Ironfang Munitions Officer (4)
- Ironfang Scout (4)
- Ironfang Shadow (4)
|
- Ironwing Roc (3)
- Ironwing Squad Sergeant (3)
- Iuwlas
- Jang
- Karburtin Lightbrand
- Khardajeen
- Kisegar
- Malga Dreamstalker
- Morlock (2)
- Morlock Destroyer (4)
- Morlock Mate (2)
- Nachzehrer
- Navah
- Obsik Shalahammer
- Oktar
- Orlu
|
- Psychepore
- Repral
- Ruanni
- Ruby-Wing Gargoyle (4)
- Salokut
- Sandman (3)
- Scabvistin
- Scarvinious
- Solifugid, Albino Cave (3)
- Taurgreth
- Trollhound
- Witcheater Cultist (3)
- Ziguch the Seventh Facet
|
Large |
- Azlowe
- Beetle, Slicer (2)
- Forgefiend
- Golem, Lead
- Golem, Obsidian (4)
- Golem, Stone
- Grax
|
- Grimhorn
- Gug (2)
- Ibzairiak
- Ishgahkah
- Kharazhar
- Kosseruk
- Kraelos, Mounted
|
- Nashgra
- Ogre Hunter
- Ohancanu
- Origa
- Owlbear
- Parthuk
|
- Shaakhib
- Spriggan, Large
- Taxidermic Bear
- Troll (2)
- Warmaze Master (3)
- Zanathura
|
Huge |
- Bulette
- Chapel Beetle
- Elemental, Earth
|
- Elemental, Fire
- Fangwood Bandersnatch
|
- Heartrot Tree (2)
- Hillmer
|
- Naphexi
- Warmonger
|
ISBN: 978-1-60125-987-5
|
Pathfinder Pawns: Bestiary 6 Box
Paizo Inc.
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The fearsome foes of Pathfinder Roleplaying Game: Bestiary 6 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster from the sixth volume in the Pathfinder RPG's core monster reference series. Each cardboard pawn slots into a size-appropriate plastic base, making it easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered monsters and over 200 distinct creature images, the Bestiary 6 Box is the best way to ensure you've got the perfect foes to make your Pathfinder campaign deadlier than ever!
Hundreds of monsters surge to life on your tabletop! Each has its own identification number for easy sorting. The Bestiary 6 Box includes the following pawns:
Small (and Smaller) |
- Boggart (2)
- Boggle (2)
- Calpina (2)
- Clockwork Hound
- Coral Capuchin (2)
- Danthienne (2)
|
- Demon, Brimorak (4)
- Derro Magister
- Fish, Piranha Swarm (4)
- Goblin, Monkey (6)
- Hivemind Rat Swarm (4)
|
- Horla
- Lovelorn (2)
- Mire Nettle (2)
- Mockingfey (2)
- Moldwretch (2)
|
- Protean, Azuretzi (2)
- Psychopomp, Algea (4)
- Raven Swarm (4)
- Skincrawler
- Troop, Goblin (16)
|
Medium |
- Alp
- Animus Shade Medusa
- Archdevil, Barbatos
- Archdevil, Belial
- Archdevil, Mammon
- Azata, Yamah
- Banelight
- Blight, Cave
- Blight, Desert
- Blight, Forest
- Blight, Mountain
- Blight, Sewer
- Blight, Swamp
- Blight, Tundra
- Blighted Fey Satyr
- Bloody Bones
- Bonethorn
- Clockwork Angel
- Clockwork Assassin
- Clockwork Fiend
- Clockwork Guardian (5)
- Combusted
- Cryptguard (2)
- Daemon, Erodaemon
- Daemon, Lacridaemon (3)
|
- Daemon, Sangudaemon
- Daemon, Suspiridaemon (2)
- Daemon, Venedaemon (3)
- Daitengu
- Deathsnatcher
- Demon, Lilitu
- Demon, Oolioddroo
- Demon, Vermlek (2)
- Demon, Yaenit (2)
- Empyreal Lord, Arshea
- Entothrope, Werespider (2)
- Euryale
- Eurypterid, Common
- Exiled Shade
- Fallen
- Fungus Queen
- Ghole
- Gluttongrass (4)
- Gravesludge
- Green Man
- Herecite (5)
- Horseman, Apollyon
- Horseman, Charon
- Horseman, Szuriel
|
- Horseman, Trelmarixian
- Hupia (2)
- Jellyfish, Crimson (2)
- Kamaitachi (2)
- Leng Hound (2)
- Llorona
- Mezlan
- Munavri (4)
- Naiad (4)
- Nekomata (2)
- Protean, Izfiitar (2)
- Protean, Oshageros (2)
- Protean, Pelagastr (2)
- Psoglav
- Psychic Stalker
- Psychopomp, Esobok (2)
- Psychopomp, Memitim
- Psychopomp, Olethros
- Psychopomp, Shoki (2)
- Psychopomp, Viduus (2)
- Qlippoth, Gongorinan (2)
- Qlippoth, Hydraggon (2)
- Qlippoth, Utukku (2)
- Qlippoth Lord, Isph-Aun-Vuln
|
- Raven, Giant
- Rawhead
- Rougarou (4)
- Sahkil, Ichkoh
- Sahkil, Zohanil
- Sea Anemone, Coffin
- Sea Worm, Giant Tube Worm
- Siabre
- Slithering Pit
- Tenome
- Trailgaunt
- Troop, Cultist (16)
- Troop, Outlaw (16)
- Unrisen
- Urhag
- Vespergaunt
- Vrykolakas
- Wild Hunt Archer (3)
- Wild Hunt Hound (4)
- Wild Hunt Monarch
- Wild Hunt Scout
- Yaddithian (3)
- Yurei
- Zombie, Spore (4)
|
Large |
- Alter Ego Annis Hag
- Apocalypse Horse, Black
- Apocalypse Horse, Pale
- Apocalypse Horse, Red
- Apocalypse Horse, White
- Aquatic Insect, Belostomatid
- Aquatic Insect, Hellgrammite
- Archdevil, Baalzebul
- Archdevil, Dispater
- Archdevil, Mephistopheles
- Azata, Uinuja
- Azata, Veranallia
- Blood Bramble
- Charnel God
|
- Crypt Flower
- Cutlass Spider
- Daemon, Phasmadaemon
- Daemon, Temerdaemon
- Dinosaur, Kentrosaurus
- Dragon, Young Crypt
- Dragon, Young Havoc
- Dragon, Young Infernal
- Dragon, Young Paradise
- Dragon, Young Rift
- Empyreal Lord, Black Butterfly
- Entothrope, Weremantis (2)
- Entothrope, Werewasp (2)
|
- Exoskeleton, Giant Stag Beetle
- Fen Mauler
- Giant, Shadow (4)
- Giant, Tomb (4)
- Goezspall
- Golem, Gold
- Golem, Obsidian
- Gowrow
- Great Old One, Rhan-Tegoth
- Great Old One, Tawil at’Umr
- Great Old One, Yig
- Krampus
- Mongrel Cave Giant (4)
|
- Mosslord
- Muhuru
- Naga, Dream
- Naga, Slime
- Protean, Hegessik
- Protean, Ourdivar
- Qlippoth, Gorgoros
- Sahkil, Ximtal
- Starfish, Giant
- Taniwha
- Veiled Master
- Whisperer
- Wild Hunt Horse (3)
|
Huge |
- Archdevil, Geryon
- Archdevil, Moloch
- Demon, Vavakia
- Devil Monkey
- Dinosaur, Amargasaurus
- Dinosaur, Quetzalcoatlus
- Dragon, Adult Crypt
- Dragon, Adult Havoc
|
- Dragon, Adult Infernal
- Dragon, Adult Paradise
- Dragon, Adult Rift
- Empyreal Lord, Ragathiel
- Fish, Dunkleosteus
- Giant, Plague
- Golem, Quintessence
- Golem, Viridium
|
- Kikituk
- Mapinguari
- Megafauna, Brontotherium
- Megafauna, Deinotherium
- Megafauna, Elasmotherium
- Mokele-Mbembe
- Qlippoth, Behimiron
|
- Saurian
- Sea Worm, Hookfang
- Skrimsl
- Solifugid, Razormouth
- Sundew, Giant
- Targotha
- Warmonger
|
ISBN: 978-1-64078-017-0
|
Pathfinder Pawns: Ruins of Azlant Pawn Collection
Paizo Inc.
Add
Print Edition
$24.99
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$9.99
Key monsters and NPCs from the Ruins of Azlant Adventure Path come alive on your tabletop with the Ruins of Azlant Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Ruins of Azlant campaign, including aquatic horrors, bizarre beasts, exquisite clockworks, and dozens of unique creatures. The pawns each slot into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. The Ruins of Azlant Pawn Collection, together with the creatures and characters from the Pathfinder Pawns: Bestiary Box and Pathfinder Pawns: NPC Codex Box collections, provides pawns from all six adventures of the Ruins of Azlant Adventure Path.
The enemies and allies of the Ruins of Azlant Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The Ruins of Azlant Pawn Collection includes:
Small (and Smaller) |
- Ankheg Nymph (2)
- Chupacabra Mutant (2)
- Chuul, Larval (4)
|
- Crysmal
- Drunk Choker
- Gardener
|
- Ghosthater Goblin (4)
- Grindylow (2)
|
- Will-O’-Wisp
- Wyrwood Archer (4)
|
Medium |
- Abhominal (2)
- Activated Agent (3)
- Ariel
- Auberon the Drowned
- Azlanti Mummy (3)
- Blast Shadow (2)
- Blood Maize
- Brinetooth
- Carthagax
- Cecaelia Ruffian (5)
- Clarifesk
- Clockwork Servant (2)
- Crimson Musk Vampire (6)
- Cyreus
- Doctor Hacksaw
|
- Eliza Haniver
- Faceless Stalker (4)
- Galvo (2)
- Gillman Cannibal (6)
- Harighal
- Helekhterie
- Ingemar
- Island Guardian
- Jazradan
- Jurix
- Kin-Warden (3)
- Laiken
- Leucothea
- Litanu (2)
- Lurisian
|
- Mezlan
- Mutated Colonist (8)
- Naqualia
- Oulat Gloaming-Chill
- Pelagic Child (2)
- Peryton
- Rashimos
- Rayland Arkley
- Sahuagin (2)
- Sahuagin Bloodrager
- Sahuagin Raider (2)
- Shadow (2)
- Sharopech
- Shrimp, Giant Mantis (2)
- Skorika
|
- Skum (6)
- Spindle Solution Defender (4)
- Thalem
- Thanaldhu
- Ugothol Mutilator (4)
- Ugothol Polearm Fighter (4)
- Ugothol Skirmisher (4)
- Uot
- Urlana
- Urlgryber
- Vallik
- Vampiric Mist
- Wavewalker
- Yutpan
|
Large |
- Adaptive Ooze (2)
- Blood Lily (2)
- Dahaaka
- Fleshwarped Cloaker (4)
- Folkir
|
- Ghalashe
- Glorandral
- Glorballo
- Golem, Clockwork (2)
- Golem, Ioun
|
- Malooth
- Mutant Galvo Monstrosity (3)
- Naga, Spirit (3)
- Ochymua
- Omen Dominion Cyclops (3)
|
- Quatronicus
- Scrag Berserker (4)
- Skekkora
- Uncle Knives
|
Huge |
- Aboleth Engineer (2)
- Clockwork Leviathan
- Clockwork Nautiloid
|
- Crab, Shark-Eating
- Crimson Musk Willow
|
- Elemental, Huge Lightning
- Onthooth
|
- Shark, Great White
- Uluuthan
|
ISBN: 978-1-64078-040-8
|
Pathfinder Pawns: Dungeon Decor Pawn Collection
Paizo Inc.
(based on 2 ratings)
Add
Print Edition
$24.99
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$9.99
Decorate your dungeons and creepy castles, and bring your tabletop alive with this collection of more than 100 pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy roleplaying game! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of the kinds of features, fixtures, and furnishings that you would find in a dark dungeon, a fantasy manor, or a shadowy forest. Each cardstock pawn lies flat or slots into a size-appropriate plastic base from any of the Pathfinder Pawns: Bestiary Box collections, making them easy to mix with traditional metal or plastic miniatures. With multiple pawns for common traps and items, the Dungeon Decor Pawn Collection is the best way to ensure you've got the perfect set dressing for every Pathfinder Roleplaying Game encounter!
1"-by-1" Pawns |
- Cage (2)
- Campfire
- Cauldron
- Cracked Ice (4)
- Dead Body (6)
|
- Fire Pit (2)
- Flames (6)
- Fog (6)
- Footprints (4)
- Gem Cluster (4)
|
- Grease (4)
- Green Slime (4)
- Hatch (2)
- Headstone (4)
- Ladder (2)
|
- Marbles (4)
- Monster Tracks (4)
- Tree Stump (6)
- Webs (6)
|
1"-by-2" Pawns |
- Alchemist's Bench
- Arrow Slit (4)
- Bar
- Bed (4)
- Bookshelf (2)
- Cabinet of Curiosities (2)
- Coffin (4)
- Couch (2)
- Dock (2)
- Door, Cell (4)
- Door, Dungeon (4)
- Door, Steel (4)
|
- Door, Stone (4)
- Door, Windowed (2)
- Door, Wooden (4)
- Fallen Log (2)
- Feast Table
- Fireplace (2)
- Gibbet (2)
- Grandfather Clock
- Grave (4)
- Hedge (4)
- Iron Maiden
- Ladder (2)
|
- Manacles (2)
- Mirror (2)
- Open Grave (4)
- Painting, Landscape
- Painting, King
- Painting, Queen
- Painting, Still Life
- Portcullis (2)
- Raft
- Red Carpet (2)
- Roasting Spit
- Rope Bridge End (2)
|
- Rope Bride Middle (2)
- Screen (4)
- Shop Counter
- Stairs (4)
- Statue, Broken (2)
- Statue, Golden
- Training Dummy (4)
- Tree Trunk (6)
- Window (4)
- Window, Broken (4)
- Window, Stained Glass (4)
- Workbench
|
2"-by-2" Pawns |
- Ballista
- Bed (2)
- Cart
- Cauldron, Large
- Cave Mouth (2)
- Crops
- Double Door (2)
- Fairy Ring
|
- Fallen Chandelier
- Garden Plot
- Giant's Throne
- Haystack
- Hides
- Lily Pad
- Magic Fountain
|
- Owlbear Rug
- Piano
- Pool
- Portcullis, Large (2)
- Rowboat
- Staircase, Spiral (2)
- Staircase, Wide (2)
|
- Statue, Angel
- Statue, Devil
- Statue, Dragon
- Strategy Table
- Tent (2)
- Well
- Whirlpool
|
ISBN: 978-1-64078-066-8
|
Pathfinder Pawns: War for the Crown Pawn Collection
Paizo Inc.
(based on 2 ratings)
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$24.99
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Key monsters and NPCs from the War for the Crown Adventure Path come alive on your tabletop with the War for the Crown Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the War for the Crown campaign, including scheming nobles, cosmic monsters, exquisite clockworks, and dozens of unique creatures. The pawns each slot into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. The War for the Crown Pawn Collection, together with the creatures and characters from the Pathfinder Pawns: Bestiary Box and Pathfinder Pawns: NPC Codex Box collections, provides pawns for all six adventures of the War for the Crown Adventure Path.
The enemies and allies of the War for the Crown Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The War for the Crown Pawn Collection includes:
ISBN: 978-1-64078-090-3
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Pathfinder Roleplaying Game Core Rulebook (OGL) Hardcover
Paizo Inc.
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Enter a fantastic world of adventure!
The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!
This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
The Pathfinder Roleplaying Game Core Rulebook includes:
- All player and Game Master rules in a single volume
- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs
- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more
- Streamlined and updated rules for feats and skills that increase options for your hero
- A simple combat system with easy rules for grapples, bull rushes, and other special attacks
- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more
- Hundreds of revised, new, and updated spells and magical treasures
- Quick-generation guidelines for nonplayer characters
- Expanded rules for curses, diseases, and poisons
- A completely overhauled experience system with options for slow, medium, and fast advancement
- ... and much, much more!
Available Formats
The Pathfinder Roleplaying Game Core Rulebook is also available as:
Hardcover ISBN: 978-1-60125-150-3
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Last Updated - 5/30/2013
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Pathfinder Roleplaying Game Bestiary (OGL) Hardcover
Paizo Inc.
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Here there be monsters!
What is a hero without monsters to vanquish? This 328-page book presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemies, for some can serve lucky heroes as allies or advisors, be they summoned angels or capricious nymphs. And it doesn't stop there—with full rules for advancing monsters, adapting monsters to different roles, and designing your own unique creations, you'll never be without a band of hideous minions again!
The Pathfinder RPG Bestiary is the must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
The Pathfinder RPG Bestiary includes:
- More than 350 different monsters
- Dozens of monstrous variants to modify creatures and keep players on their toes
- Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat
- Extensive rules for creating effective and balanced monsters
- Rules for advancing monsters by hit dice, template, or class level
- Universal monster rules to simplify special attacks, defenses, and qualities like breath weapons, damage reduction, and regeneration
- More than a dozen feats tailored especially for monsters
- Suggestions for monstrous cohorts
- Two dozen additional animal companions
- More than a dozen different wandering monster encounter tables
- ... and much, much more!
Available Formats
The Pathfinder Roleplaying Game Bestiary is available as:
Hardcover ISBN: 978-1-60125-183-1
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Last Updated - 9/12/2011
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Pathfinder Roleplaying Game GM Screen (OGL) Print Edition
Paizo Inc.
(based on 47 ratings)
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Protect your important notes and die rolls from prying player eyes with the Pathfinder Roleplaying Game GM Screen! This beautiful 4-panel screen features stunning artwork from Wayne Reynolds on the player's side, and a huge number of charts and tables on the GM side to speed up play and reduce time spent leafing through rulebooks in search of an obscure modifier or result. From skill check Difficulty Classes to two-weapon fighting modifiers, the Pathfinder Roleplaying Game GM Screen gives you the tools you need to keep the game fast and fun. Constructed of ultra-high-grade hardcover book stock, this durable screen is perfect for travel, convention play, or repeated regular use.
Tables and Charts Included |
Acrobatics DCs and Modifiers
Bluff Modifiers
Climb DCs and Modifiers
Diplomacy DCs and Modifiers
Disable Device DCs
Fly DCs and Wind Effects on Flight
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Heal DCs
Knowledge DCs
Perception DCs and Modifiers
Ride DCs
Spellcraft DCs
Survival DCs and Tracking Modifiers
|
Swim DCs
Attack Roll Modifiers
Armor Class Modifiers
Combat Maneuvers
Two-Weapon Fighting Penalties
Concentration Check DCs
|
Common Conditions
Armor and Weapon Hardness and Hit Points
Substance Hardness and Hit Points
Common Object Hardness and Hit Points
Experience Point Awards
Treasure Values per Encounter |
The Pathfinder Roleplaying Game GM Screen measures 8.5" x 11" when folded and 34" x 11" in when unfolded.
ISBN-13: 978-1-60125-216-6
Alternate cover art versions of the Pathfinder Roleplaying Game GM Screen are also available:
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Pathfinder Roleplaying Game GM Screen—Alternate Cover 2 (OGL)
Paizo Inc.
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Protect your important notes and die rolls from prying player eyes with the Pathfinder Roleplaying Game GM Screen! This beautiful 4-panel screen features stunning artwork from Wayne Reynolds on the player's side, and a huge number of charts and tables on the GM side to speed up play and reduce time spent leafing through rulebooks in search of an obscure modifier or result. From skill check Difficulty Classes to two-weapon fighting modifiers, the Pathfinder Roleplaying Game GM Screen gives you the tools you need to keep the game fast and fun. Constructed of ultra-high-grade hardcover book stock, this durable screen is perfect for travel, convention play, or repeated regular use.
Tables and Charts Included |
Acrobatics DCs and Modifiers
Bluff Modifiers
Climb DCs and Modifiers
Diplomacy DCs and Modifiers
Disable Device DCs
Fly DCs and Wind Effects on Flight
|
Heal DCs
Knowledge DCs
Perception DCs and Modifiers
Ride DCs
Spellcraft DCs
Survival DCs and Tracking Modifiers
|
Swim DCs
Attack Roll Modifiers
Armor Class Modifiers
Combat Maneuvers
Two-Weapon Fighting Penalties
Concentration Check DCs
|
Common Conditions
Armor and Weapon Hardness and Hit Points
Substance Hardness and Hit Points
Common Object Hardness and Hit Points
Experience Point Awards
Treasure Values per Encounter |
The Pathfinder Roleplaying Game GM Screen measures 8.5" x 11" when folded and 34" x 11" in when unfolded.
ISBN-13: 978-1-60125-760-4
This version of the Pathfinder Roleplaying Game GM Screen features iconics from the Advanced Class Guide.
Alternate cover art versions of the Pathfinder Roleplaying Game GM Screen are also available:
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Pathfinder Roleplaying Game: Advanced Player's Guide (OGL) Hardcover
Paizo Inc.
(based on 48 ratings)
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Take your Game to the Next Level!
Explore new and uncharted depths of roleplaying with the Pathfinder RPG Advanced Player's Guide! Empower your existing characters with expanded rules for all 11 Pathfinder Roleplaying Game core classes and seven core races, or build a new one from the ground up with one of six brand-new, 20-level base classes. Whether you're designing your own monstrous helpers as an enigmatic summoner, brewing up trouble with a grimy urban alchemist, or simply teaching an old rogue a new trick, this book has everything you need to make your heroes more heroic.
The Pathfinder RPG Advanced Player's Guide is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
The 336-page Pathfinder RPG Advanced Player's Guide includes:
- Six new base classes: the monster-hunting inquisitor, the explosive alchemist, the noble cavalier, the prophecy-haunted oracle, the monster-crafting summoner, and the hex-weaving witch
- More than a hundred innovative new feats and combat abilities for characters of all classes, including Steal, Point-Blank Master, and Bouncing Spell
- Variant class abilities, rules subsystems, and thematic archetypes for all 11 core classes, such as the antipaladin, the hungry ghost monk, and the urban ranger
- Hundreds of new spells and magic items, from phantasmal revenge to the Storm King's Cloud Castle
- A wealth of fantastic equipment, such as fireblast rods and fortune-tellers' cards
- New prestige classes like the Master Chymist and the Battle Herald
- ... and much, much more!
ISBN-13: 978-1-60125-246-3
Errata
Last Updated - 12/01/2010
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Pathfinder Roleplaying Game: Ultimate Magic (OGL) Hardcover
Paizo Inc.
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Raise your character to the pinnacle of magical might with Pathfinder Roleplaying Game Ultimate Magic! Within this book, secrets arcane and divine lie ready to burst into life at the hands of all the spellcasting classes in the Pathfinder Roleplaying Game. In addition to the brand-new magus class—a master of both arcane magic and martial prowess—you'll also find a whole new system for spellcasting, rules for spell duels and other magical specialities, and pages upon pages of new spells, feats, and more. Because when it comes to magic, why settle for less than absolute power?
Pathfinder Roleplaying Game Ultimate Magic is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginitive tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
Pathfinder Roleplaying Game Ultimate Magic includes:
- The magus, a new base class combining deadly arcane magic with the skills and weapons of a trained warrior.
- Words of power, an innovative and flexible new spellcasting system.
- New options for dedicated casters, such as alchemist discoveries, alternative uses for channeled energy, druid companions, sorcerer bloodlines, eidolon abilities, witch hexes, and oracle mysteries.
- Additional feats and magical abilities for martially oriented casters, including monk ki tricks, inquisitor archetypes, and ranger traps.
- New magical conditions called spellblihgts, as well as systems for crafting constructs, binding outsiders, and spell-dueling.
- More than 100 new spells, plus detailed guidelines for designing your own.
- ... and much, much more!
ISBN-13: 978-1-60125-299-9
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Last Updated - 03/30/2012
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Pathfinder Roleplaying Game: Ultimate Combat (OGL) Hardcover
Paizo Inc.
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Seize the initiative and chop your foes to pieces with this exhaustive guide to the art of martial combat in this exciting new rulebook for the smash-hit Pathfinder Roleplaying Game, suitable for players and Game Masters alike!
This comprehensive 256-page hardcover reference reveals the martial secrets of the Pathfinder RPG rules like never before! Tons of new tricks and techniques for combat-oriented character classes put a sharp edge on your weapons and a sure step in your tactics, ranging from new barbarian rage powers, new cavalier orders, tons of new rogue talents, and more than 60 new archetypes for nearly every Pathfinder RPG character class, including spellcasters like wizards and clerics.
Ultimate Combat also introduces three new Pathfinder RPG classes: the ninja, samurai, and gunslinger! The ninja blends the subterfuge of the rogue with high-flying martial arts and assassination techniques. The samurai is an unstoppable armored warrior who lives by a strong code of honor—with or without a master. The gunslinger combines the fighter's martial prowess with a new grit mechanic that allows her to pull off fantastic acts with a pistol or rifle. All this plus tons of new armor and weapons, a complete treatment of firearms in the Pathfinder RPG, a vast array of martial arts, finishing moves, vehicle combat, duels, and new combat-oriented spells for every spellcasting class in the game!
Ultimate Combat includes:
- New player character options for 14 Pathfinder RPG base classes, including alchemist discoveries, barbarian rage powers, cavalier orders, combat-cleric archetypes, animal shaman druids, new fighter archetypes like gladiator and armor master, inquisitor archetypes like witch-hunter or spellbreaker, combat-themed magus arcana, monk archetypes based on mastery of martial arts, new paladin archetypes like angelic warrior, ranger archetypes like big game hunter and trapper, new rogue tricks, and wizard archetypes like the gunmage
- The ninja, samurai, and gunslinger, brand-new 20-level alternate classes specially designed to get the most out of combat
- Hundreds of new combat-oriented feats including martial arts feat trees, finishing moves, and combination feats
- In-depth overviews on a variety of combat-related topics, such as armor, Asian weapons, duels, fighting schools, guns, siege weapons, and more
- A complete system covering vehicle combat, including wagons, boats, airships, and more
- Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health
- ... and much, much more!
ISBN-13: 978-1-60125-359-0
Errata
Last Updated - 8/20/2015
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Pathfinder Roleplaying Game: Advanced Race Guide (OGL) Hardcover
Paizo Inc.
(based on 30 ratings)
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Get the most out of your heritage with the Pathfinder RPG Advanced Race Guide! Embrace your inner monster by playing one of 30 iconic races from mythology and gaming history, or build an entirely new race of your own. If classic races are more your style, go beyond the stereotypes for elves, dwarves, and the other core races with new options and equipment to help you stand out from the crowd.
The Pathfinder RPG Advanced Race Guide is a bold new companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
The 256-page Pathfinder RPG Advanced Race Guide includes:
- New rules and options to help you customize all seven of the classic core races, including new racial traits, racial subtypes, and racial archetypes.
- 30 exotic races, from mischievous goblins and reptilian kobolds to crow-headed tengus and deadly drow, each with complete rules for use as player characters, plus archetypes, alternate racial traits, and other options for maximum customization.
- A complete and balanced system for creating an unlimited number of new races, mixing and matching powers and abilities to form characters and cultures specific to your campaign.
- Tons of new race-specific equipment, feats, spells, and magic items for each of the races detailed!
- ... and much, much more!
ISBN-13: 978-1-60125-390-3
Errata
Last Updated - 7/29/2015
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Pathfinder Roleplaying Game: Player Character Folio
Paizo Inc.
(based on 31 ratings)
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Create characters of legend and organize your most epic adventures with the Pathfinder Roleplaying Game Player Character Folio. This deluxe character record covers absolutely everything you need to know about your Pathfinder hero, with an innovative layout that means your character's most important details are always at your fingertips!
This sturdy folder's 16 character-defining pages include:
- Expanded space for your hero's ability scores, feats, and class features
- Space to track familiars, animal companions, cohorts, and other allies
- A diagram to help fill every magic item slot
- Space to track your character's goals and history
- A complete record of your hero's special achievements
- Dozens of quick reference charts
- Folder-flaps to hold handouts and other documents
- ... and much, much more!
ISBN-13: 978-1-60125-445-0
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Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Hardcover
Paizo Inc.
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Choose your weapon and stride boldly into battle with Pathfinder RPG Ultimate Equipment! Within this handy, all-in-one reference, you'll find 400 jam-packed pages of magic items and adventuring gear, from simple camping equipment and weapons up to the most earth-shaking artifacts. Included as well are handy rules references, convenient price lists, and extensive random treasure generation tables, all organized to help you find what you need, when you need it. With this vast catalog of tools and treasures, the days of boring dragon hoards are over, and your hero will never be caught unprepared again.
Pathfinder RPG Ultimate Equipment is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
Pathfinder RPG Ultimate Equipment includes:
- Thousands of items both magical and mundane, including the best weapons, armors, magic items, and gear from the Pathfinder RPG hardcover line and select other Pathfinder sources, as well as hundreds of never-before-seen items.
- Tons of special materials and magical abilities to help you create exactly the magic item you've been looking for.
- A wealth of specific magic items, organized by type to ensure your character is always wearing as much magic as possible.
- An innovative new treasure generation system, designed to help GMs roll up exactly what they need, every time.
- New alchemical weapons, tools, and poisons.
- Kits to help your character get the most out of her skills or profession, plus new mounts, animal companions, and retainers.
- Descriptions of every item, plus hundreds of full-color illustrations to aid in window-shopping.
- ... and much, much more!
ISBN-13: 978-1-60125-449-8
Errata
Last Updated - 5/19/2016
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Pathfinder Roleplaying Game: Ultimate Campaign (OGL) Hardcover
Paizo Inc.
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Take Charge!
Where the dungeon ends, another adventure begins! Pathfinder Roleplaying Game: Ultimate Campaign takes you on a guided tour through the parts of the game that happen between monster attacks and quests for ancient artifacts. As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need!
Pathfinder Roleplaying Game: Ultimate Campaign is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder Roleplaying Game: Ultimate Campaign includes:
- A detailed guide to generating character backstories, including a new system for random character generation and traits and drawbacks to meld your background with your statistics.
- Story feats that increase in power as you achieve key goals, making quests and crusades more than just flavor!
- A complete downtime rules system to flesh out those parts of a PC's life that take place between adventures, such as running a business, gaining power and influence in a community, or starting a magical academy.
- New rules for retraining and switching classes; honor, reputation, and fame; young characters; investment; magic item creation; and other key adventuring topics.
- Rules for building up a kingdom, including construction and technological advancements, governing your people, and more.
- Mass combat rules to help you lead clashing armies and conduct epic battles in a fun and efficient manner—without losing sight of the PCs themselves.
- ... and much, much more!
ISBN-13: 978-1-60125-498-6
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Pathfinder Roleplaying Game: Bestiary 4 (OGL) Hardcover
Paizo Inc.
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Untold Horrors!
Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring- Heeled Jack and Grendel himself. Yet not every creature need be an enemy, as mighty empyreal lords, primeval outer dragons, and valorous swan maidens enlist you in their epic battles!
Pathfinder Roleplaying Game: Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a
companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder
Roleplaying Game Bestiary. This imaginative tabletop game builds upon more
than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
Pathfinder Roleplaying Game Bestiary 4 includes:
- More than 300 different monsters
- Creatures from classic horror literature and monster films, including the colour out of space, elder things, and kaiju
- New player-friendly races like changelings, kitsune, and nagaji
- Entities of mythic might, from despotic demon lords and alien elohim to terrifying Great Old Ones—including Cthulhu!
- New creatures you can construct, like clockworks and juggernauts
- New familiars, animal companions, and other allies
- New templates to help you get more life out of classic monsters
- Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat
- Expanded universal monster rules to simplify combat
- Challenges for every adventure and every level of play
- ... and much, much more!
ISBN-13: 978-1-60125-575-4
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Pathfinder Roleplaying Game: Occult Adventures (OGL) Hardcover
Paizo Inc.
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There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters—if you dare!
Pathfinder RPG Occult Adventures is an indispensable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon over 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Occult Adventures includes:
- Six new occult base classes—the energy-shaping kineticist, the spirit-calling medium, the deceptive mesmerist, the mind-bending psychic, the uncanny occultist, and the phantom-binding spiritualist.
- Archetypes for all of the new classes, as well as a broad selection of strange and mysterious archetypes and class options for existing characters.
- New feats to flesh out your occult character, plus a whole new way to use existing skills to become a master of faith healing, hypnotism, psychometry, and more!
- More than 100 spells using the all-new psychic magic system, plus rituals that grant even non-spellcasting characters occult power! Explore worlds beyond imagining with dream voyage, or defend yourself from mental threats with tower of iron will!
- Rules and advice to help you steep your game in the occult, from chakras and deadly mindscapes to possession, psychic duels, and the Esoteric Planes.
- A wide variety of new magic items, such as the eerie spirit mirror and the peculiar tin cap, plus new cursed items and powerful artifacts.
- ... and much, much more!
ISBN-13: 978-1-60125-762-8
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Pathfinder Roleplaying Game: Bestiary 5 (OGL) Hardcover
Paizo Inc.
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Beyond the veil!
Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests—if you prove yourself worthy.
Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Bestiary 5 includes:
- More than 300 different monsters.
- New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks.
- Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays.
- New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds.
- New templates to help you get more life out of classic monsters.
- Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
- Expanded universal monster rules to simplify combat.
- Challenges for every adventure and every level of play.
- ... and much, much more!
ISBN-13: 978-1-60125-792-5
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Pathfinder Roleplaying Game: Ultimate Intrigue (PFRPG)
Paizo Inc.
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Words Cut Deep
In the right setting, a single scathing word can prove deadlier than a poisoned dagger. Behind the scenes of heroic battles and magical realms lies a seething underbelly of danger and deception. This world of intrigue holds endless possibilities for adventure, as heroes duel with words instead of steel, plot daring heists, and engage in battles of wills against relentless nemeses. A high-stakes game of shadows and secrets is yours to master—if you have the wits!
Whether the heroes are taming the blood-soaked back alleys of their favorite metropolis or jockeying for the queen's favor alongside highborn nobles, Pathfinder RPG Ultimate Intrigue is an invaluable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Ultimate Intrigue includes:
- The vigilante, a new character class that lives two lives—that of an unassuming member of the community, and a cloaked crusader with his own agenda!
- New archetypes for alchemists, bards, druids, hunters, inquisitors, investigators, mesmerists, rangers, rogues, slayers, spiritualists, and more!
- New feats and magic items for characters of all sorts, granting mastery of street-smart combat, impenetrable disguises, and misdirection.
- Dozens of spells to manipulate tense social settings, whether to reveal adversaries' secrets or hide the truth.
- A complete system of influence, providing new goals and rewards to challenge players and link their fortunes to nonplayer characters and organizations.
- Systems and advice to help Game Masters introduce a variety of new encounters into their games—daring heists, extended pursuits, and tense searches for buried secrets.
- Rules for social combat and verbal duels, allowing characters to use words as weapons to sway hearts and humiliate foes.
- ... and much, much more!
ISBN-13: 978-1-60125-826-7
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Pathfinder Roleplaying Game: Horror Adventures (PFRPG) Hardcover
Paizo Inc.
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There are things that dwell in the dark places of the world, in long-abandoned crypts or musty attics—terrible things that can destroy your body and shatter your mind. Few individuals would think to seek out such nightmares, but those drawn into the darkness often find it infecting them, corrupting them in ways both subtle and disgusting. Some believe those who die facing such horrors are the lucky ones, for the survivors are forever scarred by their experiences.
Pathfinder RPG Horror Adventures gives you everything you need to bring these nightmares to life. Within these pages, you'll find secrets to take your game into the darkest reaches of fantasy, where the dead hunger for the living, alien gods brood in dreams, and madness and death lurk around every corner. Rules for players and GMs alike pit brave champions against a darkness capable of devouring mind, body, and soul. To prepare to face such torments, the heroes can take new feats, learn powerful spells, and even acquire holy relics—for they'll need every edge possible to survive!
Pathfinder RPG Horror Adventures includes:
- Corruptions that can turn your character into a powerful monster, from a blood-drinking vampire to a savage werewolf. The only cost is your soul!
- Character options to help heroes oppose the forces of darkness, including horror-themed archetypes, feats, spells, and more!
- A detailed system to represent sanity and madness, giving you all the tools you need to drive characters to the brink and beyond.
- Tips and tools for running a genuinely scary game, along with an in-depth look at using horror's many subgenres in a Pathfinder campaign.
- Expanded rules for curses, diseases, environments, fleshwarping, haunts, and deadly traps.
- New templates to turn monsters into truly terrifying foes, from creatures made of living wax to a stalker that can never be stopped!
- ... and much, much more!
ISBN-13: 978-1-60125-849-6
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Pathfinder Roleplaying Game: Villain Codex (PFRPG) Hardcover
Paizo Inc.
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Miscreants and Malefactors
Villains are at the heart of every great adventure—scheming, plotting, and causing mayhem—but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign!
Villain Codex is an essential addition to the Pathfinder Roleplaying Game. This imaginative tabletop game builds on more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Villain Codex includes:
- Complete sections for 20 villainous organizations, including a power- hungry arcane society, a greedy merchant caravan, a fleet of scandalous pirates, a creepy secret society, and a wily thieves’ guild. Trade blows with the serpentfolk-worshiping monks of Fang Monastery, match wits with the sly bandits of the Merry Outlaws, or defend civilization from the wild druids of Nature’s Scourge!
- Information on each organization’s history and structure, along with plot hooks to get the players interested in confronting the group.
- New rules in each villain section, including feats, spells, and magic items.
- A wide variety of new stat blocks for all organization members, using each villain section’s new rules.
- Premade encounter groups, allowing Game Masters to quickly make use of the villains in every section.
- ... And much, much more!
ISBN-13: 978-1-60125-906-6
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Pathfinder Roleplaying Game: Bestiary 6 (PFRPG) Hardcover
Paizo Inc.
(based on 19 ratings)
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Bow Down in Fear!
Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it!
Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Bestiary 6 includes:
- More than 200 different monsters.
- New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos.
- Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords.
- New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds.
- New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters.
- Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
- Expanded universal monster rules to simplify combat.
- Challenges for every adventure and every level of play.
- AND MUCH, MUCH MORE!
ISBN-13: 978-1-60125-931-8
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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG) Hardcover
Paizo Inc.
(based on 32 ratings)
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Join Us!
Being an adventurer is a dangerous line of work, but the rewards are well worth the risk. The smartest adventurers never go it alone—they not only bring allies to help explore the dangerous reaches of the world, but also seek aid in the form of support, supplies, and secrets from powerful organizations. With such a group to serve as a guide, an adventuring party's chances for success have never been better!
Pathfinder RPG Adventurer's Guide presents several such organizations, each with its own suite of benefits and boons to grant those affiliated with it. Designed for the Pathfinder Roleplaying Game and drawing upon the rich traditions of the official Pathfinder campaign setting, this indispensable guide for adventurers provides a wealth of new character options for your game.
Pathfinder RPG Adventurer's Guide includes:
- Details on 18 different organizations that use adventurers to further their goals, including the law-enforcing Hellknights, the sinister assassins of the Red Mantis, and of course, the world-renowned Pathfinder Society itself.
- A wealth of new player options, including feats, spells, magic items, prestige classes, archetypes, and new abilities and powers for a wide range of classes.
- Rules and advice on how to incorporate the new options found in this book into your own game, whether it takes place in the official Pathfinder campaign setting or in a world of your own choice or design.
- Notes on the movers and shakers of each organization—nonplayer characters who can come alive in your game as allies and advisors for the player characters.
- AND MUCH, MUCH MORE!
ISBN-13: 978-1-60125-938-7
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Pathfinder Roleplaying Game: Ultimate Wilderness
Paizo Inc.
(based on 59 ratings)
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Answer the Call
Wild, untamed lands hold a wealth of mystery and danger, providing the perfect backdrop for heroic adventure. Whether adventurers are climbing mountains in search of a dragon's lair, carving their way through the jungle, or seeking a long-lost holy city covered by desert sands, Pathfinder RPG Ultimate Wilderness gives them the tools to survive the wilds. A new 20-level base class, the shifter, puts animalistic powers into the hands—or claws—of player characters and villains alike, with new class features derived from animalistic attributes. Overviews of druidic sects and rituals, as well as new archetypes, character options, spells, and more, round out the latest contribution to the Pathfinder RPG rules!
Pathfinder RPG Ultimate Wilderness is an invaluable hardcover companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Ultimate Wilderness includes:
- The shifter, a new character class that harnesses untamed forces to change shape and bring a heightened level of savagery to the battlefield!
- Archetypes for alchemists, barbarians, bards, druids, hunters, investigators, kineticists, paladins, rangers, rogues, slayers, witches, and more!
- Feats and magic items for characters of all sorts granting mastery over the perils of nature and enabling them to harvest natural power by cultivating magical plants.
- Dozens of spells to channel, protect, or thwart the powers of natural environs.
- New and expanded rules to push your animal companions, familiars, and mounts to wild new heights.
- A section on the First World with advice, spells, and other features to integrate the fey realm into your campaign.
- Systems for exploring new lands and challenging characters with natural hazards and strange terrain both mundane and feytouched.
- ... and much, much more!
ISBN-13: 978-1-60125-986-8
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Pathfinder Roleplaying Game: Planar Adventures
Paizo Inc.
(based on 6 ratings)
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From Heaven to Hell
There are worlds beyond the one we know: Planes of Fire and Water, Heaven and Hell, Dimensions of Dreams and Time. These are the realms of angels and demons, gods and goddesses—entire new realities where anything can happen!
Pathfinder RPG Planar Adventures expands the world of the Pathfinder Roleplaying Game and transports your characters and campaigns into uncanny new worlds rife with both perilous dangers and unimaginable rewards. In these infinite planes of reality, characters will test more than just their mettle against the daunting challenges that confront them—they'll test their very souls!
Pathfinder RPG Planar Adventures includes:
- All-new archetypes, feats, magic items, and spells to give plane-hopping PCs a bounty of options during their travels.
- A presentation of the 20 core deities of the Pathfinder RPG, including divine gifts they can grant their faithful.
- An exploration of the major planes of existence and several strange demiplanes from the Pathfinder campaign setting.
- Nearly two dozen new monsters, including three new races appropriate for use as player characters.
- ... and much, much more!
ISBN-13: 978-1-64078-044-6
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GameMastery Critical Hit Deck (3.5/PFRPG)
Paizo Inc.
(based on 20 ratings)
PFRPG
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Tired of the same old double damage? Wouldn’t
you rather chop off your opponent’s head in one
clean swing or put an arrow in his heart? Paizo Publishing presents the GameMastery Critical Hit Deck!
Rolled a critical hit? Draw a card and apply the result. Each
of the Critical Hit cards in this 52-card deck has four different results based on weapon type, all of which are compatible with the 3.5 rules set and the Pathfinder Roleplaying Game.
Crushing your enemy’s skull has never been this much fun.
Useable by experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal.
Note to owners of the previous edition of this product: The significant changes in the new edition are that three cards now reference Perception instead of Spot, Search, and Listen; an "additional rules" card has been added with 3.5 usage notes and new optional rules; a couple of typos have been corrected; and the damage type labels on each card are now light yellow instead of red to improve readability. All of the cards with textual changes are pictured below.
ISBN-13: 978-1-60125-195-4
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Pathfinder Flip-Mat: Thornkeep Dungeons 2-Pack Print Edition
Paizo Inc.
(based on 7 ratings)
Print Edition
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Delve the dungeons below Thornkeep, the rough-and-tumble starting town of the Pathfinder Online MMO, with this deluxe Flip-Mat 2-Pack featuring four complete dungeon levels designed by gaming superstars Jason Bulmahn, Ed Greenwood, James Jacobs, and Erik Mona! Printed at miniatures-scale and designed for use with the Pathfinder Online: Thornkeep adventure sourcebook, these four dungeon levels easily adapt to your own creations and campaigns.
Each level has a distinct flavor and unique look: Bulmahn’s “Forgotten Laboratory” details experimentation chambers and eldritch secrets; Jacobs’s “Enigma Vaults” features an uncanny museum of oddities gathered from distant planes, planets, and stars; Mona’s “Sanctum of a Lost Age” reveals the chambers of a cadre of ancient spellcasters; and Greenwood’s “Dark Menagerie” features the varied habitats of a powerful archmage’s collection of beasts.
A co-production of Paizo Publishing and Pathfinder Online video game developers Goblinworks, this deluxe Flip-Mat 2-Pack contains two maps measuring 24" x 30" unfolded, and 8" x 10" folded. Coated surfaces can handle any dry-erase, wet-erase, or even permanent marker. Usable by experienced GMs and novices alike, Flip-Mats fit perfectly into any Game Master’s arsenal!
Don’t waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Thornkeep, your adventurers can dive straight into a world of monsters, magic, and treasures!
Note: This product is not part of any subscription, but Pathfinder Maps subscribers who preorder this set will receive a free PDF edition of this product when the print edition ships. (Note that you will need to have an active Pathfinder Maps subscription at the time this product ships in order to receive the PDF for free.)
ISBN-13: 978-1-60125-520-4
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Pathfinder Adventure Card Game: Rise of the Runelords Character Add-On Deck
Paizo Inc.
(based on 1 rating)
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Throw a Bigger Party
Add more players and character options to your Pathfinder Adventure Card Game experience with the Rise of the Runelords Character Add-On Deck. Inside this 110-card expansion deck you'll find four new classes for Pathfinder Adventure Card Game characters—barbarian, druid, monk, and paladin—along with all the additional cards you need to expand your adventures for 5 or 6 players. New monsters, items, and more give you everything you need to face even the deadliest challenges.
This deck requires the Rise of the Runelords Base Set.
ISBN-13: 978-1-60125-551-8
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Pathfinder Adventure Card Game: The Skinsaw Murders Adventure Deck (Rise of the Runelords Adventure Deck 2)
Paizo Inc.
(based on 3 ratings)
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They Even Ate the Dogs!
Uncover a mystery fraught with ravenous ghouls, age-old hauntings, foul cultists, and worse with the Pathfinder Adventure Card Game: The Skinsaw Murders Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords Base Set includes new locations, monsters, villains, loot, and more, as well as 5 new scenarios that constitute the complete Skinsaw Murders adventure. Continue your character's legend with the Pathfinder Adventure Card Game: The Skinsaw Murders Adventure Deck.
This deck requires the Rise of the Runelords Base Set.
ISBN-13: 978-1-60125-562-4
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Pathfinder Adventure Card Game: Sins of the Saviors (Rise of the Runelords Adventure Deck 5)
Paizo Inc.
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Dungeons of Sin!
Slay a ferocious dragon, face the magical might of ancient sins, and claim treasures of extraordinary power with the Pathfinder Adventure Card Game: Sins of the Saviors Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords Base Set includes new locations, monsters, villains, loot, and more, as well as 5 new scenarios that constitute the complete Sins of the Saviors adventure. Continue your character's legend with the Pathfinder Adventure Card Game: Sins of the Saviors Adventure Deck.
This deck requires the Rise of the Runelords Base Set, The Skinsaw Murders Adventure Deck, The Hook Mountain Massacre Adventure Deck, and Fortress of the Stone Giants Adventure Deck.
ISBN-13: 978-1-60125-565-5
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Pathfinder Adventure Card Game: Skull & Shackles Base Set
Paizo Inc.
(based on 1 rating)
Our Price:
$59.99
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Avast, Ye Adventurers!
A group of press-ganged travelers seizes a ship and becomes embroiled in the troubles and machinations of the Shackles—a beautiful island chain dominated by pirate warlords. As these new freebooters make names for themselves, rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself seek to see them walk the plank. Who will survive when there's glory and plunder at stake?
Embark on a campaign of pillaging, piracy, and politics with the Pathfinder Adventure Card Game: Skull & Shackles Base Set. This complete cooperative strategy game sets 1 to 4 heroes against the monsters, surprises, flamboyant privateers, and treacherous terrain of the Pathfinder Roleplaying Game's popular Skull & Shackles Adventure Path. Choose your character's class; build a deck of retainers, gear, and magical marvels; and explore perilous locations as you play through multiple scenarios in an exhilarating nautical fantasy adventure. Characters grow more powerful after each game, adding new equipment and eldritch magic to their decks while learning expert skills, all of which will prepare them to surmount greater obstacles in a complete Pathfinder Adventure Card Game Adventure Path.
The Pathfinder Adventure Card Game: Skull & Shackles Base Set includes:
- More than 500 cards, featuring 7 character classes, a wide array of gear and magical accoutrements, and dozens of allies, monsters, and villains from the Skull & Shackles Adventure Path.
- The Wormwood Mutiny Adventure Deck, the beginning of the Skull & Shackles Adventure Path.
- A complete set of 5 polyhedral dice.
- BONUS! A pack of 10 Deck Protector card sleeves from Ultra Pro!
Supplement your Skull & Shackles experience with the Character Add-On Deck, Class Decks, Adventure Decks, or Pathfinder Adventure Card Game accessories (sold separately).
ISBN-13: 978-1-60125-647-8
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Pathfinder Adventure Card Game: Skull & Shackles Character Add-On Deck
Paizo Inc.
(based on 1 rating)
List Price: $19.99
Sale Price:
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Set Sail for Adventure!
Take your Pathfinder Adventure Card Game campaign to the next level with the Pathfinder Adventure Card Game: Skull & Shackles Character Add-On Deck. This 110-card expansion deck includes four new classes for Pathfinder Adventure Card Game characters—Damiel the alchemist, Lini the druid, Oloch the warpriest, and Feiya the witch—along with all the additional cards you need to expand your adventures to accommodate 5 or 6 players. Inside you'll find new weapons, spells, items, and allies, as well as additional copies of some of the game's most useful spoils—everything you'll need to face even the deadliest challenges. Level up your adventures with the Pathfinder Adventure Card Game: Skull & Shackles Character Add-On Deck!
This deck requires the Skull & Shackles Base Set.
ISBN-13: 978-1-60125-648-5
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Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck (Skull & Shackles 2 of 6)
Paizo Inc.
List Price: $19.99
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Your map to adventure!
Out from under the thumb of the dastardly crew of the Wormwood and in command of a ship of your own, your fortune awaits inside the Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck. This 110-card expansion adds new locations, monsters, ships, villains, and more to the Pathfinder Adventure Card Game; it also includes rare loot cards and 5 new scenarios that make up the complete Raiders of the Fever Sea adventure. Continue your character's legend with the Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck.
This deck requires the Skull & Shackles Base Set.
ISBN-13: 978-1-60125-682-9
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Pathfinder Adventure Card Game: Tempest Rising Adventure Deck (Skull & Shackles 3 of 6)
Paizo Inc.
List Price: $19.99
Sale Price:
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Take Your Place as Pirate Lords!
Take your place as true pirate lords of the Fever Sea, earning a fat prize purse, and perhaps an island of your own! You'll need to impress the Pirate Council, face intrigue in Port Peril, and out-sail the other would-be pirate lords in the Free Captains' Regatta to earn the esteem of the Hurricane King himself. The Pathfinder Adventure Card Game: Tempest Rising Adventure Deck is a 110-card expansion that includes new villains, henchmen, locations, and more, as well as rare loot cards and 5 new scenarios that make up the complete Tempest Rising adventure. Continue your character's legend with the Pathfinder Adventure Card Game: Tempest Rising Adventure Deck.
This deck requires the Skull & Shackles Base Set and Raiders of the Fever Sea Adventure Deck.
ISBN-13: 978-1-60125-687-4
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Pathfinder Adventure Card Game: Island of Empty Eyes Adventure Deck (Skull & Shackles 4 of 6)
Paizo Inc.
(based on 1 rating)
List Price: $19.99
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The Eyes Have It!
The time has come to claim your prize from the Free Captains' Regatta: the supposedly uninhabited Island of Empty Eyes. The ruins prove to be a bit more inhabited—and dangerous—than they might have first appeared. In the Pathfinder Adventure Card Game: Island of Empty Eyes Adventure Deck, you must tame the island, throw a rollicking feast, and gain seats on the Pirate Council. This 110-card expansion includes new rare loot cards and 5 new scenarios that make up the complete Island of Empty Eyes adventure, along with new monsters, locations, villains, and more. Continue your character's legend with the Pathfinder Adventure Card Game: Island of Empty Eyes Adventure Deck.
This deck requires the Skull & Shackles Base Set, Raiders of the Fever Sea Adventure Deck, and Tempest Rising Adventure Deck.
ISBN-13: 978-1-60125-692-8
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Pathfinder Adventure Card Game: From Hell's Heart Adventure Deck (Skull & Shackles 6 of 6)
Paizo Inc.
(based on 1 rating)
List Price: $19.99
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Devil to Pay!
A devilish invading armada is bent on subjugating the islands of the Shackles, culminating in an epic battle at the edge of the Eye of Abendego using whatever forces you can muster. If you manage to defend your home against betrayal, danger, and the Empire of Cheliax, then you can assume your place at the head of the Pirate Council and take the mantle of the Hurricane King for your own. The Pathfinder Adventure Card Game: From Hell's Heart Adventure Deck is a 110-card expansion featuring fantastic loot, plunder, ships, villains, and 5 new scenarios that make up the complete From Hell's Heart adventure. Bring your character's legend to its apotheosis with the Pathfinder Adventure Card Game: From Hell's Heart Adventure Deck.
This deck requires the Skull & Shackles Base Set, Raiders of the Fever Sea Adventure Deck, Tempest Rising Adventure Deck, Island of Empty Eyes Adventure Deck, and The Price of Infamy Adventure Deck.
ISBN-13: 978-1-60125-694-2
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Pathfinder Adventure Card Game: Wrath of the Righteous Base Set
Paizo Inc.
(based on 1 rating)
Our Price:
$59.99
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Mythic Adventure Awaits!
For decades, hordes of demons have ruled the Worldwound. Their Abyssal corruption has poisoned the land. Previous crusades did their best to contain the demonic invasion with the invaluable aid of a line of fortifications enhanced with magical wardstones. Yet of late, many of the crusaders have become complacent or simply fatigued from an endless war, while all along, the foul masterminds of the demonic invasion have built a deadly plan. They want to expand the Worldwound's Abyssal corruption past the wardstones and spread their evil across the entire world!
Whether you're a stalwart crusader or a simple mercenary, the Storm King's profane machinations will soon surround you. The time has come to live up to your true mythic potential and become a legendary hero in the world of Golarion! In an adventure unlike any other, the Pathfinder Adventure Card Game Wrath of the Righteous Base Set will take you into the depths of the Abyss—and back again! This complete cooperative strategy game pits 1 to 4 heroes against the monsters, temptations, corruption, and treachery of the Pathfinder Roleplaying Game's popular Wrath of the Righteous Adventure Path. Choose your character's class, build a deck of equipment and allies, and explore dangerous locations as you play through multiple scenarios in an exhilarating mythic fantasy adventure. Characters grow in potency and potential, learning expert skills, gaining magical might, and adding powerful boons to their decks. All of this will prepare them to surmount greater obstacles through a complete Pathfinder Adventure Card Game Adventure Path.
The Pathfinder Adventure Card Game: Wrath of the Righteous Base Set includes:
- More than 500 cards, featuring 7 character classes, a wide array of gear and magical accoutrements, 6 paths to mythic power, and dozens of allies, monsters, and villains from the Wrath of the Righteous Adventure Path.
- The Worldwound Incursion Adventure Deck, which begins your journey through the Wrath of the Righteous Adventure Path.
- A complete set of 6 polyhedral dice.
Supplement your Wrath of the Righteous experience with the Character Add-On Deck, Class Decks, Adventure Decks, or Pathfinder Adventure Card Game accessories (sold separately).
ISBN-13: 978-1-60125-745-1
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Pathfinder Adventure Card Game: Wrath of the Righteous Base Set—Non-Mint
Paizo Inc.
Our Price:
$59.99
Unavailable
NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in usable condition. There will be no refunds on non-mint products. Mythic Adventure Awaits!
For decades, hordes of demons have ruled the Worldwound. Their Abyssal corruption has poisoned the land. Previous crusades did their best to contain the demonic invasion with the invaluable aid of a line of fortifications enhanced with magical wardstones. Yet of late, many of the crusaders have become complacent or simply fatigued from an endless war, while all along, the foul masterminds of the demonic invasion have built a deadly plan. They want to expand the Worldwound's Abyssal corruption past the wardstones and spread their evil across the entire world!
Whether you're a stalwart crusader or a simple mercenary, the Storm King's profane machinations will soon surround you. The time has come to live up to your true mythic potential and become a legendary hero in the world of Golarion! In an adventure unlike any other, the Pathfinder Adventure Card Game Wrath of the Righteous Base Set will take you into the depths of the Abyss—and back again! This complete cooperative strategy game pits 1 to 4 heroes against the monsters, temptations, corruption, and treachery of the Pathfinder Roleplaying Game's popular Wrath of the Righteous Adventure Path. Choose your character's class, build a deck of equipment and allies, and explore dangerous locations as you play through multiple scenarios in an exhilarating mythic fantasy adventure. Characters grow in potency and potential, learning expert skills, gaining magical might, and adding powerful boons to their decks. All of this will prepare them to surmount greater obstacles through a complete Pathfinder Adventure Card Game Adventure Path.
The Pathfinder Adventure Card Game: Wrath of the Righteous Base Set includes:
- More than 500 cards, featuring 7 character classes, a wide array of gear and magical accoutrements, 6 paths to mythic power, and dozens of allies, monsters, and villains from the Wrath of the Righteous Adventure Path.
- The Worldwound Incursion Adventure Deck, which begins your journey through the Wrath of the Righteous Adventure Path.
- A complete set of 6 polyhedral dice.
Supplement your Wrath of the Righteous experience with the Character Add-On Deck, Class Decks, Adventure Decks, or Pathfinder Adventure Card Game accessories (sold separately).
ISBN-13: 978-1-60125-745-1
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Pathfinder Adventure Card Game—Wrath of the Righteous Character Add-On Deck
Paizo Inc.
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Reinforce Your Crusade!
Take your Pathfinder Adventure Card Game campaign to the next level with the Pathfinder Adventure Card Game: Wrath of the Righteous Character Add-On Deck. This 110-card expansion deck includes four new iconic Pathfinder Adventure Card Game characters—Adowyn the hunter, Crowe the bloodrager, Seoni the sorcerer, and Shardra the shaman—along with all the additional cards you need to expand your adventure to accommodate 5 or 6 players. This deck is stocked with new weapons, spells, items, and allies, as well as additional copies of some of the game's most useful gear—everything you'll need to face even the deadliest challenges. Level up your adventures with the Pathfinder Adventure Card Game: Wrath of the Righteous Character Add-On Deck!
This deck requires the Wrath of the Righteous Base Set.
ISBN-13: 978-1-60125-746-8
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 2: Sword of Valor
Paizo Inc.
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An Army at Your Back!
You've survived your travails under the ruined city of Kenabres and ascended to your mythic potential. Now Queen Galfrey has asked you to set out into the Worldwound with her Mendevian army to retake the fortress stronghold of Drezen and the legendary Banner of Valor. The Pathfinder Adventure Card Game: Sword of Valor Adventure Deck is a 110-card expansion that adds new locations, monsters, armies, villains, and more to the Pathfinder Adventure Card Game, and also includes rare loot cards and 5 new scenarios that make up the complete Sword of Valor adventure. Continue your character's mythic ascension with the Pathfinder Adventure Card Game: Sword of Valor Adventure Deck.
This deck requires the Wrath of the Righteous Base Set.
ISBN-13: 978-1-60125-747-5
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 3: Demon's Heresy
Paizo Inc.
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Brave the Worldwound!
Acting behind enemy lines, you and your cohorts have liberated the stronghold of Drezen and the legendary Banner of Valor. The time has come to seek out the heart of the Worldwound and strike a mortal blow against the Templars of the Ivory Labyrinth. The Pathfinder Adventure Card Game: Demon's Heresy Adventure Deck is a 110-card expansion that adds new locations, monsters, armies, villains, and more to the Pathfinder Adventure Card Game. This deck also includes rare loot cards and 5 new scenarios that make up the complete Demon's Heresy adventure. Continue your character's mythic ascension with the Pathfinder Adventure Card Game: Demon's Heresy Adventure Deck.
This deck requires the Wrath of the Righteous Base Set and Sword of Valor Adventure Deck.
ISBN-13: 978-1-60125-748-2
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 4: The Midnight Isles
Paizo Inc.
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The Abyss Awaits!
Your defeat of Xanthir Vang and the Templars of the Ivory Labyrinth uncovered the secrets of Nahyndrian crystals. Now the Crusader Queen Galfrey has asked you to travel through an Abyssal Rift so you can find and destroy the source of the demons' mythic power. The Pathfinder Adventure Card Game: The Midnight Isles Adventure Deck is a 110-card expansion that adds new locations, monsters, villains, and more to the Pathfinder Adventure Card Game. This deck also includes rare loot cards and 5 new scenarios that make up the complete The Midnight Isles adventure. Continue your character's mythic ascension with the Pathfinder Adventure Card Game: The Midnight Isles Adventure Deck.
This deck requires the Wrath of the Righteous Base Set, Sword of Valor Adventure Deck, and Demon's Heresy Adventure Deck.
ISBN-13: 978-1-60125-749-9
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 6: City of Locusts
Paizo Inc.
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The Final Crusade!
Having returned from the Abyss with Iomedae's blessing, you're ready to permanently close the Worldwound. Hosts of demons serving Deskari, the Lord of the Locust Host, await your challenge within the City of Locusts. The Pathfinder Adventure Card Game: City of Locusts Adventure Deck is a 110-card expansion that adds new locations, monsters, villains, and more to the Pathfinder Adventure Card Game. This deck also includes rare loot cards and 6 new scenarios that make up the complete City of Locusts adventure, including an epic final boss battle. Complete your character's mythic ascension with the Pathfinder Adventure Card Game: City of Locusts Adventure Deck.
This deck requires the Wrath of the Righteous Base Set, Sword of Valor Adventure Deck, Demon's Heresy Adventure Deck, The Midnight Isles Adventure Deck, and Herald of the Ivory Labyrinth Adventure Deck.
ISBN-13: 978-1-60125-751-2
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Pathfinder Adventure Card Game: Mummy's Mask Base Set
Paizo Inc.
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On the Threshold of Discovery!
The ancient lands of Osirion are blanketed by the sands of time, and eldritch secrets and vast riches lie just beneath the sun-blistered surface. As modern Osirion opens its tombs to outsiders for the first time in centuries, many of these lost treasures and secrets are now emerging—some more malign than others. Can your group of heroes brave terrible guardians, foul cults, and the burning sands of the desert to stop the rebirth of an ancient tyrant?
This complete cooperative strategy game pits 1 to 4 heroes against the monsters, curses, and traps of the Mummy's Mask Adventure Path. Choose your character's class; build a deck of equipment, magic, and allies; and explore dangerous locations as you journey through an exciting fantasy tale. As your adventures continue, your characters add unique gear and awesome magic to their decks as they gain incredible powers, all of which they'll need to challenge more and more powerful threats.
The Pathfinder Adventure Card Game: Mummy's Mask Base Set includes:
- More than 500 cards, featuring 7 character classes, a wide array of gear and magical treasures, and dozens of allies, monsters, and villains from the Mummy's Mask storyline.
- The Half-Dead City Adventure Deck, which begins your journey through the Mummy's Mask Adventure Path.
- A complete set of 5 polyhedral dice.
Supplement your Mummy's Mask experience with the Character Add-On Deck, Class Decks, Adventure Decks, or Pathfinder Adventure Card Game accessories (sold separately).
ISBN-13: 978-1-60125-897-7
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Pathfinder Adventure Card Game—Mummy's Mask Character Add-On Deck
Paizo Inc.
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Uncover a Wealth of Options!
Expand your Pathfinder Adventure Card Game adventures with the Pathfinder Adventure Card Game: Mummy's Mask Character Add-On Deck. This 110-card expansion deck includes four new Pathfinder Adventure Card Game characters—Ahmotep the magus, Channa Ti the druid, Drelm the cleric, and Mavaro the occultist—along with all the additional cards you need to expand your Mummy's Mask adventure to accommodate 5 or 6 players. This deck is stocked with new weapons, spells, items, and allies, as well as additional copies of some of the game's most useful gear—everything you'll need to face even the deadliest challenges.
This deck requires the Pathfinder Adventure Card Game: Mummy's Mask Base Set.
ISBN-13: 978-1-60125-898-4
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Pathfinder Adventure Card Game: Mummy's Mask Adventure Deck 2: Empty Graves
Paizo Inc.
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Dead in the Streets!
Your Mummy's Mask adventure continues! You've barely started exploring the tombs of Wati when the dead began to rise throughout the city. You'll need to calm the panic in the streets before you can cross swords with the cultists behind the undead uprising. The Pathfinder Adventure Card Game: Empty Graves Adventure Deck is a 110-card expansion that adds 5 new scenarios to the Pathfinder Adventure Card Game, and also includes new locations, villains, monsters, scourges, traders, loot, and more.
This deck requires the Pathfinder Adventure Card Game: Mummy's Mask Base Set.
ISBN-13: 978-1-60125-905-9
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Pathfinder Adventure Card Game: Mummy's Mask Adventure Deck 3: Shifting Sands
Paizo Inc.
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Unwrapping the Past!
The sands are shifting during your Mummy's Mask adventure! You will explore the deserts of Osirion, racing camels against evil cultists and boarding the pleasure barge of the courtier Muminofrah. Will you find yourself drawn to the hive of insect people, or trapped in the tomb of the architect Chisisek? The Pathfinder Adventure Card Game: Shifting Sands Adventure Deck is a 110-card expansion that adds 5 new scenarios to the Pathfinder Adventure Card Game, and also includes new locations, villains, monsters, scourges, traders, loot, and more.
This deck requires the Pathfinder Adventure Card Game: Mummy's Mask Base Set and Empty Graves Adventure Deck.
ISBN-13: 978-1-60125-922-6
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Pathfinder Adventure Card Game: Secrets of the Sphinx Adventure Deck (Mummy's Mask 4 of 6)
Paizo Inc.
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Forgotten No More!
The sun beats down upon you in this Mummy's Mask adventure! Crossing the Dunes of Death, you are beset by maftets, leonine creatures who worship Areshkegal, the mistress of riddles. Your pursuit of the Forgotten Pharaoh grows ever more dire. The Pathfinder Adventure Card Game: Secrets of the Sphinx Adventure Deck is a 110-card expansion that adds 5 new scenarios to the Pathfinder Adventure Card Game, and also includes new locations, villains, monsters, scourges, traders, loot, and more.
This deck requires the Pathfinder Adventure Card Game: Mummy's Mask Base Set, Empty Graves Adventure Deck, and Shifting Sands Adventure Deck.
ISBN-13: 978-1-60125-917-2
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Pathfinder Adventure Card Game: The Slave Trenches of Hakotep Adventure Deck (Mummy's Mask 5 of 6)
Paizo Inc.
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Entrenched in Peril!
Watch the sun-parched skies in this Mummy's Mask adventure! When a flying pyramid appears in the skies over the city of Wati, you are called to defend it. To save the citizens of Osirion, you will venture deep into the monument vault in the far reaches of the Slave Trenches. The Pathfinder Adventure Card Game: The Slave Trenches of Hakotep Adventure Deck is a 110-card expansion that adds 5 new scenarios to the Pathfinder Adventure Card Game, and also includes new locations, villains, monsters, scourges, traders, loot, and more.
This deck requires the Pathfinder Adventure Card Game: Mummy's Mask Base Set, Empty Graves Adventure Deck, Shifting Sands Adventure Deck, and Secrets of the Sphinx Adventure Deck.
ISBN-13: 978-1-60125-923-3
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Pathfinder Adventure Card Game: Pyramid of the Sky Pharaoh Adventure Deck (Mummy's Mask 6 of 6)
Paizo Inc.
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A Pharaoh Rises!
Your Mummy's Mask adventure concludes in high-flying style! As you bring the sky pyramid down to the ground for the first time in 6,000 years, you must venture into four elemental crypts and defeat Hakotep's generals. Should you live through this experience, the Sky Pharaoh himself will stand against you. The Pathfinder Adventure Card Game: Pyramid of the Sky Pharaoh Adventure Deck is a 110-card expansion that adds 5 new scenarios to the Pathfinder Adventure Card Game, and also includes new locations, villains, monsters, scourges, loot, and more.
This deck requires the Pathfinder Adventure Card Game: Mummy's Mask Base Set, Empty Graves Adventure Deck, Shifting Sands Adventure Deck, Secrets of the Sphinx Adventure Deck, and The Slave Trenches of Hakotep Adventure Deck.
ISBN-13: 978-1-60125-924-0
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Pathfinder Adventure Card Game: Ultimate Combat Add-On Deck
Paizo Inc.
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Prepare for Battle!
Improve your fighting prowess with new cards for enhancing your combat lifestyle. Chock full of enough armors and weapons for any war you might wage, the Ultimate Combat Add-On Deck can be used with any Pathfinder Adventure Card Game character or Adventure Path. Or you can play with the brand-new character included in this 109-card box: Hayato, the iconic samurai. Get ready for action with the Ultimate Combat Add-On Deck!
ISBN-13: 978-1-64078-024-8
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Pathfinder Adventure Card Game: Ultimate Magic Add-On Deck
Paizo Inc.
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Find the Magic Within!
Whether you're an arcane or a divine spellcaster, you need the magical boon cards included in this exciting new deck for the Pathfinder Adventure Card Game! Loaded with spells and magic items galore, the Ultimate Magic Add-On Deck can be used with any Pathfinder Adventure Card Game character or Adventure Path. Or you can play with the character included in this 109-card box: Enora, the iconic arcanist. Harness your eldritch power with the Ultimate Magic Add-On Deck!
ISBN-13: 978-1-64078-029-3
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Pathfinder Adventure Card Game: Ultimate Intrigue Add-On Deck
Paizo Inc.
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Stick to the Shadows!
Make new friends and influence strangers with new boons that develop your character in exciting and sinister ways. Brimming with poisons, weapons, and underworld contacts, the Ultimate Intrigue Add-On Deck can be used with any Pathfinder Adventure Card Game character or Adventure Path. Or you can play with the character included in this 109-card box: Aric the Red Raven, the iconic vigilante. Transform your identity with the Ultimate Intrigue Add-On Deck!
ISBN-13: 978-1-64078-036-1
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Pathfinder Adventure Card Game: Ultimate Equipment Add-On Deck
Paizo Inc.
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Get the Good Stuff!
There's everything a stalwart adventurer needs inside this deck of boons, fresh from the finest armories and storehouses in Golarion. Containing new weapons, armors, items, and other cards, the Ultimate Equipment Add-On Deck can be used with any Pathfinder Adventure Card Game character or Adventure Path. Or you can play with the character included in this 109-card box: Reiko, the iconic ninja. Suit up with the Ultimate Equipment Add-On Deck!
ISBN-13: 978-1-64078-043-9
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Pathfinder Adventure Card Game: Ultimate Wilderness Add-On Deck
Paizo Inc.
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Harness Your Inner Animal!
Delve into the lush terrain of Golarion to harvest a bumper crop of new cards for your wild, wild life. Overgrown with new animal allies, sentient plants, and fungal infusions, the Ultimate Wilderness Add-On Deck can be used with any Pathfinder Adventure Card Game character or Adventure Path. Or you can play with the character included in this 109-card box: Zova, the iconic Shifter. Go back to your roots with the Ultimate Wilderness Add-On Deck!
ISBN-13: 978-1-64078-049-1
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Pathfinder Adventure Path #100: A Song of Silver (Hell's Rebels 4 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
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Down with Thrune!
It's the one hundredth volume of the Pathfinder Adventure Path! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted cruelties and increasingly oppressive laws on his citizens. The heroes of the beleaguered city of Kintargo finally strike back at the sources of corruption, as their rebellion mobilizes in the streets. Rescuing old heroes from forgotten prison cells, reclaiming control of key locations, and performing an ancient song that was used years ago to protect the city from Hell's agents are but the preamble for the decisive battle—an assault on the enormous Temple of Asmodeus!
This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes:
- "A Song of Silver," a Pathfinder adventure for 10th-level characters, by James Jacobs.
- A study of the former faith of the dead god Aroden, by Erik Mona.
- A retrospective collection of NPCs for each of the previous Adventure Paths, by various authors.
- A descent into evil in the Pathfinder's Journal, by Stephanie Lorée.
- Four exciting new monsters, by Adam Daigle and James Jacobs.
- A poster map depicting a key battlefield within the adventure.
ISBN: 978-1-60125-795-6
Note: Pathfinder Adventure Path #100: A Song of Silver is an extra-large volume, totalling 128-pages rather than the standard 96-page format.
Bring your campaign to life! The A Song of Silver SoundPack from Syrinscape is a complete audio solution when playing through the fourth chapter of the Hell's Rebels Adventure Path.
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #101: The Kintargo Contract (Hell's Rebels 5 of 6) (PFRPG)
Paizo Inc.
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Devil in the Details
The Silver Ravens have defeated Paracount Barzillai Thrune and liberated Kintargo, but unless steps are taken to protect what they've won, it's only a matter of time before Cheliax's rulers respond with open war—one that could likely destroy the Silver City. The key to the city's last defense may lie hidden in a sprawling scroll recovered from the wicked inquisitor: the Kintargo Contract. Within this contract's clauses and stipulations lurks a cunning loophole that gives the heroes an opportunity to use Cheliax's own love of law against it, not only securing the city, but also freeing the surrounding region from the infernal machinations of House Thrune and the Church of Asmodeus. Yet as the heroes scramble to parse the contract and Kintargo reels from its recent upheavals, an old menace from the city's past strikes. Before Kintargo can be truly safe, the Silver Ravens must save the city from a monster of its own making!
This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes:
- "The Kintargo Contract," a Pathfinder adventure for 13th-level characters, by Jim Groves.
- A thorough investigation of infernal contracts, by F. Wesley Schneider.
- A look into the secretive and enigmatic strix, by Robert Brookes.
- Fiend hounds and infernal trickery in the Pathfinder's Journal, by Stephanie Lorée.
- Five monstrous threats, by Kalervo Oikarinen, David N. Ross, and Todd Stewart.
ISBN-13: 978-1-60125-800-7
Bring your campaign to life! The Kintargo Contract SoundPack from Syrinscape is a complete audio solution when playing through the fifth chapter of the Hell's Rebels Adventure Path.
Other Resources: This product is also available on the following platforms:
Hero Lab Online
Fantasy Grounds Virtual Tabletop
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Archives of Nethys
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Pathfinder Adventure Path #102: Breaking the Bones of Hell (Hell's Rebels 6 of 6) (PFRPG)
Paizo Inc.
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Hell Hath No Limits...
With the Kintargo Contract recovered and alliances in place, the Silver City and the surrounding region of Ravounel is shielded from Chelish invasion. Yet as Kintargo's heroes ready treaties to secure the area's independence, enemies made in the liberation effort remain active. Worse, the onetime despotic ruler of Kintargo, Barzillai Thrune, lives on in Hell, and his plans have only been slowed. Strange manifestations and infernal hauntings throughout Kintargo reveal the truth—that the inquisitor's death has only empowered him, and the secret to stopping him hides in Hell's depths! Can Kintargo's heroes brave the Pit to forever save the city from Barzillai Thrune
This volume of Pathfinder Adventure Path concludes the Hell's Rebels Adventure Path and includes:
- "Breaking the Bones of Hell," a Pathfinder adventure for 15th-level characters, by Amber E. Scott.
- Advice and suggestions to expand your campaign beyond the Adventure Path's conclusion, by Adam Daigle and James Jacobs.
- A glimpse into the faith of Mephistopheles, archdevil of contracts, devils, and secrets, by F. Wesley Schneider.
- The wrenching conclusion of "Monsters Among Us" in the Pathfinder's Journal, by Stephanie Lorée.
- A host of exciting new monsters, by Jenny Jarzabski, Mikko Kallio, and David Schwartz.
ISBN-13: 978-1-60125-808-3
Bring your campaign to life! The Breaking the Bones of Hell SoundPack from Syrinscape is a complete audio solution when playing through the final chapter of the Hell's Rebels Adventure Path.
Other Resources: This product is also available on the following platforms:
Hero Lab Online
Fantasy Grounds Virtual Tabletop
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Archives of Nethys
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Pathfinder Adventure Path #103: The Hellfire Compact (Hell's Vengeance 1 of 6) (PFRPG)
Paizo Inc.
(based on 11 ratings)
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All Hell Breaks Loose!
The Hell's Vengeance Adventure Path begins with "The Hellfire Compact," an exciting new adventure in which the players take the roles of evil characters in the diabolical empire of Cheliax! A paladin of Iomedae and knight-errant of the Glorious Reclamation comes to the town of Longacre, inspiring the citizens to join the uprising against the Thrice-Damned House of Thrune. First as amoral mercenaries, then as retainers of the wicked archbaron of Longacre, the evil adventurers must move quickly to put down the insurgency and keep the town from falling to the knight's rebellion.
This volume of Pathfinder Adventure Path launches the Hell's Vengeance Adventure Path and includes:
- "The Hellfire Compact," a Pathfinder adventure for 1st-level characters, by F. Wesley Schneider.
- A gazetteer of Longacre, the small town in Cheliax that serves as the setting for this adventure, by F. Wesley Schneider.
- Details on the Glorious Reclamation, a knightly order dedicated to Iomedae that sparks the events of this campaign, by Rob McCreary.
- Magical mayhem and ill tidings from afar in the Pathfinder's Journal, by Josh Vogt.
- A bestiary of frightful new monsters, by Paris Crenshaw, Mikko Kallio, and Jason Keeley.
ISBN-13: 978-1-60125-818-2
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #104: Wrath of Thrune (Hell's Vengeance 2 of 6) (PFRPG)
Paizo Inc.
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Hell Hath Fury
The knightly order known as the Glorious Reclamation continues its crusade against diabolic Cheliax, conquering the town of Kantaria, where the goddess Iomedae once ruled as a mortal. The villainous adventurers, now official agents of House Thrune, must retake the town, depriving the knights of a valuable holy site. Can the evil characters earn greater infamy and prestige by dealing the Glorious Reclamation a serious defeat in their most substantial territorial gain so far, or will the knights' rebellion continue unchecked across Cheliax?
This volume of Pathfinder Adventure Path continues the Hell's Vengeance Adventure Path and includes:
- "Wrath of Thrune," a Pathfinder adventure for 4th-level characters, by Thurston Hillman.
- A gazetteer of Kantaria, the first Chelish town conquered by the Glorious Reclamation and sacred site to the faith of Iomedae, by Thurston Hillman.
- A look at the history and inner workings of Cheliax's most powerful noble family, the Thrice-Damned House of Thrune, by Linda Zayas-Palmer.
- Devious whispers and dire threats in the Pathfinder's Journal, by Josh Vogt.
- A bestiary of dangerous and exciting new monsters, by Thurston Hillman, Jason Keeley, and Kalervo Oikarinen.
ISBN-13: 978-1-60125-824-3
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #105: The Inferno Gate (Hell's Vengeance 3 of 6) (PFRPG)
Paizo Inc.
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Highway to Hell
The Thrice-Damned House of Thrune wants to seal the Inferno Gate, an uncontrolled portal to Hell, and the villainous adventurers are called to accomplish the task. To acquire the components and perform the ritual, they must first face down a hellspawn thieves' guild, the Hellknight Order of the Pike, and the knights of the Glorious Reclamation and their celestial allies. But before they can complete the ritual, the characters may be forced to examine their options—is closing the gate the best plan for the future? Will the villains obey their orders to close the gate to Hell—or might they make a deal with a devil for control of the portal? Or will they only become the latest in a long line of sacrifices to the Inferno Gate?
This volume of Pathfinder Adventure Path continues the Hell's Vengeance Adventure Path and includes:
- "The Inferno Gate," a Pathfinder adventure for 7th-level characters, by Patrick Renie.
- A foray into the faith of the archdevil Moloch, by F. Wesley Schneider.
- Details on various types of magical portals, by F. Wesley Schneider.
- A last-second rescue reveals an unexpected ally in the Pathfinder's Journal, by Josh Vogt.
- Five dangerous new monsters, by Benjamin Bruck, Jason Keeley, Jeffrey Swank, and Mike Welham.
ISBN-13: 978-1-60125-827-4
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #106: For Queen & Empire (Hell's Vengeance 4 of 6) (PFRPG)
Paizo Inc.
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Hell is Its Own Reward!
Her Infernal Majestrix Queen Abrogail II of Cheliax summons her agents to the city of Egorian to address the current crisis with the Glorious Reclamation. Upon arriving in the bustling capital, the adventurers find themselves swept up in the cutthroat politics of the imperial court. To impress the queen and secure a royal audience, the wicked characters must scour the City of Thorns to root out and eradicate a secret organization that works to free halfling slaves. But to truly earn Queen Abrogail's trust, the adventurers must perform a sacrifice for the queen to renew House Thrune's contract with Hell, and there are many—both within the court and without—who wish to see the monarch dethroned.
This volume of Pathfinder Adventure Path continues the Hell's Vengeance Adventure Path and includes:
- "For Queen & Empire," a Pathfinder adventure for 10th-level characters, by Stephen Radney-MacFarland.
- A gazetteer of Egorian, the City of Thorns and capital of Cheliax, by Dave Gross.
- A look into the secretive abolitionist organization known as the Bellflower Network, by Crystal Frasier.
- A costly sacrifice in the Pathfinder's Journal, by Josh Vogt.
- Four exciting new monsters, by Garrett Guillotte, Steven T. Helt, Luis Loza, and Stephen Radney-MacFarland.
ISBN-13: 978-1-60125-836-6
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #107: Scourge of the Godclaw (Hell's Vengeance 5 of 6) (PFRPG)
Paizo Inc.
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Hell to Pay
Now bound to Queen Abrogail by infernal contracts, the villainous adventurers are tasked with destroying the Glorious Reclamation's headquarters in the former citadel of the Hellknight Order of the Godclaw, where they face a gold dragon ally of Iomedae herself! Only if they can survive the terrible onslaught of this fearsome foe and secure the citadel from the revolutionaries can the vile characters succeed at their quest—to perform an evil ritual, using the dragon's head to craft a legendary weapon capable of defeating the Glorious Reclamation's army of valorous knights once and for all.
This volume of Pathfinder Adventure Path continues the Hell's Vengeance Adventure Path and includes:
- "Scourge of the Godclaw," a Pathfinder adventure for 13th-level characters, by Larry Wilhelm.
- An exploration of how Cheliax's neighbors respond to the current uprising, by Alex Greenshields.
- A look into the faith, dogma, and worshipers of the archdevil Geryon, lord of Stygia—Hell's fifth layer—by F. Wesley Schneider.
- Dark secrets revealed in the Pathfinder's Journal, by Josh Vogt.
- Five new monsters both dangerous and helpful, by Benjamin Bruck, Paris Crenshaw, Jason Keeley, Greg A. Vaughan, and Larry Wilhelm.
ISBN-13: 978-1-60125-842-7
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #108: Hell Comes to Westcrown (Hell's Vengeance 6 of 6) (PFRPG)
Paizo Inc.
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Raising Hell!
Cheliax's largest city, Westcrown, has fallen to the Glorious Reclamation, and the evil adventurers are sent to reclaim the metropolis in the name of House Thrune. Armed with the legendary weapon they created from a gold dragon's head, the nefarious characters confront the Glorious Reclamation's forces and break its siege of a nearby Hellknight citadel. Once the army is defeated, the villains enter Westcrown, where they must undermine the chivalrous knights' rule of the city. Finally, they face the founder and Lord Marshal of the Glorious Reclamation to end the rebellion and restore the Thrice-Damned House of Thrune's rule over the empire of Cheliax.
This volume of Pathfinder Adventure Path concludes the Hell's Vengeance Adventure Path and includes:
- "Hell Comes to Westcrown," a Pathfinder adventure for 15th-level characters, by Ron Lundeen.
- A look at how the city of Westcrown operates under the rule of the Glorious Reclamation, by Ron Lundeen.
- Advice and suggestions on how to expand your campaign beyond the Adventure Path's conclusion, by Ron Lundeen.
- An infernal confrontation and the waking of a powerful ancient weapon in the Pathfinder's Journal, by Josh Vogt.
- A collection of formidable monsters, by Jason Keeley and Ron Lundeen.
ISBN-13: 978-1-60125-851-9
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #109: In Search of Sanity (Strange Aeons 1 of 6) (PFRPG)
Paizo Inc.
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Waking Nightmares
The Strange Aeons Adventure Path begins with "In Search of Sanity," a mind-shattering foray into horror where the heroes awaken within the walls of the eerie Briarstone Asylum, their minds wracked and memories missing. Working together to recover their missing time, they soon learn that their amnesia is but a symptom of a much greater cosmic menace. As they struggle to retain their sanity, the heroes must ally with other asylum residents and fight against the monstrosities that have taken over the building and plunged it into nightmare. Can the adventurers defeat the terror that stalks the halls and free themselves from their prison of madness?
This volume of Pathfinder Adventure Path launches the Strange Aeons Adventure Path and includes:
- "In Search of Sanity," a Pathfinder adventure for 1st-level characters, by F. Wesley Schneider.
- A double-sized article that peers into the dangerous realm of the Great Old Ones and Outer Gods who make up the Elder Mythos, by James Jacobs.
- A dollmaker's macabre secret in the Pathfinder's Journal, by Jason Keeley.
- A collection of weird and frightful new monsters, by Eric Hindley, James Jacobs, Jenny Jarzabski, and F. Wesley Schneider.
ISBN-13: 978-1-60125-882-3
Bring your campaign to life! The In Search of Sanity SoundPack from Syrinscape is a complete audio solution when playing through the first chapter of the Strange Aeons Adventure Path.
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Pathfinder Adventure Path #110: The Thrushmoor Terror (Strange Aeons 2 of 6) (PFRPG)
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Fear in the Streets
After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers find that the town's leadership has either fled town or gone missing, and a rash of kidnappings and rumors of the Briarstone Witch spread terror among the townsfolk. As the adventurers investigate the unsettling mysteries, they uncover a secretive cult that plans to use Thrushmoor's ancient monuments to grow its power. Will the heroes discover the secret behind their affliction and find answers in an uninviting town, or will they fall victim to the ruthless villains who want to sacrifice the people of Thrushmoor for some terrible purpose?
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
- "The Thrushmoor Terror," a Pathfinder adventure for 4th-level characters, by Tito Leati.
- A gazetteer of the dreary town of Thrushmoor, the setting for the events of this adventure, by Tito Leati.
- A look at the nihilistic cult of the Great Old One Hastur, by James Jacobs.
- Horror on the plains in the Pathfinder's Journal, by Christopher Rowe.
- A bestiary containing a new Great Old One and other accursed monsters, by James Jacobs, Michelle Jones, and Tito Leati.
ISBN-13: 978-1-60125-892-2
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Pathfinder Adventure Path #111: Dreams of the Yellow King (Strange Aeons 3 of 6) (PFRPG)
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Dream a Little Dream...
The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the adventurers can heal their fragmented minds—but they also learn of a greater threat looming over Golarion. Can they survive the perilous Dreamlands and emerge intact or will they be stranded in a dimension of nightmares?
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
- "Dreams of the Yellow King," a Pathfinder adventure for 7th-level characters, by Ron Lundeen.
- A comprehensive gazetteer exploring the Sellen River, Avistan's most expansive waterway, including additional encounters one could run into while sailing its winding course, by Liz Courts.
- A heart-pounding journey through the dark in the Pathfinder's Journal, by Wendy N. Wagner
- A collection of terrifying and bizarre monsters, including an enigmatic Great Old One, by James Jacobs and Todd Stewart.
ISBN-13: 978-1-60125-899-1
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Pathfinder Adventure Path #112: The Whisper Out of Time (Strange Aeons 4 of 6) (PFRPG)
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Not-So-Sweet Nothings
With their memories once again intact, the adventurers continue their pursuit of Count Lowls. But first they must visit Cassomir, where they believe the wayward noble is meeting with an old associate, but find only danger in his absence. Next, they travel to Katheer, capital city of Qadira, to track down a blasphemous tome in a hidden library, only to discover Lowls has stolen the vile book. They then venture to the slave-trading city of Okeno to pick up the count's trail again and encounter the mysterious and alien entity that has been haunting their dreams. If they can't stop their crazed nemesis before his plans come to fruition, doom will come for all!
This volume of Pathfinder Adventure Path continues the Strange Aeons Adventure Path and includes:
- "The Whisper Out of Time," a Pathfinder adventure for 10th-level characters, by Richard Pett.
- A gazetteer of the dangerous slaver city of Okeno, by Richard Pett.
- A look into the inscrutable ways of the alien beings known as yithians, by Paris Crenshaw.
- A diva has a fateful meeting in the Pathfinder's Journal, by Jason Scott Aiken.
- A bestiary containing a new Great Old One and other loathsome monsters, by Ed Grabianowski, James Jacobs, Richard Pett, and Greg A. Vaughan.
ISBN-13: 978-1-60125-908-0
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Pathfinder Adventure Path #113: What Grows Within (Strange Aeons 5 of 6) (PFRPG)
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Death From Below
After finding the route to the lost city of Neruzavin, the adventurers must mount
an expedition into the vast and deadly desert region called the Parchlands,
where they hope to catch up to their treacherous former employer. Once
they brave the heat-blasted wasteland, the heroes arrive in an abandoned city at
the edge of a lake where a Great Old One slumbers. The adventurers must track
Count Lowls's party, recover a vile tome, activate the city's Star Stelae, and perform
a powerful ritual that allows them to follow the insane noble to Carcosa. Along the
way, the heroes must be careful they don't wake the slumbering Great Old One
or stir up the flying polyps sealed beneath the city!
This volume of Pathfinder Adventure Path continues the Strange Aeons
Adventure Path and includes:
- "What Grows Within," a Pathfinder RPG adventure for 13th-level characters,
by John Compton.
- Examination of the fungal blot that spreads through dreams in an article about the
Great Old One Xhamen-Dor, by James Jacobs.
- An exploration of the blasphemous tome known as the Necronomicon, by James Jacobs.
- An icy tomb hides a terrible secret in the Pathfinder's Journal, by Arinn Dembo.
- A bestiary containing a new Great Old One and other hideous
monsters, by John Compton, Adam Daigle, and James Jacobs.
ISBN-13: 978-1-60125-913-4
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Pathfinder Adventure Path #114: Black Stars Beckon (Strange Aeons 6 of 6) (PFRPG)
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Death Is Not The End
The Strange Aeons Adventure Path draws to a stunning conclusion! Arriving
in the alien metropolis of Carcosa, the adventurers must sever the links
that bind it to Golarion. In wandering the parasitic city, the characters
navigate frozen elder thing ruins, deal with accursed partygoers in a reflection of an
Azlanti city, and encounter a mute musician who can help them find their way through
the maddening and monster-infested streets. Can the heroes keep Carcosa from drawing
Thrushmoor into its amalgam of stolen cities or do they risk waking the unspeakable
nightmare that stirs in the depths of Lake Hali? They must do what it takes to break
these links—or Golarion is doomed to greet the King in Yellow.
This volume of Pathfinder Adventure Path concludes the Strange Aeons Adventure Path
and includes:
- "Black Stars Beckon," a Pathfinder adventure for 15th-level characters, by Jim Groves.
- Advice and suggestions on how to expand your campaign beyond this Adventure
Path's conclusion, including a system to bring your Pathfinder character to a whole
other world, by James Jacobs.
- An unsettling interrogation and a troubling revelation in the Pathfinder's Journal,
by Adam Daigle.
- A bestiary containing a new Great Old One and other loathsome monsters, by Benjamin Bruck, Jim Groves, and James Jacobs.
ISBN-13: 978-1-60125-919-6
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Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6) (PFRPG)
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War Comes Unbidden
The Ironfang Invasion Adventure Path launches with "Trail of the Hunted," a tale of desperate survival set against the invasion of a ruthless hobgoblin army—the Ironfang Legion! As the Ironfang Legion begins carving out an empire of monsters, the heroes must flee their hometown of Phaendar as it burns, saving any lives they can. The heroes guard their band of survivors in the wilderness, challenge a troglodyte tribe for safe haven, and face the brutal bounty hunters dispatched to end their flight to freedom!
This volume of Pathfinder Adventure Path launches the Ironfang Invasion Adventure Path and includes:
- "Trail of the Hunted," a Pathfinder adventure for 1st-level characters, by Amber E. Scott.
- A detailed overview of the Ironfang Legion, including its history, membership, and tools, by Ron Lundeen.
- A gazetteer on the expansive Nesmian Plains, a rugged wilderness of breathtaking vistas and tangled histories, by Crystal Frasier.
- A bestiary containing new regional threats and allies, by Crystal Frasier, Amber E. Scott, Tonya Woldridge, and Linda Zayas-Palmer.
ISBN-13: 978-1-60125-926-4
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Pathfinder Adventure Path #116: Fangs of War (Ironfang Invasion 2 of 6) (PFRPG)
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Blood on the Green
Even as the adventurers find sanctuary in the Fangwood Forest, dire threats encroach on their woodland haven. The black dragon Ibzairiak the Scar-Maker, leading a contingent of Ironfang troops, has broken the back of the legendary Chernasardo Rangers who once defended the woods—and he has claimed the southern Fangwood as his own. With the Chernasardo Rangers gone, all of Fangwood Forest's deadliest inhabitants are again free to stalk and revel as they please, with the adventurers and their vulnerable refugees trapped in the middle. Alone and desperate for allies, the adventurers must siege the Rangers' fallen fortresses one by one, taking them back from the monsters that now infest them. Can they rescue what remains of the once-unstoppable freedom fighters, or will they too fall to the ravages of Ibzairiak?
This volume of Pathfinder Adventure Path continues the Ironfang Invasion Adventure Path and includes:
- "Fangs of War," a Pathfinder adventure for 5th-level characters, by Ron Lundeen.
- A detailed article on the Chernasardo Rangers, legendary freedom fighters who protect the Fangwood, by Michelle Jones.
- A lineup of additional hobgoblin threats—both individuals and organizations—to add extra menace to your Ironfang Invasion or any other campaign, by Mark Moreland.
- A bestiary packed with forest-dwelling dangers, by John Compton, Adam Daigle, Crystal Frasier, and Ron Lundeen.
ISBN-13: 978-1-60125-932-5
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Pathfinder Adventure Path #117: Assault on Longshadow (Ironfang Invasion 3 of 6) (PFRPG)
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No Quarter Given
Longshadow, a wealthy refinery town, now faces the perils of war. If the Ironfang Legion seizes the walled settlement, its grip will tighten across all of Nirmathas, and the local mines and refineries will grant it enough raw materials to fuel its engine of war indefinitely. But the Legion's heavy focus on Longshadow leaves its flanks vulnerable to a campaign of sabotage and harassment! Can the PCs end the hobgoblin siege, and in the process discover the secret behind the Ironfang Legion's lightning-quick raids and unseen troop movements?
This volume of Pathfinder Adventure Path continues the Ironfang Invasion Adventure Path and includes:
- "Assault on Longshadow," a Pathfinder adventure for 8th-level characters, by Benjamin Bruck and Thurston Hillman.
- A gazetteer detailing Longshadow's history, plus its diverse denizens and locales, by Thurston Hillman.
- A look at the faith of Hadregash, the goblinoids' hero-god of domination and slavery, by Jason Keeley.
- A bestiary packed with new troops and threats from across Nirmathas and beyond, by Benjamin Bruck, Liz Courts, and Paris Crenshaw.
ISBN-13: 978-1-60125-935-6
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Pathfinder Adventure Path #118: Siege of Stone (Ironfang Invasion 4 of 6) (PFRPG)
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Evil Shines in the Dark
The secret to the Ironfang Legion's unstoppable conquest lies buried in myth and legend! To uncover their enemy's weakness, bold adventurers must confront degenerate morlocks, journey through the deadly Darklands below the world's surface, and explore an ancient dwarven vault lost to history. But a dark legacy stands in their way. Can the PCs survive the ghosts of Ironfang betrayal and return to the light of day with the key to the Legion's defeat—or will they join generations of the dead in the cold embrace of stone?
This volume of Pathfinder Adventure Path continues the Ironfang Invasion Adventure Path and includes:
- "Siege of Stone," a Pathfinder adventure for 11th-level characters, by Thurston Hillman.
- A gazetteer exploring the ancient dwarven Sky Citadel of Kraggodan—an underground city now besieged by human forces—plus its diverse denizens and locales, by Thurston Hillman.
- An ecology of the enigmatic nagas, serpentine masters of magic and intrigue, by Patchen Mortimer.
- A bestiary packed with new beasts of the Darklands and beyond, by Paris Crenshaw, Crystal Frasier, Thurston Hillman, and Kalervo Oikarinen.
ISBN-13: 978-1-60125-940-0
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Pathfinder Adventure Path #119: Prisoners of the Blight (Ironfang Invasion 5 of 6) (PFRPG)
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Break the Mold!
Strange and terrible things blossom deep within the Fangwood, twisting plant life and the fey residents into blighted monsters. Many have braved the forest, but Princess Arlantia—the cruel dryad who rules the forsaken woods—allows no trespasser to leave her realm. Yet somewhere within these cursed depths lies the key to the Ironfang Legion's hidden stronghold. Can the PCs survive wicked fey, a festering dragon, and nightmarish beasts? Or will they become prisoners of the blight?
This volume of Pathfinder Adventure Path continues the Ironfang Invasion Adventure Path and includes:
- "Prisoners of the Blight," a Pathfinder adventure for 14th-level characters, by Amanda Hamon Kunz.
- Details on running campaigns in other famous blighted lands of the Inner Sea, by Larry Wilhelm.
- An exploration of the cult and faith of Cyth-V'sug, demon lord of disease, fungus, and parasites, by Jason Keeley.
- New fey boons and banes to spice up any campaign that involves the capricious denizens of the First World, by Isabelle Lee.
- A bestiary packed with festering, fairy-tale beasts, by Paris Crenshaw, Crystal Frasier, and Amanda Hamon Kunz.
ISBN-13: 978-1-60125-943-1
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Pathfinder Adventure Path #120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6) (PFRPG)
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Assault the Vault!
For months, the merciless Ironfang Legion has struck out against humanity from its impenetrable, otherworldly Onyx Citadel! But now in possession of a key to this stronghold, the bold adventurers must rally their allies, breach the barrier between worlds, tame an alien wilderness, and finally bring the fight to their hobgoblin conquerors! Can the heroes best the Legion's most devious commanders, including the unparalleled warrior-general Azaersi, or will they fall as readily as their homeland before hobgoblin blades?
This Pathfinder Adventure Path volume concludes the Ironfang Invasion Adventure Path and includes:
- "Vault of the Onyx Citadel," a Pathfinder adventure for 16th-level characters, by Larry Wilhelm.
- Suggestions for continuing the campaign beyond the adventure's end, including a gazetteer of the Vault of the Onyx Citadel, by Crystal Frasier.
- An ecology of the Vault Keepers and the mythic Vault Builders, who together compose the xiomorn race, by Greg A. Vaughan.
- Details on the powerful xiomorn-crafted relics adventurers may find when exploring the Vault of the Onyx Citadel, by Tim Hitchcock.
- A bestiary packed with elite Ironfang Legion troops and denizens of the Plane of Earth, by Paris Crenshaw, Kalervo Oikarinen, and Larry Wilhelm.
ISBN-13: 978-1-60125-952-3
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Pathfinder Adventure Path #121: The Lost Outpost (Ruins of Azlant 1 of 6) (PFRPG)
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Trouble in Paradise
The Ruins of Azlant Adventure Path begins with the adventurers standing on the deck of a ship ready to make landfall at their new home. However, dread settles in as they notice that the colony is empty and abandoned. Tasked with uncovering the whereabouts of the prior group of colonists, the adventurers go ashore and explore the deserted settlement. Uncovering strange evidence leads the adventurers across the island, where they encounter two survivors who can give them clues as to the fate of the rest of the first wave of settlers. Can the adventurers survive long enough to discover what truly befell the fledgling colony?
This volume of Pathfinder Adventure Path launches the Ruins of Azlant Adventure Path and includes:
- "The Lost Outpost," a Pathfinder adventure for 1st-level characters, by Jim Groves.
- A detailed look at some of the other colonists who make up the colony of Talmandor's Bounty and the roles they play in the campaign, by Jim Groves.
- A deep dive into the bizarre and alien ecology of the alghollthus—the family of creatures that includes the devious aboleths, by Greg A. Vaughan.
- A bestiary of new monsters found in the shattered continent, by Jim Groves, Isabelle Lee, and Luis Loza.
ISBN-13: 978-1-60125-964-6
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Pathfinder Adventure Path #122: Into the Shattered Continent (Ruins of Azlant 2 of 6)
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Island Intrigue
After working to secure their settlement on a surviving fragment of the lost continent of Azlant, the adventurers aid the colony by exploring the rest of the island to search for resources and look for potential dangers. Soon they learn of a sea hag whose attempts to revive the powerful oracular powers of the Azlanti threaten the island's inhabitants. But an even greater peril confronts them as they begin to notice that some people in the settlement are acting strangely—a haunting echo of the clues left behind after the original settlers vanished. Sinister forces are at work in the colony, and the adventurers must uncover a menacing threat to the settlement before they become the next victims of a vile plot.
This volume of Pathfinder Adventure Path continues the Ruins of Azlant Adventure Path and includes:
- "Into the Shattered Continent," a Pathfinder RPG adventure for 4th-level characters, by Robert Brookes.
- A gazetteer providing a look at some of the history, interesting denizens, and points of interest in the region where this story unfolds, by Adam Daigle.
- A collection of rare magical treasures from ancient Azlant, by Ron Lundeen.
- A bestiary full of monsters that inhabit the islands, by Ayla Arthur, Robert Brookes, Lucas J.W. Johnson, Robin Loutzenhiser, and Mark Moreland.
ISBN-13: 978-1-60125-972-1
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Pathfinder Adventure Path #123: The Flooded Cathedral (Ruins of Azlant 3 of 6)
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Down in the Flood
As the adventurers work to track down the missing colonists, the trail leads to a nearby island. There, they discover the submerged ruins of a cathedral dedicated to a now-dead god; the site has become a lair of an ichthyic monster and its cunning minions. The adventurers must fight their way through flooded chambers and vicious monsters to rescue the kidnapped colonists and learn of a greater threat to the region—and to humanity as a whole.
This volume of Pathfinder Adventure Path continues the Ruins of Azlant Adventure Path and includes:
- "The Flooded Cathedral," a Pathfinder adventure for 7th-level characters, by Mikko Kallio.
- A double-sized article exploring the divine beings worshiped in ancient Azlant, by Adam Daigle.
- An under-the-hood look at the ancient world’s marvelous clockwork creations, by Mikko Kallio.
- A bestiary of terrifying monsters and fantastic creations, by John Compton, Kalervo Oikarinen, and David Schwartz.
ISBN-13: 978-1-60125-981-3
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Pathfinder Adventure Path #124: City in the Deep (Ruins of Azlant 4 of 6)
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Death in the Depths
On the trail of an ancient enemy, the heroes seek more information in a merfolk city teeming with intrigue just beneath the waves. They arrive to find a group of deep merfolk claiming that the city is in the path of a destructive sea monster. But this warning is nothing more than a ruse for the campaign's villain to uncover the location to a secret Azlanti military laboratory. The adventurers must carefully maneuver the social currents of the underwater city and unravel dangerous intrigue to get to the bottom of the merfolk's plot and discover where the ancient enemy is headed so they can stop it.
This volume of Pathfinder Adventure Path continues the Ruins of Azlant Adventure Path and includes:
- "City in the Deep," a Pathfinder RPG adventure for 10th-level characters, by Amber E. Scott.
- A gazetteer of Talasantri, an underwater city populated by aquatic elves, merfolk, and other aquatic humanoids on the floor of the Arcadian Ocean, by Amber E. Scott.
- An ecology of the graceful and mysterious merfolk, by Amber E. Scott.
- An investigation into the reclusive elves of the Mordant Spire and a look at some of the tools they use when patrolling lost Azlant, by Mikko Kallio.
- A collection of dangerous monsters, by Alex Greenshields, Mark Moreland, Tim Nightengale, and Amber E. Scott.
ISBN-13: 978-1-60125-988-2
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Pathfinder Adventure Path #125: Tower of the Drowned Dead (Ruins of Azlant 5 of 6)
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We All Float Down Here
After learning that a powerful and ancient enemy is planning to steal a doomsday weapon and use it against humanity, the adventurers visit a ruined undersea tower belonging to an undead survivor of the cataclysm that destroyed ancient Azlant. In pursuit of the veiled master they believe has infiltrated the tower, the heroes make their way through the submerged ruin, fighting against the tower's magical defenses and undead occupants. Can the heroes learn the location of the facility and escape alive to confront the veiled master, or will they end up entombed in the drowned tower?
This volume of Pathfinder Adventure Path continues the Ruins of Azlant Adventure Path and includes:
- "Tower of the Drowned Dead," a Pathfinder adventure for 13th-level characters, by Ron Lundeen.
- The secrets of seven ruined sites on the shattered continent of Azlant, by Erik Mona.
- An exploration of four Azlanti ruins in the Inner Sea region, by Isabelle Lee.
- A bestiary of new aquatic monsters, by Nathan King, Ron Lundeen, Kalervo Oikarinen, and David Schwartz.
ISBN-13: 978-1-60125-998-1
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Pathfinder Adventure Path #126: Beyond the Veiled Past (Ruins of Azlant 6 of 6)
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Avert Catastrophe!
The insidious alghollthus who sank Azlant beneath the treacherous ocean in ancient times mobilize their forces even as the heroes close on their enemies for a final confrontation. After preparing their allies for the impending assault, the heroes must fight their way through the submerged ruins of an ancient weapons facility packed with dangerous guardians and unstable magic to stop their monstrous foe before the veiled master unleashes a devastating eldritch attack to reignite the war against humanity, plunging the world into chaos just as the alghollthus did when they brought Azlant to ruin so long ago.
This volume of Pathfinder Adventure Path concludes the Ruins of Azlant Adventure Path and includes:
- "Beyond the Veiled Past," a thrilling Pathfinder adventure for 15th-level characters, by Thurston Hillman.
- Ways to continue your campaign as well as information on the catastrophic results if the heroes fail, by Robert Brookes.
- A glimpse at some of the nefarious plots of the cunning veiled masters, by Robert Brookes.
- An exploration of what it would be like for an ancient Azlanti to suddenly awaken in modern-day Golarion, by Eleanor Ferron.
- A bestiary of both dangerous and friendly monsters, by Thurston Hillman, Crystal Malarsky, and Scott Sharplin.
IBSN-13: 978-1-64078-009-5
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Pathfinder Adventure Path #127: Crownfall (War for the Crown 1 of 6)
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Everyone Loves a Party
As Taldor's entire capital city gathers to celebrate, few realize that conspiracy and royal rivalries are about to shake the empire to its core! When a high-minded cabal of senators and nobles tries to steer the nation away from disaster, Emperor Stavian III orders a bloodbath in the senate halls, trapping neophyte spies inside layer upon layer of magical security. As tensions rise and the emperor falls, can the heroes escape the forgotten halls beneath the senate and save the heir to Taldor from an assassin's blade? And even then, can anyone prevent a civil war that will tear one of the Inner Sea's oldest nations apart at its rotting seams?
This volume of Pathfinder Adventure Path launches the War for the Crown Adventure Path and includes:
- "Crownfall," a Pathfinder adventure for 1st-level characters, by Thurston Hillman.
- A gazetteer of Oppara, crown jewel of Taldor and center of Inner Sea culture, by Eleanor Ferron.
- A closer look at some of the primary movers and shakers within the Taldan senate, who make for ideal allies, patrons, or rivals to politically minded players, by Thurston Hillman.
- A collection of some of Taldor's most exotic and unusual threats, from the unsettlingly doll-like fantionette to the freewheeling onyvolan, by Thurston Hillman and Adrian Ng.
IBSN-13: 978-1-64078-015-6
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Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6)
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Worn With Woe I Be
The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and overthrow the corrupt Count Lotheed from within, gaining allies and solving problems left to fester far too long. Can they play idle noble by day and hero by night well enough to reverse the county's fortunes, or will the weight of history's sins be too crushing a burden?
This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:
- "Songbird, Scion, Saboteur," a Pathfinder adventure for 4th-level characters, by Crystal Frasier and Richard Pett.
- A gazetteer of the county of Meratt, a once-glorious country landscape rotting from within, by Amanda Hamon Kunz.
- A cult of personality subsystem so PCs can cultivate their public images and put their renown to work for their benefit, by Linda Zayas-Palmer.
- New rules for relics: magic items empowered by powerful historical events and improved by feeding their purpose, by Logan Bonner.
- A bestiary of monsters ranging from the spell-retrieving galluvix to the eyeball-plucking lamp blighter, by Tim Akers, Brian Duckwitz, Troy Lavallee, and Patchen Mortimer.
ISBN-13: 978-1-64078-025-5
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Pathfinder Adventure Path #129: The Twilight Child (War for the Crown 3 of 6)
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The Worst in Others
Dark shadows haunt the trade city of Yanmass, spreading chaos even as the city's leaders debate which royal heir to support in the growing civil war. Their soldiers are vanishing, bandits attack without fear, and a mysterious plague of nightmares rattles the populace—are these troubles random, or part of a larger conspiracy? And what role do the mysterious Twilight Child and the cultlike following he has attracted play in the chaos?
This volume of Pathfinder Adventure Path continue the War for the Crown Adventure Path and includes:
- "The Twilight Child," a Pathfinder adventure for 7th-level characters, by Ron Lundeen.
- A gazetteer of the city of Yanmass, the caravan hub of northern Taldor catering to travelers from across two continents, by Ron Lundeen.
- An ecology of the mysterious and bureaucratic servants of death known as psychopomps, by F. Wesley Schneider.
- A thoughtful exploration of resurrection, the strange role it plays in the world of Golarion, and how the various gods react to this violation of the natural order, by Patchen Mortimer.
- A collection of strange beasts that roam the Whistling Plains, from the thieving grassling to the explosive bloodplate burster, by Ron Lundeen, Andrew Mullen, Richard Pett, and David Schwartz.
ISBN-13: 978-1-64078-032-3
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Pathfinder Adventure Path #130: City in the Lion's Eye (War for the Crown 4 of 6)
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The Worst in Others
As the War for the Crown escalates, General Pythareus—Princess Eutropia's rival for the throne—plots to plunge the nation into war, threatening to kill thousands of people to rally others to him. From the fortress—city of Zimar, he commands the overwhelming army of Taldor, as well as one of the most ruthless spymasters the world has ever known. Even with the resources of the legendary Lion Blades to aid them, can the PCs hope to outmaneuver conspiracy and prevent the War for the Crown from becoming a war between nations, or will Taldor again descend into a thousand years of violence?
This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:
- "City in the Lion's Eye," a Pathfinder RPG adventure for 10th—level characters, by Mikko Kallio.
- A gazetteer of the city of Zimar, the fortified heart of Taldor's military, by Mikko Kallio.
- A profile of the Lion Blades, masters of disguise and the most feared spies of the Inner Sea, by Liz Smith.
- Eight of the deadliest rakshasas found within the Inner Sea region for use as an adventure supplement or in any campaign, by Eleanor Ferron.
- A collection of strange beasts that prowl southern Taldor, from the invulnerable chitikin to the immolating pyrogeist, by Mike Headley, Mikko Kallio, Joe Kondrak, and Kalervo Oikarinen.
ISBN-13: 978-1-64078-037-8
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Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)
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The Grace in Your Eyes
When no one sits upon the Lion Throne, all shall try! As a final act of vengeance, High Strategos Pythareus's agents release evidence that the entire Stavian family line may be illegitimate, and now every noble in Taldor is willing to risk civil war to stake a claim to the crown. Can the PCs discover the remains of the First Emperor's tomb and seek his blessing to prove Eutropia's fitness to rule? And if the spirit of Taldor's founder cannot answer their prayers, can they answer his?
This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:
- "The Reaper's Right Hand," an extraplanar Pathfinder RPG adventure for 13th-level characters, by John Compton.
- A gazetteer of the district of Sayashto, an upscale neighborhood in the infinite city of Axis, by John Compton.
- A look at Thamir Gixx, the Silent Blade, the wicked halfling god of murderers and assassins, by Jason Keeley.
- An overview of the major noble lines of Taldor, by Crystal Malarsky.
- Five creatures born to the absolute law of the planar metropolis of Axis, including the high-minded impariut inevitable and the cosmic majesty of the edict dragon, by John Compton, Nathan King, and Greg A. Vaughan.
ISBN-13: 978-1-64078-045-3
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Pathfinder Adventure Path #132: The Six-Legend Soul (War for the Crown 6 of 6)
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Gods Save the Queen
As the heroes return to Taldor, they discover that strange seeds have finally borne fruit—conspiracy has laid their patron low. They must now face the cunning secret society, the Immaculate Circle, and put an end to its immortal machinations, finding new enemies along their path. To finally set the world right and end the War for the Crown, the heroes must confront not one but six of Taldor's greatest emperors, resurrected from the past! Can the heroes survive, or will Taldor's past sins forever define its future?
This volume of Pathfinder Adventure Path concludes the War for the Crown Adventure Path and includes:
- "The Six-Legend Soul," a mind-bending Pathfinder RPG adventure for 16th-level characters, by Amber E. Scott.
- Ways to continue your campaign, including a system to determine Eutropia's legacy based on decisions made by your heroes, by Crystal Frasier.
- A look at six of Taldor's most famous emperors, including the legendary spirits they provide to mediums and feats useful for any hero, by Lyz Liddell.
- An overview of the resolute Ulfen Guard, by Ron Lundeen.
- A bestiary of powerful and dangerous creatures, including the terrifying phylacator kyton and the hubris-grown bramble throne, by Kate Baker, Jay Erickson, Tom Hansen, Aerick Lim, and Nathan Reinecke.
ISBN-13: 978-1-64078-052-1
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Pathfinder Adventure Path #133: Secrets of Roderic's Cove (Return of the Runelords 1 of 6)
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Wrath Shall Reign!
When one runelord rose from his slumber, the frontier nation of Varisia shook with his power, and it took a band of heroes to save the world. Yet there remained six other runelords, and now the most wrathful of them all has woken! As the runelords waken one after another, the dangers and perils faced by past heroes pale in comparison. When a mysterious and fearful ghost manifests on the streets of Roderic's Cove at the same time the town's gangs use the runes and legacies of ancient Thassilonian tyrants for their own ends, a new band of heroes must rise to save Varisia, and perhaps the world, from the return of the runelords!
This volume of Pathfinder Adventure Path begins the Return of the Runelords Adventure Path and includes:
- "Secrets of Roderic's Cove," a Pathfinder adventure for 1st-level characters, by Adam Daigle.
- An exploration and gazetteer of the town of Roderic's Cove and its inhabitants, by Adam Daigle.
- An extensive timeline of the history of Thassilon, revelations about the methods used by each runelord to avoid destruction during the apocalypse of Earthfall, and notes for Game Masters on the roles each runelord plays in this Adventure Path, by James Jacobs.
- A bestiary of monsters lurking around Varisia, including the child-stealing nochlean and the innocuous-looking warpglass ooze, by Mikko Kallio, Luis Loza, Jacob W. Michaels, and Conor J. Owens.
ISBN-13: 978-1-64078-062-0
The Return of the Runelords Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.5 MB PDF).
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Pathfinder Adventure Path #134: It Came from Hollow Mountain (Return of the Runelords 2 of 6)
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Send More Heroes
Hollow Mountain has loomed over the horizon of the Varisian Gulf for as long as those waters have been sailed, frightening sailors and tempting adventurers with its promises of treasure and terror alike. Having restored order to the town of Roderic's Cove, the region's newest heroes must deliver a powerful item south to the city of Magnimar, but they soon find that fate is leading them to one of the land's most infamous dungeons. What awaits these heroes in the trap-filled and monster-haunted corridors and chambers below Hollow Mountain will put them to the test, but if they can survive, they will emerge with knowledge vital to standing against the runelords' return!
This volume of Pathfinder Adventure Path continues the Return of the Runelords Adventure Path and includes:
- "It Came from Hollow Mountain," a Pathfinder adventure for 5th-level characters, by Mike Shel.
- Details on the empyreal lord Ashava, patron of dancers and lost souls, by Jason Keeley.
- An exploration of the violent and hideous monsters known collectively as sinspawn, by Patchen Mortimer.
- A bestiary of monsters, including the malevolent choking shade, the lumbering arachnid masterminds known as shriezyx queens, and the demigoddess Ashava herself, by Jason Keeley, Mark Moreland, and Mike Shel.
ISBN-13: 978-1-64078-070-5
The Return of the Runelords Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.5 MB PDF).
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Pathfinder Adventure Path #135: Runeplague (Return of the Runelords 3 of 6)
Paizo Inc.
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Runelords Rising!
Varisia has long survived in the footprint of the ancient nation of Thassilon, but now the powerful runelords who once ruled that realm are waking from their centuries-long slumber, hurtling this frontier nation—and the entire world—toward great danger. The latest manifestation of peril facing Varisia's newest group of heroes is a hideous plague that threatens to spill into the streets of Magnimar and spread to the other major cities of the region, transforming beggar and prince alike into slavering monsters. Which of the runelords might rise next, and are all of them equally dangerous? Could some of them even become the heroes' allies? And what is causing a series of strange visions and otherworldly invaders to haunt and harry the heroes?
This volume of Pathfinder Adventure Path continues the Return of the Runelords Adventure Path and includes:
- "Runeplague," a Pathfinder adventure for 8th-level characters, by Richard Pett.
- Details on the vile faith and horrific cults of Yamasoth, the Polymorph Plague, by Jason Keeley.
- An exploration of the legends and true natures of magic pools around Golarion, by Eleanor Ferron.
- A bestiary of monsters, including the artistic yet alien ashullian, a disturbing manifestation of grim emotion known as the misery siktempora, and the eerily silent kasthezvi, by Mike Kimmel, Andrew Mullen, Richard Pett, and Jeffrey Swank.
ISBN-13: 978-1-64078-079-8
The Return of the Runelords Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.5 MB PDF).
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Pathfinder Adventure Path #136: Temple of the Peacock Spirit (Return of the Runelords 4 of 6)
Paizo Inc.
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Defy the Cult
The mysterious cult of the Peacock Spirit has risen in force, and the time is right to strike a decisive blow against the worshipers of this long-forgotten god. According to ancient texts, the cult of the Peacock Spirit was first brought to this world by none other than Runelord Xanderghul himself, and with his return, it only grows more dangerous. Nestled high in a remote valley in the daunting Kodar Mountains, the cult's stronghold is known as the Temple of the Peacock Spirit. The heroes must journey to this legendary site and confront one of Thassilon's most dangerous threats.
This volume of Pathfinder Adventure Path continues the Return of the Runelords Adventure Path and includes:
- "Temple of the Peacock Spirit," a Pathfinder adventure for 11th-level characters, by Jason Keeley.
- An examination of the asuras, a race of vengeful fiends born from the mistakes of the gods themselves, by John Compton.
- A presentation of several powerful occult rituals created by the runelords of Thassilon, by James Jacobs and Luis Loza.
- A bestiary of monsters, including two new and powerful asuras, the lumbering guardians of nature known as basavans, the serpentine monstrosities known as bollas, and the enigmatic and deadly time dimensional, by Dan Cascone, John Compton, Nathan King, and Luis Loza.
ISBN-13: 978-1-64078-091-0
The Return of the Runelords Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.5 MB PDF).
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Pathfinder Adventure Path #137: The City Outside of Time (Return of the Runelords 5 of 6)
Paizo Inc.
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Frozen in Time!
With the discovery that Runelord Alaznist has tampered with the past and set into motion devastating transformations of the timeline, the heroes must embark upon a truly dangerous and desperate gambit. Since historical texts and their own memories have been altered, the lore hidden within a time-trapped city may hold the only clues as to which events of the ancient past Alaznist has targeted. If the heroes can isolate these events, they may have a chance to correct them, but before they can even reach this repository of lore, they must brave a shadowy god's realm and find a way to enter a city that has been cut off from time itself!
This volume of Pathfinder Adventure Path continues the Return of the Runelords Adventure Path and includes:
- "The City Outside of Time," a Pathfinder adventure for 14th-level characters, by Amanda Hamon Kunz.
- Rules and backgrounds for several powerful magic artifacts from ancient Thassilon, by Mikko Kallio.
- An examination of the sadistic and shadowy pantheon of kyton demagogues, by Gregory Hanigan.
- A bestiary of monsters, including the time-racked undead spirits known as chronogeists, the frozen libitinarii kytons, planar dragons from Abaddon and Nirvana, and the powerful kyton demagogue Inkariax, by John Compton and Amanda Hamon Kunz.
ISBN-13: 978-1-64078-098-9
The Return of the Runelords Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.5 MB PDF).
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Pathfinder Adventure Path #26: The Sixfold Trial (Council of Thieves 2 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 2: "The Sixfold Trial"
by Richard Pett
The Play's the Thing
To banish the monstrous shadows that stalk Westcrown by night, the PCs go undercover, joining the city’s chaotic theatrical community in an elaborate plot to infiltrate the estate of the decadent lord-mayor. Yet theater life turns deadly when they become players in a spectacle no actor has ever survived. Can the PCs endure their debut performance in a city where an actor’s first big hit is often his last?
This volume of Pathfinder Adventure Path continues the Council of Thieves Adventure Path, and includes:
- "The Sixfold Trial," a Pathfinder RPG adventure for 3rd-level characters, by Richard Pett
- The Six Trials of Larazod, the complete and unabridged text of that infamously deadly play, by Nicolas Logue
- An exploration of the faith of Iomedae the Inheritor, goddess of valor, by Sean K Reynolds
- Pathfinder Varian Jeggare investigating death among the aristocracy in the Pathfinder’s Journal, by Dave Gross
- Six new monsters by Darrin Drader, David Eitelbach, Sean K Reynolds, and F. Wesley Schneider
A Pathfinder Roleplaying Game adventure for characters of 3rd to 5th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-196-1
The Sixfold Trial is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download.
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Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 3: "What Lies in Dust"
by Michael Kortes
In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal
a long-buried secret and a treasure locked away for ages.
Their journey will set them against the scum of Westcrown’s underworld, denizens of the haunted night, and the very forces of Hell itself, all in an attempt to rekindle the memories of long-dead spirits with stories still to tell. Yet what those souls reveal might prove even deadlier than the city’s midnight curse.
This volume of Pathfinder Adventure Path includes:
- “What Lies in Dust,” a Pathfinder RPG adventure for 5th-level characters,
by Michael Kortes
- Revelations on and rules for joining Golarion’s most feared law bringers,
the infamous Hellknights, by F. Wesley Schneider
- Diverse and exotic treasures recovered from across Golarion by the
Pathfinder Society, by Craig Shackleton
- The unfortunate return of Radovan’s gangster past in the latest chapter of the
Pathfinder’s Journal by Dave Gross
- Seven new monsters by David Eitelbach, F. Wesley Schneider, and Hank Woon
A Pathfinder Roleplaying Game adventure for characters of 5th to 7th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-197-8
What Lies in Dust is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download.
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Pathfinder Adventure Path #28: The Infernal Syndrome (Council of Thieves 4 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 4: "The Infernal Syndrome"
by Clinton Boomer and James Jacobs
All Hell Breaks Loose
In the bowels of one of Westcrown’s most esteemed halls of power lies
an unfathomable evil, a terror beyond all reason and sanity, shackled
and broken by the magic of a lost archmage. For years this menace
has laid fuming, endlessly testing the bars of its prison, gathering its
hatred and planning its revenge. Now the machinations of a deadly
conspiracy have weakened the chains of this nightmare’s bonds,
and in their growing cracks rise the flames of the
damned and the promise of Westcrown consumed in hellfire. Can
the PCs infiltrate the labyrinth of a madman to put an end to an
evil beyond even the heroes of legend? And what foulness would
seek to ruin all of Westcrown by gambling with its very soul?
This volume of Pathfinder Adventure Path continues the Council of
Thieves Adventure Path, and includes:
- “The Infernal Syndrome,” a Pathfinder RPG adventure for 7th-level
characters, by Clinton Boomer and James Jacobs
- The citadels and secrets of the Hellknights, Cheliax’s iron-shod
inquisitors, by F. Wesley Schneider
- Insights into the soul-shaking world of fiendish possessions, by Adam Daigle
- Murder and mystery for Pathfinder Varian Jeggare in the Pathfinder’s Journal, by Dave Gross
- Five new monsters, by F. Wesley Schneider and Hank Woon
A Pathfinder Roleplaying Game adventure for characters of 7th to 9th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-198-5
The Infernal Syndrome is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download.
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Pathfinder Adventure Path #29: Mother of Flies (Council of Thieves 5 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 5: "Mother of Flies"
by Greg A. Vaughan
Leaderless and disorganized, the city of Westcrown reels after a terrifying incursion from the infernal realm. Yet while fiends stalked the streets, a more insidious rebellion unfolded below. Now a new power rises to lay claim to all of Westcrown! Only the insight of a crazed witch might aid the PCs in curtailing this dastardly coup. But can they hope to stand against the true masters of a city poised on the brink of ruin?
This volume of Pathfinder Adventure Path continues the Council of Thieves Adventure Path, and includes:
- “Mother of Flies,” a Pathfinder RPG adventure for 9th-level characters,
by Greg A. Vaughan
- A soul-staining glimpse into the infernal faith of Asmodeus, the Archfiend, by Sean K Reynolds
- An investigation of the methods and organization of thieves’ guilds, by Kevin Carter
- Varian and Radovan uncover a diabolical plot in the Pathfinder’s Journal, by Dave Gross
- Six new monsters, by Adam Daigle, James Jacobs, Tim Nightengale, and F. Wesley Schneider
A Pathfinder Roleplaying Game adventure for characters of 9th to 11th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-199-2
Mother of Flies is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download.
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Pathfinder Adventure Path #30: The Twice-Damned Prince (Council of Thieves 6 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 6: "The Twice-Damned Prince"
by Brian Cortijo and James Jacobs
Their deception revealed and their plans waylaid, two deadly and Hell-touched siblings make a desperate final play for control of Westcrown. With the city in chaos and its leaders fled, few stand to defend the beleaguered people when the plots of fiends turn upon them. At the same time, the rulers of Cheliax launch their own ruthless plot to retake control. Can the PCs return order and shatter the Council of Thieves’ age-old stranglehold on Westcrown once and for all? Or will the former capital slide fully into the grip of a terrible new deviltry? It's up to the PCs to decide in the climax of the Council of Thieves Adventure Path!
This volume of Pathfinder Adventure Path completes the Council of Thieves Adventure Path, and includes:
- “The Twice-Damned Prince,” a Pathfinder RPG adventure for 11th-level characters, by Brian Cortijo and James Jacobs
- Catastrophic new rules for running a variety of calamities, from fires to floods,
by Darrin Drader
- New revelations on Mammon, the avaricious archdevil of Erebus, by F. Wesley Schneider
- Pathfinder Varian Jeggare and Radovan face down devilish plots and the laws of Cheliax itself in a gut-wrenching conclusion to the Pathfinder’s Journal, by Dave Gross
- Five new monsters, by Adam Daigle, F. Wesley Schneider, and Neil Spicer
A Pathfinder Roleplaying Game adventure for characters of 11th to 13th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-226-5
The Twice-Damned Prince is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download.
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Pathfinder Adventure Path #39: The City of Seven Spears (Serpent's Skull 3 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 3: "The City of Seven Spears"
by James Jacobs, Kevin Kulp, and Rob McCreary
The legendary lost city of Saventh-Yhi, known to some as the City of Seven Spears, has finally been found! Yet while the ancient city's mysteries have long remained hidden, all manner of man-eating beasts and plants still dwell within the vine-choked ruins. Can the PCs be the first among five competing factions to claim the rights of discovery? Or will they become but the latest of Saventh-Yhi's victims?
This volume of Pathfinder Adventure Path includes:
- "City of Seven Spears," a Pathfinder RPG adventure for 7th-level characters, by James Jacobs, Kevin Kulp, and Rob McCreary, including an extensive appendix of magic items designed by Owen K.C. Stephens.
- A detailed look at the members of the five factions exploring the city, by James Jacobs and Rob McCreary.
- New powers and magic items from the sinister mystical tradition of juju, by Mike Shel.
- Deadly lion riders in the Pathfinder's Journal, by Robin D. Laws.
- Nine new monsters, by Jesse Benner, Patrick Renie, and Neil Spicer.
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-274-6
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Pathfinder Adventure Path #42: Sanctum of the Serpent God (Serpent's Skull 6 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 6: "Sanctum of the Serpent God"
by Neil Spicer
In their lightless sanctuary, an army of serpentfolk gathers to bring the world above to its knees. The skull of the dead god Ydersius has fallen into the hands of his worshipers once more, and fanged fanatics now commence the rites to resurrect their slain deity. Only the heroes stand between the serpentfolk and their insane plot to unleash one of existence’s foulest tyrants once more upon the world. Can the PCs gather the weapons and allies they need to strike back against the snakes and slay their decapitated god once and for all, or will their failure to do so usher in the Age of the Serpent? Decide the fate of an entire world in this, the climax of the Serpent’s Skull Adventure Path!
This volume of Pathfinder Adventure Path includes:
- “Sanctum of the Serpent God,” a Pathfinder RPG adventure for 15th-level characters, by Neil Spicer
- Aids and advice to continue your war against the serpentfolk even after the climax of the Serpent’s Skull Adventure Path, by James Jacobs
- Secrets of the sinister snake cult of Ydersius, beheaded god of the serpentfolk, by Rob McCreary
- The triumphant conclusion of the Pathfinder’s Journal, by Robin D. Laws
- Five new monsters, by Jesse Benner, Rob McCreary, and Neil Spicer
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-307-1
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Pathfinder Adventure Path #45: Broken Moon (Carrion Crown 3 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 3: "Broken Moon"
by Tim Hitchcock
Among the shadows of the infamous Shudderwood lurk deadly beasts, savage madmen, and monsters that blur the line between the two. Into this fearful wilderness the heroes follow the path of the Whispering Way's nefarious necromancers. But when the cultists’ passage throws the forest’s tenuous peace into chaos, the adventurers find the only island of safety amid the savage wilds transformed into the killing grounds of a shapeshifting monster. Can the PCs escape the terror-plagued wilderness and unveil the death cultists’ true plot at last? Or will the lycanthropic curse claim them as well?
This volume of Pathfinder Adventure Path continues the Carrion Crown Adventure Path and includes:
- “Broken Moon,” a Pathfinder RPG adventure for 7th-level characters, by Tim Hitchcock
- The secrets of the Whispering Way, a notorious cult sworn to the powers of death and undeath, revealed in blasphemous detail, by Adam Daigle
- Insights into the savage lives of werewolves, wererats, and other lycanthropes, by Gareth Hanrahan
- Laurel Cylphra comes face to face with an ancient mystery in the Pathfinder’s Journal, by F. Wesley Schneider
- Seven exciting and deadly new monsters, by Tim Hitchcock, Rob McCreary, and Patrick Renie
Each monthly full-color softcover 96-page Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
ISBN–13: 978-1-60125-310-1
Broken Moon is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (561 KB zip/PDF).
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Pathfinder Adventure Path #51: The Hungry Storm (Jade Regent 3 of 6) (PFRPG) Print Edition
Paizo Inc.
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Through Ice and Fire
Chapter 3: "The Hungry Storm"
by Jason Nelson
Though few would call the Crown of the World hospitable, the PCs have no choice but to brave this icy frontier if they are to get Ameiko to Minkai. As they battle their way past the fell beasts that inhabit the arctic wasteland, the heroes must unravel the mystery of the supernatural blizzards that have been plaguing the polar icecap, ultimately confronting the dark and otherworldly force behind the treacherous gales. Will the adventurers survive the terrors of the Crown of the World long enough to remedy the curse that haunts it? Or will they succumb to the icy wastes, as have so many before them?
This volume of Pathfinder Adventure Path includes:
- "The Hungry Storm," a Pathfinder RPG adventure for 7th-level characters, by Jason Nelson.
- A look at the perils and hazards of the treacherous Crown of the World, by Jason Nelson.
- An exploration of Oda’s seedier side in the Pathfinder’s Journal, by Dave Gross.
- Four new monsters, by Jesse Benner, Jason Nelson, Patrick Renie, and Tork Shaw.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-374-3
The Hungry Storm is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (532 KB zip/PDF).
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Pathfinder Adventure Path #53: Tide of Honor (Jade Regent 5 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 5: "Tide of Honor"
by Tito Leati
The heroes arrive in Minkai only to discover an empire on its knees. The
Jade Regent has twisted the ruling government to cater to his despotic
whims, and throughout the realm the people suffer. Before the PCs
can attempt to stand against the tyrant and liberate Minkai, they must
first earn the trust of its people and recruit aid from across the beleaguered
empire—all the while dodging murderous oni and deadly ninjas controlled
by the Five Storms. Defeating bandits who ride forth from a hidden fortress,
rescuing a famous geisha from a deadly island prison, and standing tall
before a corrupt daimyo’s army of samurai are all in a day’s work for the
hopeful liberators of the empire.
This volume of Pathfinder Adventure Path includes:
- “Tide of Honor,” a Pathfinder RPG adventure for 12th-level characters,
by Tito Leati.
- An overview of the mysterious nation of Minkai, a mystical jewel of
the Dragon Empires, by Tito Leati.
- Revelations on the ways of Irori, god of history, knowledge, and selfperfection,
by Sean K Reynolds.
- Revelations and severed limbs in the Pathfinder’s Journal,
by Dave Gross.
- Five new monsters by Tito Leati, Sean K Reynolds, and Mike Welham.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-385-9
Tide of Honor is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (532 KB zip/PDF).
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Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 2: "Raiders of the Fever Sea"
by Greg A. Vaughan
Bound for adventure upon the pirate vessel they’ve taken as their own, the heroes face a sea of dangers as they chart a course to become true Free Captains of the Shackles. But life as a pirate doesn’t prove any easier now that they’re in command, as deadly sea monsters, the corpses of drowned scallywags, and raiders from the deep rise to oppose them. When a most unusual map falls into the adventurers’ hands, they have the chance to change their fate in a single daring raid. Is it the heroes’ destiny to be the next victims of the merciless waves, or will fortune smile upon them and spur their rise as the newest and most infamous pirates of the Shackles?
This volume of Pathfinder Adventure Path includes:
- “Raiders of the Fever Sea,” a Pathfinder RPG adventure for 4th-level characters, by Greg A. Vaughan.
- A gazetteer of Golarion’s many oceans and seas, and an exploration of the various aquatic races that inhabit them, by Adam Daigle, with Patrick Renie, F. Wesley Schneider, and James L. Sutter.
- A journey to Butcher’s Rock and deadly cyclopean prophecies in the Pathfinder’s
Journal, by Robin D. Laws.
- Six new monsters, by Jesse Benner, Mark Moreland, Steven D. Russell, and Greg A. Vaughan.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-409-2
Raiders of the Fever Sea is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (479 KB zip/PDF).
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Pathfinder Adventure Path #59: The Price of Infamy (Skull & Shackles 5 of 6) (PFRPG)
Paizo Inc.
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Chapter 5: "The Price of Infamy"
by Tim Hitchcock
The adventurers now have their own island and port, but they’ll need more than one ship to defend it. When a past rival sends a fleet to attack them, they’re forced to pull out all the stops to defend their island home, scouring the harbors and docks of the Shackles in order to
recruit more ships and crews to their flag. Yet when they sail to the attacker’s own island to get their revenge, the adventurers discover a traitor—one whose betrayal threatens not only their own fleet, but the very islands of the Shackles themselves.
This volume of Pathfinder Adventure Path includes:
- “The Price of Infamy,” a Pathfinder RPG adventure for 11th-level characters,
by Tim Hitchcock.
- Fleet battle rules that allow players to stand as admirals and commodores directing their own armadas against enemy fleets in large-scale naval warfare, by James Jacobs.
- A glimpse behind the gray veil of Norgorber, Golarion’s most secretive deity, by Sean K Reynolds.
- Lock-breakers and sea-devils in the Pathfinder’s Journal, by Robin D. Laws.
- Four new monsters, by Savannah Broadway, Ryan Costello, Mark Moreland, and Sean K Reynolds.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-421-4
The Price of Infamy is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (479 KB zip/PDF).
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Pathfinder Adventure Path #60: From Hell’s Heart (Skull & Shackles 6 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 6: "From Hell’s Heart"
by Jason Nelson
With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must launch their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle at the edge of the Eye of Abendego. Will the adventurers defeat the invading navy and save the Shackles? Or will the independence of the Free Captains be eradicated forever?
This volume of Pathfinder Adventure Path includes:
- “From Hell’s Heart,” a Pathfinder RPG adventure for 13th-level characters, by Jason Nelson.
- Pirate plots and sinister situations to expand the horizon of your Skull & Shackles campaign, by Adam Daigle.
- More menacing sea monsters and terrors from the deep plaguing the Shackles, by Adam Daigle.
- A pirate showdown in the Pathfinder’s Journal, by Robin D. Laws.
- Seven new monsters, by Adam Daigle, Amanda Hamon, Mark Moreland, Eric Morton, and William Thrasher.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-422-1
From Hell's Heart is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (479 KB zip/PDF).
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Pathfinder Adventure Path #62: Curse of the Lady's Light (Shattered Star 2 of 6) (PFRPG)
Paizo Inc.
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Chapter 2: "Curse of the Lady's Light"
by Mike Shel
Varisia’s newest heroes have stumbled across a powerful relic from the ancient empire of Thassilon—yet the artifact has been sundered into seven fragments. The third of these fragments lies in the swampy Mushfens south of the city of Magnimar, hidden within an ancient, towering lighthouse known as the Lady’s Light. With squabbling boggards, troglodytes, and other swamp monsters dwelling around the ruins, approaching the Light will require either stealth or bravado. But the threats posed by slimy and scaly humanoids pale in comparison to the exiled Gray Maidens who have claimed the interior of the Light as their new headquarters, or to the sinister curse that afflicts the powerful, ancient caretaker of the ruin.
This volume of Pathfinder Adventure Path continues the Shattered Star Adventure Path and includes:
- “Curse of the Lady’s Light,” a Pathfinder RPG adventure for 5th-level characters, by Mike Shel.
- The sadistic secrets of the Gray Maidens, a militaristic order once fiercely loyal to an evil, deposed queen, by F. Wesley Schneider.
- The secret ways, peerless techniques, and ancient traditions of Torag, stern god of the forge, protection, and strategy, by Sean K Reynolds.
- Alchemy and housebreaking in the Pathfinder’s Journal, by Bill Ward.
- Four new monsters, by Levi Miles, Sean K Reynolds, and Mike Shel.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-459-7
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Curse of the Lady's Light is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (512 KB zip/PDF).
DriveThruRPG: This product is available as print-on-demand from DriveThruRPG:
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Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6) (PFRPG)
Paizo Inc.
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Chapter 3: "The Asylum Stone"
by James L. Sutter
The search for the Shattered Star leads the PCs to Kaer Maga, the legendary cliff-top city of criminals, refugees, and anyone else seeking to vanish into its cluttered streets. Enlisted to rescue a troll prophet from a mad artificer’s hanging mansion, the PCs soon find themselves delving into the notorious Undercity. Here they must battle their way through a lost runelord laboratory before finally entering the mysterious cavern realm of the Dark Forest, where an ancient evil has guarded a lost shard for millennia. Can the PCs recover the shard from its unholy guardians and continue their quest, or will they simply be the latest souls lost to the City of Strangers?
This volume of Pathfinder Adventure Path continues the Shattered Star Adventure Path and includes:
- “The Asylum Stone,” a Pathfinder RPG adventure for 8th-level characters, by James L. Sutter
- An overview of several prominent gangs in Kaer Maga, and how they can expand the adventure, by James L. Sutter
- New missions and adventure hooks for PCs spending time in Magnimar, by Jim Groves
- Pirates and wererats in the Pathfinder’s Journal, by Bill Ward
- Four new monsters, by Shaun Hocking, Jason Klimchok, and James L. Sutter
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-469-6
The Asylum Stone is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (512 KB zip/PDF).
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Pathfinder Adventure Path #64: Beyond the Doomsday Door (Shattered Star 4 of 6) (PFRPG) Print Edition
Paizo Inc.
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Chapter 4 "Beyond the Doomsday Door" by Tito Leati
The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the multifaith monastery known as Windsong Abbey. The next shard appears to be hidden somewhere within the dungeons below the abbey. But when the PCs arrive, they find the monastery in ruins and held by savage giants and twisted fey! An ancient terror has returned home, and now dwells within the levels beneath the monastery—a terror who hopes to open the dread doomsday door within!
This volume of Pathfinder Adventure Path continues the Shattered Star Adventure Path and includes:
- “Beyond the Doomsday Door,” a Pathfinder RPG adventure for 10th-level characters, by Tito Leati.
- Delve into the horrors of the Abyssal monstrosities known as qlippoth, by James Jacobs.
- Learn about the faith of Groetus, God of the End Times, and the madness of his tortured clergy, by Sean K Reynolds.
- The perils of being a junkie in Riddleport in the Pathfinder’s Journal, by Bill Ward.
- Five new monsters, by James Jacobs, Sean K Reynolds, F. Wesley Schneider, and Jerome Virnich.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-474-0
Beyond the Doomsday Door is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (512 KB zip/PDF).
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Pathfinder Adventure Path #68: The Shackled Hut (Reign of Winter 2 of 6) (PFRPG)
Paizo Inc.
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Chapter 2: "The Shackled Hut"
by Jim Groves
The winter portal has closed, but the heroes now find themselves trapped in the frozen land of Irrisen with an urgent quest—to find Baba Yaga! In order to track down the missing Queen of Witches, the heroes must brave the monster-infested capital city of Whitethrone, where Baba Yaga’s Dancing Hut has been captured and put on display. Will possession of the miraculous artifact lead them to the Witch Queen, or will they die a cold death at the hands of Irrisen’s White Witches?
This volume of Pathfinder Adventure Path continues the Reign of Winter Adventure Path and includes:
- “The Shackled Hut,” a Pathfinder RPG adventure for 4th-level characters, by Jim Groves.
- An exploration of the ecology and the origins of the cunning and dangerous winter wolf, by Russ Taylor.
- A look into the cult of rebels and revolutionaries who revere Milani the Everbloom, by Sean K Reynolds.
- A dangerous introduction to Whitethrone’s aristocracy in the Pathfinder’s Journal, by Kevin Andrew Murphy.
- Four new monsters, by Jim Groves, Dale C. McCoy, Jr., and Sean K Reynolds.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-493-1
The Shackled Hut is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (639 KB zip/PDF).
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Pathfinder Adventure Path #69: Maiden, Mother, Crone (Reign of Winter 3 of 6) (PFRPG)
Paizo Inc.
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Chapter 3: "Maiden, Mother, Crone"
by Tim Hitchcock
Three Times the Adventure!
On the trail of Baba Yaga, the heroes find themselves transported to the barbaric land of Iobaria on the far-off continent of Casmaron. They must explore three ancient, mystically linked dungeons in search of more clues to the fate of the Queen of Witches, while contending with savage centaurs and demon-worshiping frost giants who seek to claim Baba Yaga’s secrets for themselves.
This volume of Pathfinder Adventure Path continues the Reign of Winter Adventure Path and includes:
- “Maiden, Mother, Crone,” a Pathfinder RPG adventure for 7th-level characters, by Tim Hitchcock.
- A gazetteer of the Dvezda Marches—a cold and isolated region of Iobaria populated by centaur clans and dotted with ancient ruins.
- An account of the demon lord of hideous giants, numbing cold, and bloody revenge—Kostchtchie the Deathless!
- A glimpse into Irrisen’s eerie relationship with dolls in the Pathfinder’s Journal, by Kevin Andrew Murphy.
- Five new monsters, by Jason Nelson and Sean K Reynolds.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-494-8
Maiden, Mother, Crone is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (639 KB zip/PDF).
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Pathfinder Adventure Path #70: The Frozen Stars (Reign of Winter 4 of 6) (PFRPG)
Paizo Inc.
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Chapter 4: "The Frozen Stars"
by Matthew Goodall
Alien Winter
Continuing their search for Baba Yaga, the heroes take the Dancing Hut to the planet of Triaxus, the seventh world in Golarion’s solar system, now in the midst of its decades-long winter. On the hunt for more clues as to the whereabouts of Baba Yaga, the heroes soon find themselves embroiled in a conflict between the alien dragonriders of the Skyfire Mandate and the barbarian armies of a white dragon warlord looking to conquer the lands of humanoids. Will the PCs ally with one of the warring factions to get the information they need, or will their quest come to an end on a distant, alien world?
This volume of Pathfinder Adventure Path continues the Reign of Winter Adventure Path and includes:
- “The Frozen Stars,” a Pathfinder RPG adventure for 10th-level characters, by Matt Goodall.
- A special double-sized gazetteer of Triaxus, a strange planet of dragon-riding warriors and seasons that last for generations, by James L. Sutter.
- A look across the Bone Bridge and into the terrifying secret of Irrisen’s magical dolls, by Kevin Andrew Murphy.
- Four exciting new monsters, by Adam Daigle, Amanda Hamon, and James L. Sutter.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-495-5
The Frozen Stars is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (639 KB zip/PDF).
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Pathfinder Adventure Path #72: The Witch Queen’s Revenge (Reign of Winter 6 of 6) (PFRPG)
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Chapter 6: "The Witch Queen’s Revenge"
by Greg A. Vaughan
Baba Yaga has been rescued from the clutches of her son Rasputin, but the Queen of Witches remains trapped inside a magical matryoshka doll. Delving into hidden chambers deep within the Dancing Hut, the heroes must open the nesting dolls imprisoning Baba Yaga, but they must also contend with the hut’s most dedicated guardians, including the former queens of Irrisen. When the time comes to finally face Queen Elvanna inside the Dancing Hut’s innermost sanctum, will the heroes defeat her and free Baba Yaga, or plunge Golarion into a new ice age?
This volume of Pathfinder Adventure Path concludes the Reign of Winter Adventure Path and includes:
- “The Witch Queen’s Revenge,” a Pathfinder RPG adventure for 15th-level characters, by Greg A. Vaughan.
- Ways for you to extend your campaign beyond the covers of this Adventure Path and carry on your adventures against the witches of Irrisen, by Adam Daigle and Rob McCreary.
- An exploration of the mysteries of Baba Yaga and her touch on the world of Golarion and beyond, by Adam Daigle.
- An escape from Whitethrone in the Pathfinder’s Journal, by Kevin Andrew Murphy.
- Four new monsters, by Shaun Hocking, Michael Kenway, Rob McCreary, and Matt Renton.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-497-9
The Witch Queen's Revenge is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (639 KB zip/PDF).
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Pathfinder Adventure Path #73: The Worldwound Incursion (Wrath of the Righteous 1 of 6) (PFRPG)
Paizo Inc.
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Chapter 1: "The Worldwound Incursion"
by Amber E. Scott
For more than a hundred years, the demon-infested Worldwound has warred against humanity, its Abyssal armies clashing with crusaders, barbarians, mercenaries, and heroes along the border of lost Sarkoris. But when one of the magical wardstones that helps hedge the demons into their savage realm is sabotaged, the crusader city of Kenabres is attacked and devastated by the demonic hordes. Can a small band of heroes destined for mythic greatness survive long enough to hold back the forces of chaos and evil until help arrives, or will they become the latest in a long line of victims slaughtered by Deskari, the demon lord of the Locust Host?
This volume of Pathfinder Adventure Path launches the Wrath of the Righteous Adventure Path and includes:
- “The Worldwound Incursion,” a Pathfinder RPG adventure for 1st-level characters, by Amber E. Scott.
- A gazetteer of the crusader city of Kenabres on the border of the Worldwound, by Amber E. Scott.
- The search for an infamous demon hunter in the Pathfinder’s Journal, by Robin D. Laws.
- A complete outline of the Wrath of the Righteous campaign.
- Four new monsters by James Jacobs, Jason Nelson, David Schwartz, and Jerome Virnich.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-553-2
"The Worldwound Incursion" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.6 MB PDF).
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Pathfinder Adventure Path #74: Sword of Valor (Wrath of the Righteous 2 of 6) (PFRPG)
Paizo Inc.
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Chapter 2: "Sword of Valor"
by Neil Spicer
The Wrath of the Righteous Adventure Path continues with “Sword of Valor,” by RPG Superstar Neil Spicer. The PCs, now invested with righteous mythic power, are poised to become the greatest heroes of this seemingly endless war against the demons of the Worldwound… provided they can succeed at their first mission. The citadel city of Drezen was once a symbol of the First Crusade’s triumph against the Worldwound, yet when a larger horde of demons attacked, they shattered Drezen’s defenses and captured both the citadel and the crusaders’ symbol of power. Can the PCs help lead an army north to reclaim Drezen and recover this potent relic, or are they marching their comrades and followers to a gruesome demise?
This volume of Pathfinder Adventure Path continues the Wrath of the Righteous Adventure Path and includes:
- “Sword of Valor,” a Pathfinder RPG adventure for 6th-level characters with 1 mythic tier, by Neil Spicer.
- An exploration of the ways cultists stitch themselves to demonkind, by Jason Nelson.
- A hoard of legendary relics lost to horrors of the Worldwound, by Ron Lundeen.
- The search for a rogue demon hunter in the Pathfinder’s Journal, by Robin D. Laws.
- Four new monsters, by James Jacobs, Jason Klimchok, Jason Nelson, and David Schwartz.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-568-6
"Sword of Valor" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.6 MB PDF).
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Pathfinder Adventure Path #75: Demon's Heresy (Wrath of the Righteous 3 of 6) (PFRPG)
Paizo Inc.
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Chapter 3: "Demon's Heresy"
by Jim Groves
The Wrath of the Righteous Adventure Path continues with “Demon's Heresy,” by Jim Groves. After reclaiming the city of Drezen and recovering the lost sacred banner known as the Sword of Valor, the heroes have established a significant foothold behind enemy lines. With the demon armies still concentrating their attacks to the south, the heroes must now set off into the heart of the Worldwound to seek out powerful new allies and strike a mortal blow against the Templars of the Ivory Labyrinth—but in doing so, they discover a disturbing truth about the crystalline source of mythic power the demons have been using against the crusaders. Will the heroes survive the terrors of the Worldwound long enough to end the demons’ increasing attacks?
This volume of Pathfinder Adventure Path continues the Wrath of the Righteous Adventure Path and includes:
- “Demon’s Heresy,” a Pathfinder RPG adventure for 9th-level characters with 3 mythic tiers, by Jim Groves.
- A study of the Green Faith, an ancient philosophy revolving around nature, by Sean K Reynolds.
- A look at the unnatural horrors known as worms that walk, by Amanda Hamon.
- A journey to a crusader outpost inside the Worldwound in the Pathfinder’s Journal, by Robin D. Laws.
- Four new monsters, by Jim Groves, Amanda Hamon, and James Jacobs.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-577-8
"Demon's Heresy" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.6 MB PDF).
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Pathfinder Adventure Path #76: The Midnight Isles (Wrath of the Righteous 4 of 6) (PFRPG)
Paizo Inc.
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Chapter 4: "The Midnight Isles"
by Greg A. Vaughan and James Jacobs
After an audience with the Crusader Queen, the heroes journey to a fortress that straddles the boundary between this world and the demon-haunted realm of the Abyss. There, they must face powerful agents of the architects of the Worldwound and put a stop to the production of the powerful elixirs being used to grant demons mythic power. Beyond the fortress lies the Abyssal realm of the Midnight Isles, lair of the succubus queen Nocticula—and the source of the crystals used to create the mystical elixirs. Can the heroes navigate the intrigues of the Midnight Isles to strike a critical blow for the forces of good? And can they avoid losing their souls to darkness in the process?
This volume of Pathfinder Adventure Path continues the Wrath of the Righteous Adventure Path and includes:
- "The Midnight Isles,” a Pathfinder RPG adventure for 12th-level characters with 5 mythic tiers, by James Jacobs and Greg A. Vaughan.
- A look into the vast horror of the Abyss and an exploration of its many corrupted realms, by Mike Shel.
- An overview of Nocticula’s realm of the Midnight Isles in a gazetteer of her capital city, by James Jacobs.
- A demonic siege in the Pathfinder’s Journal, by Robin D. Laws.
- Four new monsters, by Amanda Hamon and James Jacobs.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-585-3
"The Midnight Isles" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.6 MB PDF).
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Pathfinder Adventure Path #77: Herald of the Ivory Labyrinth (Wrath of the Righteous 5 of 6) (PFRPG)
Paizo Inc.
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Chapter 5: "Herald of the Ivory Labyrinth"
by Wolfgang Baur
The cult of Baphomet has been delivered a critical blow, yet the demon lord remains undeterred. Now he’s taken hostage the herald of Iomedae, goddess of justice and valor. The heroes of the Fifth Crusade must attempt their most dangerous and audacious mission yet—travel to Baphomet’s Abyssal realm known as the Ivory Labyrinth, navigate its trackless mazes, and find the ancient prison in which he’s keeping the abducted herald. Can the heroes rescue the goddess’s messenger, or are they already too late? And was the abduction merely a ruse by the demon lord to lure the heroes into his clutches?
This volume of Pathfinder Adventure Path continues the Wrath of the Righteous Adventure Path and includes:
- "Herald of the Ivory Labyrinth,” a Pathfinder RPG adventure for 15th-level characters with 7 mythic tiers, by Wolfgang Baur.
- A look into Baphomet—demon lord of beasts, labyrinths, and minotaurs—and the workings of his sinister cults, by Sean K Reynolds.
- An exploration of the foul fiends known as demodands and their place in the Abyss, by Amanda Hamon.
- Betrayal and bloodshed in the Pathfinder’s Journal, by Robin D. Laws.
- Four new monsters, by Amanda Hamon, James Jacobs, Ron Lundeen, and Jason Nelson.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN–13: 978-1-60125-586-0
"Herald of the Ivory Labyrinth" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.6 MB PDF).
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Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PFRPG)
Paizo Inc.
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Chapter 2: "Empty Graves"
By Crystal Frasier
Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of the Forgotten Pharaoh, as well as the necromancer who is using it to create the undead uprising. But mysterious masked cultists also seek the artifact so they can bring a pharaoh from the ancient past back to life. Can the heroes defeat the evil necromancer and return the deceased to their graves, or will Wati truly become a city of the dead?
This volume of Pathfinder Adventure Path continues the Mummy’s Mask Adventure Path and includes:
- "Empty Graves,” a Pathfinder adventure for 4th-level characters, by Crystal Frasier.
- A double-sized article that peers into the gods and faiths of Ancient Osirion, by Rob McCreary.
- A terror-filled night in a family tomb in the Pathfinder’s Journal, by Amber E. Scott.
- Four desert-dwelling monsters, by Crystal Frasier, Thurston Hillman, and Will McCardell.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN-13: 978-1-60125-589-1
Empty Graves is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (595 KB zip/PDF).
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Pathfinder Adventure Path #81: Shifting Sands (Mummy’s Mask 3 of 6) (PFRPG)
Paizo Inc.
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Chapter 3: "Shifting Sands"
By Richard Pett
To learn more about the ancient Pharaoh Hakotep I and the secretive cult that wants to revive him, the heroes travel to the city of Tephu to explore the vast archives in its Great Library. This is no small task, as they must contend with those who wish such knowledge to remain forgotten. With the clues they discover, the heroes venture deep into Osirion’s uncharted deserts in search of the tomb of Hakotep’s master pyramid-builder. There they face not only dangerous denizens of the desert, but the cult of the Forgotten Pharaoh—cultists who will stop at nothing to ensure their god-king remains undisturbed.
This volume of Pathfinder Adventure Path continues the Mummy’s Mask Adventure Path and includes:
- “Shifting Sands,” a Pathfinder RPG adventure for 7th-level characters, by Richard Pett.
- A gazetteer of the city of Tephu, the City of the Reed People, by Richard Pett.
- A study of the rituals of mummification, by Russ Taylor.
- Ancient secrets and deadly kidnappers in the Pathfinder’s Journal, by Amber E. Scott.
- Five new monsters, by Benjamin Bruck, Adam Daigle, Thurston Hillman, Michael McCarthy, and Patrick Renie.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN-13: 978-1-60125-590-7
Shifting Sands is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (595 KB zip/PDF).
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Pathfinder Adventure Path #82: Secrets of the Sphinx (Mummy’s Mask 4 of 6) (PFRPG)
Paizo Inc.
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Chapter 4: "Secrets of the Sphinx"
By Amber Scott
Forgotten No More
Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, the heroes track the cult of the Forgotten Pharaoh to its secret headquarters inside the sphinx. There they must face monstrous mercenaries and servants of the demon lord Areshkagal before finally confronting the masked cultists and their leader, the Forgotten Pharaoh, who has been possessed by a fragment of Hakotep’s soul.
This volume of Pathfinder Adventure Path continues the Mummy’s Mask Adventure Path and includes:
- "Secrets of the Sphinx,” a Pathfinder adventure for 10th-level characters, by Amber E. Scott.
- An exploration of the sinister world of curses, by Russ Taylor.
- Two exciting additional encounters in Osirion’s wastes, by Greg A. Vaughan.
- Reptilian rage and unexpected rescue in the Pathfinder’s Journal, by Amber E. Scott.
- Five new monsters to challenge player characters, by Michael Kortes, David Schwartz, and Larry Wilhelm.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN-13: 978-1-60125-591-4
Secrets of the Sphinx is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (595 KB zip/PDF).
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Pathfinder Adventure Path #83: The Slave Trenches of Hakotep (Mummy’s Mask 5 of 6) (PFRPG)
Paizo Inc.
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Chapter 5: "The Slave Trenches of Hakotep"
By Michael Kortes
Entrenched in Peril
The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati! The heroes return to Wati to defend it against this menace, only to discover that the attack is just the preface to a larger invasion of Osirion, controlled from Hakotep’s own flying tomb. Journeying to the Slave Trenches of Hakotep, the heroes must learn how to activate an ancient weapon to pull Hakotep’s tomb back to earth. Will the heroes bring down the flying pyramid of the Sky Pharaoh, or will their bones join the thousands of skeletons that lie crumbling within the Slave Trenches of Hakotep?
This volume of Pathfinder Adventure Path continues the Mummy’s Mask Adventure Path and includes:
- “The Slave Trenches of Hakotep,” a Pathfinder adventure for 13th-level characters, by Michael Kortes.
- A look into the ancient Shory people and their amazing flying cities, by Neil Spicer.
- A collection of powerful artifacts and strange relics recovered from Osirion’s First Age, by Tim Hitchcock.
- A thrilling urban pursuit in the Pathfinder’s Journal, by Amber E. Scott.
- Four exciting new monsters, by Robert Brookes, Adam Daigle, Michael Kortes, and David N. Ross.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN-13: 978-1-60125-592-1
The Slave Trenches of Hakotep is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (595 KB zip/PDF).
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Pathfinder Adventure Path #84: Pyramid of the Sky Pharaoh (Mummy's Mask 6 of 6) (PFRPG)
Paizo Inc.
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Chapter 6: "Pyramid of the Sky Pharaoh"
By Mike Shel
Hakotep’s flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient Osirion, the heroes face undying guardians woken from ageless sleep, culminating in a final battle with the reborn Sky Pharaoh Hakotep himself. Will the heroes defeat Hakotep and reunite the pieces of his sundered soul to send it into the Great Beyond, or will Osirion enter a new age under the rule of a mummified pharaoh from the distant past?
This volume of Pathfinder Adventure Path concludes the Mummy’s Mask Adventure Path and includes:
- “Pyramid of the Sky Pharaoh,” a Pathfinder adventure for 15th-level characters, by Mike Shel.
- A detailed look into the questions of the afterlife, judgment, and the nature of souls, by F. Wesley Schneider.
- A collection of plots and intrigues to expand the scope of the campaign, by Adam Daigle.
- The exciting conclusion of “Shadow of the Sands” in the Pathfinder’s Journal, by Amber E. Scott.
- Five new monsters created by Tyler Beck, F. Wesley Schneider, and Mike Shel.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
ISBN-13: 978-1-60125-593-8
Pyramid of the Sky Pharaoh is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (595 KB zip/PDF).
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #86: Lords of Rust (Iron Gods 2 of 6) (PFRPG)
Paizo Inc.
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The God in the Machine
The heroes of the town of Torch follow a trail of clues to the sprawling junkyard known as Scrapwall, where bands of desperate and violent brigands vie for control of the technological remnants and ruins found within. The Lords of Rust dominate Scrapwall, and their swiftly rising power threatens more than just the town of Torch, for this gang has the support of one of the terrifying Iron Gods of Numeria. What slumbers fitfully beneath the wreckage of Scrapwall could catapult the Lords of Rust into a new level of power if they're not stopped!
This volume of Pathfinder Adventure Path continues the Iron Gods Adventure Path and includes:
- "Lords of Rust," a Pathfinder Adventure for 4th-level characters, by Nicolas Logue.
- A look into the secrecy and science of the Technic League, by Jim Groves.
- Insight into the faith of Brigh, the goddess of clockwork, invention, and time, by Sean K Reynolds.
- An unlikely discovery in Numeria's wastes in the Pathfinder's Journal, by Amber E. Scott.
- Four new monsters, by Adam Daigle, Nicolas Logue, and Sean K Reynolds.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
ISBN-13: 978-1-60125-678-2
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Pathfinder Adventure Path #87: The Choking Tower (Iron Gods 3 of 6) (PFRPG)
Paizo Inc.
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Dark Clouds Gathering
The Lords of Rust and their strange Iron God have been defeated, but the victory of Numeria's newest heroes has uncovered a threat to the land much greater than a mere gang of bandits. A mightier Iron God is rising in power in the enigmatic Silver Mount—but before the heroes can confront it, they must recover the legacy of this strange deity's first worshiper. Clues lead to the technophobic town of Iadenveigh, a farming community near the mysterious Choking Tower of technomancer Furkas Xoud. What role will this knowledge-obsessed "smoke wizard" play in this unfolding threat? Will the heroes be ready in time for their inevitable clash with Numeria's greatest Iron God?
This volume of Pathfinder Adventure Path continues the Iron Gods Adventure Path and includes:
- "The Choking Tower," a Pathfinder adventure for 7th-level characters, by Ron Lundeen.
- A look at the insular, agrarian city of Iadenveigh, by Ron Lundeen.
- Three exciting encounters in the wilds of Numeria to add to your Iron Gods campaign, by Patrick Renie.
- A journey-turned-mystery in the Pathfinder's Journal, by Amber E. Scott.
- Four fearsome new monsters, by Paris Crenshaw, Mark Garringer, and Ron Lundeen.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder Roleplaying Game and the world's oldest fantasy RPG.
ISBN-13: 978-1-60125-688-1
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Pathfinder Adventure Path #90: The Divinity Drive (Iron Gods 6 of 6) (PFRPG)
Paizo Inc.
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Into the Mind of a God
Silver Mount has long beckoned explorers and adventurers from across the Inner Sea with its promise of otherworldly treasures, but more than riches waits within this towering ruin's alien chambers. Here, the greatest of the Iron Gods dwells, inexorably drawing its plans against the world of flesh and preparing for its final triumphant emergence. With the brutish rulership of Starfall cowed, the time is right for the PCs to mount the most extensive and dangerous expedition ever made into Silver Mount's mysterious interior. What strange perils from beyond the stars await the heroes in one of Golarion's most legendary dungeons, and what insidious traps has the Iron God set for them within those metal walls?
This volume of Pathfinder Adventure Path concludes the Iron Gods Adventure Path and includes:
- "The Divinity Drive," a Pathfinder adventure for 15th-level characters, by Crystal Frasier.
- Dangerous plots to expand your Iron Gods campaign, by Adam Daigle and James Jacobs.
- A look into the inner workings of robots, by Greg A. Vaughan.
- The gripping conclusion of the Pathfinder's Journal, by Amber E. Scott.
- Five dangerous new monsters, by Adam Daigle, Crystal Frasier, Thurston Hillman, and Will McCardell.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
ISBN-13: 978-1-60125-724-6
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Pathfinder Adventure Path #91: Battle of Bloodmarch Hill (Giantslayer 1 of 6) (PFRPG)
Paizo Inc.
(based on 9 ratings)
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Enemy at the Gates!
The Giantslayer Adventure Path begins! In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it—only to discover that the situation is worse than anyone realizes. For even the fearsome orc raid is just a distraction allowing a giant chieftain to recover the relics of an ancient giant hero from a tomb long forgotten beneath the town.
This volume of Pathfinder Adventure Path begins the Giantslayer Adventure Path and includes:
- "Battle of Bloodmarch Hill," a Pathfinder adventure for 1st-level characters, by Patrick Renie.
- A collection of lore on the behavior of giants, Golarion's largest humanoids, by David Schwartz.
- A giant bag of feats, spells, equipment, and other rules tailored specifically for giants, by Stephen Radney-MacFarland.
- An unfortunate gnome's encounter with an ogre family in the Pathfinder's Journal, by Richard Pett.
- A pack of dangerous monsters, by Tyler Beck, Adam Daigle, and Patrick Renie.
ISBN-13: 978-1-60125-725-3
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Pathfinder Adventure Path #92: The Hill Giant's Pledge (Giantslayer 2 of 6) (PFRPG)
Paizo Inc.
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A Giant Spurned
The orcs attacking Trunau have been defeated, but the danger remains—the hill giant chieftain Grenseldek still wants the treasures of the tomb beneath Trunau. In order to protect their chosen community, the heroes must leave it and travel by riverboat through the orc-ruled Hold of Belkzen to the abandoned border fort that the giant has claimed as her lair. Yet even putting down Grenseldek and her squabbling monstrous minions may not be enough to save Trunau. For the hill giant has sent a fateful letter, and a storm is brewing on the horizon...
This volume of Pathfinder Adventure Path continues the Giantslayer Adventure Path and includes:
- "The Hill Giant's Pledge," a Pathfinder adventure for 4th-level characters, by Larry Wilhelm.
- A detailed look at the various drakes that soar throughout the Inner Sea, by Russ Taylor.
- A collection of exciting additional encounters set in the Mindspin Mountains, by David Schwartz.
- A perfect ambush goes awry in the Pathfinder's Journal, by Michael Kortes.
- A host of new monsters, by Benjamin Bruck, Thurston Hillman, Mikko Kallio, and Larry Wilhelm.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
ISBN-13: 978-1-60125-726-0
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Pathfinder Adventure Path #93: Forge of the Giant God (Giantslayer 3 of 6) (PFRPG)
Paizo Inc.
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Valley of the Giants
In search of powerful weapons to wield against the Storm Tyrant, the adventurers follow a map found in the lair of the hill giant Grenseldek, which leads them to the tomb of legendary giantslayer Nargrym Steelhand. Armed with these weapons of legend, the adventurers then head into the treacherous Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The heroes must sneak past the legions of giants inhabiting the winding valley before making their way to the horde's headquarters—an ancient temple dedicated to the giant god Minderhal. Once there, they must awaken a mighty artifact and disband the mustering army before the giants can be unleashed on the world!
This volume of Pathfinder Adventure Path continues the Giantslayer Adventure Path and includes:
- "Forge of the Giant God," a Pathfinder adventure for 7th-level characters, by Tim Hitchcock.
- A gazetteer of the Mindspin Mountains, one of Avistan's largest mountain ranges, by Mark Moreland.
- A close look at the faith of the giant god Minderhal, by Sean K Reynolds.
- A tale of escape and trickery in the Pathfinder's Journal, by Greg A. Vaughan.
- Four new monsters, by Benjamin Bruck, Tim Hitchcock, and Sean K Reynolds.
ISBN-13: 978-1-60125-727-7
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Pathfinder Adventure Path #95: Anvil of Fire (Giantslayer 5 of 6) (PFRPG)
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Forged in Flames!
The heroes delve into a subterranean dungeon complex beneath the caldera of a dormant volcano in the Mindspin Mountains, where they must infiltrate the elite military academy that trains officers for the Storm Tyrant's giant army. If they can survive the giants, dragons, and extraplanar menaces that have assembled under the Storm Tyrant's banner, the heroes will have an even larger challenge before them—facing off against the fire giant general-king Tytarian before the Storm Tyrant sets out to conquer all of Avistan!
This volume of Pathfinder Adventure Path continues the Giantslayer Adventure Path and includes:
- "Anvil of Fire," a Pathfinder adventure for 13th-level characters, by Sean K Reynolds.
- A look into the faith and worship of the fire giant god Zursvaater, by Sean K Reynolds.
- Advice and new options that allow you to harness the destructive power of volcanoes for your game, by Russ Taylor.
- A case of poor judgment turned dangerous in the Pathfinder's Journal, by Wendy N. Wagner.
- Five new monsters, by Benjamin Bruck, Mikko Kallio, David Schwartz, and Jerome Virnich.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
ISBN-13: 978-1-60125-729-1
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Pathfinder Adventure Path #96: Shadow of the Storm Tyrant (Giantslayer 6 of 6) (PFRPG)
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The Bigger They Are...
The thrilling conclusion of the Giantslayer Adventure Path! Emerging from a fire giant dungeon into a volcano's caldera, the heroes spy the Storm Tyrant's stolen cloud castle floating high above. From there, they must storm the stronghold as it takes off into the sky, engaging in bloody battle with the ruthless storm giant's elite guardians and allies. Finally, the heroes must face the Storm Tyrant himself—alongside his dominated red dragon—to put an end to his megalomaniacal push for power. Will the heroes defeat Volstus the Storm Tyrant, or will all of Avistan bend its knee to the mighty warlord and his giant armies?
This volume of Pathfinder Adventure Path concludes the Giantslayer Adventure Path and includes:
- "Shadow of the Storm Tyrant," a Pathfinder Adventure for 15th-level characters, by Tito Leati.
- High-stakes plots and dangerous foes to continue and expand your Giantslayer campaign, by Jim Groves.
- A look at the extraplanar giants known as gigas, by Patrick Renie.
- A final tall tale of hunting giants in the Pathfinder's Journal, by Patrick Renie.
- Four new monstrous threats, by Benjamin Bruck, Steven T. Helt, Mikko Kallio, and Patrick Renie.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
ISBN-13: 978-1-60125-730-7
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Pathfinder Adventure Path #97: In Hell's Bright Shadow (Hell's Rebels 1 of 6) (PFRPG)
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The rebellion begins!
The city of Kintargo has long been a safe haven for artists, freethinkers, and those marginalized by the oppressive Chelish government, but now the city has been placed under martial law by inquisitor Barzillai Thrune. When a protest turns into a riot, a new group of heroes comes together to form an organized resistance against the devil-binding government and the church of Asmodeus—but can they survive long enough to establish allies? Or will they become the latest victims of the Thrice-Damned House of Thrune?
This volume of Pathfinder Adventure Path begins the Hell's Rebels Adventure Path and includes:
- "In Hell's Bright Shadow," a Pathfinder adventure for 1st-level characters, by Crystal Frasier.
- A double-sized gazetteer of the freewheeling coastal city of Kintargo, by Crystal Frasier.
- A plague doctor from Khari searching desperately for a cure in the Pathfinder's Journal, by Stephanie Lorée.
- A collection of monsters both dangerous and beneficial, by Crystal Frasier, Eric Hindley, and Michael McCarthy.
ISBN-13: 978-1-60125-768-0
Bring your campaign to life!
The In Hell's Bright Shadow SoundPack from Syrinscape is a complete audio solution when playing through the first chapter of the Hell's Rebels Adventure Path.
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Pathfinder Adventure Path #98: Turn of the Torrent (Hell's Rebels 2 of 6) (PFRPG)
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Return of the Silver Ravens!
The rebel group known as the Silver Ravens once fought for independence in the city of Kintargo, but after the Chelish Civil War came to an end, they disbanded—until today! Now, new heroes have reestablished the organization to stand against the inquisitor Barzillai Thrune and his oppressive diabolic regime. But before the Silver Ravens can rise up, they need allies—friends among powerful groups like the Order of the Torrent Hellknights, a hidden cult of Milani, and disenfranchised agents of the government itself. But until the heroes find the ideal hideout for their rebellion—a place secret enough and strong enough to withstand the battles to come—they'll be forced to stay in the shadows. When a perfect site for their headquarters comes along, will the heroes survive long enough to claim it as their own?
This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes:
- "Turn of the Torrent," a Pathfinder adventure for 4th-level characters, by Mike Shel.
- A look into the ecology and society of the sinister aquatic humanoids known as skum, by Thurston Hillman.
- Danger in a den of thieves in the Pathfinder's Journal, by Stephanie Lorée.
- A collection of devious and dangerous monsters by Tim Nightengale, Mike Shel, and Todd Stewart.
ISBN-13: 978-1-60125-784-0
Bring your campaign to life! The Turn of the Torrent SoundPack from Syrinscape is a complete audio solution when playing through the second chapter of the Hell's Rebels Adventure Path.
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Pathfinder Adventure Path #99: Dance of the Damned (Hell's Rebels 3 of 6) (PFRPG)
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You are Cordially Invited!
Having successfully established a hideout in the city of Kintargo, the heroes of the growing rebellion are poised to take back the city. But before the Silver Ravens can strike against diabolic House Thrune, they must forge alliances with nearby tribes of aquatic elves and the free city of Vyre to cut off Cheliax's easy sea and land routes, forcing Lord-Mayor Barzillai Thrune to rely solely on his resources at hand to defend his control of Kintargo. Yet nothing is as simple as it seems, and the dangers awaiting the rebels are not always those that can be defeated with a spell or a sword. And, of course, Barzillai Thrune won't take these new developments lying down—what retribution might one of Cheliax's most dangerous inquisitors have in store for the Silver Ravens?
This volume of Pathfinder Adventure Path continues the Hell's Rebels Adventure Path and includes:
- "Dance of the Damned," a Pathfinder adventure for 7th-level characters, by Richard Pett.
- A gazetteer of Vyre, the City of Masks, by Richard Pett.
- A look into the faith and worshipers of Mahathallah, by F. Wesley Schneider.
- A daring rescue attempt in the Pathfinder's Journal, by Stephanie Lorée.
- A menagerie of new monstrous threats, by Michael McCarthy, Alistair Rigg, and Todd Stewart.
ISBN-13: 978-1-60125-788-8
Bring your campaign to life! The Dance of the Damned SoundPack from Syrinscape is a complete audio solution when playing through the third chapter of the Hell's Rebels Adventure Path.
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Pathfinder Campaign Setting: Strange Aeons Poster Map Folio
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Navigate the Unfathomable!
See the eerie and eldritch sights of the Strange Aeons Adventure Path with the Strange Aeons Poster Map Folio! Gaze upon alien and otherworldly vistas, explore creepy countrysides, and plot the course of your unsettling adventures.
These three huge, lavishly illustrated poster maps display locations found in the Strange Aeons Adventure Path. Thrushmoor, the town where one of the adventures is set, comes to life in the first map, while the second map depicts an ancient alien city in a remote, blasted desert. The final map is a pictorial and informative map of horror-filled Ustalav, complete with sketches of some of the denizens and dangers of that haunted land.
Whether you need a fog-shrouded town, foreboding ruins, or a gorgeous player handout, these beautiful maps are the perfect resources for the Strange Aeons Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-918-9
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Pathfinder Campaign Setting: Lands of Conflict (PFRPG)
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Never Surrender!
A seemingly endless war rages between the expansionist nation of Molthune and its fiercely independent neighbor Nirmathas. To Molthune, it's a civil war to preserve its legacy of unification; to Nirmathas, a war to throw off tyrannical occupation. Ancient ruins, headstrong leaders, and longstanding feuds are present on both sides—but the similarities end there.
Cosmopolitan and wealthy, Molthune grasps at glory and power as it struggles for recognition and security. Rugged and resourceful, Nirmathas operates less as a nation and more as a free frontier, bound together only in its resistance to outside control. Nirmathas and its conflict with Molthune provide the setting for the Ironfang Invasion Adventure Path, making this comprehensive sourcebook a perfect supplement for that campaign.
Within these pages, you'll find:
- An extensive look at the region's history, stretching back before the current conflict, before its occupation by Cheliax, and even before the Whispering Tyrant's stranglehold on the region.
- Detailed gazetteers on both Molthune and Nirmathas, offering over 50 distinct locations within both nations, such as the hidden druid enclave of Crystalhurst, the architectural wonder of Canorate, and the fey-infested Fangwood.
- A comprehensive overview of the front lines of each nation, the distinct tactics they employ, and the regular shifts in activity and control.
- Nine fleshed-out locations that take adventurers from the fringes of each nation to the front lines of the main conflict.
- A detailed militia system, allowing players to organize, train, and direct their own rebel militias or mercenary legions.
Pathfinder Campaign Setting: Lands of Conflict is intended for use with the Pathfinder campaign setting but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-927-1
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Pathfinder Campaign Setting: Aquatic Adventures (PFRPG)
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Dive into Adventure!
There's plenty of adventure hidden beneath the gentle tidal cycles and crashing waves of Golarion. Discover the rich ecologies and complex societies hidden in the briny depths of the oceans and seas. In this book you can learn more about merfolk nations, the dangerous sahuagin, peaceful aquatic humanoids, and the aquatic terrors that wage war against them. Dare deadly environments, explore strange underwater cities, and find lost treasures within these pages.
This book also provides a wealth of rules for underwater combat and ways for terrestrial adventurers to adapt to aquatic environs, including new archetypes, feats, and magic items. Dive in to underwater adventure!
Inside this book you'll find:
- A thorough gazetteer of Golarion's five oceans that explores the various points of interest and conflicts between those who make these bodies of water their home.
- A look at Golarion's seas and their inhabitants, as well as strange treasures that can be found within their depths.
- An expansion of rules for underwater combat that clarifies those presented in the Pathfinder RPG Core Rulebook and introduces new challenges to consider.
- Dozens of new archetypes, class features, feats, spells, and items both magical and mundane that players can use to prepare their characters for adventures beneath the waves.
Pathfinder Campaign Setting: Aquatic Adventures is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-944-8
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Pathfinder Campaign Setting: Ironfang Invasion Poster Map Folio
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Pierce the Fog of War!
Visit the wonders of nature and stone with the Ironfang Invasion Poster Map Folio! Chart the merciless advancement of the Ironfang Legion and your struggles against it across three maps designed for use with the Ironfang Invasion Adventure Path.
These huge, lavishly illustrated maps depict major locations from the Ironfang Invasion Adventure Path. Marvel at the natural wonders and rugged beauty of southern Nirmathas and the Fangwood Forest, where most of the campaign's action takes place. Explore the underground dwarven city of Kraggodan, where the players seek allies and precious lore. Chart the otherworldly Vault of the Onyx Citadel, a fantastic realm that's home to bizarre and alien beasts and secreted away from the world behind colossal stone walls.
Whether you need a rugged wilderness, an urban stronghold, or a cavern or valley cut off from the rest to the world, these beautiful maps are the perfect resources for the Ironfang Invasion Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-953-0
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Pathfinder Campaign Setting: Construct Handbook
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We Have the Technology!
Mortals have been obsessed with replicating life through metal and magic, and from their great labors have come all manner of constructs. The secrets to creating these marvels are usually reserved for the powerful and skilled, but now they are finally revealed! Pathfinder Campaign Setting: Construct Handbook opens the book on the powerful knowledge to create constructs and reveals never-before-seen clockworks, golems, and robots. Within these pages, you'll find:
- Information on how to build a construct, as well as new modifications for your constructs.
- Archetypes for characters who assemble or fight constructs, such as the construct caller, who builds constructs from planar energies.
- New magic items that assist with both the creation of constructs and their destruction.
- More than a dozen new constructs of all types, including clockwork goblins, gladiator robots, sand golems, and the powerful and enigmatic automatons.
Pathfinder Campaign Setting: Construct Handbook is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-989-9
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Pathfinder Campaign Setting: Taldor, the First Empire (PFRPG)
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Taldor Endures!
The first—and at one point, largest—empire in Avistan after devastation of Earthfall, Taldor has stood for millennia, and though its neighboring nations snicker at its lavish parties and out-of-touch nobility, none dare challenge the mother empire's might! With 6 millennia of history spanning the breadth of a continent, Taldor is a land of long-buried secrets and ruins, partnered with modern cutthroat dramas and political action. Secrets and treasure abound across Taldor—many forgotten, but far more deliberately buried. Will you fight to preserve the glorious traditions of the past, or will you pave the way for a reformed Taldor to attain new heights?
Taldor is the dynamic setting for the War for the Crown Adventure Path, making this comprehensive guide to the nation's geography, politics, and history a perfect resource for that campaign, as well as for many Pathfinder Module adventures! Inside this book you'll find:
- A thorough gazetteer of Taldor's major prefectures and provinces, including details on the reigning nobles of each and over 70 points of interest across the nation, from Antios's Crown and its endless royal necropolis to the militarized city of Zimar.
- An overview of Taldor's government, foreign relationships, and society.
- Nearly a dozen adventure sites tied to Taldor's past glories and modern decay, from ruined cities to lost valleys of the dead.
- Nine new monsters perfectly adapted to life in Taldor, including the corrupting giniver, perfectly suited to hiding in plain sight, and testaments to noble excess such as the titanboar and the blood-bathing baetriov.
Pathfinder Campaign Setting: Taldor, The First Empire is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-999-8
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Pathfinder Campaign Setting: Ruins of Azlant Poster Map Folio
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Plot a Course for Adventure!
Explore the ruins of a shattered continent, the fabled lost Azlant, with the Ruins of Azlant Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the Ruins of Azlant Adventure Path.
These huge, lavishly illustrated poster maps depict major locations found in the Ruins of Azlant Adventure Path. The first map is a player-oriented nautical map of the islands in the region of broken Azlant, where the campaign unfolds. The second map depicts the underwater town of Talasantri, and the third map, labeled to assist Game Masters, shows the islands that make up the setting for the Ruins of Azlant campaign.
Whether you're looking for a group of remote islands rich for adventure, player handouts, or an exotic aquatic locale, these beautiful maps are the perfect resource for the Ruins of Azlant Adventure Path or any fantasy campaign.
ISBN-13: 978-1-64078-010-1
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Pathfinder Campaign Setting: Inner Sea Taverns
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Your Adventure Starts Here!
Whether they're seedy bars in a city's roughest district, upscale joints where society's elites hobnob over artisan wines, or sleepy boozing establishments in pass-through villages, taverns are a staple of every adventurer's career. They're a place to meet contacts, to collect the juiciest gossip, or simply to knock back a hearty ale in between monster-slaying sessions.
Pathfinder Campaign Setting: Inner Sea Taverns presents six ready-made, fully fleshed-out taverns for use in games that take place across Golarion. Each entry includes a full-page map of the establishment, stat blocks for both a commonly met tavern proprietor or bartender and a powerful local who might serve as a foe or an ally, a full history and description of the tavern's clientele, and a detailed gazetteer of the tavern's grounds. A selection of rules for bar fighting and pub games rounds out this invaluable tome.
This book contains details about the following taverns, and more:
- Aeylinth Vineyard, a sophisticated treetop wine bar in the bustling city of Greengold, a prominent port of call in the elven nation of Kyonin.
- Formidably Maid, a rough-and-tumble pirate bar located on the dockside outskirts of Port Peril, the capital of the privateer-infested archipelago known as the Shackles.
- Runoff, an underground speakeasy in Starfall, where the drinks are spiked with mysterious fluids and the resistance against the Technic League is strong.
- Whispering Stone, a partially open-air gambling hall and lounge in Osirion's Wati famous for the ancient, mostly buried statue that serves as its centerpiece.
Pathfinder Campaign Setting: Inner Sea Taverns is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-64078-016-3
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Pathfinder Campaign Setting: Nidal, Land of Shadows
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A Land Chained in Shadow
Ten thousand years ago, faced with extinction, the terrified leaders of Nidal heard whispers in their minds—promises of salvation for their nation if only they'd submit their people's bodies and souls to perpetual servitude. Those leaders' assent transformed them into conduits for Zon-Kuthon, the god of envy and pain, and has sealed Nidal's fate to this day.
Pathfinder Campaign Setting: Nidal, Land of Shadows draws back the curtain from one of Golarion's most wicked and mysterious theocracies. Within these pages, you'll find:
- Detailed descriptions of Nidal's history, including its tragic fall into Zon-Kuthon's grasp.
- An in-depth gazetteer of the entire nation, from settlements to more sinister features.
- Malevolent adventure sites from the Castle of the Captive Sun to the Tower of Slant Shadows.
- A bestiary of shadowy creatures, including the suffragan kyton, that lurk in Nidal and beyond.
Pathfinder Campaign Setting: Nidal, Land of Shadows is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-64078-033-0
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Pathfinder Campaign Setting: Distant Realms
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Planar Urban Sprawl
Before the first inklings of civilization rose up upon the mortal world, magnificent cities already existed within the vast corners of the multiverse. Pathfinder Campaign Setting: Distant Realms offers a look into six of these extraplanar cities that are ripe for exploration by planar travelers. Each entry includes a full-page map and a stat block for the city, a history of the city and its current major players, and a gazetteer of the city's most interesting locales. Within these pages, you'll find details about the following cities, and more:
- The darkly perfect city of Dis, home of the First King Dispater and his fiendish court.
- The isle of Yulgamot, a haven of flowing time within the ageless seas of the Astral Plane.
- The trade hub of Shadow Absalom, lit by the mysterious Glare and ringed by an ocean of dust.
- The philosophical haven of Basrakal, where outsiders aid each other to defy their own natures.
Pathfinder Campaign Setting: Distant Realms is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-64078-046-0
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Pathfinder Campaign Setting: War for the Crown Map Folio
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Explore the Empire
Explore the glorious lands of Taldor, the First Empire, in the War for the Crown Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the War for the Crown Adventure Path!
These huge, lavishly illustrated poster maps depict major locations found in the War for the Crown Adventure Path. The first stunning map details the capital city of Oppara, where the adventure begins and ends. The second map provides an overland look at Taldor's County of Meratt, and the third is a beautifully illustrated map of the nation of Taldor as a whole.
Whether you're looking for a walled city, a stretch of forest and plains, or an entire nation, these beautiful maps are the perfect resource for the War for the Crown Adventure Path or any fantasy campaign.
ISBN-13: 978-1-64078-063-7
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Pathfinder Campaign Setting: Sandpoint, Light of the Lost Coast
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Welcome to Sandpoint
The town of Sandpoint has been through a lot, whether it's goblin raids, dragon attacks, or crazed killers stalking the night. In Pathfinder Campaign Setting: Sandpoint, Light of the Lost Coast, this fan-favorite town is presented in rich and vibrant detail, including full stat blocks for the region's important NPCs, dozens of quests, and expanded information on every major location in the town and the hinterlands beyond. Sandpoint, Light of the Lost Coast also includes a double-sided, pull-out poster map of Sandpoint and the surrounding area, a region that has featured prominently in Pathfinder since the campaign setting's birth in 2007, including in the best-selling Pathfinder RPG Beginner Box and iconic Adventure Paths like the Rise of the Runelords. This oversized, 96-page campaign setting book is a guide to creating your very own campaign in Pathfinder's most popular town!
Pathfinder Campaign Setting: Sandpoint, Light of the Lost Coast is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
Note: The fugitive adhesive holding the map to the back of the book can be quite robust. Use care when removing the map from the book or fugitive adhesive from the map so as not to tear the map.
ISBN-13: 978-1-64078-080-4
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Pathfinder Campaign Setting: Faiths of Golarion
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Who Do You Believe In?
Pathfinder Campaign Setting: Faiths of Golarion reveals the histories, dogmas, and practices of 10 influential deities venerated outside of the major cultures of the Inner Sea! Enrich your campaign with new divine lore, including:
- A look at three of Tian Xia's most commonly worshipped deities: Hei Feng, the Duke of Thunder; Tsukiyo, the Prince of the Moon; and Shizuru, the Empress of Heaven.
- Details on major gods from far outside of the Inner Sea of Golarion, from Gruhastha, the Keeper of Vudra, to Grandmother Spider of the Shackles and southern Garund, to the Razatlani goddess Kazutal.
- Gods of non-human peoples, including the dwarven death god Magrim, the elven hunter Ketephys, the lucky halfling Chaldira, and the gnome gambler Nivi Rhombodazzle.
- Obediences and divine boons that can empower the followers of each divinity, especially those with levels in prestige classes devoted to their faith.
Pathfinder Campaign Setting: Faiths of Golarion is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-64078-099-6
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Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover
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The Best of All Possible Worlds
Discover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. Yet all is not lost, for these dark times provide ample opportunity for adventure and heroism.
Inside this exciting and informative 320-page tome you will find:
- Detailed summaries of the player character races native to Golarion, including more than a dozen distinct human ethnicities
- Elaborate gazetteers of more than 40 crumbling empires, expansionist kingdoms, independent city-states, and monster-haunted wildlands of Golarion’s adventure-filled Inner Sea region, with locations perfect for nearly any type of fantasy campaign
- Cultural information and Pathfinder RPG rules covering the 20 core deities of the Inner Sea, plus entries on other gods, demigods, forgotten deities, weird cults, strange philosophies, and more!
- An overview of the Inner Sea’s history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure!
- Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items!
- Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile!
- A giant 21.75"x33" poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory!
by James Jacobs with Keith Baker, Wolfgang Baur, Clinton J. Boomer, Jason Bulmahn, Joshua J. Frost, Ed Greenwood, Stephen S. Greer, Jeff Grubb, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Scott, Stan!, Owen K.C. Stephens, Todd Stewart, James L. Sutter, Greg A. Vaughan, Jeremy Walker, and JD Wiker
ISBN-13: 978-1-60125-269-2
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Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover—Non-Mint
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The Best of All Possible Worlds
Discover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. Yet all is not lost, for these dark times provide ample opportunity for adventure and heroism.
Inside this exciting and informative 320-page tome you will find:
- Detailed summaries of the player character races native to Golarion, including more than a dozen distinct human ethnicities
- Elaborate gazetteers of more than 40 crumbling empires, expansionist kingdoms, independent city-states, and monster-haunted wildlands of Golarion’s adventure-filled Inner Sea region, with locations perfect for nearly any type of fantasy campaign
- Cultural information and Pathfinder RPG rules covering the 20 core deities of the Inner Sea, plus entries on other gods, demigods, forgotten deities, weird cults, strange philosophies, and more!
- An overview of the Inner Sea’s history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure!
- Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items!
- Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile!
- A giant 21.75"x33" poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory!
by James Jacobs with Keith Baker, Wolfgang Baur, Clinton J. Boomer, Jason Bulmahn, Joshua J. Frost, Ed Greenwood, Stephen S. Greer, Jeff Grubb, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Scott, Stan!, Owen K.C. Stephens, Todd Stewart, James L. Sutter, Greg A. Vaughan, Jeremy Walker, and JD Wiker
ISBN-13: 978-1-60125-269-2
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Pathfinder Campaign Setting: Misfit Monsters Redeemed (PFRPG) Print Edition
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Everyone Deserves a Second Chance
Over the course of its decades-long history, fantasy gaming has produced countless monsters both terrifying and alien, some pulled from mythology and others sprung full-formed from the twisted imaginations of their creators. Yet as with any idea, not every monster can be a winner. Or can it?
With Misfit Monsters Redeemed, Paizo Publishing has taken 10 of the most notoriously bad monsters in RPG history—the lamest, most hated, and flat-out silliest creatures in the genre—and attempted to make them fun allies and adversaries for players and Game Masters alike. Each monster comes complete with updated statistics for the Pathfinder Roleplaying Game, lengthy ecologies explaining how the monsters behave and why they are the way they are, tips on how Game Masters can use them in a campaign, notes on how to fit the monsters into the world of the Pathfinder campaign setting or your own home game, and more.
Inside this 64-page book, you'll find monsters such as:
- Flumphs, everyone's favorite flying jellyfish monster, come from the stars to warn innocent civilizations of the cosmic horrors lurking in the darkness.
- Disenchanters, the blue-furred camels who live to prey on adventurers' magical gear.
- Flail snails, the magic-warping gastropods who weave slowly through the subterranean Darklands, writing epic poetry with their slime trails.
- Doom-screeching dire corbies, the bird-headed terrors of the darkest caverns.
- Lurking rays, the stealthy ambush predators that are really three manta-like monsters in one: the executioner's hood, the trapper, and the lurker above.
- Adherers, those sticky, mummy-like monstrosities whose wrappings of flayed skin are the scarred relics of a horrible experiment by phase spiders from the Ethereal Plane.
- Other loveable losers like the delver, the lava child, the tojanida, and of course, the infamous wolf-in-sheep's-clothing!
Misfit Monsters Redeemed is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
ISBN-13: 978-1-60125-270-8
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Pathfinder Campaign Setting: Inner Sea Poster Map Folio
Paizo Inc.
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One World, Countless Adventures
See the Inner Sea as you never have before! Discover adventures you never knew existed and make your mark on the Pathfinder Campaign Setting with the Inner Sea Poster Map Folio!
This enormous mega-map depicts the Inner Sea region of Golarion, the thrilling heart of the Pathfinder Campaign Setting. Four quadrant posters form a comprehensive view of the Inner Sea region, measuring 3-1/2 feet wide by over 5 feet tall—that’s almost 20 square feet of adventure! Distinct and easy to read tags mark hundreds of towns, villages, castles, dungeons, and other intriguing locations drawn from the complete catalogue of Pathfinder offerings to date. Check out every locale in the encyclopedic Inner Sea World Guide, as well as key sites from Pathfinder Adventure Paths, Pathfinder Modules, and Golarion’s history and current events, all revealed as never before. Printed on durable, high-quality paper, this invaluable world reference will endure campaign after campaign.
With the Inner Sea Poster Map Folio, a world of countless adventures, innumerable dangers, and endless possibilities is yours to explore!
Cartography by Rob Lazzaretti
ISBN-13: 978-1-60125-271-5
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Pathfinder Campaign Setting: Rival Guide (PFRPG) Print Edition
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The Rival Guide presents 10 fully detailed rival adventuring groups, complete with specialized spells, equipment, magic items, and unusual minions. These groups cover a wide range of themes, from haunted pirates to drow death cultists, monstrous slavers to nigh-unstoppable arch-villains, and much, much more!
Inside this 64-page book, you’ll find:
Full stat blocks for 40 different NPCs, ranging from relatively minor foes at CR 2 to world-shaking menaces at CR 19. Use these as rival adventuring parties, or split them up when you need specific NPCs or even last-minute player characters.
Background information on each group discussing its history and goals, as well as on how to incorporate its members into your game as rivals for your PCs to clash against.
Several new alchemical items, feats, magic items, poisons, racial traits, and spells, along with a new template for characters haunted by ancient, sinister spirits and a simple template for alchemically invisible creatures.
The Rival Guide is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy game setting.
by Brian Cortijo, Adam Daigle,
Tim Hitchcock, Brandon Hodge, Colin McComb,
Jason Nelson, Amber Scott, Neil Spicer, and Todd Stewart
ISBN-13: 978-1-60125-302-6
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Pathfinder Campaign Setting: Inner Sea Magic (PFRPG) Print Edition
Paizo Inc.
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A World of Magic!
From the tortured sands of the Mana Wastes, where magic is as likely to tear you apart as it is to not work at all, to the perpetually frozen northern nation of Irrisen where the winter witches rule, magic is a part of life in the Inner Sea region. Whether it is wielded by benevolent clerics to keep their allies fighting the good fight or unleashed by wizards in the form of scorching blasts of fire, magic can be the difference between life or death. Or, as in so many cases, the cause of life or death.
Inner Sea Magic explores the role of magic within this vast and varied region. Within this 64-page book, you will find:
- A who’s-who of powerful and famous spellcasters from throughout the Inner Sea region
- Details on four types of magical schools—arcane academies, spellcaster’s guilds, monasteries, and secret societies—along with rules for joining and studying with such organizations
- Rules for several types of specialized or variant magic, including the chaotic power of primal magic, the secrets of shadowcasting, the traditions of Thassilonian sin magic, and the wonders of Varisian tattoo magic
- Two new oracle mysteries (the primal-magic wielding spellscar mystery and the sinister Outer Rifts mystery)
- More than a dozen new archetypes for all sorts of spellcasters, including the black-blooded oracle, the Razmiran priest, the shadowcaster wizard, the tattooed sorcerer, and the winter witch
- Two new prestige classes—the cyphermage and the divine scion
- Dozens of new spells, from Aroden’s spellward to zone of foul flames!
Inner Sea Magic is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
by Jesse Benner, Jason Nelson, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor
ISBN-13: 978-1-60125-360-6
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Pathfinder Campaign Setting: Lands of the Linnorm Kings (PFRPG) Print Edition
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Land of Vikings!
In the savage north lies a realm where only those who slay mighty draconic linnorms are fit to rule. Where giants and trolls dwell just beyond the veneer of civilization, lying in wait to attack any who tread too far into the wild. Where the magical influence of the First World of the fey hides just beyond a thin layer of reality. Where barbarians, berserkers, and raiders constitute civilization, and the weak serve the strong. These are the fabled, savage, and noble Lands of the Linnorm Kings.
Lands of the Linnorm Kings presents a comprehensive overview of these mighty kingdoms, a realm of powerful viking kings, capricious fey, and savage beasts.
Inside this book, you will find:
- A complete overview of the seven realms of the Linnorm Kingdoms, from the traditional raiders of Broken Bay to the sinister fey of Grungir Forest and the war-torn borderland of Hagreach, complete with histories, notes on current events and society, and a gazetteer of each region.
- Detailed maps of seven of the most important cities of the Linnorm Kingdoms, from the streets of White Estrid’s Halgrim to the sprawl of Kalsgard, the region’s capital.
- Numerous adventure sites and events where hopeful adventurers can prove their worth.
- Rules for building reputation among the vikings of the land, using weregild to avoid blood feuds, and designing effigies and punishments capable of putting fear into the hearts of your enemies.
- A bestiary of new monsters and NPCs from the land, such as the legendary linnorm Fafnheir and the fey animal template or iconic Ulfen raiders and berserker cannibals.
Lands of the Linnorm Kings is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
Written by Matthew Goodall, Jonathan Keith, Colin McComb, and Rob McCreary
ISBN-13: 978-1-60125-365-1
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Pathfinder Campaign Setting: Dragon Empires Gazetteer (PFRPG) Print Edition
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It is a land where honorable samurai wage war against devious ninja.
Where the guardian spirits known as kami stand against the ravages
of evil oni. Where the martial artists of a shattered empire strive to
maintain their traditions against rising chaos. A land of jade and tea, of
pride and treachery, of reincarnation and vengeful ghosts. These are the
lands of the Dragon Empires.
Dragon Empires Gazetteer presents the first exploration of the continent of
Tian Xia, a vast realm found on the opposite side of the world of Golarion
from the Inner Sea region. Inspired by the fascinating myths and rich
histories of numerous Asian cultures and traditions, the Dragon Empires can
be either an exotic destination for world-traveling heroes from the far side of
the world, or they can be the foundation of an entirely new campaign.
Inside this 64-page book, you will find:
- Details on over two dozen nations and regions of the vast continent of
Tian Xia, including Minkai (a land under the rule of the notorious Jade
Regent), Quain (a realm of martial artists and strange spirits), the Wall of
Heaven (the world’s largest and most dangerous mountain range), and
Xa Hoi (an ancient empire ruled by a dragon king).
- Rules for five new player character races (the foxlike kitsune, the
reptilian nagaji, the spiritual samsarans, the crafty tengus, and the
shadowy wayangs).
- Details on the core 20 deities of the Dragon Empires.
- A timeline of Tian Xia’s long and eventful history.
- Information about Dragon Empires society, factions and
philosophies, the zodiac, languages, and more!
Dragon Empires Gazetteer is intended for use with the
Pathfinder Roleplaying Game and the Pathfinder campaign
setting, but can easily be used in any fantasy game setting.
by Matthew Goodall, Dave Gross, James Jacobs,
Steve Kenson, Michael Kortes, Colin McComb,
Rob McCreary, Richard Pett, F. Wesley Schneider,
Mike Shel, and Todd Stewart
ISBN-13: 978-1-60125-379-8
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Pathfinder Campaign Setting: Mythical Monsters Revisited (PFRPG) Print Edition
Paizo Inc.
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Since the beginning, people have told stories of the monsters that stalk the night, lurking
just beyond the town wall or the village’s edge. These are the creatures of myth and legend
that have stood the test of time, which have entered everyday language and remained cultural
touchstones for thousands of years. Now the Pathfinder Roleplaying Game goes hunting
for 10 of these classic monsters, culled from among the greatest stories ever told.
Mythical Monsters Revisited explores the lives and societies of the most famous monsters
of all time, drawn from the mythology of the ancient Greeks, Egyptians, Aztecs, and others.
Each monster entry features an extensive ecology exploring the creature’s biology and culture,
notes on the monster’s real-world background, tips on how best to utilize the beast in your game,
detailed overviews of the monster’s role in the Pathfinder campaign setting, and more.
Inside this book, you’ll find monsters like:
- Medusas, the snake-headed banes of ancient Greece, who turn their enemies to stone
with a glance.
- Hydras, the many-headed serpents that grow two new heads for each one they lose.
- Four types of sphinxes, from the riddle-loving gynosphinxes to the
philosophical androsphinxes, the goat-headed criosphinxes, and the evil
hawk-headed hieracosphinxes.
- Harpies, the feral winged women whose siren songs lure
adventurers to slaughter.
- Phoenixes, who are reborn from their own ashes.
- Couatls, the feathered serpents of Aztec myth who serve
as messengers and servants of benevolent gods.
- Other ancient terrors such as flesh-hungry wendigos,
three-headed chimeras, leonine griffons, and the
horrifyingly intelligent sea monsters called krakens.
Mythical Monsters Revisited is intended for use with the
Pathfinder Roleplaying Game and Pathfinder campaign
setting, but can easily be used in any fantasy game setting.
by Jesse Benner, Jonathan H. Keith, Michael Kenway,
Jason Nelson, Anthony Pryor, and Greg A. Vaughan
ISBN-13: 978-1-60125-384-2
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Pathfinder Campaign Setting: Distant Worlds (PFRPG) Print Edition
Paizo Inc.
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Golarion is the primary world of the Pathfinder campaign setting, but it is not
alone. Far beyond its lands and seas, sister worlds revolve around the same sun, their
residents connected by magical portals or ships of terrifying magic and technology.
Now take your game off-planet and explore these weird new worlds for yourself!
This book offers a detailed introduction to the science-fantasy worlds of
Golarion’s solar system, each complete with its own mysterious locations and
cultures. Discover how your swords and spells match up against the trench dwellers
of the Red Planet or the angelic Sarcesians who soar between asteroids. Research the
mysterious origins of the sealed world-ship of Apostae, or hunt vortex sharks in the
freezing seas of Kalo-Mahoi. Though strange and new, each of these worlds uses the
same Pathfinder Roleplaying Game rules as Golarion itself.
Within this 64-page book, you’ll find:
- Gazetteers of every planet and major moon in Golarion’s system, from the steamy
jungles of Castrovel and the machine-ruled rock of Aballon to post-apocalyptic Eox
and divided Verces, where one side is always day and the other night. Plus, uncover
information on the residents of the sun, Golarion’s moon, the asteroid belt called the
Diaspora, the dark regions beyond mysterious Aucturn, and more!
- Introductions to the major cultures inhabiting the system. Will you join
Castrovel’s beautiful Lashunta, fight beside the four-armed giants of Akiton,
study with the hyper-evolved Contemplatives of Ashok, petition the undead
Bone Sages of Eox, or face down the insectile legions of the Forever Queen?
- Easy new rules for adventuring on other planets, including discussions on gravity,
temperature, time, vacuum, and traveling between worlds.
- Adventure hooks for every world, tailored for GMs currently playing on Golarion.
- Six brand-new alien monsters, from intelligent dragonkin who bond with humanoids
to the great oma space-whales and amorphous, blimplike Brethedans.
Distant Worlds is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign
setting, but can easily be used in any fantasy game setting.
by James L. Sutter
ISBN-13: 978-1-60125-403-0
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Pathfinder Campaign Setting: Giants Revisited (PFRPG) Print Edition
Paizo Inc.
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No creatures demonstrate smaller races’ relative insignificance better than the eerie and awe-inspiring giants, whose humanoid visages and cyclopean strengths exude an aura of both familiarity and terror. Standing in the long shadows of these colossi, smaller races can witness a form of primordial power that shakes the earth, churns the skies, and roils the waves.
Giants Revisited explores the traits and habitats of the biggest and meanest humanoids ever to tread the earth, towering beings whose motives and behaviors are as varied as their origins and amazing abilities. Each giant race’s entry examines the creature’s ecology and habitat, its interactions with other giants and races, advice on how to implement the behemoth in your game, unique stat blocks, and more.
Inside this 64-page book, you’ll find goliaths such as:
- Hill giants, the primitive, blundering brutes who plague valley communities and roving caravans in their endless search for food and destruction.
- Cyclopes, the one-eyed behemoths whose ancient empire’s ruins still dot tropical coasts.
- Taiga giants, nomads who commune with ancestral spirits to guide them.
- Rune giants, who were created long ago to enslave all of giantkind.
- Marsh giants, froglike beings who conspire with otherworldly sea-spawn sent from their foul demon lord.
- Cloud giants, whose mythical cloud cities are as much a thing of legend as their own lofty race.
- Other herculean heavyweights such as the industrious fire giants, barbaric frost giants, capricious storm giants, and stoic stone giants.
Giants Revisited is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
by Jesse Benner, Ryan Costello, Brian R. James, Jason Nelson, Russ Taylor, and Ray Vallese
ISBN-13: 978-1-60125-412-2
Note: Due to a printer error, the font used for much of the OGL Section 15 Copyright Notice on page 64 was corrupted in the print edition. It should read as follows:
15. COPYRIGHT NOTICE
Open Game License v 1.0a © 2000, Wizards of the Coast, Inc.
System Reference Document © 2000, Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
Froghemoth from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Giant, Wood from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Wizards of the Coast.
Mihstu from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax.
Troll, Ice from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Russell Cole.
Troll, Rock from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene.
Pathfinder Campaign Setting: Giants Revisited © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Ryan Costello, Brian R. James, Jason Nelson, Russ Taylor, and Ray Vallese.
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Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)
Paizo Inc.
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Forged by legends and bearing the might of immortal beings, artifacts possess world-shattering abilities far beyond the powers of even the most devastating mortal magic. But artifacts are born, not merely crafted. Behind every incredible artifact lies an equally remarkable tale, the sort of history that time and wonder transform into legend.
Incredible weapons like the Axe of the Dwarvish Lords and the Seven Swords of Sin grant wielders the tools to raise or devastate nations, magical wonders like the Codex of the Infinite Planes and the Book of the Damned unlock secrets no mortal was meant to control, and unbelievable treasures like the Orbs of Dragonkind and the time-shattering Staff of Ages grant bearers mastery over the laws of reality. Power to rival the gods and the truths behind the Pathfinder campaign setting’s deepest secrets lie within—but are only for the bold.
Artifacts and Legends reveals dozens of the Pathfinder campaign setting’s most infamous and remarkable magic treasures, weapons, armor, and devices.
Inside this book you will find:
- New, revised, and expanded rules for more than 60 major and minor artifacts, from the focuses of fan-favorite adventures and Adventure Paths to legends from the annals of roleplaying game history.
- Ramifications of employing every major artifact, presenting in-game considerations, advice, and adventure hooks.
- New options to help players research artifacts and unlock their secrets.
- Metagame artifacts, giving GMs campaign-altering tools to tackle common game table concerns such as forgotten familiars and rebuilding characters.
Artifacts and Legends is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can be used in any fantasy game setting.
By F. Wesley Schneider
ISBN-13: 978-1-60125-458-0
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Pathfinder Campaign Setting: Inner Sea Bestiary (PFRPG) Print Edition
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This book contains dozens of new monsters found in the Inner Sea region—all invented specifically for the Pathfinder campaign setting! Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others, like the alien vespergaunt or Rahadoum’s desert-dwelling whirlmaws, have only been obliquely illustrated or mentioned before. And some—like the mysterious and ancient veiled masters, and the disturbingly alluring fungus queen—make their appearance for the first time in print after debuting in Paizo’s office campaigns.
The Inner Sea Bestiary explores some of Golarion’s most unique monsters. Inside this book you will find:
- New monsters ranging in challenge rating from 1/3 (such as the mysterious syrinx) to 25 (the powerful infernal duke Lorthact).
- Three new monstrous templates: the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes.
- Five new 0-Hit Die races ready for you to customize as villains—or playable as characters if that suits your particular game!
- Beings both benevolent and destructive—48 in all—ready to challenge adventurers in any Pathfinder game!
The Inner Sea Bestiary is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can be used in any fantasy game setting.
By Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, Greg A. Vaughan
ISBN-13: 978-1-60125-468-9
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Pathfinder Campaign Setting: Mystery Monsters Revisited (PFRPG)
Paizo Inc.
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Every culture tells stories of strange beasts that haunt the edges of civilization. Seldom corroborated, the accounts of those who have encountered such creatures are brushed aside, or at best turned into colorful local legends. But always lurking beneath such myths are more than a few shreds of doubt—for what if the stories were true?
Mystery Monsters Revisited presents 10 elusive creatures inspired by real-world folklore. Each monster entry investigates the types of evidence the cryptid leaves in its wake, the creature’s bizarre and secretive ecology, eyewitness accounts of the beast and its strange powers, advice on how to integrate it into your game, how the monster fits into the world of Golarion, and more.
Inside this book, you’ll find:
- Bunyips, ravenous seal-like beasts whose hunger threatens coastal communities.
- Death worms, acid-spitting desert dwellers whose fatal poison and beams of electricity spell the end for unwary travelers.
- Mokele-mbembe, long-necked saurians forgotten by time.
- Mothmen, unfathomable agents of destiny that presage catastrophic events.
- The Sandpoint Devil, a fire-breathing equine terror that ravages the hinterlands of its namesake community.
- Water orms, whose myriad forms have spawned countless legends near the lakes they inhabit.
- Yetis, misunderstood natives of mountain peaks whose violent urges can be traced back to fell, otherworldly energies.
- Other enigmatic creatures like the towering sasquatch, destructive sea serpent, and of course, the notorious, blood-sucking chupacabra!
Mystery Monsters Revisited is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
By Richard Pett, Anthony Pryor, Amber E. Scott, Ray Vallese
ISBN-13: 978-1-60125-473-3
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Pathfinder Campaign Setting: Irrisen—Land of Eternal Winter (PFRPG)
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Far to the north lies a realm that the seasons never touch, where snow lies heavy on the ground all year and winter never releases its icy grip. A country ruled by White Witches with hearts as cold as the north wind—the daughters of the Queen of Witches herself, Baba Yaga—and supported on the backs of a conquered, enslaved people. A place where frost giants and hateful fey are respected citizens, and winter wolves stalk the streets in human form. This is the nation of Irrisen, a land cloaked in unceasing winter for 1,400 years.
Irrisen, Land of Eternal Winter presents a comprehensive overview of this frigid kingdom, where the imperious control of the ruling class stifles the residents just as strongly as the harsh, never-ending winter.
Inside this book, you'll find:
- A detailed exploration of the nation of Irrisen, from the icy fey stronghold of Feyfrost to the frozen forest of Hoarwood, including an extensive timeline of Irrisen's history and notes on traditional Irriseni holidays.
- Detailed maps of Irrisen's six provinces and half a dozen of its most important towns and cities, from Queen Elvanna's capital of Whitethrone to the industrial town of Morozny.
- Complete stat blocks for each of Irrisen's provinces and their capitals, detailing major settlements and notable denizens.
- Numerous sites and events where adventure can be found, as well as hazards and afflictions that threaten visitors to these snowy lands.
- A bestiary of new monsters and NPCs from Irrisen, such as Baba Yaga's Three Riders, the boreal creature template, and sample winter witches.
Irrisen, Land of Eternal Winter is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
By Mike Shel
ISBN-13: 978-1-60125-486-3
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Pathfinder Campaign Setting: Shattered Star Poster Map Folio Print Edition
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Return to Varisia
Venture into the Pathfinder campaign setting’s most notorious frontier with the Shattered Star Map Folio! Plan new missions or map your adventuring group’s exploits in both treacherous cities and the monster-haunted wilds with these three enormous poster maps designed for use with the Shattered Star Adventure Path, Pathfinder’s dungeon-crawling quest for magical relics from a fallen empire!
Within this map folio, you’ll find three huge 8-panel poster maps. Tantalize your PCs with an enormous player handout designed to look like an ink-and-parchment map of the region, complete with sketches of local threats and legendary creatures! Then introduce them to the incredibly detailed map of Magnimar, Varisia’s merchant paradise, where the aristocratic traditions of devil-worshiping Cheliax are shunned in favor of independence, commerce, and opportunity. From there, it’s a long riverboat ride to the cliffside monument-city of Kaer Maga, the City of Strangers, where the only law comes from rival gangs and guilds, and civilized monsters rub shoulders with fugitives and religious zealots. Whether you need densely packed cityscapes for your urban adventures or a mysterious regional map to inspire you and your players, these beautiful maps of some of the Pathfinder campaign setting’s most detailed locations are the perfect resource for the Shattered Star Adventure Path or any fantasy campaign.
Cartography by Rob Lazzaretti
ISBN-13: 978-1-60125-505-1
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Pathfinder Campaign Setting: Chronicle of the Righteous (PFRPG)
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Pray for Mercy
The empyreal lords watch over the infinite expanses of the multiverse to ensure that good can flourish and that evil, no matter its form, can be vanquished. But even these powers cannot stem the tide of evil by themselves, and they must often rely on their celestial servants—noble angels, wise agathions, unrelenting archons, and free-spirited azatas—to lead the charge against the forces of corruption. Together, these virtuous forces wage an unending war against the blasphemous and the profane, all the while lifting worthy mortals to stations of ever-greater glory among the boundless celestial spheres.
Inside this book, you’ll find:
- A thorough exploration of over 50 empyreal lords, including details on their minions, the divine powers they bestow upon mortal worshipers, and the celestial realms from which they hail.
- Rules for the mystery cultist prestige class and details on the various types of mystery cults.
- Methods to bolster mortal spellcasters’ efforts while summoning all the different types of celestials.
- New spells for spellcasters to hurl at their wicked foes and new magic items to aid adventurers in their battles against evil.
- Rules for rituals of self-mortification and the divine powers that can be gleaned by such acts of devotion.
- A bestiary of five new celestials to assist or oppose player characters, including the keen-eyed spyglass archon and the veranallia, azata master of seasons, growth, and decay.
Chronicle of the Righteous is intended for use with the Pathfinder Roleplaying Game and Pathfinder Campaign Setting, but can easily be used in any fantasy game setting.
By Amber Scott
ISBN-13: 978-1-60125-506-8
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Pathfinder Campaign Setting: Fey Revisited (PFRPG)
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First World Problems
Unveil the mysteries of primeval legends, encounter ancient creatures from a time before time, and prepare to enter a preternatural world where nothing is permanent and everything is alive and vibrant. Now the Pathfinder Roleplaying Game explores 10 of the Golarion’s most iconic and well-loved fey creatures in Pathfinder Campaign Setting: Fey Revisited!
With Fey Revisited, you can immerse your game in the rich lore of legendary beings such as vigilant tree-bonded dryads, fanciful goat-legged satyrs, and blindingly beautiful nymphs, or release lurking evils like sadistic redcaps and diverse hordes of maniacal gremlins. Each entry includes how these embodiments of nature might guard or corrupt the world, details on the unique tokens they bestow upon favored mortals, and a ready-to-use threat or ally of each fey race.
Inside this book, you’ll find fey creatures like:
- Dryads, guardians of the forest who ensnare mortals’ minds for their own goals of preservation.
- Leprechauns, folkloric pranksters rumored to hide great riches available to those who find their stash.
- Norns, the powerful beings said to pull at the threads of fate.
- Nymphs, stunningly beautiful fey who strike blind those who peer upon them.
- Redcaps, blasphemous and sadistic murderers known for dipping their woolly caps into the blood of their victims.
- Satyrs, creatures of whimsy and strength who use their musical pipes to haunt and bewilder.
- Other capricious creatures, such as a handful of types of pesky gremlins, terrifying nuckelavees, elusive rusalkas, and playful and quirky sprites.
Fey Revisited is intended for use with the Pathfinder Roleplaying Game and Pathfinder Campaign Setting, but can easily be used in any fantasy game setting.
By Savannah Broadway, Amanda Hamon, Tim Hitchcock, Levi Miles, Ray Vallese, and Jerome Virnich
ISBN-13: 978-1-60125-507-5
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Pathfinder Campaign Setting: Castles of the Inner Sea (PFRPG)
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Storming the Castle
Whether they are knights of chivalrous causes or nobles scheming nefarious designs, the movers and shakers of Golarion need strongholds to host their forces and to serve as a headquarters for launching their various plots and goals. Perhaps no strongholds are more suited to this challenge than the mortar-and-stone castles, keeps, and fortresses that dot the world, whether they are entrenched on grassy baileys or built into the sides of sheer mountain ranges.
Castles of the Inner Sea provides a thorough exploration of six different castles set throughout the Inner Sea region of the Pathfinder campaign setting. Detailed descriptions of the castles examine their histories as well as their most important features and structures, breathing life into fully realized maps of the castle grounds. Rundowns of castle denizens and stat blocks for key NPCs give players reasons to fear the dangers of these soaring fortifications, and a sample adventure location for each castle makes it easy for Game Masters to drop castle encounters into any game.
This book contains details on the following castles:
- Castle Everstand: A borderland stronghold standing between the pastoral lands of vigilant Lastwall and the vicious orc hordes of Belkzen.
- Castle Kronquist: A haunted Ustalavic fortress that is home to one of the Whispering Tyrant’s most dreaded vampire minions.
- Citadel Vraid: A wicked castle founded as a gift to the Hellknights’ Order of the Nail and rumored to be cursed by ancient magic.
- Highhelm: A cultural and trade capital of the dwarven empire that stands as a testament to the glorious achievements of this industrious race.
- Icerift Castle: An unfinished keep, ruined by the frigid winds of the north and supposedly haunted, that plays home to monstrous arctic denizens.
- Skyborne Keep: A floating cloud castle ruled by a malevolent storm giant, who uses it as a vessel to plunder various merchant ships and trade caravans.
Castles of the Inner Sea is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
Written by Tim Hitchcock and Alyssa Faden.
Cover Art by Lars Grant-West.
ISBN-13: 978-1-60125-508-2
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Pathfinder Campaign Setting: Dragons Unleashed (PFRPG)
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A Desolation of Dragons
Dragons invade the world of the Pathfinder Roleplaying Game in Pathfinder Campaign Setting: Dragons Unleashed! This collection of deadly foes and potent allies reveals 15 of Golarion’s most powerful and influential dragons, from cunning draconic manipulators to great wyrms capable of testing even the most experienced adventurers. Dragons of every chromatic and metallic breed fill this collection, along with several mysterious primal dragons and regal imperial dragons.
Each entry includes full statistics for running the dragon, details on its history and ambitions, descriptions and maps of the dragon’s lair, the contents of its hoard, and more. Unleash Golarion’s ultimate monsters on your game with Pathfinder Campaign Setting: Dragons Unleashed!
Inside this book, you’ll find:
- Aashaq the Annihilator, an ancient red dragon priestess of Dahak, god of destruction and treachery.
- Fahrauth, an umbral dragon who has set himself up as a living god in the Darklands.
- Maghara, the ghost of a copper dragon, who guards a ruined lighthouse known as the Guidestar of Desna.
- Moschabbatt, an ancient magma dragon who jealously conceals lost secrets of the dwarves.
- Eleven other exemplars of dragonkind, from brass dragon hatchlings to elder chromatic wyrms!
Dragons Unleashed is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
By Savannah Broadway, Joseph Carriker, Adam Daigle, Amanda Hamon, Steve Kenson, Tito Leati, Patrick Renie, F. Wesley Schneider, Tork Shaw, Ray Vallese, and Jerome Virnich.
Cover Art by Ralph Horsley.
ISBN-13: 978-1-60125-525-9
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Pathfinder Campaign Setting: Reign of Winter Poster Map Folio
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Winter Wonderlands
Enter the frigid northern lands of the Pathfinder campaign setting with the Reign of Winter Poster Map Folio. Seek high adventure while battling nefarious rulers of the north or map your party’s explorations through mysterious regions of the Inner Sea and beyond on three giant poster maps designed for use with the Reign of Winter Adventure Path.
Huge poster maps depict the city of Whitethrone—capital of the frozen realm of Irrisen—and the rough wilderness region of Iobaria. The third map is a giant player-oriented map of Irrisen designed to look like an ink-and-parchment drawing of the region, complete with sketches of local threats and legendary winter creatures! Whether you’re looking for a wintry city or a mysterious regional map for inspiration and adventures, these beautiful maps are the perfect resource for the Reign of Winter Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-542-6
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Pathfinder Campaign Setting: Demons Revisited (PFRPG)
Paizo Inc.
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Lords of Sin
Demons have plagued heroes since the dawn of time. They are legion, as varied as the countless mortal sins that give them birth, and ever eager for new opportunities to destroy the works of humanity. Yet despite the danger, arrogant mortals remain fascinated by demons, and may be the key by which these fiends shall inherit the world!
Demons Revisited presents 10 of the game’s most notorious demons, providing details on the sins that spawn each type, what roles they play on the Abyss, and what particular devastations they prefer to wreak on the mortal realm, given the chance. In addition, each chapter presents a list of unique demons drawn from the Pathfinder campaign setting, along with a full stat block for some of the most powerful demons of their kind.
Inside this book, you’ll find:
- Balors, the greatest of the demon races and rulers of their own Abyssal realms.
- Invidiaks, known also as shadow demons—fiends of envy who exist only to possess the bodies of the living.
- Mariliths, demonic multi-armed generals born from the souls of the most arrogant and proud evil souls.
- Succubi, beautiful but deadly seductresses who use charm, subtlety, and mind-control to achieve power.
- Vrocks, bestial and foul avian demons born of wrath and hate.
- Five other demon types: the slime-dripping babaus, the honey-tongued glabrezus, the toad-like hezrous, the gluttonous nabasus, and the greed-spawned nalfeshnees.
Demons Revisited is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
Written by James Jacobs.
Cover Art by Jesper Ejsing.
ISBN-13: 978-1-60125-552-5
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Pathfinder Campaign Setting: Towns of the Inner Sea (PFRPG)
Paizo Inc.
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Hear Ye! Hear Ye!
Whether they're the starting points of incredible campaigns, communities facing unfathomable dangers, or merely places for adventurers to rest and resupply, vibrantly detailed towns are vital to any fantasy adventure.
Towns of the Inner Sea explores six small but richly detailed settlements from the Pathfinder campaign setting. Each entry provides insights into the town's history, culture, and residents, as well as what dangers lurk in the shadows. Numerous adventure hooks, full-page maps, and stat blocks for key NPCs make these towns fully realized settings, ready for Game Masters to drop into campaigns whenever they're needed.
This book contains details on the following distincitve towns:
- Diobel: What you can't get in Absalom, you can get in this notorious smuggler's port.
- Falcon's Hollow: Were monsters and curses not enough, the ambitions of this town's greedy overseers would still trap its residents in mud and sawdust.
- Ilsurian: Torn between rival city-states, this Varisian town bows to no master.
- Pezzak: This sheltered port defies the rules of the devil-dominated nation of Cheliax, its rebel spirit burning strong despite its scheming overlords.
- Solku: This pious fortress-town faces constant threats from nearby gnoll tribes, and while its walls stand unbreached, none can say for how much longer.
- Trunau: Trapped on the wrong side of the border with the orcs of Belkzen, the citizens of this stronghold stand fast against savagery.
Towns of the Inner Sea is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game.
Written by Judy Bauer, Logan Bonner, Nicholas Logue, and Matt Vancil.
Cover Art by Steve Prescott.
ISBN-13: 978-1-60125-576-1
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Pathfinder Campaign Setting: Inner Sea NPC Codex (PFRPG)
Paizo Inc.
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No Game Master can ever have too many colorful characters to throw at her players, whether they’re friendly allies or devious enemies. The Inner Sea NPC Codex presents over 50 unique NPCs from the Pathfinder campaign setting, allowing GMs to focus on the story they want to tell and not the statistics for the assassins, cultists, cabalists, and other characters their players may meet along the way. Each entry provides not only all the mechanics needed to run the character in both combat or social encounters, but also an overview of how that character fits into the world of the Pathfinder Roleplaying Game.
Among the nearly five dozen characters in this book, ready for Game Masters to drop into campaigns whenever they’re needed, you’ll find the following:
- Knights: From the valiant Knights of Ozem to the chaos-smiting Hellknights and the regimented soldiers of Molthune’s army, this book contains no shortage of knights and soldiers for any war-torn campaign.
- Jacks-of-All-Trades: From Aspis Consortium spies to Pathfinder chroniclers to Sleepless detectives, the skilled characters found within can serve equally well as allies or enemies, depending on the GM’s needs.
- Mystics: While the goodly Magaambya arcanists stand in opposition to the sinister Blood Lords of Geb and the druids of Uskwood, all three mystical spellcasters, as well as many more from a variety of traditions, can be found together in these pages.
- Scoundrels: Whether it’s an assassin from the mysterious Anaphexia or the murder-cult known as the Red Mantis, or a fanatical agent of the Infernal House of Thrune, find the right hoodlum for your game here.
Written by Paizo staff.
ISBN-13: 978-1-60125-594-5
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Pathfinder Campaign Setting: Osirion, Legacy of Pharaohs (PFRPG)
Paizo Inc.
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Secrets of the Sands
In the heart of the Inner Sea region stretches one of the oldest human empires still standing today: the mighty and mysterious land of pharaohs and pyramids known as Osirion. Hosting as many accursed tombs and treasure-filled ruins beneath its shifting sands as above, Osirion offers no shortage of adventure for characters of all sorts. From the cosmopolitan capital city of Sothis, seat of the Ruby Prince, to the desolate wastelands of the Osirian Desert, discover the might and majesty that lifted humanity out of the Age of Darkness and could potentially usher in a new golden age if unearthed from the past.
Learn about every corner of Osirion, the backdrop of the exciting Mummy's Mask Adventure Path, with this comprehensive sourcebook on the nation, its history, and its inhabitants. Within these pages you’ll find:
- An overview of Osirion's 8,000-year history, the rise and fall of its countless pharaonic dynasties, and a portrait of its current political and social landscape.
- Detailed gazetteers of the nation's distinctive regions, including the Brazen Frontier, the Footprints of Rovagug, and the Scorpion Coast.
- A comprehensive exploration of Sothis, Osirion's capital, the vast metropolis that makes up the heart of the nation—that can serve as a useful base of operations for explorers or a safe haven for desert-weary travelers.
- A dozen new monsters and sample NPCs from the region, including the vicious hetkoshu, the deceptive living mirage, the elite Risen Guard, and the mythic sphinx colossus.
Osirion, Legacy of Pharaohs is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game.
Written by Alex Greenshields, Amanda Hamon, Jonathan H. Keith, Ron Lundeen, and David N. Ross.
Cover Art by Michal Ivan.
ISBN-13: 978-1-60125-595-2
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Pathfinder Campaign Setting: Wrath of the Righteous Poster Map Folio
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Explore the corrupt terrain of the Worldwound, one of the most terrifying lands in the Pathfinder campaign setting, with the Wrath of the Righteous Poster Map Folio. Study the alien home of the demons, make a stand inside a doomed city, or plot your crusade on three massive poster maps designed for use with the Wrath of the Righteous Adventure Path.
Huge, lavishly illustrated poster maps depict the crusader city of Kenabres (the setting for the first Wrath of the Righteous adventure) and the Abyss-touched territory of the Worldwound. The third map is a giant player-oriented illustration of the Abyss itself, presented as an ink-and-parchment drawing of this otherworldly realm of ultimate evil and its hideous denizens! Whether you’re looking for an embattled but defiant city or a mysterious extraplanar realm, these beautiful maps are the perfect resource for the Wrath of the Righteous Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-596-9
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Pathfinder Campaign Setting: Inner Sea Gods Hardcover (PFRPG)
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Unleash the Power of the Gods!
Through the miracles of priests and the weapons of crusaders, the deities of the Pathfinder Roleplaying Game command unrivaled influence over the lands of the Inner Sea. Tap into their incredible might with Pathfinder Campaign Setting: Inner Sea Gods! Inside you’ll discover the deepest secrets of an entire pantheon of incomparable beings, claim relics suited to both sinners and saints, and wield immortal might as a character of any background, race, or class. No longer does the favor of the gods belong to clerics, paladins, and other divine spellcasters alone—choose your faith and make holy power your own!
This volume expands upon the world and religions detailed in Pathfinder Campaign Setting: The Inner Sea World Guide. Inside this tome of mysteries, you’ll find:
- Massive articles on the most powerful deities of the Pathfinder campaign setting, revealing everything you need to know about the gods and their followers, temples, adventurers, holy days, otherworldly realms, divine minions, and more!
- Details on nearly 300 deities from across the Inner Sea region and beyond.
- New prestige classes to imbue you with the power of the gods! What’s more, each of these three classes is uniquely customized to make worshipers of all 20 core gods mechanically distinct from each other—that’s 60 different prestige class variations!
- Tons of new feats to help optimize your character and make you a champion of the church.
- More than 140 magic items tailored to religious characters of all classes! Unleash righteous wrath or spread divine corruption with sacred armor, weapons, altars, holy symbols, and other relics for every faith.
- A library of spells and subdomains to help your caster sow destruction, spread divine love, or remake reality in your god’s name!
- Character traits to help you get the most out of your character’s beliefs and backstory.
- Dozens of monsters, including high-level heralds and divine servitors for Pathfinder’s most prominent deities.
ISBN-13: 978-1-60125-597-6
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Pathfinder Campaign Setting: Inner Sea Combat (PFRPG)
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A World of Battle!
From the brink of the Worldwound, where demonic hordes lay siege to the mortal realm, to the battlefields of Mendev and Nirmathas, where soldiers distinguish themselves as heroes of ideals, battle is a common part of life in the Inner Sea region. Whether practiced by virtuous crusaders, fierce gladiators, or daring scoundrels, skill with a blade and knowledge of when to use it can mean the difference between life and death. The secrets of battle might not be etched on altars or scribed in spellbooks, but they’re just as diverse and powerful as any magic—and just as available for bold heroes to claim!
Inner Sea Combat explores the role of combat in this vast and varied region. Within this book you’ll find:
- A who’s who of the Inner Sea region’s deadliest martial masters.
- Details on four types of martial training grounds—dojos, gladiatorial arenas, thieves’ guilds, and war colleges—along with rules for joining and honing one’s skills within such organizations.
- Rules for several types of specialized or variant combat, including the secrets of the legendary Aldori swordlords, fighting styles particular to Golarion’s many faiths, gladiatorial combat, mastering monstrous mounts, and using technology in combat.
- Two new cavalier orders—the order of the beast and the order of the guard—along with new context for each knightly order.
- More than a dozen new archetypes for all manner of brave battlers, including the gun scavenger, the monk of the seven forms, the Shoanti burn rider, and the Tanglebriar demonslayer.
- Two new prestige classes—the Pure Legion enforcer and the Ulfen Guard.
- Dozens of new magic items guaranteed to protect combatants through the most brutal battles and transform even novices into masters of war.
Inner Sea Combat is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but can easily be used in any fantasy game.
Written by Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.
Cover Art by Yu Cheng Hong.
ISBN-13: 978-1-60125-598-3
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Pathfinder Campaign Setting: Occult Mysteries (PFRPG)
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The Terrible Truth!
Every civilization has its big questions, those mysteries that have plagued generations of scholars. How did humanity rise from barbarism? Why did the gnomes leave the First World? Who are the string-pulling veiled masters? What is the Aucturn Enigma, and what strange powers did it grant the rulers of Osirion? What secret could be so great that it led to the suppression of volume five of the Pathfinder Chronicles? Within these covers, all these questions—and far more dangerous secrets—are explored at last.
Occult Mysteries shines a light on the darkest mysteries of the Pathfinder campaign setting. Within this book, you’ll find:
- In-depth explorations of five of the most debated questions of the Pathfinder campaign setting, including the origins of life, the exodus of the gnomes, and the designs of the veiled masters.
- Insights into the workings and agendas of eight secret societies like the Anaphexia, the Esoteric Order of the Palatine Eye, and the Knights of the Ioun Star, as well as rules for joining their hidden ranks.
- Revelations on esoteric traditions such as astrology, numerology, spiritualism, and more, along with a host of new rules and character options to help integrate them into your game.
- Entirely new ways to divine and influence characters’ futures with Golarion’s zodiac, the Cosmic Caravan, as well as a system for using the harrow deck to inspire game-changing plot twists.
- Details on six of the most infamous texts in Golarion, along with the hidden powers that make them so dangerous.
- Numerous options for players, including new feats and spells, ritual magic items, the pain taster prestige class, the occult oracle mystery, and more.
Occult Mysteries is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game.
Written by Jason Bulmahn, Crystal Frasier, Jim Groves, Brandon Hodge, James Jacobs, Erik Mona, F. Wesley Schneider, and Jerome Virnich.
Cover Art by Johan Grenier.
ISBN-13: 978-1-60125-649-2
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Pathfinder Campaign Setting: Mummy's Mask Poster Map Folio
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Charting the Desert
Explore the vast deserts of Osrion, a land of rich history and adventure in the Pathfinder campaign setting, with the Mummy’s Mask Poster Map Folio. Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the Mummy’s Mask Adventure Path.
Huge, lavishly illustrated poster maps depict two of the sister cities of the Sphinx Basin: Wati, the Half-City (the setting for the first Mummy’s Mask adventure) and Tephu, the city of the reed people. The third map is a giant player-oriented illustration of Osirion, presented as an ink-and-parchment drawing of the nation, complete with sketches of some of the denizens and dangers found among the dunes! Whether you’re looking for a dusty riverside city or a mysterious regional map to inspire adventure, these beautiful maps are the perfect resource for the Mummy’s Mask Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-599-0
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Pathfinder Campaign Setting: Undead Unleashed (PFRPG)
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From countless crypts and forgotten fortresses, undead masterminds scheme all manner of unnatural depravities. Whether they take the form of murderous ghouls preying upon a city’s poorest citizens, wayward spirits trapped in ghostly form, or nefarious liches who continue their evil beyond death, there’s no shortage of terrifying undead in the world of the Pathfinder campaign setting. And now they’re just waiting to be set loose on your campaign!
Inside you’ll find 15 deathless enemies, each with full statistics, details of the villain’s history and plots, and a complete lair ready to torment and terrify unprepared heroes. Unleash a host of Golarion’s most fearful foes with Pathfinder Campaign Setting: Undead Unleashed!
Within this book, you’ll find:
- The treacherous ravener Arantaros, who made a bargain with the demon lord of alchemy to extend his life into undeath.
- The well-intentioned ghost Ordellia Whilwren, who attempts to carry on the work of the goddess of dreams even in death.
- The sinister Wight Mother of Isger, blessed by the goddess of undeath herself and tasked with spreading disease throughout the world!
- Erum-Hel, the mythic Lord of Mohrgs, who plots to put an end to the crusader goddess Iomedae.
- The Osirian vampire Prince Kasiya, nemesis of Count Varian Jeggare and primary villain in the Pathfinder Tales novel "King of Chaos".
- Ten other foul exemplars of undeath, from ravenous ghouls and devourers to overwhelming nightshades and liches.
Pathfinder Campaign Setting: Undead Unleashed is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Written by Adam Daigle, Dave Gross, Mark Moreland, David N. Ross, Todd Stewart, Jerome Virnich
ISBN-13: 978-1-60125-677-5
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Pathfinder Campaign Setting: Ships of the Inner Sea (PFRPG)
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High Seas, High Adventure!
Not all adventures take place on land—the ships that sail the waters of the Inner Sea and surrounding oceans provide countless sources of excitement, plunder, and naval exploits. Whether the adventurers are simple passengers attacked by pirates or intrepid sailors running an enemy blockade, the ships presented in this book give Game Masters the tools they need to run fantastic adventures on the open sea.
Inside you’ll find seven unique ships, each with a captivating history, a detailed map with deck-by-deck descriptions, and backgrounds and statistics for the ship’s captain and crew. Whether they’re part of the Skulls & Shackles Adventure Path or a seaworthy campaign of your very own, the following vessels are sure to spice up any nautical adventure:
- The Burnt Saffron, a slave galley said to have strange powers granted by Asmodeus in exchange for spreading slavery throughout the Inner Sea.
- The Cetaceal, an Andoren ship serving the Gray Corsairs, the naval branch of the abolitionist Eagle Knights.
- The Hu-Hazhong, a Tian junk from the distant Dragon Empires, traversing the waters of the Inner Sea with ambitions of lucrative trading.
- The Impervious, a Chelish man-o’-war carrying a contingent of merciless Hellknights and part of the blockade against Pezzack.
- The Kraken’s Spite, a viking longship built from the wreckage of a doomed invasion fleet, now serving no king and calling no port home.
- The Mark of Yunnarius, a ghost ship captained by a vengeful banshee, haunting the edge of the Eye of Abendego.
- The Ravishing Ruby, a pirate ship with a ruthless captain intent on retrieving her stolen magical treasure map, no matter the cost.
Pathfinder Campaign Setting: Ships of the Inner Sea is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Written by Benjamin Bruck, Paris Crenshaw, Chris A. Jackson, Amanda Hamon Kunz, Philip A. Lee, John Mangrum
Cover Art by Alex Aparin
ISBN-13: 978-1-60125-702-4
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Pathfinder Campaign Setting: Lost Treasures (PFRPG)
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Lost and Found!
Treasure hunting isn’t just a job. For the most passionate adventurers, it’s the thrill of finally holding a legendary item in your hand, or the flash of insight when you unravel the function of a mysterious magical object, that justifies risking life and limb. From powerful magical weapons like the Pale Maiden and Traitor’s Blade to items like the Beacon of the North and the Witchmarket Coin that carry you vast distances into uncharted realms, the best treasures capture an adventurer’s imagination. Now delve into the dragon’s hoard and discover for yourself some of the most exotic and sought-after items in the Pathfinder campaign setting.
Inside this book you’ll find dozens of marvelous treasures, as well as the tools to integrate them into any Pathfinder RPG adventure, including the treasure troves in which they rest. Whether you’re looking for an item to serve as the seed of a new campaign, or simply want to surprise your players with new loot, Pathfinder Campaign Setting: Lost Treasures delivers, including:
- More than 40 legendary magical and mundane treasures, from the planar compasses known as astralabes to the dinosaur-controlling Zoic of the Primeval. Each item comes complete with game statistics, a full history, and plot hooks to help you place it into an ongoing campaign or make its discovery the cornerstone for new adventures.
- Information on a dozen legendary treasure hoards hidden throughout the Inner Sea region and beyond.
- New curses that can easily be applied to any item, guardian, or treasure trove, adding perilous potential to even the most mundane discovery.
- Magical treasure chests with unique defenses and abilities, often as strange and valuable as the wonders they contain.
Pathfinder Campaign Setting: Lost Treasures is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Written by Judy Bauer, Savannah Broadway, John Compton, Ron Lundeen, Levi Miles, Justin Riddler, F. Wesley Schneider, Mike Shel, Christina Stiles, James L. Sutter, and Jerome Virnich
Cover Art by Igor Grechanyi
ISBN-13: 978-1-60125-703-1
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Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes (PFRPG)
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Blood and Brutality
Orcs are the scourge of civilization, the raiders who come in the night, slaughtering innocents for treasure and the simple joy of the kill. Their brutality extends even to their own kind, with tribes battling for supremacy and only the strongest individuals surviving to adulthood. Yet despite their fearsome image, orcs maintain a society of their own, having carved out the legendary Hold of Belkzen. Within this chaotic region, warlords vie for supremacy, adventurers plunder ruins long lost to orc barbarism, and those bold orcs who imagine a better life struggle for change.
Whether your players are treasure hunters stealing the riches of the past, soldiers seeking to end the orc threat once and for all, or orcs seeking to escape or rule their brethren, this book has everything you need to run a campaign in the war-torn Hold of Belkzen, including:
- Detailed gazetteers of Belkzen’s settlements, from the surprisingly cosmopolitan capital of Urgir to the turbulent Blood Plains and the rare non-orc settlements such as Freedom Town and the hanging monastery of Sech Nevali.
- Information on the terrifying orc gods, such as Dretha the Dark Mother and the Blood God, Nulgreth.
- Overviews of the most prominent orc tribes, from the Empty Hand and the Broken Spine to the Ice Tooth and the Skull Eater.
- Information on orc warfare, including their beast-powered war machines.
- Tons of new adventure sites ripe for exploration, including the draconic Sleeper and the Flood Road, plus a detailed regional map ready to lead your player characters to riches—or a bloody death.
- Nine new monsters, random encounter tables, and more!
Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Written by Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz
ISBN-13: 978-1-60125-710-9
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Pathfinder Campaign Setting: Iron Gods Poster Map Folio
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The Land of Super-Science
Explore Numeria, the land of super-science, with the Iron Gods Poster Map Folio! Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the Iron Gods Adventure Path.
These huge, lavishly illustrated poster maps depict locations found in the Iron Gods Adventure Path. The first map explores the strange but industrious town of Torch (the setting for the first volume of the Adventure Path). The second map shows Starfall, Numeria’s capital, which stands in the shadow of Silver Mount. The third map is a giant, player-oriented illustration of the nation, presented as an ink-and-parchment drawing of this land of technology and superstition!
Whether you’re looking for a town in which
to begin your adventures, a sprawling industrial
city, or a land of robots and alien beasts, these beautiful maps are the perfect resource for the Iron Gods Adventure Path or any fantasy campaign..
Cartography by Robert Lazzaretti and Ben Wooten
ISBN-13: 978-1-60125-719-2
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Pathfinder Campaign Setting: Tombs of Golarion (PFRPG)
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The Call of the Crypt!
The vaults of the dead lie scattered across the Inner Sea region, waiting for the intrepid and the foolhardy alike to explore them in search of treasures and secrets lost to the ages. From labyrinthine gilded catacombs to the submerged ruins of a forgotten nation or an arcane tower hewn from crystal, these monuments to the deceased are as filled with history and riches as they are cursed with peril and despair. Those daring enough to brave these tombs’ traps and monsters will find themselves wealthy beyond measure—or entombed with the dead for all eternity!
Presented within are six complete tombs, ready to be used as flavorful side quests or the centerpieces of entire adventures. Each one comes complete with a room-by-room breakdown, new monsters and magic items, and cunning traps and haunts sure to challenge any adventurer. Within this book, you’ll find:
- The Cairn of Attai Horse-Speaker, the tomb of an ancient Nidalese horselord, now overrun by sinister fey.
- The Clockwork Vault, a desert mausoleum constructed by a master inventor to pass his discoveries on to worthy descendants.
- Everforge, a former dwarven temple housing a powerful holy relic, now besieged by cultists intent on stealing souls for their dark god.
- The Golden Ossuary, the gilded bone house where some of the wealthiest adherents of the mercantile Prophecies of Kalistrade are laid to rest.
- The Prismatic Lantern, an arcane siege engine powered by a self-contained demiplane, which holds the final resting place of the weapon’s creator.
- The Tomb of the Necrophage, a flooded crypt in the hurricane-ravaged Sodden Lands, now home to a tribe of ruthless cannibals.
Pathfinder Campaign Setting: Tombs of Golarion is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Written by Scott Fernandez, Ron Lundeen, and Larry Wilhelm.
Cover Art by Maichol Quinto.
ISBN-13: 978-1-60125-720-8
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Pathfinder Campaign Setting: Andoran, Birthplace of Freedom (PFRPG)
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Wedged between the crumbling empire of Taldor and the devil-worshipers of Cheliax, the self-made nation of Andoran shines proudly on the coast of the Inner Sea. Ruled by a Supreme Elect chosen by the people, Andoran is surrounded by aristocratic enemies who believe the republic is an experiment doomed to failure, but who also fear its growing power. Within its own borders, Andoran must face the threat of the greedy Lumber Consortium, warbands of hobgoblins, tribes of werewolves, and increasingly violent creatures of the wilds who are enraged at seeing their forests destroyed for profit.
Whether your players are noble supporters of freedom, agents of older empires, or opportunists seeking to carve out their own places in a young nation, this book has everything you need to run a campaign in the tumultuous land of Andoran, including:
- In-depth gazetteers of Andoran’s settlements, from the seaport capital of Almas to the Lumber Consortium-controlled city of Oregent, and all the minor settlements clinging to existence on the dangerous wilderness frontiers.
- Details on the organization of the Eagle Knights, including the Golden Legion, Steel Falcons, Twilight Talons, and Gray Corsairs.
- Secrets of groups with no loyalty to the government of Andoran, including the thuggish Lumber Consortium and the deposed nobles of the Seven Houses.
- Numerous adventure sites ripe for exploration, including the fey-ruled Candlestone Caverns and the ancient burial mounds of the Nogortha Necropolis, plus a detailed regional map that allows heroes to navigate the untamed lands between civilized settlements.
- New monsters, NPCs, random encounter tables, a full write-up of the nation’s patron agathion, and more!
Pathfinder Campaign Setting: Andoran, Birthplace of Freedom is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Written by Tim Hitchcock and Jason Nelson
Cover art by Igor Grechanyi
ISBN-13: 978-1-60125-721-5
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Pathfinder Campaign Setting: Inner Sea Races (PFRPG) Hardcover
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Peoples and Powers!
The peoples of the Pathfinder Campaign Setting have raised empires, mastered the greatest secrets of magic, and explored their world and beyond. Now delve into their histories, cultures, and powers with Pathfinder Campaign Setting: Inner Sea Races! Inside this book, you'll find details on all the major races that shape the Inner Sea region, from elves and dwarves to celestial-touched aasimars and subterranean drow, along with new details on a variety of rare and mysterious populations. Dive into this tome of secrets and discover:
- In-depth discussions of the natures, histories, and cultures of all seven core races—including 12 different human ethnicities—plus races like the maniacal goblins, crow-headed tengu, fiend-blooded tieflings, and more!
- New feats, spells, magic items, armor, and weapons for characters of all the races commonly found in the Inner Sea region.
- A summary of the rules for building a character of any featured race, as well as alternate heritages for races with diverse origins.
- Character traits to help you get the most out of your character's cultural history, beliefs, and backstory.
- Glimpses of rare races hardly ever seen in the
Inner Sea region!
ISBN-13: 978-1-60125-722-2
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Pathfinder Campaign Setting: Hell Unleashed (PFRPG)
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From cults' secret sanctums to the fortresses of diabolical demigods in Hell itself, the machinations of devils permeate the world of the Pathfinder Roleplaying Game. Explore the unholy minions of Hell in this fell grimoire, which features a dozen specific devils and other infernal influences ready to bring their sinister plots to any gaming table. Each heinous foe is presented with a detailed history, lair, minions, and full statistics, allowing Game Masters to use them as wicked additions to any game or as the centerpiece of intricate plots that form the very core of campaigns of intrigue and treachery. Muster all your courage and explore the pages within to find:
- Unholy manifestations of powerful devils and deities, allowing the denizens of Hell to exert their will upon the mortal world.
- A glimpse into the soul-markets of the infernal metropolis of Dis, including the steep prices of the unusual items peddled there.
- Details of the Hellknights' lethal test of worthiness—one-on-one combat with a summoned devil.
- Profane particulars on the infamous Book of the Damned, including a self-contained demiplane within the book holding all of its sinister secrets.
- The exorcism of an innocent child, possessed by a sadistic devil and used as a puppet in an intricate infernal plot of revenge.
- A march through the fortress of one of Hell's godlike gatekeepers—the infernal duke Furcas.
Pathfinder Campaign Setting: Hell Unleashed is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
Written by F. Wesley Schneider and Jerome Virnich.
ISBN-13: 978-1-60125-757-4
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Pathfinder Campaign Setting: Inner Sea Monster Codex (PFRPG)
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The Inner Sea region of the Pathfinder campaign setting is rife with monstrous foes, and 10 of the most fascinating are detailed in Pathfinder Campaign Setting: Inner Sea Monster Codex! From winged strix to aquatic gillmen, Golarion offers no shortage of iconic and inspiring antagonists to challenge any group of adventurers—and unexpected allies to aid them. Each entry presents a trove of information about the nature, history, society, and habits of one of Golarion's monstrous races, and ready-made examples of roles found among each creature type, from centaur foragers and cyclops lorekeepers to minotaur prophets and ogrekin looters.
Inside this book, you'll find creatures like:
- Charau-ka, fierce simian humanoids who worship demons and possess a thirst for bloodshed.
- Cyclopes, once part of a grand, ancient society but now reduced to a hunger sated only by sacrifice.
- Gillmen, amphibious humanoids who claim to be the inheritors of the fallen Azlanti empire.
- Girtablilus, bold scorpionfolk who guard the mysterious ruins of Golarion's deserts.
- Strix, black-winged terrors intent on protecting their homeland from the human scourge.
- Sadistic derros, malevolent minotaurs, aberrant ogrekin, and more!
The Inner Sea Monster Codex is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
Written by John Compton, Paris Crenshaw, Mike Myler, Tork Shaw, and Larry Wilhelm
Cover art by Jason Engle
ISBN-13: 978-1-60125-752-9
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Pathfinder Campaign Setting: Occult Bestiary (PFRPG)
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Mind-Shattering Monsters!
Little is known about some of the deadliest horrors inhabiting the world of the Pathfinder Roleplaying Game, and that's just how these denizens of dream and thought like it. The less their secrets reach the average adventurer, the more easily they can hunt in the Dimension of Dreams, steal the minds of unsuspecting victims, and spread fear and discord throughout the multiverse. But their secrets are finally revealed! The perfect companion to Pathfinder RPG Occult Adventures, this grimoire of new monsters is a must-have for any Game Master running an occult campaign, whether or not the player characters are themselves psychic spellcasters. Within these mysterious pages you'll find:
- Nearly 50 new creatures that possess psychic abilities or are based on occult themes.
- New playable races, including variant duergar and samsarans, as well as munavris—albino humanoid denizens of the Darklands' Sightless Sea.
- Aliens from Golarion's planetary neighbors and beyond, including yithian elders, enlightened contemplatives, and Liavaran dreamers.
- Denizens of the mysterious Dimension of Dreams, including rival azatas and demons who vie for control of sleepers' minds.
- Seven creature templates to turn your favorite monsters into mind-bending foes such as alter egos, animus shades, relentless psychic liches, or thought-sapping psychic vampires.
- Statistics for powerful aboleth omnipaths, neothelid overlords, and the unique otherworldly horror known as Tychilarius—the perfect capstone to high-level occult adventures.
Pathfinder Campaign Setting: Occult Bestiary is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
ISBN-13: 978-1-60125-767-3
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Pathfinder Campaign Setting: Distant Shores (PFRPG)
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Beyond the Inner Sea!
It's time to leave familiar climes and tour the wider world! While most Pathfinder characters hail from the Inner Sea region, there are many other continents and societies out there just waiting to be explored. Within this book, you'll find detailed discussions of six major trade cities found on the distant corners of Golarion, complete with full-page maps and information on the resident cultures and traditions, adventure sites, new gods, magic and fighting styles, and more, plus rules to help you add local flavor and abilities to your characters. Face your destiny with a cyclopean myth-speaking, study the mysteries of the Iridian Fold, or hone your magic at the House of Green Mothers—there's a whole world at your fingertips!
Cities detailed in this book include:
- Aelyosos, City of Tides and westernmost port in the archipelago of Iblydos, whose half-flooded streets are guarded by cyclops prophets and mighty hero-gods.
- Anuli, City of New Beginnings and ancient gateway between the Inner Sea and southern Garund, where divine matriarchs rule with the mandate of Heaven.
- Dhucharg, City of Conquest, whose militant hobgoblin generals won't be satisfied until their armies overrun all Tian Xia.
- Radripal, City of Arches in the Impossible Kingdoms of Vudra, where priests travel the holy Matra River and rakshasas rule through fear and silver.
- Segada, the fabled City of Keys in isolated Arcadia, whose mountaintop walls keep foreign colonists on the Grinding Coast from expanding into the continent's mysterious interior.
- Ular Kel, Caravan City and Jewel of the Steppe, where Water Lords and nomadic horse tribes rule over massive trade routes that cut through the Grass Sea of central Casmaron.
Pathfinder Campaign Setting: Distant Shores is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-787-1
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Pathfinder Campaign Setting: Occult Realms (PFRPG)
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Unearth Occult Secrets
The world of Golarion is full of ancient mysteries, hidden lore, and untapped psychic powers just waiting to be discovered. Pathfinder Campaign Setting: Occult Realms offers everything you need to explore occult themes in your games, including new rules, detailed locations, and preternatural inspirations to bring occult campaigns of any level to life. Inside this book, you'll find:
- Rules options for each of the six occult classes presented in Pathfinder RPG Occult Adventures, including legendary spirits that skilled mediums can channel, Thassilonian phantoms tied to the seven sins for wicked spiritualists, and psi-tech discoveries and the mindtech discipline for specialized psychics.
- Six locations ripe for exploration in occult campaigns, including a temple where astronomers from lost Lirgen still secretly toil, a university of psychic magic on the utopian island of Hermea, and the nation of Zi Ha in Tian Xia, where the samsaran residents live countless lives through reincarnation.
- Half a dozen places of occult import beyond Golarion, including the Citadel of the Black on Aucturn, the Ocean of Mists on Castrovel, and the Temple of Desna's First Dream in the Dimension of Dreams.
- Nine occult rituals tied to such iconic organizations as the false priesthood of Razmir and the Red Mantis assassins, allowing characters to achieve lichdom or temporarily transform into a half-fiend.
- Rules for creating mystical idols that grow in power as their cult followings expand, plus two mysterious sample idols.
Pathfinder Campaign Setting: Occult Realms is a perfect companion for Pathfinder RPG Occult Adventures, and is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
ISBN-13: 978-1-60125-794-9
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Pathfinder Campaign Setting: Cheliax, The Infernal Empire (PFRPG)
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In Hell We Trust
For centuries, the empire of Cheliax stood as an example of humanity's greatness, with colonies and vassal states spread throughout the Inner Sea region. Then Aroden, god of humanity, died mysteriously on the eve of his prophesied return, and the empire fell into a vicious civil war. Seeking victory at all costs, the Thrice-Damned House of Thrune made pacts with the denizens of Hell to wrest control of Cheliax away from its rivals. While many of the empire's holdings have fallen away in the decades since, at its core, Cheliax remains powerful, both subservient to and allied with the legions of the Pit. Yet discontent looms throughout the nation, even as brash young Queen Abrogail II seeks to tighten her imperial grip on the populace.
Cheliax is the diabolical setting of the thrilling Hell's Rebels and Hell's Vengeance Adventure Paths, making this comprehensive sourcebook a perfect supplement for either campaign. Within these pages, you'll find:
- An overview of Cheliax's government, foreign relations, society, and history—including details House Thrune wants forgotten forever.
- An extensive gazetteer of the entire nation, offering more than 80 entries on such people and places as Brastlewark and its wily gnomes, the xenophobic strix of Devil's Perch, Kintargo and its rebellious citizens, and majestic Egorian's imperial sycophants.
- A breakdown of Chelish noble titles and the country's social hierarchies.
- Nearly a dozen new adventure sites ripe for intrigue and exploration, from a magical city ruined in the aftermath of Aroden's death to an isolated island where House Thrune secretly creates fiendish supersoldiers.
- Six hellish new monsters, plus random encounter tables, a template for creating fiend-infused golems, and much more!
Pathfinder Campaign Setting: Cheliax, The Infernal Empire is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-799-4
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Pathfinder Campaign Setting: Hell's Rebels Poster Map Folio
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Rebels in the Streets!
Fight to break the Thrice-Damned House of Thrune's control over a large expanse of Cheliax with the Hell's Rebels Poster Map Folio! Seek high adventure while battling diabolical foes or map your party's progress through the streets of Kintargo with these three massive poster maps designed for use with the Hell's Rebels Adventure Path.
These huge, lavishly illustrated poster maps depict prominent locations from the Hell's Rebels Adventure Path. The first depicts Kintargo, the City of Silver, the primary setting for the campaign and a city trapped under the oppressive thumb of House Thrune. The second map portrays Vyre, the City of Masks, a place where one can find any imaginable vice. The third map shows Kintargo in a different light—a beautifully illustrated look at the city from a bird's-eye view. These maps can also be used as player handouts, so the heroes can plan their attacks and gain a greater insight into the streets they're working to free.
Whether you need elaborate city maps or stunning posters, these beautiful maps are the perfect resource for the Hell's Rebels Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-809-0
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Pathfinder Campaign Setting: Darklands Revisited (PFRPG)
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Terrors from Below
Beneath the Inner Sea region stretches a vast network of echoing caverns, serpentine tunnels, and subterranean lakes, their lightless reaches haunted by creatures too strange for most surface dwellers to imagine. This underground world is known as the Darklands, and to those brave enough to venture into its shadows, it offers incomparable treasures and mind-warping dangers. Delve into the secrets of this subterranean realm's residents with details on their ecologies, societies, campaign roles, and more.
Pathfinder Campaign Setting: Darklands Revisited provides everything you need to hunt or befriend the denizens of the depths, including creatures such as:
- Demon-worshiping drow and their ceaselessly scheming houses.
- Gray-skinned duergar slavers, shunned by all other dwarves for their worship of an evil god.
- Gugs, the four-armed giants of the Dreamlands' tunnels.
- Intellect devourers, who remove victims' brains and wear their bodies.
- Munavris, albino psychics who fight against evil in the deepest depths of the Darklands.
- Degenerate morlocks, who hunt humans even as they worship them.
- Wormlike neothelids, plotting to bring their fell gods to Golarion.
- Troglodytes, the fallen scions of a vast reptilian empire.
- Vampiric, daemon-crafted urdefhans, eager to spread death and pain.
- Fungal vegepygmies and the carnivorous mold that births them.
Pathfinder Campaign Setting: Darklands Revisited is intended for use with the Pathfinder campaign setting, but can easily be adapted to any fantasy world.
ISBN-13: 978-1-60125-819-9
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Pathfinder Campaign Setting: Inner Sea Faiths (PFRPG)
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Across the Inner Sea region, few things are as ubiquitous as faith and religion. However, among the myriad nations and cultures, worship and devotion isn't limited to only the area's most widely acknowledged deities. Pathfinder Campaign Setting: Inner Sea Faiths sheds light on 15 lesser-known deities who nonetheless offer great power to their followers, granting spiritual might to any characters willing to offer devotion. Inside this book you'll find details about these gods' histories, dogmas, and practices, all designed to enrich your campaigns with divine lore, including:
- In-depth articles about the Inner Sea region's more esoteric divinities, from Achaekek, god of divine punishment and patron of the deadly Red Mantis assassins, to Besmara, the lusty queen of pirates and tamer of the fierce beasts that dwell beneath the waves, to Milani, vehement enemy of tyranny and slavery, to Naderi, goddess of romantic tragedy and forbidden love.
- Guidance on how to play an adventurer or create an NPC devoted to a particular god, including the clothing, texts, and holidays sacred to the faithful, as well as aphorisms common among their ranks.
- Obediences and boons that can empower all worshipers of each divinity, especially those with levels in prestige classes devoted to their faith.
- Details about each divinity's standing in the Great Beyond, as well as a look into the gods' personal extraplanar realms.
- Insight into the fascinating creatures that serve each divinity, including the unique astral deva who heralds Kurgess, the Strong Man, and the veiled trumpet archon who heralds Sivanah, the Seventh Veil.
Pathfinder Campaign Setting: Inner Sea Faiths is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be adapted to any fantasy world.
ISBN-13: 978-1-60125-825-0
Note: Pathfinder Campaign Setting: Inner Sea Faiths is an extra-large volume, totalling 96-pages rather than the standard 64-page format.
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Pathfinder Campaign Setting: Heaven Unleashed (PFRPG)
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Angels on Our Shoulders
The celestial beings of Heaven are paragons of virtue and good, standing steadfastly against the creeping threat of evil. Pathfinder Campaign Setting: Heaven Unleashed reveals 13 of these holy champions, from a cassisian angel and a serpentine couatl to an empyreal lord and the herald of a goodly god. Each article includes a unique stat block, an encounter map, details on the site's locations, and guidelines on integrating the agents of Heaven into campaigns of all alignments, allowing for conflicts between both those allied with and those opposed to these servitors of goodness.
Among the exciting characters included in the book are:
- Dunnoziel, commander of a celestial fortress detached from the great wall defining Heaven's edge and now floating in the chaotic Maelstrom.
- The Grim White Stag, herald of the god Erastil, and the cervine protectors grown from his shed antlers, now guarding a site of great druidic power in the demon-infested Worldwound.
- Penshi, the angelic proprietor of the Blessed Cup, an unassuming tavern in one of Absalom's poorest districts, dedicated to providing the needy with food, drink, and shelter.
- Pilali, an exscinder archon dedicated to collecting artifacts of evil and keeping them from mortal hands.
Pathfinder Campaign Setting: Heaven Unleashed is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-828-1
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Pathfinder Campaign Setting: Inner Sea Intrigue (PFRPG)
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A World of Secrets
From the infamous thieves' guilds of Absalom to the rebel networks of Galt, the poisoners of Daggermark to the secret courts of Taldor, cloakand-dagger plots manipulate fates across the Inner Sea region. With Pathfinder Campaign Setting: Inner Sea Intrigue, you'll learn the truth hidden beneath the surface and discover ways to make it work for your benefit. New insights on social combat, misleading magic, and secret academies allow the techniques introduced in Pathfinder RPG Ultimate Intrigue to shine. Sneaky new equipment, magic items, and spells also present a spectrum of options for deceptive heroes and unlock the powers of the new vigilante class for heroes and villains alike. Learn the hidden arts of the Inner Sea region and unleash the powers of stealth and subtlety in your Pathfinder RPG game!
Among the secrets revealed within are:
- New Golarion-specific archetypes for a variety of classes, including the Anaphexia thought-killer, Keleshite prophet, and Nexian spellspy.
- The Lion Blade and enchanting courtesan prestige classes.
- New talents for investigators, rogues, and vigilantes, as well as devious intrigue inspired inquisitions.
- Feats to get the most out of masked personas—alternate identities any class can adopt—and stylized spells!
Inner Sea Intrigue is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game.
ISBN-13: 978-1-60125-837-3
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Pathfinder Campaign Setting: Path of the Hellknight (PFRPG)
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Champions of Unwavering Law
Merciless, black-armored enforcers, Hellknights care nothing for good or evil, only their absolute, unflinching vision of law. In Pathfinder Campaign Setting: Path of the Hellknight, you'll join the ranks of Golarion's harshest champions of order—knights with ironclad discipline forged in the flames of Hell. Learn the ways of all the Hellknight orders, their true relationship with the legions of Hell, and how to tie your characters to one of Pathfinder's most fearsome organizations. Players and Game Masters can also lay claim to the complete Hellknight arsenal, from terrifying battle arts and grim equipment to the secrets of masked signifers' frontline magic. The Hellknights' unstoppable might is yours to command as you impose unshakable order—whatever the cost.
Among the grim secrets within you'll find:
- Details about joining a Hellknight order, as well as a timeline of the orders' histories and a comprehensive look at the Measure and the Chain, the philosophies that guide these knights.
- In-depth descriptions of the seven major Hellknight orders, including the brutal physical reckonings from which they draw great power.
- An arsenal of feats, spells, and equipment these lawful crusaders typically use, plus class options such as the order of the Ennead Star cavalier order and new disciplines for the Hellknight prestige class.
Pathfinder Campaign Setting: Path of the Hellknight is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game.
ISBN-13: 978-1-60125-843-4
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Pathfinder Campaign Setting: Hell's Vengeance Poster Map Folio
Paizo Inc.
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Seek Vengeance!
Crush the upstart rebels of the Glorious Reclamation with the Hell's Vengeance Poster Map Folio! Plan attacks, check the progress of the enemy's armies, or simply marvel over the wonders of the empire with these three massive poster maps designed for use with the Hell's Vengeance Adventure Path.
These huge, lavishly illustrated poster maps depict prominent locations from the Hell's Vengeance Adventure Path. The first map is a gorgeous painted depiction of Cheliax illustrating many of its most important features. The second map portrays Egorian, the City of Thorns and capital of Cheliax, in all its glory. The third offering is a political map of Cheliax drawn in a style that could be found in any Golarion library, tagged with all of the empire's cities and areas of intrigue. These maps can also be used as player handouts, so the villains can scheme the best ways to secure their patron empire.
Whether you need elaborate city and national maps or stunning posters, these prints are the perfect resource for the Hell's Vengeance Adventure Path or any fantasy campaign.
ISBN-13: 978-1-60125-852-6
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Pathfinder Campaign Setting: Planes of Power (PFRPG)
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Embrace the Elements!
The elemental forces of air, earth, fire, and water are among the most powerful in the multiverse, forming the basis of the material world and giving creatures capable of wielding them immeasurable influence. Now players and Game Masters can harness these primal powers for themselves by exploring the Elemental Planes—entire realms of existence dedicated to the four elements—with Pathfinder Campaign Setting: Planes of Power. This book fully details each of the four Elemental Planes with advice on adventuring in their harsh environs, new character options and creatures, location gazetteers, and an examination of major settlements that offer welcoming landing sites for planar travelers.
Season 8 of Pathfinder Society Roleplaying Guild will journey to the Elemental Planes, where adventurers can explore these fantastic realms and face the diverse foes that call them home. This book is the perfect resource for those undertakings and any campaign on the Elemental Planes, and includes nuanced information such as:
- A thorough look at how each plane's environment affects Material Plane natives, including suggestions for those to wish to protect themselves from such dangers.
- A look at the elemental lords both past and present, including lore about the methods the current evil overlords used to imprison and sequester their good counterparts during the Material Plane's earliest days.
- New druid domains for characters who frequent the Elemental Planes, the elemental purist kineticist archetype, the planar sneak rogue archetype, and elemental barbarian rage powers, as well as new magic designed for planar travelers.
- Detailed articles about each of the planes, including information on their inhabitants, prominent locations, and the complex politics and geography that tie all four realms together.
- A bestiary full of potential new elemental threats and allies, from the nephlei—or cloud nymphs—who hail from the Plane of Air to the Plane of Earth's serpentine monstrosities called agrawghs to Ymeri, Queen of the Inferno and Elemental Lord of Fire!
Planes of Power is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-883-0
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Pathfinder Campaign Setting: Inner Sea Temples (PFRPG)
Paizo Inc.
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Houses of the Holy
Nearly every settlement in the Inner Sea has at least one temple, ranging from the modest shrines of remote hamlets to massive cathedrals in metropolises. Temples can act as centers of commerce, community, healing, and sacrifice for adventurers and common folk alike.
Pathfinder Campaign Setting: Inner Sea Temples helps Game Masters and players explore six of the Inner Sea region's most iconic seats of faith. Each entry comes complete with a detailed map and gazetteer; profiles of the temple's notable members; a history of the structure and the organization of its clergy; and a wealth of magic items, occult rituals, and spells favored by the resident priests.
This book contains details on the following temples:
- The Cathedral of Exquisite Agony, a dark temple to Zon-Kuthon in Nidal.
- Cayden's Hall, a combination church and tavern in the heart of Absalom sacred to the Drunken Hero.
- The First Colonial Bank of Sargava, a bank-temple of Abadar in the city of Kalabuto.
- The High Temple of Pharasma, a prestigious temple in Osirion dedicated to the Lady of Graves.
- The House of Dawn's Redemption, a grand cathedral to Sarenrae in Taldor.
- Imvrildara, an ancient shrine to Calistria hidden deep within the forests of Kyonin.
Inner Sea Temples is intended for use with the Pathfinder Roleplaying Game and Pathfinder Campaign Setting, but can easily adapted to any fantasy world.
ISBN-13: 978-1-60125-893-9
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Pathfinder Campaign Setting: Horror Realms (PFRPG)
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Horrors Await Within
Terrors beyond compare lurk in the world's shadows, yet the bravest of Golarion's heroes must face these nightmares again and again. Pathfinder Campaign Setting: Horror Realms helps bring the spine-chilling terrors presented in Pathfinder RPG Horror Adventures to the Inner Sea region and beyond, presenting new rules, detailed ghastly locations, and unnerving character options for your campaign. Inside the pages of this book, you'll find:
- Information on how the eerie corruptions introduced in Horror Adventures can be incorporated into the world of Golarion, along with details on three new corruptions to vex your players or empower your villains.
- Seven locations ripe for exploration in horror-themed campaigns, including haunted villages, islands rampant with cannibals and necromancers, and more!
- Numerous horror-themed class options for characters, including rules for corrupted animal companions, spirits from the depths of space, exploits of the sinister Outer Planes, haunting bardic performances, aberrant eidolons for summoners, and more!
- Full details on three new categories of variant haunts—incursions into this reality from the First World, miraculous resonances from the gods, and technological surges.
Pathfinder Campaign Setting: Horror Realms is a perfect companion for Pathfinder RPG Horror Adventures, and is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
ISBN-13: 978-1-60125-900-4
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Pathfinder Campaign Setting: The First World, Realm of the Fey (PFRPG)
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Grim Fairy Tales
Explore the First World, the legendary realm of the fey, where reality reinvents itself and strange creatures peddle stranger wares to the unwary. Learn about the godlike Eldest who rule this plane, and how to navigate their fairy courts. Delve for legendary treasures in locations too weird for mortal lands, study the lost origin of gnomes, and bargain with ageless adversaries in a realm where death is seen as a game. Whatever you do, don't blink—because nothing in the First World stays the same for long.
Inside this book, you'll find:
- Detailed information on all the Eldest, including overviews of their strongholds and magical boons for their worshipers.
- Dozens of bizarre fey adventure locations, from the legendary Witchmarket to the Chittering Tabernacle, with secret histories, maps of prominent cities, and more.
- The new feysworn prestige class, allowing you to harness the power of the fairy lords.
- New spells and magic items to help you survive the First World, as well as rules for spellcasting in the fey realm and bending the landscape itself to your will.
- Six new fey monsters, including the skull-headed escorite and the technology-trashing bulabar, plus a new First World template and suggestions to help you create unique fey foes on the fly.
Pathfinder Campaign Setting: The First World, Realm of the Fey is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy world.
ISBN-13: 978-1-60125-909-7
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Pathfinder Campaign Setting: Qadira, Jewel of the East (PFRPG)
Paizo Inc.
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Glories of the Dawn
Sprawling along the eastern shore of the Inner Sea lies Qadira, one of the mightiest nations of the region. Itself merely the westernmost tip of the vast Padishah Empire of Kelesh, Qadira has long stood as a bastion of culture and faith for humanity. Great dangers and wondrous opportunities for adventure await within this storied land—those who visit Qadira are well-advised to prepare for their journey!
Inside this book, you'll find:
- Comprehensive information about the history of the mighty nation of Qadira, its people, their customs, and their faiths.
- A first look at many elements of the Padishah Empire of Kelesh, including new societies, new faiths, and new organizations from that ancient region.
- A full map of the nation of Qadira that covers both its civilized regions and its wilderness, revealing never-before-detailed jungles, strange new sites in which to adventure, and the full expanse of the land's beautiful but deadly deserts.
- A detailed and robust system for finding patrons and working with Qadira's movers and shakers among the nobility and powerful merchant families.
- Several new monsters, including genie-touched horses, along with a wide range of new player options for characters from Qadira, including archetypes, feats, magic, traits, and much more!
Pathfinder Campaign Setting: Qadira, Jewel of the East is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
ISBN-13: 978-1-60125-912-7
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Pathfinder Player Companion: Inner Sea Primer (PFRPG) Print Edition
Paizo Inc.
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Introduction to adventure!
The Inner Sea is the heart of the Pathfinder campaign setting. From devil-worshiping Cheliax to cosmopolitan Absalom, the savage and frozen Lands of the Linnorm Kings to the steaming jungles of the Mwangi Expanse, there’s a place for any character or adventure your imagination can come up with. Yet while a Game Master or player might know all the secrets of the setting, courtesy of the Pathfinder Campaign Setting World Guide: The Inner Sea, what does a character know about his or her world? With the Inner Sea Primer, Game Masters can quickly and easily introduce their players to the Pathfinder campaign setting, and experienced players can customize their characters with new, setting-specific tricks and traits.
Inside this Pathfinder Player Companion, you’ll find:
- Player-friendly overviews of every nation of the Inner Sea Region, telling characters what they need to know about their homelands—or those of their enemies.
- New character traits for every country and region, helping to flesh out characters and tie their backgrounds and mechanics into the setting.
- New archetypes for three Inner Sea sword fighting styles: the Aldori swordlord, the Qadiran dervish, and the Taldan rondelero duelist.
- A complete overview of the major gods in the region, and what every resident should know about them.
- Three new arcane schools: the item crafters of the Arcanamirium, Egorian’s infernal binders, and the stealthy illusionists of Osirion’s mages of the veil.
- Overviews of the most common races of the region, from elves to half-orcs, as well as the most common human ethnicities.
Written by Colin McComb
Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-277-7
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Pathfinder Player Companion: Faiths of Purity (PFRPG) Print Editon
Paizo Inc.
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True heroes know that evil is not an abstraction, nor a concept to be debated. Rather, it is a relentless adversary, a dark tide that seeks always to roll over the world, turning the hearts of gentle souls with its claws and whispers. Against this onslaught stand a proud and pious few: those priests and soldiers who dedicate themselves in body and soul to the forces of light, ready to lay down their lives in defense of the innocent. Aided by the powers of their gods, these stalwart champions use sword and spell, faith and ferocity to protect all that they hold dear. For they know that if they do not—who will?
Faiths of Purity presents a player-friendly overview of the good-aligned religions of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics.
Inside this book, you'll find:
- Information on each of the major good-aligned gods and his or her corresponding religion, including what's expected of adventurers of various classes, ways for the faithful to identify each other, taboos, devotions and ceremonies, church hierarchies, holy texts, religious holidays, and more
- New traits to help represent and cement a character's background in the church
- New feats and combat tricks for all holy warriors
- New god-specific spells for a wide variety of spellcasting classes
- Paladin codes for sacred warriors of each major god, as well as new organizations and knightly orders
- Details on good-aligned minor deities, racial gods, empyreal lords, and more!
Faiths of Purity includes key information on:
- Cayden Cailean, god of freedom, ale, wine and bravery
- Desna, goddess of dreams, stars, travelers and luck
- Erastil, god of farming, hunting, trade and family
- Iomedae, goddess of valor, rulership, justice and honor
- Sarenrae, goddess of the sun, redemption, honesty and healing
- Shelyn, goddess of beauty, art, love and music
- Torag, god of the forge, protection and strategy
Written by Colin McComb
Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-314-9
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Pathfinder Player Companion: Faiths of Balance (PFRPG) Print Edition
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Perfect Order, Perfect Chaos
There are those who walk a middle road, the heroes to whom questions of morality come second to some greater goal. It is to these bold individuals that the gods of balance offer their hands. Whether it’s the god of cities and civilization or the guardians of the wild places, the goddess of death or the twisted and insane lord of magic, the neutral gods of Golarion are every bit as active as their righteous or evil counterparts. Often misunderstood, their worshipers run the gambit from enlightened scholars to bloodthirsty paragons of battle, all bound together by the same knowledge: that there are distinctions more important than good versus evil.
Faiths of Balance presents a player-friendly overview of the neutral-aligned religions and faiths of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics.
Inside this book, you'll find:
- Information on each of the major neutral gods and his or her corresponding religion, including what’s expected of adventurers of various classes, ways for the faithful to identify each other, taboos, devotions and ceremonies, church hierarchies, holy texts, religious holidays, and more
- An overview of the ancient Green Faith, to which many druids still hold
- New character traits to help represent and cement a character’s background in the church
- New feats for holy warriors
- New god-specific spells for a wide variety of spellcasters
- New magic items designed specifically for members of the faith
- New religious organizations and military orders, plus a paladin code for the chosen warriors of Abadar, god of cities
- Details on minor neutral deities, powerful fey entities, and more!
Written by Colin McComb
Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-316-3
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Pathfinder Player Companion: Faiths of Corruption (PFRPG) Print Edition
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Touch of Evil
Morality is the shield of the weak. Followers of the evil gods know the truth—that the world is a harsh and uncaring place, and that only strength and cunning matter. From the crafty acolytes of the assassin god Norgorber to the howling hordes of Lamashtu the Demon Queen, the servants of dark gods need not fear the night, for they strive to be the most terrifying thing in it. Some may seek to justify their actions, yet others flock to blood-soaked banners with bitter joy, desiring nothing more than the chance to join in the fiery destruction of all things.
Faiths of Corruption presents a player-friendly overview of the evil-aligned religions and faiths of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics. Inside this book, you’ll find:
- Information on each of the major evil gods and his or her corresponding religion, including what’s expected of adventurers of various classes, ways for the faithful to identify each other, taboos, devotions and ceremonies, church hierarchies, holy texts, religious holidays, and more.
- New character traits to help represent and cement a character’s background in the church.
- An overview of several secular organizations affiliated with the various evil churches.
- Codes of conduct for the fearsome antipaladins of many different gods, designed to help distinguish evil holy warriors of different faiths.
- New feats for merciless warriors and vindictive spellcasters.
- New spells to help evil casters spread pain and despair.
- Details on minor evil deities, demon lords and archdevils, elemental lords, the Four Horsemen, and more!
Written by Colin McComb
Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-375-0
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Pathfinder Player Companion: Varisia, Birthplace of Legends (PFRPG)
Paizo Inc.
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Begin an adventure like no other in Varisia, a land of ancient mysteries and fantastic danger. Within this book you’ll find countless player-friendly possibilities as you explore one of the most richly detailed corners of the Pathfinder campaign setting. Will you indulge fortune as a Varisian wanderer, retake your tribal lands as a fierce Shoanti barbarian, uncover the secrets of a lost arcane empire, or fight to protect your peaceful home from dark magic and fierce monsters? The choices are endless, but you'll find the ones that are right for you with this primer to an entire realm of adventure.
Varisia, Birthplace of Legends presents a player-focused overview of the land, people, magic, and mysteries of the region of Varisia, one of the best-loved and most explored frontiers of the Pathfinder campaign setting. Every Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player.
These are just a few of the features you’ll find inside this book:
- A bold new format with new features, revealing more exciting topics, options, and inspirations every time you turn the page.
- A look into the lives of Varisia’s native peoples, the proud tribal Shoanti and far-traveling Varisians, with new ways to play members of both cultures.
- New archetypes, feats, equipment, and traits to make characters a part of Varisia, plus many that link to Adventure Paths set in the region, like Rise of the Runelords.
- A player-friendly map of Varisia, featuring major settlements, distances between locations, and hints at adventure sites to explore.
- A player’s guide for the Shattered Star Adventure Path, giving players everything they need to know to create characters ready to face this deadly new campaign.
Written by F. Wesley Schneider, Amber E. Scott, Tork Shaw, James L. Sutter, and Jerome Virnich
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign. This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-453-5
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Pathfinder Player Companion: Knights of the Inner Sea (PFRPG)
Paizo Inc.
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Unleash righteous fury and vanquish those who oppose your noble call to arms! Join the forces of good or evil in your pursuit to spread the word of your liege, or dedicate yourself to a religious or personal code of knightly conduct. Whether you’re a muscle-bound weapon of faith bedecked in steel plate or a spellcaster devoted to the god of magic, this volume offers countless options to those who walk the elite path of knighthood.
Knights of the Inner Sea presents a player-focused, in-depth discussion of what it means to be a knight on the world of Golarion, where every day is a trial against forces that seek to enslave or obliterate humanity, and it’s up to a stalwart few to fight back against the elements of corruption for the betterment of all. Every Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player.
Inside this book, you’ll find:
- An in-depth analysis of the various kinds of knights that roam the Inner Sea region, and roles that help define exactly what these diverse orders stand for.
- New spells, magic items, character options, and traits to help knightly adventurers distinguish themselves as glorious champions of their causes.
- A detailed dissection of a knight’s armaments and her horse’s barding, as well as an exploration of heraldry and its function throughout the Inner Sea.
- New rules for mounts both monstrous and bestial, including descriptions and traits for some of the Inner Sea’s most prominent breeds.
- Rules for acquiring a loyal squire to aid a knight in her noble endeavors, including new archetypes to further specialize these stalwart sidekicks.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Dylan Birtolo, Gareth Hanrahan, Steve Kenson,
Patrick Renie, Tork Shaw, and Jerome Virnich.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
Note: Dylan Birtolo's name was inadvertently left off the credits page. Sorry about that, Dylan!
ISBN-13: 978-1-60125-460-3
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Pathfinder Player Companion: Blood of the Night (PFRPG)
Paizo Inc.
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Inherit the night and reclaim the power that is rightfully yours! Fight off the vampiric hordes that threaten the safety of humanity, or join their undead ranks in your pursuit of unholy strength. Will you vanquish the blood-sucking villains that seek to rule the streets beneath the cover of darkness? Or will your undead heritage prove that you are more monster than mortal? While others sleep, you find renewed vigor beneath the starlit sky, and whether you seek the blood of the living or the dead, one thing remains certain: the hunt is on.
Blood of the Night contains everything a player needs to play a vampire, a dhampir, or a hunter of these foul beings. Every Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. These are just some of the features you’ll find inside this book:
- A thorough dissection of vampirekind, including tactics for encountering these undead fiends and properly sending them back to the grave.
- Advice and guidelines on playing vampire characters in a vampire-focused campaign, as well as new traits for every type of vampire.
- Traits and alternate heritages for dhampirs—the half-undead, half-mortal progeny of vampires.
- New feats, equipment, and spells to vanquish undead foes and compel the living to submit to your sanguine will.
- A new rule system capturing the hunger of vampire characters, who must sup on the living in order to survive.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Tork Shaw.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-470-2
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Pathfinder Player Companion: People of the North (PFRPG)
Paizo Inc.
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Far beyond the reach of the soft southlander lords lie the frozen forests and icy tundra of the Inner Sea region’s northernmost nations. Here dragon-headed longships ply the arctic seas, nomadic tribes hunt and ride mighty mammoths, and the descendents of the Witch Queen Baba Yaga rule a nation where spring has been forgotten. Whether they’re hardened natives or arctic adventurers, everyone in the northern lands walks a fine line between finding wealth and glory and filling a shallow grave in the bloody snow.
People of the North presents a player-focused, in-depth discussion of the northern nations of the Inner Sea region. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you’ll find:
- Thorough explorations of the different races and cultures that call the frozen north home, from notorious Ulfen raiders to secretive Snowcaster elves to barbaric Kellids.
- Overviews of the three major nations of the North—the viking Lands of the Linnorm Kings, the savage Realms of the Mammoth Lords, and the evil queenship of Irrisen.
- New traits and roles to customize characters of every northern ethnicity and nationality.
- New feats and archetypes for northern warriors, such as the viking and the witchbreaker, plus new icy spells and the winter oracle mystery.
- Cold-weather adventuring gear and magic items, advice on northern fighting styles, campaign traits, cultural sayings, and much more!
By Matthew Goodall, Shaun Hocking, Rob McCreary, Philip Minchin, and William Thrasher
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-475-7
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Pathfinder Player Companion: Champions of Purity (PFRPG) Print Edition
Paizo Inc.
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Greatest Good!
You don’t have to be a holy warrior to be a true hero. Join in the fight against evil and be a paragon of righteousness as a character of any class with Pathfinder Player Companion: Champions of Purity. Arm yourself with a host of new options specifically designed for good-aligned characters—like new fighting techniques striking the balance between capture and execution, life-fostering magic, rules for the redemption of evil characters, and morally challenging alignment-changing alchemy. With new insights into what it means to play good-aligned hardliners and how to get paid for being a good guy, deal with evil companions, redeem villains, and handle all those goblin babies, this book will change the way you think about playing honorable characters. Also, learn more about some of the greatest do-gooders and virtuous organizations on Golarion—with a focus on nonreligious groups, since the fight between good and evil doesn’t have to unfold entirely in the arena of faith. Join the ranks of the just with Pathfinder Player Companion: Champions of Purity! Inside this book, you’ll find:
- Detailed discussion on what it means to play a character of each of the three good alignments, including ideas for character generation and specific challenges of these alignments.
- A look into good-aligned races, good-aligned homelands, and good-aligned organizations for your character, as well as some of the challenges of being good and what happens when good characters come from bad places.
- A method for redeeming evil characters who your adventuring party encounters during the campaign.
- New good-based feats, magical weapons and gear, rage powers, rogue talents, subdomains, and more!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-511-2
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Pathfinder Player Companion: Kobolds of Golarion (PFRPG)
Paizo Inc.
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Traps, Tribes, and Tenacity
Dwelling underground in the dark and twisting sprawl of their tunnels, kobolds make unlikely heroes. Pathfinder Player Companion: Kobolds of Golarion unlocks the potential of this cunning and skilled race, showing how the talents kobolds have trained in since birth—trapmaking, teamwork, and sneakiness—make them excellent dungeon delvers. Unlike some of the less intelligent creatures that share the Darklands with them, kobolds make allies among the surface races and exert influence in many of Golarion’s cities. Though they’re limited within their rigid tribal rules, kobolds have the ambition of dragons!
Many of the character options in this book can work for other types of characters who want to use traps or fight in the same style as kobolds. Others relate directly to the unique parts of kobold life, such as the significance of the way their scales mimic the hues of the chromatic dragons. Bring this reptilian race’s best skills into the adventuring life with Pathfinder Player Companion: Kobolds of Golarion!
Inside this book, you’ll find:
- A look into the tightly ordered kobold tribes that live in the Darklands—their life cycles, worship, and cultural behaviors—and an overview of several specific tribes that have risen to prominence on Golarion.
- More tools to build an interesting kobold character, from archetypes and feats to random kobold characteristics and traits.
- Insight into the spiritual lives of kobolds, including the deities they worship, the sorcerous talents they excel at, and the dragons they revere.
- The tools of the kobold trade, including an easy-to-use system for traps, a plethora of magic and alchemical items, and several trapped decoys!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Tork Shaw, Mat Smith, and Jerome Virnich.
Cover Art by Dan Scott.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-512-9
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Pathfinder Player Companion: Dragonslayer’s Handbook (PFRPG) Print Edition
Paizo Inc.
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The Lair Awaits
Prepare yourself to do battle with the ultimate monsters with Pathfinder Player Companion: Dragonslayer’s Handbook. Discover the secrets of dragonkind, from devastating red dragons to venomous wyverns. Learn how to survive battle with ravenous wyrms, but also how to manipulate such creatures through guile, or even capture them alive. Master the right tactics to employ in battle against dragons of all types, including how to locate and survive their treacherous lairs—the homes of their legendary hoards. Once you know your foe, join the ranks of the Inner Sea’s greatest dragon hunters, learn their tested methods, adopt their lethal gear, and employ their massive, dragon-fighting war machines. New archetypes, feats, spells, magic items, and more give you the edge against even the deadliest dragons.
No hero’s career has truly begun until she’s slain her first dragon—let Pathfinder Player Companion: Dragonslayer’s Handbook start you on the path to legend. Inside this book, you’ll find:
- Tips to aid even the most inexperienced dragonslayers in dealing with dragons, preparing to hunt them, and forming organizations of like-minded adventurers.
- Traits and story feats to help you create character backgrounds involving some of the most infamous draconic threats in the Inner Sea region.
- Dozens of new traits to further ingrain your character in the world of Golarion and make sure that his first adventure isn’t his last.
- An all-new system of crafting alchemical and mundane items out of the bodies of slain dragons.
- New magic items, spells, and feats for characters planning to do battle with dragons, whether willingly or out of necessity, including new siege weapon ammunition.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Jerome Virnich, Marie Small, and Shaun Hocking.
Cover Art by Sam Burley.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-526-6
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Pathfinder Player Companion: Pathfinder Society Primer (PFRPG) Print Edition
Paizo Inc.
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Grab your wayfinder and embark on incredible missions with Pathfinder Player Companion: Pathfinder Society Primer! This volume contains everything you need to join the illustrious Pathfinder Society and start on the road to becoming one of Golarion’s finest adventurers, explorers, and chroniclers. Tips and tricks from hardened Pathfinder veterans accompany the latest tools and gear used by Pathfinders in the field to create a priceless resource for the aspiring field agent. New spells, weapons, and magic items also assure that your latest risky mission isn’t your last. If you measure up to the challenge, you might even prove worthy of having your story published in the legendary Pathfinder Chronicles!
In addition to being useful for your home game, all of the rules in this book are legal for use in the official Pathfinder Society Organized Play worldwide campaign. Inside this book, you’ll find:
- Advice and tools for making the most out of your field agent, including new feats, spells, and traits to establish your Pathfinder as an adventurer worthy of the title.
- A detailed look at the three branches of the Pathfinder Society—the Swords, the Scrolls, and the Spells—as well as the types of Pathfinders who flock to these sects.
- A new prestige class for Pathfinder field agents, versatile adventurers trained to handle all types of situations with their wide variety of potent skills and abilities.
- New variant wayfinders and other useful magic items Pathfinders can employ in the field.
- New ioun stones—legendary magic gems that fit into a Pathfinder’s wayfinder and grant significant powers—as well as flawed and cracked varieties of each.
- Details on various volumes of the Pathfinder Chronicles, new vanities for Pathfinder Society Organized Play, and information on joining this ongoing worldwide campaign.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by John Compton & Mark Moreland.
Cover Art by Taylor Fischer.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-534-1
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Pathfinder Player Companion: Faiths & Philosophies (PFRPG)
Paizo Inc.
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There’s more to faith than simply choosing a god. In the Pathfinder campaign setting, dozens of different religions, traditions, and philosophies war for people’s hearts and minds—sometimes with reasoned arguments, and sometimes with bloodied swords. Whether as a servant of a powerful deity, a devotee of a world-shaping philosophy, or a zealous atheist, it’s time to claim the power of your convictions with this guide to devotion—religious or otherwise.
Beliefs are nothing without champions. With Pathfinder Player Companion: Faiths & Philosophies, characters of every class can make their convictions work for them. Inside this book, you’ll find:
- Detailed overviews of Golarion’s more esoteric spiritual traditions, from druidism and atheism to juju and pantheism, all with new rules to customize your character’s mechanics, from the arcane healer bard archetype to the juju oracle mystery.
- New honor point systems for groups like the righteous Knights of Ozem, the mercantile Prophets of Kalistrade, and the terrifying Red Mantis assassins.
- A new system of meditation feats to help characters of any class unleash their greatest potential in battle.
- New traits tied to your character’s spiritual and philosophical views.
- Information on codes of honor, false and deceased gods, monasticism, religious schisms, and philosophies for all manner of irreligious characters!
- New inquisitions to help purge nonbelievers, druid domains to help you draw power from your totem spirit, feats to help atheists defy the gods, spells and magic items usable by characters of any class and philosophy, and more!
Written by Savannah Broadway, Paris Crenshaw, Neall Raemonn Price, David Ross, Owen K.C. Stephens, and James L. Sutter.
Cover Art by Ben Wootten.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world. Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-543-3
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Pathfinder Player Companion: Demon Hunter's Handbook (PFRPG)
Paizo Inc.
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Raise your banner and lead the charge in your fight against the dreaded demons of the Abyss with Pathfinder Player Companion: Demon Hunter’s Handbook! Whether you’re crusading against the demons crawling from the horrific Worldwound or you’ve traveled all the way to the Abyss to fight these fiends on their own turf, this volume will give you everything you need to face off against the forces of the demonic horde.
Demon Hunter’s Handbook contains player-focused, in-depth discussions of demons, how to slay them, and the best ways to survive encounters against these despicable foes. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you’ll find:
- Traits and advice for characters whose pasts have been soiled by the taint of demons or their cultists.
- Tips and guidelines for joining Golarion’s various demon-hunting organizations, as well as advice on how to start your own.
- New feats, rage powers for brawlers who seek to stand toe-to-toe with demonic foes, and archetypes like the cold iron warden—perfect for cult-busting inquisitors!
- Innovative new demon-slaying tools and weapons born from the efforts of the Mendevian Crusades.
- Details on the most heinous demonic foes, from the teeming rabble of the Abyss to unfathomable demon lords!
- In-depth details on the Worldwound and the Abyss, as well as traits for the unfortunate characters that hail from these dark realms.
- New spells, magic items, methods of demon interrogation, kits to prepare you for fights with demons, and much more!
Written by Philip Minchin, F. Wesley Schneider, and Jerome Virnich.
Cover Art by Jason Engle.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy game. Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-554-9
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Pathfinder Player Companion: Mythic Origins (PFRPG)
Paizo Inc.
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Mythic Might!
Charge headfirst into the heart of myth with Pathfinder Player Companion: Mythic Origins! Whether your character's incredible powers come from physical mastery, eldritch energies, divine favor, or indomitable forces of will, this volume will bring your mythic character to new levels of power and greater renown in the award-winning Pathfinder campaign setting.
Mythic Origins presents a player-friendly overview of the roles of mythic characters in the world of Golarion, as well as a slew of new options and fresh ideas for mythic characters made with the rules from Pathfinder Roleplaying Game: Mythic Adventures. Discover where the Inner Sea region's most powerful beings first gleaned their power, how the deities interact with their mythic godlings, and what kinds of abilities the forces of Golarion are capable of wielding. Join the ranks of the mightiest heroes with Pathfinder Player Companion: Mythic Origins!
Inside this book, you'll find:
- Details on what it means to be a mythic hero or villain on Golarion, including how and where one can gain mythic power and hot spots in the Inner Sea region where mythic activity is rumored to thrive.
- Universal path abilities tied to each of the core deities of the Pathfinder campaign setting, attainable by godlings and favored servants of the gods.
- New path abilities for each of the six mythic paths, allowing archmages to walk among the stars and champions to span miles with a single leap.
- Mythic versions of the Inner Sea region's most iconic spells, allowing harrowers to infuse their readings with mythic power and Lamashtu's faithful to further enhance the waters of their foul god with vile energies.
- A new path ability and example trials that enable mythic heroes to become mortal heralds of their chosen deities.
- New spells, mythic variants, and magical items and artifacts befitting a mythic character.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and Pathfinder Campaign Setting, but can easily be incorporated into any fantasy world. This book is designed as a companion to Pathfinder Roleplaying Game: Mythic Adventures.
Written by Dennis Baker, Philip Minchin, and Russ Taylor.
Cover Art by Kieran Yanner.
ISBN-13: 978-1-60125-569-3
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Pathfinder Player Companion: Blood of the Moon (PFRPG)
Paizo Inc.
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A Perfect Night for a Curse!
Channel the power of the moon and turn the curse of lycanthropy into a potent blessing with Pathfinder Player Companion: Blood of the Moon! Whether you were born with traces of bestial blood from a lycanthropic ancestor or you were bitten by a werewolf and have transformed into one completely, this volume contains everything you need to embrace the beast within and become a fearsome weapon against your enemies. Become a protector of the natural world as a scion of a werebear, revel in bloodshed with the wolf fighting style created by your ancestors, or find your calling in the witch practices of your werecrocodile forerunners. Even if you do not take directly after these bestial horrors of the night, there is much to learn from associating with them—as either ally or hunter. The choice is yours with Pathfinder Player Companion: Blood of the Moon!
Inside this book, you’ll find:
- Rules and information for the all-new skinwalker race—versatile humans distantly descended from lycanthropes, who have the power to take monstrous forms.
- Eight unique skinwalker heritages to choose from, allowing characters to channel the power of such creatures as the mighty wereboar, cunning wererat, or brutal weretiger.
- Tips, suggestions, and new ways to play a lycanthrope, hide your dreaded curse, and even find a cure for your affliction.
- An in-depth examination of the lycanthropic transformation process, as well as a lunar calendar to track the phases of the moon on Golarion and ensure you don’t get caught off guard on the night of the next full moon.
- New feats, spells, magic items, and rules options for characters from all walks of life— including the new lunar oracle mystery, transformative globes of moonlight, and mighty pelts that grant the powers of animals!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Tim Akers, Adam Daigle, Neal Litherland, David N. Ross, and Tork Shaw.
Cover Art by Kieran Yanner.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-578-5
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Pathfinder Player Companion: Magical Marketplace (PFRPG)
Paizo Inc.
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Gather your gold and get ready to upgrade your gear with Pathfinder Player Companion: Magical Marketplace! The merchants of Golarion have honed their skills for years, plumbed ancient sites of legend, and made deals with otherworldly forces to dredge up miraculous magic items salable to intrepid adventurers such as yourself. From the opulent boutiques of the Ivy District in Absalom to the bustling black markets of Katapesh’s Nightstalls, the shopkeepers herein stock a wide range of magical items useful to adventurers of any walk. Whether you seek to poison enemies with a mere gesture, walk the ocean floor in search of plunder, shatter bones with magical hammers, or enhance your body with clockwork prostheses, these dealers are sure to offer the key to your success. In addition, these practiced merchants each offer a host of unique and useful abilities to teach their favored and frequent customers.
Magical Marketplace contains dozens of new magic items and character options keyed to a variety of shops both big and small within the Pathfinder campaign setting. Inside this book, you’ll find:
- Over 50 new magic items, including enchanted tattoos, drow devices, insidious traps, holy relics, and more.
- Profiles of 14 shopkeepers from all over the Inner Sea region, including detailed information on their shops and wares.
- Discounts and alternative methods of payment available to regular customers and hardy adventurers willing to assist their merchants.
- New special weapon and armor abilities designed to help cripple enemies and ward against their devastating attacks.
- Dozens of new rules options for every class, including feats, spells, inquisitions, hexes, discoveries, and more.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Paizo Staff.
ISBN-13: 978-1-60125-600-3
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Pathfinder Player Companion: People of the Sands (PFRPG)
Paizo Inc.
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Welcome to the sprawling, sunbaked deserts of Garund. Whether you plan to raid ancient temples hidden beneath the sand for priceless treasures, venture through the endless wastes in search of rare flowers that promise everlasting youth, or smite evil cults that worship repugnant deities, the desert calls upon you to answer your destiny and claim your glory!
People of the Sands provides a player-focused, in-depth exploration of the scorching desert nations of the Inner Sea region. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you’ll find:
- An overview of northern Garund’s perilous desert nations, including alchemy-fueled Thuvia, godless Rahadoum, and treasure-laden Osirion.
- Detailed examinations of the people who populate Golarion’s harsh deserts, including the silver-tongued Keleshites, the enigmatic Pahmet, and the proud Garundi.
- New magic items and equipment designed to help adventurers survive the hazards of the unforgiving desert.
- New feats and spells to steep characters in the desert’s rich history, as well as two new prestige classes iconic to these harsh realms.
- Campaign traits perfectly suited for characters taking part in the Mummy’s Mask Adventure Path.
- New rules options for characters drawn to the desert, including a new oracle archetype, a new sorcerer bloodline, a new cavalier order, and more.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Shaun Hocking, Rob McCreary, and Jason Nelson.
Cover Art by Kieran Yanner.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-601-0
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Pathfinder Player Companion: Bastards of Golarion (PFRPG)
Paizo Inc.
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Unlock the powers of your ancestors and combine the might of two worlds with Pathfinder Player Companion: Bastards of Golarion! Whether you’re the abandoned progeny of elven royalty or the feared result of hag trickery, your lineage is both strange and storied, and you must channel the brawn and guile of your forebears to prove yourself to a harsh and uncaring world—no matter the costs.
Inside this book, you’ll find:
- Ten new heritages and alternate racial traits for half-elves and half-orcs—from the seafaring children of aquatic elves to the brash kin of desert orcs.
- Details and new character options for adventurers from the famous half-elven refuge of Erages and the half-orc port city of Averaka.
- Four character themes to represent bastards of all races and pasts, including the envied celebrity, the misbegotten illegitimate, the scorned outcast, and the neglected unfortunate.
- A slew of generation tables to inspire grim character backgrounds and determine the physical features inherited from non-human progenitors.
- New archetypes, feats, spells, magic items, traits and more for bastard characters of all walks!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Judy Bauer, Neal Litherland, Ryan Macklin, and David N. Ross.
Cover Art by Ralph Horsley.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-602-7
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Pathfinder Player Companion: Champions of Balance (PFRPG)
Paizo Inc.
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Even the Odds!
Whether you fight for law, chaos, or a philosophy in between, Pathfinder Player Companion: Champions of Balance allows you to tip the scales in your favor! Make sure your resolve is known by claiming the new options in this book designed specifically for neutral characters—hone your pragmatic battle prowess with new combat feats, overwhelm your extremist rivals with never-before-seen items, and even command opposing forces from the Outer Planes with powerful new summoning magic.
Inside this book, you’ll find:
- Discussions on how to create a huge variety of lawful neutral, neutral, and chaotic neutral characters and inspire neutral heroes and antiheroes.
- New traits and rules for characters who hail from neutral lands or belong to one of the Inner Sea’s various neutral organizations.
- New spells, magic items, feats, and other character options to embolden adventurers dedicated to the principles of neutrality.
- Rules for an all-new prestige class committed to maintaining moral and ethical equilibrium throughout the multiverse—the enigmatic envoy of balance!
- New archetypes for bards and druids, a cavalier order, a sorcerer bloodline, subdomains, and more!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Matt Goodall, Jason Ridler, Ron Lundeen, David Schwartz, and Philip Minchin.
Cover Art by Kieran Yanner.
ISBN-13: 978-1-60125-603-4
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Pathfinder Player Companion: Undead Slayer’s Handbook (PFRPG)
Paizo Inc.
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Dust to Dust!
Discover the secrets of battling the undead with Pathfinder Player Companion: Undead Slayer’s Handbook! From mindless zombies to diabolical liches, the undead horrors of Golarion are as diverse as they are numerous—and slayers of all walks are needed to return these dread monsters to their graves. Master the various tactics needed to identify and battle undying foes, whether you’re a knightly order’s professional exorcist, a scholar pursing knowledge the undead possess, or a rogue undead hunter with reasons all your own.
Inside this book, you’ll find:
- Details on the necrology of undead creatures, whether they’re mindless skeletons existing only to serve or consummate vampires violently pursuing the dream of immortality.
- A thorough exploration of four character themes that cover the diverse tactics of various undead slayers, including the righteous exorcist, the thoughtful necrologist, the merciful redeemer, and the ruthless stalker.
- New class archetypes and character options that enable slayers from all paths to take down the undead in whatever manner they see fit.
- New adventuring gear, alchemical items, and slayer kits to make sure you have the tools necessary to lay undead creatures low.
- New spells, feats, magic items, and more to ensure your next encounter with the undead isn’t your last.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Dennis Baker, Jay Loomis, Alex Putnam, Adam Roy, Tork Shaw, and Larry Wilhelm
Cover Art by Michal Ivan
ISBN-13: 978-1-60125-604-1
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Pathfinder Player Companion: The Harrow Handbook (PFRPG)
Paizo Inc.
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It’s in the Cards!
Pierce the veil of mystery surrounding the occult symbolism of the harrow! Steeped in ancient tradition, harrow decks have been used for centuries to foretell the future, perform magical feats, send coded messages and warnings, and manipulate fate. Divine your fortune, learn games of skill and chance, summon allies, curse enemies, or even build a character based on harrow archetypes as you delve into the lore and secrets of the cards.
Pathfinder Player Companion: Harrow Handbook presents a player-focused overview of the history, fortune-telling practices, and non-divinatory uses of the harrow deck, including ways to incorporate harrowing into your character’s background and skills. Every Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. These are just a few of the features you’ll find inside this book:
- New archetypes, building types, equipment, feats, spells, and traits to help you incorporate the mystic secrets of the harrow into your characters and campaigns.
- A guide to the lost harrow cards that sometimes appear unexpectedly in harrow decks, or are discovered in ancient tombs and lost hoards.
- A new system for generating character backgrounds and motivations using the harrow deck, with associated traits.
- Instructions for performing a harrow reading, and information on alternate harrow spreads used in telling fortunes.
- Rules for games that use the harrow cards and are played everywhere from upper-class card parlors in Cheliax to underground gambling dens in Absalom.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can easily be incorporated into any fantasy world.
Written by Crystal Frasier, Will McCardell, and David Schwartz
Cover Art by Tyler Walpole
ISBN-13: 978-1-60125-650-8
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Pathfinder Player Companion: People of the River (PFRPG)
Paizo Inc.
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You won’t get lost if you follow the river, and Pathfinder Player Companion: People of the River will be your guide! Whether your character is a Kellid warlord intent on reclaiming his ancestral homeland or a Riverfolk sneak looking for her next score, this volume has you covered. In addition, this Pathfinder Player Companion features expanded details and new rules connected to the science-infused barbarian nation of Numeria and the chaotic realms of the River Kingdoms, making it the perfect resource for Pathfinder RPG players diving into the Iron Gods Adventure Path or Pathfinder Module: The Emerald Spire Superdungeon!
Inside this book, you’ll find:
- Six new class archetypes, including the resourceful galvanic saboteur for rangers, the vengeful Numerian liberator for barbarians, and the fickle hag of Gyronna for witches.
- Over two dozen new character traits, making it easy to connect the background stories of countless new characters to the nation of Numeria or any of the River Kingdoms.
- A beautifully illustrated explorer’s map of the Inner Sea region’s most storied waterway, the Sellen River.
- Details, suggestions, and new campaign traits for characters getting started in the Iron Gods Adventure Path.
- New feats, spells, magic items, and so much more to ready your adventurer for the dangers of rivers.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-666-9
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Pathfinder Player Companion: People of the Stars (PFRPG)
Paizo Inc.
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Reach for the Stars!
Travel to other planets and harness the powers of the stars with Pathfinder Player Companion: People of the Stars! Whether you want to play a Golarion native daring the depths of outer space or an alien being exploring your own mysterious homeworld, you can unlock the secrets of the stars with the new rules, advice, and fantastic setting details in this volume.
People of the Stars presents a player-focused discussion of the Pathfinder campaign setting’s solar system and the diverse creatures, dangers, and rewards just waiting to be discovered. Inside this book, you’ll find:
- Rules for how to play four of the Pathfinder campaign setting’s most iconic alien races: nanite-infused androids, four-armed kasathas, telepathic lashunta, and seasonally morphic Triaxians—including complementary new archetypes and feats.
- Details on each of the most important celestial bodies in the Pathfinder campaign setting, complete with tips and rules options for amateur and experienced star-travelers alike.
- New magic items and adventuring equipment that make your journey across the void of space just as exciting as the destination.
- New traits to help develop backgrounds for characters of all races who hail from or are touched by the planets and stars beyond Golarion.
- New astronomical feats, space-inspired spells, suggestions for playing adherents of the Dark Tapestry, and much, much more to turn your space-faring adventurer into an interstellar star.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy setting.
Written by Andrew Romine, David N. Ross, Ethan Day-Jones, James L. Sutter, Jim Groves, Jonathan Keith.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-674-4
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Pathfinder Player Companion: Champions of Corruption (PFRPG)
Paizo Inc.
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Evil Triumphs!
Claim what’s rightfully yours with Pathfinder Player Companion: Champions of Corruption! Summon monsters from the blood of your enemies with twisted Sarkorian magic, lord over your minions to further the causes of your dark masters, and use any means necessary to achieve your despicable goals. With Champions of Corruption, everything is fair game as long as you prosper and your enemies suffer.
Inside this book, you’ll find:
- Detailed explorations of the lawful evil, neutral evil, and chaotic evil alignments, including example personas for your vile character.
- New archetypes: the sanguinary blood summoner, the godless dread vanguard, and the bloodthirsty raging cannibal.
- Savage new traits for characters who hail from dark lands, and rules for wicked ones who seek to lord over Golarion’s most debased nations and organizations.
- Cruel new options like Vile Leadership and damnation feats, which let you use coercion and violence to compel your cohorts and allies to commit even greater atrocities.
- Brutal new spells, magic items, and other sinister options to sate your bloodlust and strike fear in the hearts of heroes who would oppose you.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Paris Crenshaw, Jim Groves, Sean McGowan, Philip Minchin.
Cover Art by Claudia Schmidt.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-679-9
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Pathfinder Player Companion: Advanced Class Origins (PFRPG)
Paizo Inc.
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Top of Class!
Unlock your character’s potential and become a master of the hybrid classes with Pathfinder Player Companion: Advanced Class Origins! Featuring never-before-seen rules options for the 10 new classes from the Pathfinder Roleplaying Game: Advanced Class Guide, this volume is the ultimate companion for bringing your hybrid class adventurer into the Pathfinder campaign setting. Whether your character is one of Geb’s enigmatic Twilight Sage arcanists, an investigator trained at Lepidstadt Academy in gothic Ustalav, or a scimitar-wielding swashbuckler dervish from Qadira, Advanced Class Origins makes sure her connection to Golarion is as powerful as her unique new skills and abilities.
Inside this book, you’ll find:
- New archetypes and character options that integrate each of the 10 classes detailed in the
Pathfinder RPG Advanced Class Guide into the world of Golarion.
- Details on homelands, organizations, and institutions around the Inner Sea region to
inform the background of your hybrid class adventurer.
- New traits to represent skills your adventurer acquired from locales such as the demon-plagued Tanglebriar, war-torn Nirmathas, and the deep vastness of the Mwangi Jungle.
- Tips and advice on how to use the new hybrid classes to qualify for prestige classes and weave a path of renown through the legends and myths of the Inner Sea.
- New feats, spells, and items to augment the hexing powers of shamans and witches, empower animal companions with acidic bites, and much more!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Dennis Baker, Ross Byers, Tom Phillips, Stephen Radney-MacFarland, Owen Stephens.
Cover Art by Igor Grechanyi.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-689-8
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Pathfinder Player Companion: Ranged Tactics Toolbox (PFRPG)
Paizo Inc.
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Command the battlefield from afar with Ranged Tactics Toolbox! The fresh new tips, tricks, and tactics in this volume enable your Pathfinder RPG character to perform a huge variety of daring deeds from a distance—whether you’re launching fearsome warning shots at distant foes, hurling axes that swirl with cyclonic energy, or shooting your bow while clinging to a rope with your legs.
Ranged Tactics Toolbox is a player-focused manual that makes the most of your ranged weapons, spells, and abilities, in addition to providing a plethora of new rules options to make you even more formidable in combat. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you’ll find:
- Tips on how best to fight in ranged combat, including suggestions for specific rules options that can give you the edge as well as tactics available to all characters.
- Dozens of new magic ranged weapons, weapon special abilities, ammunition, and wondrous items to fling at your foes or protect you from distant attackers.
- Over 20 new feats to bolster your combat prowess at range, including combat, teamwork, and metamagic feats.
- An illustrated guide that provides terminology for various parts of iconic ranged weapons such as bows, crossbows, and pistols.
- Tons of new spells, equipment, weapon types, character options such as magus arcana and ranger traps, and much, much more!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-705-5
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Pathfinder Player Companion: Giant Hunter's Handbook (PFRPG)
Paizo Inc.
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Take On the BIG Problems!
Get ready to take on the biggest challenges of your adventuring career with Pathfinder Player Companion: Giant Hunter’s Handbook! Whether you’re facing ogres in the untamed mountains or risking the wrath of the rune giants in ancient ruins, this volume gives you everything you need to even the odds against giants of every type!
Giant Hunter’s Handbook contains player-focused, in-depth discussions preparing you to face, negotiate with, and ultimately lay low some of the Pathfinder RPG’s most intimidating foes. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book you’ll find:
- Traits and advice for characters with backgrounds impacted by the ravages of monstrous giant clans.
- Details on Golarion’s most famous giant-hunting organizations, as well as teamwork feats to help your own giant-hunting team achieve victory and glory.
- New archetypes that help characters take on giants on an equal footing, including the goliath druid, who can grow to giant size, and the titan fighter, who can wield oversized weapons.
- A preview of the upcoming Giantslayer Adventure Path,as well as campaign traits and suggestions guaranteed to aid you throughout this titanic campaign.
- New equipment, feats, magic items, spells, methods for shrinking oversized giant treasure down to a useful scale, and much, much more!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Alexander Augunas, Luis Loza, Ron Lundeen, and David Ross.
Cover Art by Jason Engle.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-712-3
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Pathfinder Player Companion: Familiar Folio (PFRPG)
Paizo Inc.
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Helping Hands and Spying Eyes
It’s time to make your familiar more fearsome! Whether you’re looking to give your magical ally an archetype to transform it into a brutish battle companion or you’re just scouting the menagerie of available familiars, Pathfinder Player Companion: Familiar Folio has you covered. This volume provides a bevy of new options, including new rules that allow characters of any class to gain familiars. Featuring all-new feats, items, spells, archetypes, and—of course—familiars, this Pathfinder Player Companion is the perfect accessory for spellcasters, as well as any player who fancies teaming up with a fantastic, travel-sized friend.
Inside this book, you’ll find:
- A comprehensive list of familiars in the Pathfinder Roleplaying Game, guaranteed to make choosing yours both quick and convenient.
- New archetypes like the duettist bard and eldritch guardian fighter, allowing classes traditionally without familiars to gain animal allies tied to their class abilities.
- Familiar archetypes that allow players to customize their familiars to excel in combat, dispense untold wisdom, or even gain powers from a school of magic.
- Bloodline and patron familiars that manifest abilities from the same powers inherent to bloodragers, sorcerers, and witches.
- Information on the familiars most popular within specific groups on Golarion, like Hellknights and the Pathfinder Society.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Will McCardell, Philip Minchin, Mark Seifter, and Jerome Virnich.
Cover Art by Emily Fiegenschuh.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-731-4
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Pathfinder Player Companion: Melee Tactics Toolbox (PFRPG)
Paizo Inc.
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Look Your Enemies in the Eye!
Get up close and personal with Melee Tactics Toolbox! The new tips, tricks, and tactics in this volume enable your Pathfinder Roleplaying Game character to perform a huge variety of daring deeds in hand-to-hand combat, whether you’re dashing around a foe to flank it by yourself or inspiring allies to hold the line on a castle wall.
Melee Tactics Toolbox is a player-focused manual that makes the most of in-your-face abilities, spells, and weapons, in addition to providing a plethora of new rules options to make you even more formidable in combat. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you’ll find:
- Tips on how best to fight in melee, including suggestions for rules options that can give you an edge, as well as general tactics available to all characters.
- Dozens of new kinds of magic armor and melee weapons, weapon special abilities, and wondrous items to hinder your foes or protect you from close-combat attackers.
- Thirty new feats to bolster your staying power in close combat, including combat, style, and teamwork feats.
- An illustrated guide comparing more than 20 different styles of swords, including the falchion, katana, and urumi.
- Tons of new spells, equipment, weapons, class archetypes, and character options, including a new bardic masterpiece.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Paris Crenshaw, Ron Lundeen, and David Schwartz.
Cover Art by Milivoj Ceran.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-732-1
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Pathfinder Player Companion: Heroes of the Wild (PFRPG)
Paizo Inc.
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From the frigid northlands of the Crown of the World to the steaming jungles of the Mwangi Expanse, the wilds of Golarion are as legendary as they are formidable—to say nothing of the adventurers who hail from these untamed regions! Embrace the laws of the wildlands, earn the respect of hardened wilderness natives, and command the powers of nature with Pathfinder Player Companion: Heroes of the Wild! Featuring dozens of all-new rules for wild characters—including feats, magic items, spells, and much more—Heroes of the Wild contains everything you need to make your characters as fierce and formidable as the wild itself!
Inside this book, you’ll find:
- Details on prominent nature-focused groups on Golarion, including the Brimstone Haruspex, Storm Kindlers, and Wildwood Lodge.
- New traits for characters with a bit of the wilderness in their blood, and alternate racial traits for those descended from fey.
- New archetypes to help characters draw on the powers of nature, including the horticulturist, who specializes in harnessing alchemical power from plants.
- Tips and advice on surviving in the wild, concealing your tracks, and building camps and strongholds in the untamed wilderness.
- New equipment, feats, magic items, spells, traps, and other rules options to enhance your character’s effectiveness when ranging far from civilization.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-733-8
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Pathfinder Player Companion: Cohorts & Companions (PFRPG)
Paizo Inc.
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Prepare for your adventures to get twice as exciting with Pathfinder Player Companion: Cohorts and Companions! Double the daring and fun with all-new rules for turning your adventurer into part of a dynamic duo. Whether you’re growing a towering treant to serve as your monstrous cohort or organizing a grand heist with your fellow thieves, Cohorts and Companions gives you the rules you need! New options allow you to make the most of your allies, or even make your allies from scratch! From binding outsiders to winning over artist patrons, this volume has cohorts ideal for any character concept.
Inside this book, you’ll find:
- Character options to help class abilities benefit from a cohort’s assistance, from bardic harmonies to ally-oriented rogue talents.
- Multiple new ways to gain and use cohorts, including using magical beasts to serve as animal companions, conscripting teams of low-level recruits, and using magic items as cohorts.
- New archetypes that allow characters to focus on their cohorts, such as the esquire for cavaliers, construct rider for alchemists, and instructor for wizards.
- Tables arranged by theme listing dozens of new monster cohorts of many different creature types, along with their effective cohort levels.
- New campaign-focused rules allowing you to secretly recruit teams of criminals during downtime, win the love of enthusiasts of the arts, and arrange for contingency services!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-734-5
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Pathfinder Player Companion: Heroes of the Streets (PFRPG)
Paizo Inc.
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Not every adventure awaits within a sealed tomb or mad wizard's tower. In seemingly civilized cities, dangers lurk down every twisting alley, and backroom deals might spell the end for nosy investigators. Pathfinder Player Companion: Heroes of the Streets provides the resources to take your Pathfinder RPG character from a dungeon-delver to a witty and backstabbing urbanite.
Heroes of the Streets is a player-focused supplement that provides inspiration and rules for city-focused characters and campaigns, allowing you to make the most of an urban adventure. Each Pathfinder Player Companion includes new options and tools for every Pathfinder RPG player. Inside this book, you'll find:
- Background suggestions and traits for heroes of every race who hail from Golarion's biggest and oldest cities.
- New archetypes that bring bloodragers, hunters, skalds, and witches out of the wilderness and into the city.
- Exceptional gear and magic items especially suited for urban intrigue, underhanded espionage, and despicable crimes.
- Optional subdomains focused on city life and urban challenges, opening up unique powers and expertises to clerics and inquisitors.
- New spells especially suited to getting by in the bustling streets and back alleys of your favorite metropolis.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-769-7
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Pathfinder Player Companion: Occult Origins (PFRPG)
Paizo Inc.
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Walk the Unseen Path!
Sometimes things go bump in the night, hinting at mysteries that lie shrouded behind the veil of fear. In an old world steeped in magic, some questions can—or should—never be answered, and some investigators find truths so terrible they pray for sweet madness to wipe them away. Pathfinder Player Companion: Occult Origins provides new options for heroes who look beyond the convenient and sensible mask the world wears and plumb the dark secrets underneath. Expand your kineticist repertoire, bolster your phantom's mind, or tie your occult powers to a god. Learn psychic magic, unlock occult abilities for mundane classes, and examine the role of occult characters across Golarion. Occult Origins includes new abilities and tools for every Pathfinder RPG player. Inside this book, you'll find:
- Incredible archetypes, class features, feats, and spells to broaden the scopes of all six of the new occult character classes introduced in Pathfinder RPG Occult Adventures.
- Uncanny archetypes such as the mind sword, the supernaturalist, the Harrowed Society student, and the primalist that bring occult powers to both core and hybrid classes.
- Dozens of new mystic spells to augment the power of the mind for both occult classes and arcane and divine casters.
- New occult feats such as Cranial Adjustment, Haruspicy, and Trepanation that provide esoteric flavor and psychic skill unlocks to any character.
- Occult rituals from Golarion's lost civilizations, including the Jistkan art of genie-binding and Sarkorian god-summoning.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-785-7
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Pathfinder Player Companion: Agents of Evil (PFRPG)
Paizo Inc.
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It's Good to Be Bad
Not every protagonist is a hero! Author Thurston Hillman brings you all the twisted tools you need to carry out nefarious deeds in Pathfinder Player Companion: Agents of Evil. Delve deep into discussions of what it means to undertake evil tasks, both for truly selfish characters and for those hard-eyed heroes willing to get their hands dirty in pursuit of the greater good. Explore new character options for PCs not squeamish about what patrons, gods, or other sources of power they serve, and gear up with a smorgasboard of sinister magic items, forbidden equipment, and spells that will make paladins think twice about working with you!
Adventure isn't just for goody-goodies anymore. Inside this book, you'll find:
- New background options, story feats, and character traits to help you flesh out your villainous past. Were you the product of a hard life, or just born rotten to the core?
- Details on who worships the evil gods of the Inner Sea, and a brief review of their nonevil cults, including the appeaser cleric archetype, who channels nefarious powers to unaligned ends.
- New archetypes to emphasize moral compromise and sinister influences, such as the insinuator antipaladin, who serves no cause but his own glory.
- General and specific tactics for battling the forces of good, from self-righteous paladins to holier-than-thou angels.
- New spells, magic items, magic weapons, feats, and poisons to help give your morally compromised adventurers the edge over their foes!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-801-4
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Pathfinder Player Companion: Arcane Anthology (PFRPG)
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Throw the Book at Them!
If knowledge is power, then the eldritch secrets presented in Pathfinder Player Companion: Arcane Anthology represent significant sources of potential might! From magus and wizard spellbooks to alchemist formula books to mystical options for bards, bloodragers, sorcerers, and witches, this volume presents tomes of spells and uncanny knowledge written and recorded by Golarion's mightiest arcane casters. In addition to new spells and secrets of spell preparation found in spellbooks such as the collected Analects of Aroden, the Wisdom of Jatembe, and the Runes of Wealth, this Player Companion also includes archetypes, feats, and character options for PCs of nearly every character class. Inside this book, you'll find:
- Rules for copying preparation rituals into new spellbooks, and ways for every spellcaster to use such rituals through prayer books and meditation books.
- Archetypes for spellcasting traditions inspired by the fallen god Aroden, the legendary Old-Mage Jatembe, and a nearly forgotten runelord of greed.
- Dozens of spells, ranging from handy low-level options such as expeditious construction and heckle to the powerful 9th-level mass Last Azlanti's defending sword.
- New traits and character options, including alchemist discoveries known as anointings that transmute the inherent properties of any weapon or suit of armor.
- New feats, including some inspired by the Ten Magic Warriors of Mwangi legend that allow characters to bond with ritual masks to hide their names and identities and enhance their spells' power.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-814-4
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Pathfinder Player Companion: Blood of Shadows (PFRPG)
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Rule the Dark!
Embrace the shadows! Whether from the subterranean wilds of the Darklands or otherworldly realms of absolute shadow, heroes can rise from the darkest places. Pathfinder Player Companion: Blood of Shadows explores the strange paths and subtle abilities empowered by darkness. Discover the secrets of drow, fetchlings, and wayangs—races infused with lightless powers. Within this player-friendly volume are options and secrets for characters of every class, including a penumbral psychic discipline, shadowy rogue talents, and an oracle mystery that plumbs the depths of darkness.
Inside this book, you'll find:
- Expanded favored class options and alternate racial traits for three races with strong ties to darkness and shadow: drow, fetchlings, and wayangs.
- Shadow-themed archetypes, including the dusk knight, the gloom chymist, the shadow walker, and the umbral scion, as well as shadowy feats, spells, and magic items.
- Shadowborn traits available to members of many races, representing characters with just a trace of
shadow in their blood.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-820-5
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Pathfinder Player Companion: Armor Master's Handbook (PFRPG)
Paizo Inc.
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Test Your Metal!
The most experienced combatants know the best offense is a good defense—and the best defenders get the most from their armor with Pathfinder Player Companion: Armor Master's Handbook! From methods of scribing spells onto pieces of armor to a plethora of different ways to use a shield, this guide has new options for every iron-clad hero, giving steely nerved adventurers all the tools they need to escape any scrap unscathed.
Inside this book, you'll find:
- Durable new archetypes to help combatants survive any assault, including the armored battlemage, the shieldbearer, the yojimbo, and more!
- Magic armor and shields of every shape and size, from the sprightly arachnid harness to the unstoppable clockwork armor.
- New methods to get the most out of your armor, from fighter armor training to combat style feats that emphasize your chosen type of protection.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-829-8
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Pathfinder Player Companion: Magic Tactics Toolbox (PFRPG)
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Master Your Magic!
Magic can do anything, but good tactics are the key to using it effectively. Hone your methods of spellcasting to a razor edge with Pathfinder Player Companion: Magic Tactics Toolbox! This handy volume includes effective spell strategies to augment allies, control the battlefield, or just blast foes—along with plenty of new spells and other rules options designed to work with these eldritch tactics.
Inside this book, you'll find:
- Archetypes designed to increase a character's access to specific magic tactics, including the dimensional excavator, havocker, spell trapper, and more!
- Magical options for characters of any class, including penalizing rods and rods of hindrance, new item mastery feats, and an array of wondrous items.
- A multitude of new abilities, including investigator and rogue talents, metamagic feats and other types of spell-augmenting feats, and bloodline mutations.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-838-0
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Pathfinder Player Companion: Spymaster's Handbook (PFRPG)
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Cloak and Dagger
Gain the upper hand over your opponents by learning the deep, dark secrets they wish to keep hidden with Pathfinder Player Companion: Spymaster's Handbook. This manual of espionage gives you the tools to disguise your true loyalties, broker illicit information, and attempt stratagems of subterfuge that can change the outcome of an encounter before swords are even drawn!
Inside this book, you'll find:
- Exciting additions to the vigilante class, including the agathiel, Bellflower harvester, and teisatsu archetypes, as well as new social and vigilante talents.
- Scheming abilities for characters of any class, including backgrounds, story feats, spy-themed magic items, and espionage spells.
- A multitude of cunning new options, including alternate uses for skills and a system for buying and selling information.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-844-1
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Pathfinder Player Companion: Legacy of Dragons (PFRPG)
Paizo Inc.
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The Power of Dragons Is Yours
Few creatures inspire greater awe than dragons, and Pathfinder Player Companion: Legacy of Dragons dives into the ripples left in these mighty creatures' wake. Whether they help or harm, dragons make a lasting impression, from the legends and philosophies they inspire to the bloodlines they foster.
Inside this book you'll find:
- New archetypes ranging from the dragonheir scion to the wyrmwitch, allowing
players to access draconic appearances as well as lore, powers, and spells.
- Ways for characters to enlist drakes and lesser dragons to serve as allies, improved
familiars, and even flying mounts.
- New draconic bloodlines for bloodragers and sorcerers, allowing eldritch abilities
based on esoteric, imperial, outer, and primal dragons.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can be easily incorporated into any fantasy world.
ISBN-13: 978-1-60125-853-3
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Pathfinder Player Companion: Haunted Heroes Handbook (PFRPG)
Paizo Inc.
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Is Your Mind Your Own?
It's one thing to face foes like ravenous beasts, fire-breathing dragons, and marauding monsters, but what about ghosts that can hop from body to body? How do you face a fiend that's using an innocent pawn as a proxy for its evil? Are there ways being haunted could be turned to your advantage? Prepare yourself for the answers to these questions and more as you explore what it's like to be a haunted hero!
Inside this book, you'll find:
- New archetypes, feats, and traits that build upon your character's past and explore eerie powers gained from being haunted by spirits.
- Rules for a new category of magic: haunted spells, which operate in ghostly ways to mimic the sinister manifestation of haunts.
- An exploration of how different faiths of the Inner Sea region and beyond deal with haunts and the influence of the spirit world.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can be easily incorporated into any fantasy world.
ISBN-13: 978-1-60125-884-7
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Pathfinder Player Companion: Divine Anthology (PFRPG)
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Your Prayers Are Answered!
Those who devote their lives to the gods receive potent gifts from their patrons. Pathfinder Player Companion: Divine Anthology presents many of these powers, both sacred and profane, along with the holy books in which they're found. The secrets revealed in these pages are not limited to those who can cast divine magic, though—faith in the appropriate religion is the only requirement for using many of the revelations and ancient techniques hidden away in the prayer books detailed within.
Inside this book, you'll find:
- Several new magic items, traits, feats, and spells, including a new category of magic: meditative spells.
- A wealth of new options for characters from arcanists to bards and from clerics to paladins, including the mysteries of apocryphal subdomains and new paladin oaths.
- New archetypes, new fighting styles, and additional information about a wide range of faiths and religions.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder Campaign Setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-894-6
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Pathfinder Player Companion: Blood of the Beast (PFRPG)
Paizo Inc.
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Embrace the Beast Within!
Anthropomorphic animal races have been a staple of fantasy gaming for decades, and Pathfinder Player Companion: Blood of the Beast presents all the tools you need to play members of some the Pathfinder Roleplaying Game's most iconic bestial races. Packed full of character options for members of all classes, as well as some that members of other races can adopt, Blood of the Beast is sure to spice up any campaign!
Inside this book, you'll find:
- New class archetypes including the tengu jinx witch, the catfolk serendipity shaman, the grippli war painter, and the vanaran fortune-finder.
- Exciting new feats to accentuate beast-blooded races' inherent abilities, such as ratfolk's swarming ability and kitsune's shapechanging trickery.
- Dozens of new spells, alternate racial traits, and favored class bonuses to customize characters of all stripes.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-901-1
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Pathfinder Player Companion: Paths of the Righteous (PFRPG)
Paizo Inc.
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Walk the Path of Virtue
Those who serve honorable causes and worship the gods of goodness face dangerous and devious threats. To bolster them in their quests, their religions develop potent techniques and astonishing powers to reward those who follow the noble and devout course without fail. Pathfinder Player Companion: Paths of the Righteous presents more than a dozen prestige classes, each associated with a different good-aligned deity and customized to enhance your gameplay, whether your character's a member of a widespread religion or one that's relatively obscure.
Inside this book, you'll find:
- Fourteen fully detailed prestige classes, from the undead-fighting Ashavic dancer to the rebellious rose warden to the mysterious stargazer.
- New rules options for every religion featured, including a new witch patron, a magical weapon sure to delight any revolutionary, and a spell that invokes the aid of a vengeful angel.
- Additional feats to bolster characters taking any prestige class, be they those of a religious bent or otherwise.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-910-3
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Pathfinder Player Companion: Healer's Handbook (PFRPG)
Paizo Inc.
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Good for What Ails You!
Whether it's for getting patched up after a fight, dealing with a debilitating disease contracted in a fetid dungeon, or negating the effects of a terrible poison in the middle of combat, eventually every adventurer needs a healer. Most healers have their own agendas, though, and these don't always end at mending their allies' ailments. With Pathfinder Player Companion: Healer's Handbook, characters can learn to efficiently heal their patients—without finding themselves reduced to being walking first-aid kits.
Inside this book, you'll find:
- Healing-focused archetypes for 10 classes, such as the angelfire apostle cleric and invigorator paladin—plus options for arcane healers, such as the faith singer bard and arcane physician wizard.
- Feats geared toward characters who like to heal on their own terms, plus feats that allow any adventurer to harness her own vigor in the heat of battle.
- A host of new options to customize features for classes that dabble in healing, including focused blessings for warpriests, new paladin mercies, druidic herbalism, and a shaman spirit specialization.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-914-1
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Pathfinder Player Companion: Heroes of the High Court (PFRPG)
Paizo Inc.
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Discover Your Noble Side!
Adventure is not limited to forbidding dungeons and grimy back alleys; sometimes the greatest risks and rewards are found in the gleaming halls of queens and emperors. Pathfinder Player Companion: Heroes of the High Court presents everything you need to take your escapades into the royal courts and noble houses of Golarion. Learn how to dress and act in high society, gain access to the echelons of political power, and take advantage of the privileges afforded to those who have mastered the arts of courtly intrigue!
Inside this book, you'll find:
- Archetypes for a variety of classes, such as the court fool bard to the butterfly blade slayer, who performs a noble's dirty work in the shadows.
- Equipment and magical courtly regalia suitable for any ruler, including thrones that grant great power to whoever earns the right to sit upon them!
- New traits, feats, and spells for characters who wish to mingle with nobility, as well as new tactics that let a participant of a verbal duel cut her opponent down to size.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-920-2
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Pathfinder Player Companion: Psychic Anthology (PFRPG)
Paizo Inc.
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A Mind-Expanding Read
For curious readers who wish to hone their psychic skills, a plethora of occult tomes, lost scrolls, and even stranger items lie hidden throughout Golarion. From the kaleidoscopic Recursion Tablets to the never-ending Infinity Scroll, Pathfinder Player Companion: Psychic Anthology presents a diverse archive of texts elucidating esoteric ideas and techniques that can benefit any psychic spellcasting class, as well as other spellcasters. Alongside feats, magic items, and spells, this volume unlocks the hidden powers of the mind!
Inside this book, you'll find:
- New archetypes for nearly every occult class, including the phantom blade spiritualist and the autohypnotist mesmerist.
- Panoplies—collections of occultist implements that harness the power resonating between the items—and numerous kineticist wild talents for all the elements.
- A new corruption arising from raw psychic energy that, if left unchecked, could mutate one's form into an all-consuming horror of writhing flesh.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-928-8
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Pathfinder Player Companion: Monster Hunter's Handbook (PFRPG)
Paizo Inc.
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Slay the Beast!
With claws, scales, muscle, and more, monsters hold an unfair advantage in the life-and-death confrontations between adventurer and adversary. Turn the tables on them with Pathfinder Player Companion: Monster Hunter's Handbook, which is loaded with cutting-edge techniques for tracking beasts, slaying behemoths, and outwitting otherwise-overpowering creatures. Whether you have to skewer a basilisk or splatter an ooze, this volume contains everything you need!
Inside this book, you'll find:
- Techniques and tools for finding and neutralizing a wide range of aberrations, magical beasts, monstrous humanoids, and more.
- New archetypes and other character options that help identify monsters' weaknesses and use their strengths against them.
- Feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-933-2
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Pathfinder Player Companion: Heroes of the Darklands (PFRPG)
Paizo Inc.
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Plumbing the Depths
From the impossible depths of the earth crawl horrible foes, but bold heroes rise to face them. Join these champions' ranks with Pathfinder Player Companion: Heroes of the Darklands. This chronicle of Golarion's underground realms prepares characters for their descent into the endless night, exploring the distinct regions of the Darklands and offering an array of new character options, including archetypes, feats, magic items, spells, and more. The Darklands may be deadly, but they're not a death sentence for those who are prepared. Make Heroes of the Darklands your guide to surviving the depths.
Inside this book you'll find:
- New class archetypes, including the stonesinger bard; the spore-laden fungal pilgrim druid; and the blightburner kineticist, who can harness the power of radiation.
- A host of new alchemical items both beneficial and destructive, as well as magic items that can help explorers survive the dangers of the Darklands.
- Dozens of new spells, traits, and items suited to exploring the Darklands or created by those who dwell there.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-936-3
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Pathfinder Player Companion: Legacy of the First World (PFRPG)
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Embrace the Fey
All the trickery and wild power of the fey are yours to command with Pathfinder Player Companion: Legacy of the First World. Let the wilderness inspire your heroes with a spectrum of new ways to play fey-touched characters, along with new powers for classes seeking to strengthen their bonds with nature. Choose whether you draw your might from the vitality of the land, the brutality of vicious beasts, or even your faith in the fey realm's inscrutable masters, the Eldest.
Inside this book, you'll find:
- Character options for worshipers of the enigmatic Eldest, allowing members of all classes to manifest their god's influence in unexpected ways.
- New racial options for both gnomes and gathlains, two player-character races closely tied to the First World.
- A host of new archetypes, feats, magic items, spells, and other fey-inspired character options!
This Pathfinder Player companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-941-7
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Pathfinder Player Companion: Adventurer's Armory 2 (PFRPG)
Paizo Inc.
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Armed for Adventure
Following in the tradition of the most popular Pathfinder Player Companion of all time, Adventurer's Armory 2 is a comprehensive guide to equipment of all sorts. Containing a wide array of new adventuring gear, alchemical items, armor, clothing options, magic items,poisons, tools, traps, and weapons to outfit any character, this guide is a welcome addition to any armory. Whether you're looking to gain the edge in combat or fit in to a social situation, Pathfinder Player Companion: Adventurer's Armory 2 has you covered!
Inside this book you'll find:
- New feats, spells, and skill tricks to allow any adventurer to get the most out of the equipment they already own.
- Armor and weapon modifications, allowing smiths or skilled adventurers to customize equipment on the fly to meet specific needs.
- New construct familiars known as poppets—stuffed or wicker dolls crafted to carry out simple tasks at their masters' bidding.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-945-5
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Pathfinder Player Companion: Blood of the Sea (PFRPG)
Paizo Inc.
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It Came from the Sea
Whether from the dark depths of the ocean or azure tropical seas, heroes rise from beneath the waves. Pathfinder Player Companion: Blood of the Sea explores the mystical paths and strange abilities of sea-born adventurers. Discover the secrets of aquatic elves, gillmen, merfolk, tritons, and more. New magic items and spells aid aquatic characters and land-dwelling characters alike. A host of new archetypes, feats, and other options allow you to infuse your character with the power of the sea. Dive into Blood of the Sea and discover oceans of possibility!
Inside this book you'll find:
- Archetypes for a variety of classes, such as the coral witch and the kraken slayer paladin, as well as a new cavalier order and bardic masterpieces, useful for characters in aquatic campaigns.
- Rules for playing nonstandard races like cecaelias, locathahs, and tritons, along with a collection of gear both magical and mundane that can help your heroes in the world beneath the waves.
- Advice on what to consider when your land-dwelling character must explore the depths, and tips on how aquatic characters can overcome the daunting challenges of adventuring on land.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-955-4
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Pathfinder Player Companion: Elemental Master's Handbook (PFRPG)
Paizo Inc.
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Seize Primal Power!
The earth, flames, waves, and wind that make up all natural landscapes might seem like mere backgrounds for characters' heroics, but those who understand the fundamental makeup of nature know that these core elements can lend incredible power. Learn how to harness the building blocks of existence with breathtaking feats, magic items, spells, and much more. Plus, characters with an affinity for the elements can train in one of the many archetypes and other character options presented in Pathfinder Player Companion: Elemental Master's Handbook.
Inside this book, you'll find:
- The genie binder prestige class, which grants elemental maestros a pool of charismatic gumption when cowing genies to their will and allows them to create elemental seals of power.
- New archetypes, from the weapon-enhancing flamesinger bard and the breathless Abendego diver ranger to the mystical stone-wielding earthshadow rogue and the hurricane-punching windstep master monk.
- New kineticist feats, infusions, and utility wild talents that coalesce the power of the elements, including those that harness the esoteric void and wood elements.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-965-3
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Pathfinder Player Companion: Antihero's Handbook (PFRPG)
Paizo Inc.
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Join the Moral Minority!
Not all adventurers are exemplars of heroism, righteousness, and justice, but that doesn't mean they can't get the job done. With Pathfinder Player Companion: Antihero's Handbook, you'll find new rules options for characters on the shady side of morality. Whether you need a less-than-heroic background to justify your character's flaws, are looking to join an antiheroic organization, or seek ways to play corrupt or cowardly adventurers, this book has just what you're after. Featuring new archetypes, alchemical items and discoveries, and magic items, Antihero's Handbook is the perfect guide for anyone not willing to stick to the straight and narrow.
Inside this book, you'll find:
- New archetypes, including a vigilante who changes identities even more radically than most, a rogue who handles jobs discreetly, and a gunslinger who talks big to keep his enemies off their game.
- A new bloodrager bloodline, corruption, and phantom emotional focus to help bring an adventurer's dark past to bear in the present with still darker power.
- New drawbacks, feats, poisons, and even cursed items that antiheroic adventurers can use to further their questionable causes, often at the expense of their reputation—or their allies!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-973-8
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Pathfinder Player Companion: Blood of the Coven (PFRPG)
Paizo Inc.
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Are You a Good Witch? Or a Bad Witch?
Wizards may wield studied spells and clerics pray to the gods themselves, but witchcraft—wild, untamed, perilous—is the magic of the common folk, with all the desperation and danger that implies. Embodied by hags and their half-blood daughters, changelings, witchcraft has always been one of the broadest, most potent, and most misunderstood forces of magic... until now. Learn the dark rituals and curses witchcraft empowers, and the good it stands to do in the world as well.
Inside this book you'll find:
- An examination of the changeling race, including changeling covens, enhanced hag heritage, and specific rules for the 10 subraces of changelings, depending on their hag mothers.
- New hag- and witchcraft-focused archetypes for a variety of classes, including bloodragers, clerics, investigators, and witches.
- New curse spells and magic rituals employed by witches, as well as curse-related feats to help adventurers get the most out of a bad day.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-982-0
Other Resources: This product is also available on the following platforms:
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Pathfinder Player Companion: People of the Wastes (PFRPG)
Paizo Inc.
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Dead Trees Give No Shelter
Life might be scarce in the barren corners of Golarion, but Pathfinder Player Companion: People of the Wastes provides all the tools you need to become a master of wasteland domains. Whether your character is roaming the magic-singed lands of the Mana Wastes, the flooded fields of the Sodden Lands, the blighted depths of the Fangwood, or the demonic wilds of the Worldwound, this book offers advice, class options, and gear that allow her to survive and thrive where no hero ever should. Find the perfect trait for your wasteland-born character, or just the right archetype, feats, or spells to reflect her training in a harsh locale.
Inside this book you'll find:
- Class features, feats, and items that interact with primal magic, including the primal shaman, who can commune with the unstable spirits that linger where primal magic reigns.
- A host of new firearms and gun-toting archetypes for characters who hail from the Grand Duchy of Alkenstar, including the gun chemist alchemist and the gun smuggler rogue.
- New witch hexes and vigilante talents for characters living in boggy wastes, plus ranger traps and the blightwarden ranger archetype for those who tread blight-filled lands.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-60125-990-5
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Pathfinder Player Companion: Potions & Poisons (PFRPG)
Paizo Inc.
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Good for What Ails You!
Whether they're used to bolster heroes' abilities or take enemies out of the game, potions and poisons are key parts of many adventurers' arsenals. Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes, though, especially those ingenious enough to craft their own concoctions. Pathfinder Player Companion: Potions & Poisons offers a sea of new potions, elixirs, and stranger alchemical wonders for the discerning adventurer, plus heinous designer poisons. Class and character options for those who brew or regularly imbibe consumables round out these offerings.
Inside this book you'll find:
- Feats and archetypes for races with an affinity for poisons, including gripplis, nagaji, and vishkanyas, plus the scorpion sorcerer bloodline for those with a toxic heritage.
- Archetypes for a variety of classes known for brewing or poisoning, including alchemists, rogues, and witches.
- Spells and feats specialized for potion brewing, plus drugs, elixirs, gear, poisons, and tinctures—alchemical remedies that produce potent effects but impair the user.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can be easily incorporated into any fantasy world.
978-1-64078-000-2
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Pathfinder Player Companion: Disciple's Doctrine (PFRPG)
Paizo Inc.
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Trust and Your Faith Shall Provide
Having faith doesn't always mean worshiping a deity. From the far-flung corners of Golarion to the center of its major cities, many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies. Pathfinder Player Companion: Disciple's Doctrine explores a dozen of these cults and traditions, including such groups as the Esoteric Order of the Palatine Eye, Magnimar's mystery cults, the Oracular Council of Po Li in Tian Xia, the Prophets of Kalistrade, and many more. Learn more about these lesser-known groups, and discover the class and character options that true faith and deep traditions can unlock.
Inside this book you'll find:
- A host of character traits for those with a background in devotion or dogma, including the natural ritualist faith trait for those who venerate the outdoors and the ecumenical social trait for those who grew up learning about many deities.
- Archetypes for adherents of these doctrines, from the fist of the Godclaw warpriest for members of that Hellknight order to the seeker of enlightenment spiritualist dedicated to learning about Sangpotshi, the River of Life.
- A wide array of spells for the faithful and those who have learned from them, including protective spells tied to the Kalistocrats of Druma and prophetic spells connected to the Harbingers of Fate.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can be easily incorporated into any fantasy world.
ISBN-13: 978-1-64078-011-8
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Pathfinder Player Companion: Merchant's Manifest
Paizo Inc.
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A Trinket from Every Town!
Some say that money makes the world go round, and Golarion's merchants make this a reality. Pathfinder Player Companion: Merchant's Manifest examines commerce through the lens of important trade hubs such as Absalom, Goka, and Katapesh, where smart shoppers can secure myriad fine wares. Whether you're aiming to purchase a rare item, hire on with a trade organization, or make your fortune on your own, this player-focused volume is your key to success.
Inside this book you'll find:
- A look at 17 key merchant hubs on Golarion, including key settlements such as Cassomir and Port Ice in Avistan, Anuli and Kibwe in Garund, Ular Kel in Casmaron, and Goka and Ordu-Aganhei in Tian Xia.
- Dozens of magic weapons and armors, mundane items, and wondrous items that originate from these key places, plus information about the markets in which they are typically found.
- Archetypes and other class options geared toward characters who are merchants, who work for merchants, or who have a personal history tied to commerce.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can be easily incorporated into any fantasy world.
ISBN-13: 978-1-64078-026-2
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Pathfinder Player Companion: Blood of the Ancients
Paizo Inc.
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The Legacy Lives On
Civilizations have risen and fallen across Golarion for thousands of years, leaving legends and ruins in their wake. Though nations may vanish, they are never truly gone so long as their traditions and descendants still survive. Breathe life into these lost cultures with character options that trace their origins back to ancient times, or pay homage to a distant ancestry with one of the archetypes presented in Pathfinder Player Companion: Blood of the Ancients!
Inside this book you'll find:
- The vestige bloodline, which allows both bloodragers and sorcerers the power to not only glimpse into the past but also summon long-dead ancestors and forgotten cities and battlefields into the present day.
- New archetypes, from the ancient Azlanti ioun kineticists and the Spawn slayers of Ninshabur to the golem-forged Jistkan artificers and the Heaven-mandated jinyiwei investigators of Lung Wa.
- New spells recovered from ancient cultures, including mystic runes from Shory, life-preserving magic from the Mierani arcane wardens, and spells believed to have been used by the founder of Jistka himself.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-64078-038-5
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Pathfinder Player Companion: Heroes from the Fringe
Paizo Inc.
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Fringe Benefits!
Delve into the many non-human societies found outside of the Inner Sea region! From elves to gnomes to halflings to dwarves, Pathfinder Player Companion: Heroes from the Fringe offers new options to expand upon non-human characters who come from lesser-known civilizations and backgrounds. Find the right archetype, feats, alternate racial traits, and equipment to reflect your character's heritage, whether she's a graceful elven samurai from Jinin or one of the festive gnomes and halflings of Segada!
Inside this book you'll find:
- Character options for unique cultural groups of major non-human peoples of Golarion, including Osirion's Pahmet dwarves, the Ekujae elves of the Mwangi Expanse, and gnomes who never left the First World!
- Feats for half-orcs and half-elves who hail from different parts of the world, from unyielding half-drow who escaped their murderous kin to vivacious sandkin half-orcs who view themselves as Sarenrae's chosen people!
- New occult choices spawned from unusual backgrounds, such as whimsical phantoms formed from the lost wonder of gnomes who fell to the Bleaching and a terrifying psychic archetype for gloomkin half-orcs!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-64078-053-8
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Pathfinder Player Companion: Plane-Hopper's Handbook
Paizo Inc.
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Add Another Dimension!
Step beyond reality as we know it! Pathfinder Player Companion: Plane-Hopper's Handbook offers new tools for explorers brave enough to venture into the unknown—whether to abandoned cities created by dead gods, worlds where the ground is made of forsaken souls, or even stranger realms. Add planar allies, magic, or heritage to your adventures and infuse them with the power of the planes!
Inside this book you'll find:
- Five new eidolon subtypes for the unchained summoner, including dualistic aeons, radiant eidolons from the Positive Energy Plane, and ever-shifting storykin eidolons!
- Alternate racial traits, favored class bonuses, and racial feats for races with origins tied to the Great Beyond, such as aphorites, duskwalkers, and ganzis!
- Player options and equipment for characters who walk the planes, from hellish style feats to spell-enhancing planar shards to the planar rifter gunslinger archetype!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-64078-071-2
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Pathfinder Player Companion: Martial Arts Handbook
Paizo Inc.
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Remember Your Training!
Combat is a way of life on Golarion—warriors across the world are constantly in search of the next fight, powerful technique, or weapon in order to improve their skills. Pathfinder Player Companion: Martial Arts Handbook offers new archetypes, feats, and equipment for adventurers of all kinds who rely on their physical prowess in combat, whether they turn themselves into living weapons with their punches and kicks or unleash their mastery with nunchaku and swords.
Inside this book you'll find:
- Fighting styles from across Golarion, including battle dancers, who use impressive maneuvers to dance around foes, and the black powder vaulters of Alkenstar, who use acrobatics to leap across the battlefield!
- Dozens of new feats for all kinds of martial artists, including feats to improve combat maneuvers and improvised combat, combination feats, and style feats like the high-flying dragonfly style!
- New abilities that draw upon the innate power of the body, including ki abilities for both qinggong monks and unchained monks, ninja tricks, and kineticist talents!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder Campaign Setting, but it can easily be incorporated into any fantasy world.
ISBN-13: 978-1-64078-092-7
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Pathfinder Module: We B4 Goblins! (PFRPG) Print Edition
Paizo Inc.
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All goblins have to start somewhere!
As whelps of the Licktoad tribe just out of their swaddling cages, the goblins Chuffy, Mogmurch, Poog, and Reta must prove themselves by undergoing a series of challenges, from tying a string to a large spider and shouting insults with hot rocks in their mouths to facing off against a goblin bully and his dimwitted minions. As a final test of their mettle, they must make a dangerous (and smelly) trek to claim a toad from the nearby swamp and present it to the terrifying presence that lurks within the Cave of Darkfear, only after which can they truly call themselves goblins!
But as the goblins return to the Licktoad village, they come across a brightly colored, jingling human carrying a map to a small farm up the river where a family of halflings are celebrating a wedding—the perfect setup for a goblin raid! Will the heroes acquit themselves in the finest goblin fashion by wreaking havoc upon the nuptials? Or will they be bitten by ferocious dogs and smashed by frying pans?
We B4 Goblins is an adventure for four goblin characters just beginning their careers of mischief and mayhem, written for the award-winning Pathfinder Roleplaying Game. The adventure takes place in Brinestump Marsh and the surrounding areas of Varisia in the Pathfinder campaign setting, and serves as a prequel to We Be Goblins!, We Be Goblins Too!, and We Be Goblins Free!, Paizo's popular 2011, 2013, and 2015 Free RPG Day adventures!
Pathfinder Society: This module is sanctioned for play in the Pathfinder Society Roleplaying Guild.
Download the rules and Chronicle sheet (371kb zip/PDF)
Pregenerated Characters: This module include four 1st-level goblin characters: Chuffy Lickwound, Mogumurch, Poog, and Reta Bigbad.
Download the pregenerated characters (666kb zip/PDF)
Release: This special 16-page Pathfinder Module was created for Free RPG Day on June 18, 2016. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2016.
Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.
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Starfinder First Contact
Paizo Inc.
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Creatures from Another World
The Starfinder Roleplaying Game arrives in August 2017, but the first aliens are landing right now! Within this top-secret dossier, you'll find a dozen otherworldly foes both bizarre and familiar, from the asteroid-dwelling sarcesians who ride solar winds on wings of light to technomagical undead horrors capable of ruling forever as the sinister Bone Sages of Eox. While all the creatures in this book are designed for use with Starfinder, all can be easily converted for use with Pathfinder, so there's no need to wait until August to start battling invaders from space!
Inside this book, you'll find:
- A dozen alien creatures from throughout Golarion's solar system.
- Player-race information to let you be the alien, from the atrophied psychic creatures called contemplatives to the bug-like haan who float across gas giants on balloons of spun webbing.
- Instructions for easily converting Starfinder creatures into Pathfinder foes.
- Sneak previews of some of the new abilities and rules systems featured in Starfinder.
Take your Pathfinder campaign to the stars with this official manual of Starfinder aliens!
Note: Starfinder First Contact was created for Free RPG Day on June 17, 2017. The $5.00 print edition and a free download version will become available on paizo.com beginning July 1, 2017.
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Pathfinder Module: We Be 5uper Goblins!
Paizo Inc.
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We Got it in the Bag!
The Birdcruncher goblin tribe has risen to remarkable heights under the leadership of its four goblin "hero-chiefs"—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But these legendary goblins have outgrown their tiny fiefdom, and they want to explore beyond the same, boring corner of Varisia they've known all their lives. Luckily for them, their minions have brought them something new and interesting to help cure their relentless boredom. A mysterious magic bag offers more adventure than even the goblin chieftains originally realized!
After an evening of drunken revelry, the goblins awaken to discover the most precious member of the tribe, the pig Squealy Nord, has gone missing! Both Nord and a trio of precocious goblin warriors vanished during the night, and the only clue to their whereabouts is a trail of footprints leading into the magic bag. The Birdcruncher chieftains must venture inside the mysterious bag, from which few things have returned, if they're to have any hope of seeing their beloved pig again!
We Be 5uper Goblins! is an adventure for four 6th-level goblin characters, written for the award-winning Pathfinder Roleplaying Game. The adventure takes place in both the land of Varisia and a bizarre demiplane within the Pathfinder campaign setting, and it serves as a sequel to the modules We Be Goblins!, We Be Goblins Too!, We Be Goblins Free!, and We B4 Goblins!, Paizo's popular series of Free RPG Day adventures!
Pathfinder Society: This module is sanctioned for play in the Pathfinder Society Roleplaying Guild.
Download the rules and Chronicle sheet (483kb zip/PDF)
Pregenerated Characters: This module include four 6th-level goblin characters: Chuffy Lickwound, Mogumurch, Poog, and Reta Bigbad.
Download the pregenerated characters (737kb zip/PDF)
Release: This special 16-page Pathfinder Module was created for Free RPG Day on June 16, 2018. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2018.
Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.
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Starfinder Skitter Shot
Paizo Inc.
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All Hands on Deck!
Don't worry, the skittermanders are here to help!
When a routine salvage operation deep in the Vast goes awry, the skittermanders Dakoyo, Gazigaz, Nako, and Quonx must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their vesk boss and a group of hapless passengers. All manner of obstacles block their path to success, from malfunctioning massage tables to cybernetic undead to vermin from another plane, but if the skittermanders can work together (something skittermanders do best), they are sure to be hailed as tiny, furry heroes! That is, of course, if the passing pirate starship doesn't blast them all out of space first...
In addition to this exciting adventure, this book includes four pregenerated characters that are ready to play, with full stat blocks and backstories. The inside back cover also holds a wealth of information that will help you roleplay the six-armed creatures, such as their species' thoughts on food, religion, and how to relate to other cultures, as well as examples of skittermander slang.
Skitter Shot is an adventure for four skittermander characters who are eager to help those in need and explore a seemingly abandoned starship, written for the wildly popular Starfinder Roleplaying Game.
Pregenerated Characters: This module include four 2nd-level skittermander characters: Dakoyo, Gazigaz, Nako, and Quonx.
Download the pregenerated characters (1.1MB zip/PDF)
Release: This special 16-page Starfinder adventure was created for Free RPG Day on June 16, 2018. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2018.
Note: Due to the special nature of this product, it is NOT part of any subscription.
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Pathfinder Module: We Be Heroes?
Paizo Inc.
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We're Not All Bad
As an undead army pushed forth by the Whispering Tyrant stirs in the Southern Fangwood, driving the local animals to flee in terror, the goblins of the Crookedtoes tribe suddenly find their bellies empty and growling for food. Worse, the tribe's best scout has gone missing, and the chief has tasked the four brightest members of the Crookedtoes to go out into the woods and find out what happened. While searching for the missing scout, the goblins stumble across a wrecked farmhouse on a hill and discover a group of knights camped nearby. Though the knights have retreated from the undead army menacing the area, they have decided to make one last, desperate stand: an endgame doomed to wipe out both the knights and the Crookedtoes settlement. Now, the four goblins must test their mettle—will they emerge as victorious heroes, or fall to the might of the undead scourge?
We Be Heroes? is a Pathfinder Playtest adventure for four 1st-level goblin characters that gives players and GMs alike a taste of the upcoming Second Edition of the Pathfinder Roleplaying Game. The adventure adds a twist to the familiar modules We Be Goblins!, We Be Goblins Too!, We Be Goblins Free!, We B4 Goblins!, and We Be 5uper Goblins! Paizo's popular series of Free RPG Day adventures!
Pathfinder Society: This module is sanctioned for play in Pathfinder Society.
Download the rules and Chronicle sheet (282 KB zip/PDF)
Pregenerated Characters: This module include four 1st-level goblin characters: Crimsi, Grenek, Pizazz, and Siathorn.
Download the pregenerated characters (909 KB zip/PDF)
Release: This special 16-page Pathfinder adventure was created for Free RPG Day on June 15, 2019. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2019.
Note: Due to the special nature of this product, it is NOT part of any subscription.
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Pathfinder Module: We Be Goblins Free! (PFRPG) Print Edition
Paizo Inc.
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After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin "heroes"—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't much fun, and the newest Birdcruncher chieftains are bored. In order to cure their doldrums, the chieftains have issued a new demand—find them some adventure, or else!
Eager to please their great chieftains, the Birdcruncher goblins frantically try to whip up all sorts of amusements, including goblin games, feats of skill, and a grand feast. But trouble arises in the midst of the goblins' feast for their mighty leaders—the goblins who went to harvest truffles for the feast got beat up by some stinky humans!
Now the Birdcruncher chieftains find themselves getting more adventure than they bargained for as they venture to the Bestest Truffle Field to pick up the slack for their bumbling minions. Will the goblin heroes be able to make it to the field, find the treasured fungus, defeat the mean humans, and make it back to the tribe in time to enjoy their well-deserved feast?
We Be Goblins Free! is an adventure for four 4th-level goblin characters, written for the award-winning Pathfinder Roleplaying Game. The adventure takes place near the Devil's Platter in Varisia in the Pathfinder campaign setting, and serves as a sequel to both We Be Goblins! and We Be Goblins Too!, Paizo's popular 2011 and 2013 Free RPG Day adventures!
Pathfinder Society: This module is sanctioned for play in the Pathfinder Society Roleplaying Guild.
Download the rules and Chronicle sheet (401kb zip/PDF)
Pregenerated Characters: This module includes four 4th-level goblin characters: Chuffy Lickwound, Mogmurch, Poog of Zarongel, and Reta Bigbad.
Download the pregenerated characters (943kb zip/PDF)
Release: This special 16-page Pathfinder Module was created for Free RPG Day on June 20, 2015. The print edition will be available for sale and a free download will be available on paizo.com beginning July 1, 2015.
Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.
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Pathfinder Module: The Dragon's Demand (PFRPG) Print Edition
Paizo Inc.
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Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim’s peace and quiet is shattered by the sudden collapse of the last standing tower of its founder’s castle, things quickly bloom out of control. Why were there bodies of kobolds amid the rubble? What’s the sinister secret behind the strange sounds of flapping wings in the night? And what’s happened to local wizard Balthus Hunclay, who’s not answering knocks on his door? The collapsed tower had long been an eyesore to the cantankerous old man—could he have had something to do with its destruction? And what of the rumors of strange stirrings in nearby Dragonfen? Has Belhaim’s ancient draconic nemesis returned?
"The Dragon’s Demand" is a deluxe super-adventure for 1st-level characters, and includes 64 action-packed pages of adventure and new monsters, plus a beautiful double-sided, full-color poster map of the town of Belhaim and an important miniatures-scale battleground! Players can expect to reach 7th level by the time they complete this epic adventure—if they manage to survive the wrath of a dragon when his demands aren’t met!
Written by Mike Shel.
Cover Art by Lars Grant-West.
Pathfinder Modules are 64-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes new monsters, treasure, a double-sided poster map, and a fully detailed bonus location that can be used as part of the adventure or in any other game!
ISBN-13: 978-1-60125-527-3
Bring your campaign to life! The Dragon's Demand SoundPack from Syrinscape is a complete audio solution when playing The Dragon's Demand adventure.
The Dragon's Demand is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (356 KB zip/PDF).
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Pathfinder Module: Wardens of the Reborn Forge (PFRPG)
Paizo Inc.
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Alkenstar, City of Smog, is a bastion of civilization in the magic-warped region known as the Mana Wastes. Its ingenious citizens survive in the treacherous Spellscar Desert with the help of canny inventions like guns and clockwork automatons, but now their construct protectors have begun to run amok within the city. It falls to the PCs to venture beyond the city walls to find the source of their strange behavior. Will they uncover the mastermind behind the plot and put an end to this madness, or will they instead fall victim to the primal magic and savage tribes of Mana Wastes mutants that beleaguer the city?
Wardens of the Reborn Forge is a deluxe super-adventure for 12th-level characters, and includes 64 action-packed pages of adventure filled with mechanical machinations, new monsters, a beautiful double-sided and full-color poster map of Alkenstar, and an important miniatures-scale battleground!
Players can expect to reach 15th level by the time they complete this epic adventure—if they manage to survive the machinations of the clockwork constructions of the reborn forge!
By Patrick Renie.
ISBN-13: 978-1-60125-555-6
Pathfinder Modules are 64-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes new monsters, treasure, a double-sided poster map, and a fully detailed bonus location that can be used as part of the adventure or in any other game!
Wardens of the Reborn Forge is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (398 KB zip/PDF).
Other Resources: This product is also available on the following platforms:
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Pathfinder Module: Tears at Bitter Manor (PFRPG)
Paizo Inc.
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Hope Against Hope!
Bleak days have come to the Taldan city of Cassomir and nearby settlements, with a wave of depression and rage sparking horrific acts of violence. When retired adventurer Taergan Flinn doesn’t show up to meet with his old companions, the PCs are called upon to investigate, leading them into a swirling maelstrom of horror and tragedy. Can the PCs unmask and confront the malevolent entity behind the madness and restore hope to a tortured land?
"Tears at Bitter Manor" is a deluxe super-adventure for 5th-level characters, and includes 64 action-packed pages filled with horrible haunts, eerie monsters, new magic items, a beautiful double-sided and full-color poster map featuring a regional overview and an important miniatures-scale battleground, and more! The winning entry of the 2013 RPG Superstar contest—in which unpublished authors compete for a chance to write a Pathfinder Module—"Tears at Bitter Manor" includes not only Steven Helt’s winning adventure, but also a plethora of new monsters and magic items submitted by other contestants!
Players can expect to reach 8th level by the time they complete this epic adventure and take on the otherworldly entity that thrives on humanity’s despair!
Written by Steven Helt, RPG Superstar 2013 winner.
Cover Art by Kieran Yanner.
ISBN-13: 978-1-60125-613-3
Pathfinder Modules are 64-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes new monsters, treasure, a double-sided poster map, and a fully detailed bonus location that can be used as part of the adventure or in any other game!
Tears at Bitter Manor is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (1.6 MB zip/PDF).
Other Resources: This product is also available on the following platforms:
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Pathfinder Module: Plunder & Peril (PFRPG)
Paizo Inc.
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Legendary Treasure!
Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw’s treasure... and the ancient cyclops stronghold in which it’s hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies—or their allies—send them to a watery grave?
Plunder & Peril is a collection of three adventures that link to form one deluxe super-adventure for 4th-level characters, and includes 64 action-packed pages filled with aquatic predators, marauding dragons, cyclopean horrors, and more! These tales parallel and elaborate upon the swashbuckling excitement of the Skull & Shackles Adventure Path and the Pathfinder Adventure Card Game: Skull & Shackles Base Set. Plus, chart your course through pirate plagued seas with a full-color poster map featuring the most detailed view of the Shackles ever released.
Players can expect to reach 7th level by the time they complete the third adventure and claim their share of Redclaw’s treasure—if they can survive the ancient terrors that guard the hoard!
Written by Matthew Goodall, Alex Greenshields, Ben McFarland, Steven Helt.
Cover Art by Kiki Moch Rizky.
ISBN-13: 978-1-60125-680-5
Pathfinder Modules are 64-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes new monsters, treasure, a double-sided poster map, and a fully detailed bonus location that can be used as part of the adventure or in any other game!
Pluder & Peril is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (807 kb zip/PDF).
Other Resources: This product is also available on the following platforms:
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Pathfinder Module: Daughters of Fury (PFRPG)
Paizo Inc.
(based on 6 ratings)
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Unleash Your Fury!
When devils slay the knightly leader of Arwyll Stead and orcs from the Hell's Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall's border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and it's up to the heroes to make sense of these events and end the Hell's Fury tribe's threat to Arwyll Stead once and for all. What does Vegazi have to do with the raiders' diabolical plot? Who will rally Arwyll Stead now that the town's icon has been cut down? And who is the mastermind orchestrating the orc tribe's alliance with devils from beyond?
Daughters of Fury is a deluxe adventure for 3rd-level characters, and includes 64 action-packed pages of exciting battles, enticing social encounters, and new monstrous foes, plus a gorgeous double-sided poster map featuring an overview of Arwyll Stead and a miniatures-scale battlemap! The author of this adventure, Victoria Jaczko, was the winner of the 2014 RPG Superstar contest, in which hundreds of unpublished authors compete for the chance to write a Pathfinder Module, and in addition to her adventure, this book contains a host of new monsters and magic items designed by the contest's runners-up.
Players can expect to reach 6th level upon completion of this adventure—if they can survive the onslaught of hell-tainted orcs and deadly devils!
ISBN-13: 978-1-60125-706-2
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Pathfinder Module: Feast of Dust (PFRPG)
Paizo Inc.
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Sins of the Past Return!
A deadly curse known as the Feast of Dust spreads rapidly through the Meraz Desert, driving its victims mad with hunger and a burning desire to flee into the sands. To find the source of this strange affliction, the heroes must investigate the plagued city of Dimayen, challenging fearsome gnoll tribes, nihilistic daemons, and the walking dead to discover the secret of a long-forgotten evil—a powerful daemon harbinger called the Jackal Prince of Famine. Despite the efforts of an ancient secret society, this twisted, unholy monstrosity walks the world again, threatening to spread his apocalyptic curse across all of Golarion! To stop the demigod's return, the heroes must uncover his three vile siblings, now bound within malevolent artifacts, and use their combined powers to stop the Jackal Prince before the entire world feels his corrupting touch.
Written by fan-favorite author Nicolas Logue, Feast of Dust is a deluxe adventure for 11th-level characters, and includes 64 action-packed pages of deadly battles, enticing social encounters, and new monstrous foes, plus a gorgeous double-sided poster map featuring an overview of the desert city of Dimayen and a miniatures-scale battlemap!
Players can expect to reach 14th level upon completion of this adventure—if they can survive its daemonic horrors!
ISBN-13: 978-1-60125-735-2
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Pathfinder Module: The House on Hook Street (PFRPG)
Paizo Inc.
(based on 5 ratings)
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Dreams Turn Deadly!
In Old Korvosa, nightmare-spawned horrors begin stalking the district's shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil between the dreaming and waking worlds so thin? To solve these mysteries and others, the heroes must walk the unseen paths of Bridgefront's occult underworld, and even enter the Dimension of Dreams itself to unravel the web of intrigue concealing the cult's deadly machinations. But what will happen when the heroes' own dreams turn against them, and what becomes of those who uncover esoteric secrets too terrible to know? Beset by dangers from their own minds, the heroes must race against time to save Korvosa—and their sanity.
Designed for use with Pathfinder Roleplaying Game Occult Adventures, this adventure is packed with terrifying thrills! Written by fan-favorite author Brandon Hodge, The House on Hook Street is a deluxe adventure for 6th-level characters, and includes 64 action-packed pages of engaging combat, urban investigation, and a new monstrous foe, plus a gorgeous double-sided poster map featuring an overview of Korvosa's Bridgefront neighborhood and a miniatures-scale battlemap.
Players can expect to reach 9th level upon completion of this adventure—if they can survive the nightmares of a menacing dreamscape!
ISBN-13: 978-1-60125-790-1
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Pathfinder Module: Down the Blighted Path (PFRPG)
Paizo Inc.
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It Runs in the Family!
More than a hundred years ago, Delbera Axebringer—a mighty warrior and dwarven leader—slew the necromancer Audalot Karexin, but spared his young apprentice Zohir. In the ensuing decades, the bitter survivor brooded and plotted her revenge. Now, descendants of the Axebringer clan are vanishing, dragged screaming into the darkness by the animated bodies of their fallen kin. The Axebringers and their hometown of Davarn need heroes to break this family curse. What mysteries lie sealed within Delbera Axebringer's ancient abandoned fortress? And what challenges lurk along the Blighted Path winding through the Darklands beneath Golarion's surface?
"Down the Blighted Path" is a deluxe adventure for 5th-level characters, and includes 64 action-packed pages of exciting battles, supernatural mysteries, and
monstrous foes, plus a gorgeous double-sided poster map featuring an overview of the dwarven trading post of Davarn and a miniatures-scale battlemap! The author
of this adventure, Monica Marlowe, was the winner of the 2015 RPG Superstar contest, in which hundreds of unpublished authors competed for the chance to write a Pathfinder Module. In addition to her adventure, this book contains a host of new monsters and magic items designed by the contest's runners-up.
Players can expect to reach 7th level upon completion of this adventure—if they can survive its deadly haunts, Darklands horrors, and furious villains both living and undead!
ISBN-13: 978-1-60125-815-1
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Pathfinder Module: Ire of the Storm (PFRPG)
Paizo Inc.
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Tempest of Doom!
Pridon's Hearth is Sargava's newest colony, pushing the country's borders further south than ever before and attracting treasure-hunters, fortune-seekers, and troubled souls hoping for a fresh start. But unnaturally powerful storms rock the tiny settlement just as the local lizardfolk tribe declares war on the colonists within. Are these threats somehow related? What became of the heretical cult of Gozreh that journeyed to the region a century ago, and do its corrupt teachings hold the key to calming the growing hurricane? Can the heroes protect the growing community from raging tempests and hostile monsters alike? And what role does the shadowy Aspis Consortium play in these recent dangers? These challenges and more await heroes willing to face down the Ire of the Storm!
Designed for use with Pathfinder Roleplaying Game, this adventure is packed with excitement and unique personalities! Written by rising star Thurston Hillman, Ire of the Storm is a deluxe adventure for 1st-level characters, and includes 64 action-packed pages of tropical dangers, jungle ruins, and two new monstrous foes, plus a gorgeous double-sided poster map featuring the Sargavan colony of Pridon's Hearth and an exploration map providing an overview of the entire surrounding region.
Players can expect to reach 6th level upon completion of this adventure—or wind up food for all manner of scaly menaces!
ISBN-13: 978-1-60125-830-4
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Pathfinder Module: Gallows of Madness (PFRPG)
Paizo Inc.
(based on 9 ratings)
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The Abyss Approaches!
Something wicked—and monstrous—stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the unsettling rumors about the old Sarini Estate, Mayor Sandra Trinelli knows that she needs help, and she needs it fast! The heroes must confront one of these crises, or all three, if they hope to stem the tide of darkness that looms. Before too long, the heroes discover that villains with ties to the Abyss have set their sights on Saringallow, and won't rest until the settlement and all its innocent inhabitants fall victim to their madness-inducing predations!
Gallows of Madness is a 64-page, highly versatile collection of three adventures for 1st-level characters. Each adventure also includes scaling information for parties of 2nd-level characters. Written with beginning Game Masters and players in mind while also providing challenging content for veterans, these adventures can be prepared quickly and run separately or in any order. For GMs who wish to run a deeper, more narrative game, this volume also offers an overarching timeline of events and detailed tips for running these adventures as a cohesive whole. Bonus content includes new monstrous foes and a gallery of NPCs to help easily connect the adventures, plus a gorgeous double-sided poster featuring an overview of Saringallow and a miniatures-scale battlemap!
ISBN-13: 978-1-60125-854-0
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Pathfinder Module: Seers of the Drowned City (PFRPG)
Paizo Inc.
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A Perfect Storm!
With the dawning of the Age of Lost Omens, a supernatural hurricane known as the Eye of Abendego brought ruin to the nation of Lirgen. Today, what was once a powerful nation exists as a flooded swampland, its fallen cities immersed under the endless flood of a perpetual storm. In Hyrantam, the ruined capital of Lirgen, a few stubborn survivors have managed to eke out a living for themselves, but now, strange new patterns in the storm that constantly looms on the horizon have swept local predators into violent frenzies. Worse, a new sect of strange seers known as the Stormreaders has come to the area, and its demands on the people of Hyrantam have grown increasingly dire. What link might the Stormreaders have to these new squalls, and what vile plots might they be hatching from their new seat of power deep in the drowned city's ruins?
Seers of the Drowned City is an adventure for 6th-level characters and features a poster map of the ruins of Hyrantam. The author of this adventure, Nicholas Wasko, was the Season 9 winner of the RPG Superstar contest, in which hundreds of unpublished authors compete for the chance to write a Pathfinder Module. In addition, this book contains a host of new monsters and magic items designed by the contest's talented runners-up.
ISBN-13: 978-1-60125-854-0
Other Resources: This product is also available on the following platforms:
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Pathfinder Miniatures: Jabberwock
Reaper Miniatures
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Pathfinder Miniatures are 28mm white metal minis based on characters and creatures from Paizo's Pathfinder campaign setting.
Miniatures include a plastic slotted base. They are unpainted and may need some assembly.
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Pathfinder Miniatures: Genie Binder
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Pathfinder Miniatures: Constable
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Pathfinder Miniatures are 28mm white metal minis based on characters and creatures from Paizo's Pathfinder campaign setting.
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Pathfinder Miniatures: Hestrig Orlov
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Pathfinder Miniatures: Kagur
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Pathfinder Miniatures: Nella Cailean
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Pathfinder Miniatures: Vagorg
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Pathfinder Miniatures: Xanthir Vang
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Pathfinder Battles—Reign of Winter: Monsters Encounter Pack
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Brave the icy wilds of Irrisen if you dare!
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to usher in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
The Reign of Winter Monsters Encounter Pack is the latest release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Included in the Reign of Winter Monsters Encounter Pack are two exclusive miniatures inspired by the Reign of Winter Adventure Path: the many-legged Svathurim, and the fearsome Frost Worm! Both the Svathurim and the Frost Worm are Huge-sized miniatures, and are sure to tower over their adversaries during your next icy encounter!
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Pathfinder Battles—Reign of Winter: Fox
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Goblin Alchemist
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Base Size Small
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Small Ice Elemental
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Zombie Panther
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Maftet
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Russian Soldier
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Drakelands Barbarian
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Russian Machine Gunner
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Faun
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Dragon Legion Dragonrider
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Winter Guard Falconer
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Mirror Man
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It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Crone Queen
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Base Size Medium
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Nosferatu Brother
WizKids/NECA
(based on 3 ratings)
Our Price:
$6.00
Add to Cart
Base Size Medium
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Nadya Petska
WizKids/NECA
(based on 4 ratings)
Our Price:
$6.00
Add to Cart
Base Size Medium
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Radosek Pavril
WizKids/NECA
(based on 5 ratings)
Our Price:
$5.00
Add to Cart
Base Size Medium
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Winter Wolf
WizKids/NECA
(based on 4 ratings)
List Price: $8.00
Our Price:
$7.50
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Ice Troll Male
WizKids/NECA
(based on 5 ratings)
Our Price:
$6.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Ice Troll Female
WizKids/NECA
(based on 2 ratings)
Our Price:
$6.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Centaur Scout
WizKids/NECA
(based on 3 ratings)
Our Price:
$6.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Centaur Archer
WizKids/NECA
(based on 4 ratings)
Our Price:
$6.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Giant Weasel
WizKids/NECA
(based on 4 ratings)
Our Price:
$5.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Wolliped
WizKids/NECA
(based on 2 ratings)
Our Price:
$4.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Catoblepas
WizKids/NECA
(based on 4 ratings)
Our Price:
$6.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Cesseer of Ning
WizKids/NECA
(based on 3 ratings)
Our Price:
$5.00
Add to Cart
Base Size Medium
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Zorka
WizKids/NECA
(based on 2 ratings)
Our Price:
$7.00
Add to Cart
Base Size Medium
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Battles—Reign of Winter: Zavackuul
WizKids/NECA
(based on 2 ratings)
Our Price:
$10.00
Add to Cart
Base Size Large
It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?
Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Male Bard
WizKids/NECA
List Price: $4.99
Our Price:
$4.49
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count character pack which includes a high-level and low-level miniature of the same character.
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Female Sorcerer
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count character pack which includes a high-level and low-level miniature of the same character.
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Male Druid
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count character pack which includes a high-level and low-level miniature of the same character.
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Female Druid
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count character pack which includes a high-level and low-level miniature of the same character.
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Pathfinder Deep Cuts Unpainted Miniatures: Medium Fire Elemental
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count monster pack which includes 2 of the same monster in the same pose
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Pathfinder Deep Cuts Unpainted Miniatures: Medium Water Elemental
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count monster pack which includes 2 of the same monster in the same pose
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Pathfinder Deep Cuts Unpainted Miniatures: Medium Air Elemental
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 2-count monster pack which includes 2 of the same monster in the same pose
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Pathfinder Deep Cuts Unpainted Miniatures: Knight on Horse
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 1-count character pack.
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Pathfinder Deep Cuts Unpainted Miniatures: Skeleton Knight on Horse
WizKids/NECA
Our Price:
$4.99
Add to Cart
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
- Features characters, monsters, and scenery
- Little to no assembly required
- Primed and ready to paint
- Some miniatures include translucent parts
This is a 1-count monster pack.
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Our Price:
$19.99
Add to Cart
Pathfinder—Hollow Mountain #2 (Limited Edition Cover)
Dynamite Entertainment
Story by F. Wesley Schneider ... Art by Tom Garcia ... Evils align! In an ancient runelord stronghold the Pathfinder heroes find themselves confronted by a familiar foe and his team of notorious scoundrels. Worse, these villains are pursuing the same relic they’ve come to find! But greedy...
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Our Price:
$29.99
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Pathfinder: Goblins!
Dynamite Entertainment
(based on 1 rating)
Cover: Carlos Gomez ... Writers: Adam Warren, Erik Mona, Carlos Soule, James L. Sutter, Ron Marz, Ray Fawkes, Jeremy Holt, F. Wesley Schneider, Oaul Allor, Eric Trautmann, Larry White ... Art: Carlos Gomes, Shane White, Alberto Jimenez Alburquerque, Sean Izaakse, Lee Moder, Craig Rousseau,...
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Our Price:
$29.99
Add to Cart
Pathfinder: Goblins! (Paizo.com Exclusive)
Dynamite Entertainment
(based on 1 rating)
Cover: Carlos Gomez ... Writers: Adam Warren, Erik Mona, Carlos Soule, James L. Sutter, Ron Marz, Ray Fawkes, Jeremy Holt, F. Wesley Schneider, Oaul Allor, Eric Trautmann, Larry White ... Art: Carlos Gomes, Shane White, Alberto Jimenez Alburquerque, Sean Izaakse, Lee Moder, Craig Rousseau,...
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Our Price:
$29.99
Unavailable
Pathfinder, Volume 1: Dark Waters Rising (Paizo.com Exclusive)
Dynamite Entertainment
(based on 3 ratings)
The warrior Valeros can rely on his sword arm and his friends—mysterious sorceress Seoni, quick-witted elven rogue Merisiel, powerful wizard Ezren, well-traveled dwarven ranger Harsk, and courageous cleric Kyra—but nothing can prepare him for the dangers that lurk ahead. The scattered goblin...
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Our Price:
$29.99
Backorder
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Pathfinder, Volume 2: Of Tooth and Claw
Dynamite Entertainment
(based on 2 ratings)
When Valeros and his companions are tasked with tracking down a mysterious beast scaring the locals of Sandpoint, they find far more than they bargained for! A seemingly simple monster hunt becomes a twisted tale of danger and betrayal as the Cult of Lamashtu exacts its revenge on our iconic...
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Our Price:
$29.99
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Pathfinder, Volume 2: Of Tooth and Claw (Paizo.com Exclusive)
Dynamite Entertainment
(based on 1 rating)
When Valeros and his companions are tasked with tracking down a mysterious beast scaring the locals of Sandpoint, they find far more than they bargained for! A seemingly simple monster hunt becomes a twisted tale of danger and betrayal as the Cult of Lamashtu exacts its revenge on our iconic...
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Combat Pad
Unavailable
Non-Mint
Unavailable
Pathfinder Combat Pad
Paizo Inc.
(based on 8 ratings)
Never miss a turn with the Pathfinder Combat Pad initiative tracker. Usable with any roleplaying game, this wet and dry erase board includes magnets that stick right to it! List the names of heroes and foes on the magnets using a wet or dry erase marker, then place them in initiative order. When...
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Print Edition
$19.99
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$9.99
Pathfinder Pawns: Shattered Star Adventure Path Pawn Collection Print Edition
Paizo Inc.
(based on 6 ratings)
Key monsters and NPCs from the Shattered Star Adventure Path come alive on your tabletop with the Shattered Star Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a...
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Print Edition
Unavailable
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PDF
$9.99
Pathfinder Pawns: Bestiary 2 Box
Paizo Inc.
(based on 4 ratings)
The monstrous hordes of the Pathfinder Roleplaying Game Bestiary 2 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful...
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Print Edition
$19.99
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$9.99
Pathfinder Pawns: Reign of Winter Adventure Path Pawn Collection
Paizo Inc.
(based on 2 ratings)
Key monsters and NPCs from the Reign of Winter Adventure Path come alive on your tabletop with the Reign of Winter Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a...
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Print Edition
$39.99
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PDF
$9.99
Pathfinder Pawns: Bestiary 3 Box
Paizo Inc.
(based on 4 ratings)
The unstoppable legions of the Pathfinder Roleplaying Game Bestiary 3 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful...
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Print Edition
Unavailable
Add
PDF
$9.99
Pathfinder Pawns: Wrath of the Righteous Adventure Path Pawn Collection
Paizo Inc.
(based on 2 ratings)
Key monsters and NPCs from the Wrath of the Righteous Adventure Path come alive on your tabletop with the Wrath of the Righteous Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn...
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Print Edition
$39.99
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$9.99
Pathfinder Pawns: Bestiary 4 Box
Paizo Inc.
(based on 3 ratings)
The vicious horrors of Pathfinder Roleplaying Game Bestiary 4 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful...
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Print Edition
$19.99
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PDF
$9.99
Pathfinder Pawns: Mummy's Mask Adventure Path Pawn Collection
Paizo Inc.
(based on 1 rating)
Key monsters and NPCs from the Mummy’s Mask Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a...
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Print Edition
$39.99
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$9.99
Pathfinder Pawns: Inner Sea Pawn Box
Paizo Inc.
(based on 7 ratings)
The colorful characters of the Pathfinder Roleplaying Game’s Inner Sea setting come alive on your tabletop with this box-busting collection of more than 200 character pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a...
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Print Edition
$19.99
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PDF
$9.99
Pathfinder Pawns: Iron Gods Adventure Path Pawn Collection
Paizo Inc.
(based on 3 ratings)
Key monsters and NPCs from the Iron Gods Adventure Path come alive on your tabletop with the Iron Gods Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful...
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Print Edition
$24.99
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PDF
$9.99
Pathfinder Pawns: Giantslayer Adventure Path Pawn Collection
Paizo Inc.
(based on 1 rating)
Key monsters and NPCs from the Giantslayer Adventure Path come alive on your tabletop with the Giantslayer Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful...
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Print Edition
$24.99
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$9.99
Pathfinder Pawns: Hell's Rebels Adventure Path Pawn Collection
Paizo Inc.
Key monsters and NPCs from the Hell's Rebels Adventure Path come alive on your tabletop with the Hell's Rebels Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a...
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Print Edition
Unavailable
Add
PDF
$9.99
Non-Mint
Unavailable
Pathfinder Pawns: Bestiary 5 Box
Paizo Inc.
(based on 1 rating)
The vile terrors of Pathfinder Roleplaying Game Bestiary 5 come alive on your tabletop with this boxbusting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color...
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Print Edition
Unavailable
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PDF
$9.99
Non-Mint
Unavailable
Pathfinder Pawns: Bestiary 5 Box—Non-Mint
Paizo Inc.
(based on 1 rating)
NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in...
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Print Edition
Unavailable
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PDF
$9.99
Pathfinder Pawns: Pathfinder Society Pawn Collection
Paizo Inc.
(based on 3 ratings)
Key monsters and characters from the Pathfinder Society Roleplaying and Adventure Card Guilds come alive on your tabletop with the Pathfinder Society Pawn Collection, featuring more than 200 creature pawns for use with the Pathfinder Roleplaying Game, Pathfinder Adventure Card Game, or any...
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Print Edition
$24.99
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$9.99
Pathfinder Pawns: Hell's Vengeance Pawn Collection
Paizo Inc.
(based on 1 rating)
Key monsters and NPCs from the Hell's Vengeance Adventure Path come alive on your tabletop with the Hell's Vengeance Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a...
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Print Edition
Unavailable
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PDF
$9.99
Pathfinder Pawns: Curse of the Crimson Throne Pawn Collection
Paizo Inc.
(based on 4 ratings)
Key monsters and NPCs from the Curse of the Crimson Throne Adventure Path come alive on your tabletop with the Curse of the Crimson Throne Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock,...
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Print Edition
$24.99
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$9.99
Pathfinder Pawns: Traps & Treasures Pawn Collection
Paizo Inc.
(based on 2 ratings)
Bring the hazards and riches from your dungeon to your tabletop with this collection of more than 100 pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy roleplaying game! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a dungeon peril or...
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Print Edition
$24.99
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$9.99
Pathfinder Pawns: Ironfang Invasion Pawn Collection
Paizo Inc.
Key monsters and NPCs from the Ironfang Invasion Adventure Path come alive on your tabletop with the Ironfang Invasion Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents...
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Print Edition
$44.99
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$9.99
Pathfinder Pawns: Bestiary 6 Box
Paizo Inc.
The fearsome foes of Pathfinder Roleplaying Game: Bestiary 6 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful...
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Add
Print Edition
$24.99
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PDF
$9.99
Pathfinder Pawns: Ruins of Azlant Pawn Collection
Paizo Inc.
Key monsters and NPCs from the Ruins of Azlant Adventure Path come alive on your tabletop with the Ruins of Azlant Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a...
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Print Edition
$24.99
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$9.99
Pathfinder Pawns: Dungeon Decor Pawn Collection
Paizo Inc.
(based on 2 ratings)
Decorate your dungeons and creepy castles, and bring your tabletop alive with this collection of more than 100 pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy roleplaying game! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of the kinds of...
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Pathfinder Pawns: War for the Crown Pawn Collection
Paizo Inc.
(based on 2 ratings)
Key monsters and NPCs from the War for the Crown Adventure Path come alive on your tabletop with the War for the Crown Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents...
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Pathfinder Roleplaying Game Core Rulebook (OGL) Hardcover
Paizo Inc.
(based on 130 ratings)
Enter a fantastic world of adventure! ... The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden...
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Pathfinder Roleplaying Game Bestiary (OGL) Hardcover
Paizo Inc.
(based on 40 ratings)
Here there be monsters! ... What is a hero without monsters to vanquish? This 328-page book presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging...
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Pathfinder Roleplaying Game GM Screen (OGL) Print Edition
Paizo Inc.
(based on 47 ratings)
Protect your important notes and die rolls from prying player eyes with the Pathfinder Roleplaying Game GM Screen! This beautiful 4-panel screen features stunning artwork from Wayne Reynolds on the player's side, and a huge number of charts and tables on the GM side to speed up play and reduce...
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Pathfinder Roleplaying Game GM Screen—Alternate Cover 2 (OGL)
Paizo Inc.
(based on 2 ratings)
Protect your important notes and die rolls from prying player eyes with the Pathfinder Roleplaying Game GM Screen! This beautiful 4-panel screen features stunning artwork from Wayne Reynolds on the player's side, and a huge number of charts and tables on the GM side to speed up play and reduce...
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Pathfinder Roleplaying Game: Advanced Player's Guide (OGL) Hardcover
Paizo Inc.
(based on 48 ratings)
Take your Game to the Next Level! ... Explore new and uncharted depths of roleplaying with the Pathfinder RPG Advanced Player's Guide! Empower your existing characters with expanded rules for all 11 Pathfinder Roleplaying Game core classes and seven core races, or build a new one from the ground...
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Pathfinder Roleplaying Game: Ultimate Magic (OGL) Hardcover
Paizo Inc.
(based on 48 ratings)
Raise your character to the pinnacle of magical might with Pathfinder Roleplaying Game Ultimate Magic! Within this book, secrets arcane and divine lie ready to burst into life at the hands of all the spellcasting classes in the Pathfinder Roleplaying Game. In addition to the brand-new magus...
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Pathfinder Roleplaying Game: Ultimate Combat (OGL) Hardcover
Paizo Inc.
(based on 41 ratings)
Seize the initiative and chop your foes to pieces with this exhaustive guide to the art of martial combat in this exciting new rulebook for the smash-hit Pathfinder Roleplaying Game, suitable for players and Game Masters alike! ... This comprehensive 256-page hardcover reference reveals the...
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Pathfinder Roleplaying Game: Advanced Race Guide (OGL) Hardcover
Paizo Inc.
(based on 30 ratings)
Get the most out of your heritage with the Pathfinder RPG Advanced Race Guide! Embrace your inner monster by playing one of 30 iconic races from mythology and gaming history, or build an entirely new race of your own. If classic races are more your style, go beyond the stereotypes for elves,...
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Pathfinder Roleplaying Game: Player Character Folio
Paizo Inc.
(based on 31 ratings)
Create characters of legend and organize your most epic adventures with the Pathfinder Roleplaying Game Player Character Folio. This deluxe character record covers absolutely everything you need to know about your Pathfinder hero, with an innovative layout that means your character's most...
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Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Hardcover
Paizo Inc.
(based on 29 ratings)
Choose your weapon and stride boldly into battle with Pathfinder RPG Ultimate Equipment! Within this handy, all-in-one reference, you'll find 400 jam-packed pages of magic items and adventuring gear, from simple camping equipment and weapons up to the most earth-shaking artifacts. Included as...
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Pathfinder Roleplaying Game: Ultimate Campaign (OGL) Hardcover
Paizo Inc.
(based on 20 ratings)
Take Charge! ... Where the dungeon ends, another adventure begins! Pathfinder Roleplaying Game: Ultimate Campaign takes you on a guided tour through the parts of the game that happen between monster attacks and quests for ancient artifacts. As some of the most powerful and prestigious heroes...
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Pathfinder Roleplaying Game: Bestiary 4 (OGL) Hardcover
Paizo Inc.
(based on 15 ratings)
Untold Horrors! ... Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts,...
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Pathfinder Roleplaying Game: Occult Adventures (OGL) Hardcover
Paizo Inc.
(based on 21 ratings)
There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the...
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Pathfinder Roleplaying Game: Bestiary 5 (OGL) Hardcover
Paizo Inc.
(based on 14 ratings)
Beyond the veil! ... Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons,...
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Pathfinder Roleplaying Game: Ultimate Intrigue (PFRPG)
Paizo Inc.
(based on 19 ratings)
Words Cut Deep ... In the right setting, a single scathing word can prove deadlier than a poisoned dagger. Behind the scenes of heroic battles and magical realms lies a seething underbelly of danger and deception. This world of intrigue holds endless possibilities for adventure, as heroes duel...
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Pathfinder Roleplaying Game: Horror Adventures (PFRPG) Hardcover
Paizo Inc.
(based on 14 ratings)
There are things that dwell in the dark places of the world, in long-abandoned crypts or musty attics—terrible things that can destroy your body and shatter your mind. Few individuals would think to seek out such nightmares, but those drawn into the darkness often find it infecting them,...
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Pathfinder Roleplaying Game: Villain Codex (PFRPG) Hardcover
Paizo Inc.
(based on 10 ratings)
Miscreants and Malefactors ... Villains are at the heart of every great adventure—scheming, plotting, and causing mayhem—but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace...
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Pathfinder Roleplaying Game: Bestiary 6 (PFRPG) Hardcover
Paizo Inc.
(based on 19 ratings)
Bow Down in Fear! ... Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and...
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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG) Hardcover
Paizo Inc.
(based on 32 ratings)
Join Us! ... Being an adventurer is a dangerous line of work, but the rewards are well worth the risk. The smartest adventurers never go it alone—they not only bring allies to help explore the dangerous reaches of the world, but also seek aid in the form of support, supplies, and secrets...
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Pathfinder Roleplaying Game: Ultimate Wilderness
Paizo Inc.
(based on 59 ratings)
Answer the Call ... Wild, untamed lands hold a wealth of mystery and danger, providing the perfect backdrop for heroic adventure. Whether adventurers are climbing mountains in search of a dragon's lair, carving their way through the jungle, or seeking a long-lost holy city covered by desert...
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Pathfinder Roleplaying Game: Planar Adventures
Paizo Inc.
(based on 6 ratings)
From Heaven to Hell ... There are worlds beyond the one we know: Planes of Fire and Water, Heaven and Hell, Dimensions of Dreams and Time. These are the realms of angels and demons, gods and goddesses—entire new realities where anything can happen! ... Pathfinder RPG Planar Adventures...
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GameMastery Critical Hit Deck (3.5/PFRPG)
Paizo Inc.
(based on 20 ratings)
Tired of the same old double damage? Wouldn’t you rather chop off your opponent’s head in one clean swing or put an arrow in his heart? Paizo Publishing presents the GameMastery Critical Hit Deck! ... Rolled a critical hit? Draw a card and apply the result. Each of the Critical Hit cards in this...
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Pathfinder Flip-Mat: Thornkeep Dungeons 2-Pack Print Edition
Paizo Inc.
(based on 7 ratings)
Delve the dungeons below Thornkeep, the rough-and-tumble starting town of the Pathfinder Online MMO, with this deluxe Flip-Mat 2-Pack featuring four complete dungeon levels designed by gaming superstars Jason Bulmahn, Ed Greenwood, James Jacobs, and Erik Mona! Printed at miniatures-scale and...
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Pathfinder Adventure Card Game: Rise of the Runelords Character Add-On Deck
Paizo Inc.
(based on 1 rating)
Throw a Bigger Party ... Add more players and character options to your Pathfinder Adventure Card Game experience with the Rise of the Runelords Character Add-On Deck. Inside this 110-card expansion deck you'll find four new classes for Pathfinder Adventure Card Game characters—barbarian,...
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Pathfinder Adventure Card Game: The Skinsaw Murders Adventure Deck (Rise of the Runelords Adventure Deck 2)
Paizo Inc.
(based on 3 ratings)
They Even Ate the Dogs! ... Uncover a mystery fraught with ravenous ghouls, age-old hauntings, foul cultists, and worse with the Pathfinder Adventure Card Game: The Skinsaw Murders Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords Base Set...
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Pathfinder Adventure Card Game: The Hook Mountain Massacre Adventure Deck (Rise of the Runelords Adventure Deck 3)
Paizo Inc.
(based on 2 ratings)
Them Ogres Ain't Right! ... Match your heroes against hillbilly half-ogres, man-eating raiders, the disgraced dead, and worse with the Pathfinder Adventure Card Game: The Hook Mountain Massacre Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords...
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Pathfinder Adventure Card Game: Fortress of the Stone Giants (Rise of the Runelords Adventure Deck 4)
Paizo Inc.
(based on 2 ratings)
Giants on the March! ... Fend off a stone giant invasion, raid magical dungeons, and unlock the mystery of an ancient empire with the Pathfinder Adventure Card Game: Fortress of the Stone Giants Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords...
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Pathfinder Adventure Card Game: Sins of the Saviors (Rise of the Runelords Adventure Deck 5)
Paizo Inc.
Dungeons of Sin! ... Slay a ferocious dragon, face the magical might of ancient sins, and claim treasures of extraordinary power with the Pathfinder Adventure Card Game: Sins of the Saviors Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords Base...
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Pathfinder Adventure Card Game: Spires of Xin-Shalast Adventure Deck (Rise of the Runelords 6 of 6)
Paizo Inc.
(based on 2 ratings)
A Runelord Rises! ... Confront cannibal spirits, the champions of a fallen empire, and the Runelord of Greed with the Pathfinder Adventure Card Game: Spires of Xin-Shalast Adventure Deck. This 110-card expansion to the Pathfinder Adventure Card Game: Rise of the Runelords Base Set includes new...
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Pathfinder Adventure Card Game: Skull & Shackles Base Set
Paizo Inc.
(based on 1 rating)
Avast, Ye Adventurers! ... A group of press-ganged travelers seizes a ship and becomes embroiled in the troubles and machinations of the Shackles—a beautiful island chain dominated by pirate warlords. As these new freebooters make names for themselves, rival scalawags, enemy navies,...
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Pathfinder Adventure Card Game Character Mats: Ranzak
UltraPro
Ranzak make new friends to do battles on Ranzak ship. Ranzak take only fairest share of treasures. You need friend? —Ranzak, goblin raider ... Get the character mat for use with the exclusive goblin pirate Ranzak character from the Pathfinder Adventure Card Game Skull & Shackles!
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Pathfinder Adventure Card Game: Skull & Shackles Character Add-On Deck
Paizo Inc.
(based on 1 rating)
Set Sail for Adventure! ... Take your Pathfinder Adventure Card Game campaign to the next level with the Pathfinder Adventure Card Game: Skull & Shackles Character Add-On Deck. This 110-card expansion deck includes four new classes for Pathfinder Adventure Card Game characters—Damiel the...
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Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck (Skull & Shackles 2 of 6)
Paizo Inc.
Your map to adventure! ... Out from under the thumb of the dastardly crew of the Wormwood and in command of a ship of your own, your fortune awaits inside the Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck. This 110-card expansion adds new locations, monsters, ships,...
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Pathfinder Adventure Card Game: Tempest Rising Adventure Deck (Skull & Shackles 3 of 6)
Paizo Inc.
Take Your Place as Pirate Lords! ... Take your place as true pirate lords of the Fever Sea, earning a fat prize purse, and perhaps an island of your own! You'll need to impress the Pirate Council, face intrigue in Port Peril, and out-sail the other would-be pirate lords in the Free Captains'...
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Pathfinder Adventure Card Game: Island of Empty Eyes Adventure Deck (Skull & Shackles 4 of 6)
Paizo Inc.
(based on 1 rating)
The Eyes Have It! ... The time has come to claim your prize from the Free Captains' Regatta: the supposedly uninhabited Island of Empty Eyes. The ruins prove to be a bit more inhabited—and dangerous—than they might have first appeared. In the Pathfinder Adventure Card Game: Island of...
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Pathfinder Adventure Card Game—Skull & Shackles Adventure Deck 5: The Price of Infamy Deck
Paizo Inc.
Treachery on the High Seas! ... The whole of the Shackles is thrust into danger by a dastardly invasion plan. You'll need to pull out all the stops to rally the defense of your home. Discover the betrayal behind the impending invasion with the Pathfinder Adventure Card Game: The Price of Infamy...
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Pathfinder Adventure Card Game: From Hell's Heart Adventure Deck (Skull & Shackles 6 of 6)
Paizo Inc.
(based on 1 rating)
Devil to Pay! ... A devilish invading armada is bent on subjugating the islands of the Shackles, culminating in an epic battle at the edge of the Eye of Abendego using whatever forces you can muster. If you manage to defend your home against betrayal, danger, and the Empire of Cheliax, then you...
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Pathfinder Adventure Card Game: Wrath of the Righteous Base Set
Paizo Inc.
(based on 1 rating)
Mythic Adventure Awaits! ... For decades, hordes of demons have ruled the Worldwound. Their Abyssal corruption has poisoned the land. Previous crusades did their best to contain the demonic invasion with the invaluable aid of a line of fortifications enhanced with magical wardstones. Yet of late,...
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Pathfinder Adventure Card Game: Wrath of the Righteous Base Set—Non-Mint
Paizo Inc.
NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in...
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Pathfinder Adventure Card Game—Wrath of the Righteous Character Add-On Deck
Paizo Inc.
Reinforce Your Crusade! ... Take your Pathfinder Adventure Card Game campaign to the next level with the Pathfinder Adventure Card Game: Wrath of the Righteous Character Add-On Deck. This 110-card expansion deck includes four new iconic Pathfinder Adventure Card Game characters—Adowyn the...
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 2: Sword of Valor
Paizo Inc.
An Army at Your Back! ... You've survived your travails under the ruined city of Kenabres and ascended to your mythic potential. Now Queen Galfrey has asked you to set out into the Worldwound with her Mendevian army to retake the fortress stronghold of Drezen and the legendary Banner of Valor....
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 3: Demon's Heresy
Paizo Inc.
Brave the Worldwound! ... Acting behind enemy lines, you and your cohorts have liberated the stronghold of Drezen and the legendary Banner of Valor. The time has come to seek out the heart of the Worldwound and strike a mortal blow against the Templars of the Ivory Labyrinth. The Pathfinder...
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 4: The Midnight Isles
Paizo Inc.
The Abyss Awaits! ... Your defeat of Xanthir Vang and the Templars of the Ivory Labyrinth uncovered the secrets of Nahyndrian crystals. Now the Crusader Queen Galfrey has asked you to travel through an Abyssal Rift so you can find and destroy the source of the demons' mythic power. The Pathfinder...
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 5: Herald of the Ivory Labyrinth
Paizo Inc.
Lost in the Labyrinth! ... Your victories over the Cult of Baphomet have earned you an audience with the goddess Iomedae. She's asked you to travel to Baphomet's Abyssal realm, navigate its trackless mazes, and rescue the Herald of Iomedae from an ancient prison. The Pathfinder Adventure Card...
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Pathfinder Adventure Card Game—Wrath of the Righteous Adventure Deck 6: City of Locusts
Paizo Inc.
The Final Crusade! ... Having returned from the Abyss with Iomedae's blessing, you're ready to permanently close the Worldwound. Hosts of demons serving Deskari, the Lord of the Locust Host, await your challenge within the City of Locusts. The Pathfinder Adventure Card Game: City of Locusts...
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Pathfinder Adventure Card Game: Mummy's Mask Base Set
Paizo Inc.
On the Threshold of Discovery! ... The ancient lands of Osirion are blanketed by the sands of time, and eldritch secrets and vast riches lie just beneath the sun-blistered surface. As modern Osirion opens its tombs to outsiders for the first time in centuries, many of these lost treasures and...
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Pathfinder Adventure Card Game—Mummy's Mask Character Add-On Deck
Paizo Inc.
Uncover a Wealth of Options! ... Expand your Pathfinder Adventure Card Game adventures with the Pathfinder Adventure Card Game: Mummy's Mask Character Add-On Deck. This 110-card expansion deck includes four new Pathfinder Adventure Card Game characters—Ahmotep the magus, Channa Ti the...
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Pathfinder Adventure Card Game: Mummy's Mask Adventure Deck 2: Empty Graves
Paizo Inc.
Dead in the Streets! ... Your Mummy's Mask adventure continues! You've barely started exploring the tombs of Wati when the dead began to rise throughout the city. You'll need to calm the panic in the streets before you can cross swords with the cultists behind the undead uprising. The Pathfinder...
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Pathfinder Adventure Card Game: Mummy's Mask Adventure Deck 3: Shifting Sands
Paizo Inc.
Unwrapping the Past! ... The sands are shifting during your Mummy's Mask adventure! You will explore the deserts of Osirion, racing camels against evil cultists and boarding the pleasure barge of the courtier Muminofrah. Will you find yourself drawn to the hive of insect people, or trapped in the...
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Pathfinder Adventure Card Game: Secrets of the Sphinx Adventure Deck (Mummy's Mask 4 of 6)
Paizo Inc.
Forgotten No More! ... The sun beats down upon you in this Mummy's Mask adventure! Crossing the Dunes of Death, you are beset by maftets, leonine creatures who worship Areshkegal, the mistress of riddles. Your pursuit of the Forgotten Pharaoh grows ever more dire. The Pathfinder Adventure Card...
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Pathfinder Adventure Card Game: The Slave Trenches of Hakotep Adventure Deck (Mummy's Mask 5 of 6)
Paizo Inc.
Entrenched in Peril! ... Watch the sun-parched skies in this Mummy's Mask adventure! When a flying pyramid appears in the skies over the city of Wati, you are called to defend it. To save the citizens of Osirion, you will venture deep into the monument vault in the far reaches of the Slave...
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Pathfinder Adventure Card Game: Pyramid of the Sky Pharaoh Adventure Deck (Mummy's Mask 6 of 6)
Paizo Inc.
A Pharaoh Rises! ... Your Mummy's Mask adventure concludes in high-flying style! As you bring the sky pyramid down to the ground for the first time in 6,000 years, you must venture into four elemental crypts and defeat Hakotep's generals. Should you live through this experience, the Sky Pharaoh...
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Pathfinder Adventure Card Game—Class Deck: Warpriest
Paizo Inc.
The Gods' Favored Weapon! ... Warpriests are dedicated to slaying foes of their gods wherever they stand. The Warpriest Class Deck features Oloch and 2 other characters who use spells and mighty weapons to crush their enemies. This 109-card accessory provides enough new weapons, spells, and other...
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Pathfinder Adventure Card Game: Summoner Class Deck
Paizo Inc.
(based on 2 ratings)
Beyond Space and Time! Bonded to a mysterious creature called an eidolon, the summoner’s true power lies in what he and his eidolon can accomplish together. The Pathfinder Adventure Card Game: Summoner Class Deck allows Balazar and 2 other characters, including Alase Brinz-Widowknife from the...
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Pathfinder Adventure Card Game: Magus Class Deck
Paizo Inc.
(based on 1 rating)
Magic or melee? ... No need to choose! The Pathfinder Adventure Card Game Magus Class Deck features three new characters who make the most of both spells and swords. This 109-card accessory for the Pathfinder Adventure Card Game gives your game the cards you need to take on all comers. Take your...
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Pathfinder Adventure Card Game: Pathfinder Tales Character Deck
Paizo Inc.
(based on 2 ratings)
Stories of Legend! ... The Pathfinder Adventure Card Game: Pathfinder Tales Character Deck features three new storied characters. Play aristocrat Varian Jeggare or his rough-and-tumble bodyguard Radovan, or the sharp-tongued naga pirate Celeste! This 109-card accessory for the Pathfinder...
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Pathfinder Adventure Card Game: Hell's Vengeance Character Deck 1
Paizo Inc.
The Depths of Evil! ... The Pathfinder Adventure Card Game Hell's Vengeance Character Deck 1 features three new evil characters from the popular Adventure Path: the Hellknight Linxia; the dwarf antipaladin Urgraz; and Lazzero, cleric of Asmodeus! This 109-card accessory for the Pathfinder...
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Pathfinder Adventure Card Game: Hell's Vengeance Character Deck 2
Paizo Inc.
The Height of Evil! ... A second helping of evil awaits you in the Pathfinder Adventure Card Game Hell's Vengeance Character Deck 2, featuring three new evil characters from the popular Adventure Path. This 109-card accessory for the Pathfinder Adventure Card Game gives your game the cards you...
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Pathfinder Adventure Card Game: Hunter Class Deck
Paizo Inc.
The Hunt is On! ... Something's loose in the forest, but you're the predator on its trail. The Pathfinder Adventure Card Game Hunter Class Deck features three new characters who track down beasts and malefactors. This 109-card accessory for the Pathfinder Adventure Card Game gives you the cards...
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Pathfinder Adventure Card Game: Occult Adventures Character Deck 1
Paizo Inc.
(based on 2 ratings)
Mind Games! ... These characters are guaranteed to blow your mind—or someone else's. The Pathfinder Adventure Card Game Occult Adventures Character Deck 1 features three new characters who use mental attacks: the spiritualist Estra, the mesmerist Meligaster, and the psychic Rivani. This...
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Pathfinder Adventure Card Game: Occult Adventures Character Deck 2
Paizo Inc.
Go Mental! ... Nothing can stop the power of a mind unchained. This all-new character deck features three new occult-themed characters who train their brains to warp the world around them: the medium Erasmus, the occultist Mavaro, and the kineticist Yoon. This 109-card accessory for the...
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Pathfinder Adventure Card Game: Ultimate Combat Add-On Deck
Paizo Inc.
Prepare for Battle! ... Improve your fighting prowess with new cards for enhancing your combat lifestyle. Chock full of enough armors and weapons for any war you might wage, the Ultimate Combat Add-On Deck can be used with any Pathfinder Adventure Card Game character or Adventure Path. Or you can...
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Pathfinder Adventure Card Game: Ultimate Magic Add-On Deck
Paizo Inc.
Find the Magic Within! ... Whether you're an arcane or a divine spellcaster, you need the magical boon cards included in this exciting new deck for the Pathfinder Adventure Card Game! Loaded with spells and magic items galore, the Ultimate Magic Add-On Deck can be used with any Pathfinder...
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Pathfinder Adventure Card Game: Ultimate Intrigue Add-On Deck
Paizo Inc.
Stick to the Shadows! ... Make new friends and influence strangers with new boons that develop your character in exciting and sinister ways. Brimming with poisons, weapons, and underworld contacts, the Ultimate Intrigue Add-On Deck can be used with any Pathfinder Adventure Card Game character or...
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Pathfinder Adventure Card Game: Ultimate Equipment Add-On Deck
Paizo Inc.
Get the Good Stuff! ... There's everything a stalwart adventurer needs inside this deck of boons, fresh from the finest armories and storehouses in Golarion. Containing new weapons, armors, items, and other cards, the Ultimate Equipment Add-On Deck can be used with any Pathfinder Adventure Card...
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Pathfinder Adventure Card Game: Ultimate Wilderness Add-On Deck
Paizo Inc.
Harness Your Inner Animal! ... Delve into the lush terrain of Golarion to harvest a bumper crop of new cards for your wild, wild life. Overgrown with new animal allies, sentient plants, and fungal infusions, the Ultimate Wilderness Add-On Deck can be used with any Pathfinder Adventure Card Game...
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Pathfinder Adventure Path #100: A Song of Silver (Hell's Rebels 4 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
Down with Thrune! ... It's the one hundredth volume of the Pathfinder Adventure Path! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted cruelties and increasingly oppressive laws on his citizens. The heroes of the beleaguered city of Kintargo finally strike back at the sources of...
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Pathfinder Adventure Path #101: The Kintargo Contract (Hell's Rebels 5 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Devil in the Details ... The Silver Ravens have defeated Paracount Barzillai Thrune and liberated Kintargo, but unless steps are taken to protect what they've won, it's only a matter of time before Cheliax's rulers respond with open war—one that could likely destroy the Silver City. The key...
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Pathfinder Adventure Path #102: Breaking the Bones of Hell (Hell's Rebels 6 of 6) (PFRPG)
Paizo Inc.
(based on 5 ratings)
Hell Hath No Limits... ... With the Kintargo Contract recovered and alliances in place, the Silver City and the surrounding region of Ravounel is shielded from Chelish invasion. Yet as Kintargo's heroes ready treaties to secure the area's independence, enemies made in the liberation effort remain...
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Pathfinder Adventure Path #103: The Hellfire Compact (Hell's Vengeance 1 of 6) (PFRPG)
Paizo Inc.
(based on 11 ratings)
All Hell Breaks Loose! ... The Hell's Vengeance Adventure Path begins with The Hellfire Compact, an exciting new adventure in which the players take the roles of evil characters in the diabolical empire of Cheliax! A paladin of Iomedae and knight-errant of the Glorious Reclamation comes to the...
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Pathfinder Adventure Path #104: Wrath of Thrune (Hell's Vengeance 2 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Hell Hath Fury ... The knightly order known as the Glorious Reclamation continues its crusade against diabolic Cheliax, conquering the town of Kantaria, where the goddess Iomedae once ruled as a mortal. The villainous adventurers, now official agents of House Thrune, must retake the town,...
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Pathfinder Adventure Path #105: The Inferno Gate (Hell's Vengeance 3 of 6) (PFRPG)
Paizo Inc.
(based on 3 ratings)
Highway to Hell ... The Thrice-Damned House of Thrune wants to seal the Inferno Gate, an uncontrolled portal to Hell, and the villainous adventurers are called to accomplish the task. To acquire the components and perform the ritual, they must first face down a hellspawn thieves' guild, the...
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Pathfinder Adventure Path #106: For Queen & Empire (Hell's Vengeance 4 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Hell is Its Own Reward! ... Her Infernal Majestrix Queen Abrogail II of Cheliax summons her agents to the city of Egorian to address the current crisis with the Glorious Reclamation. Upon arriving in the bustling capital, the adventurers find themselves swept up in the cutthroat politics of the...
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Pathfinder Adventure Path #107: Scourge of the Godclaw (Hell's Vengeance 5 of 6) (PFRPG)
Paizo Inc.
(based on 1 rating)
Hell to Pay ... Now bound to Queen Abrogail by infernal contracts, the villainous adventurers are tasked with destroying the Glorious Reclamation's headquarters in the former citadel of the Hellknight Order of the Godclaw, where they face a gold dragon ally of Iomedae herself! Only if they can...
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Pathfinder Adventure Path #108: Hell Comes to Westcrown (Hell's Vengeance 6 of 6) (PFRPG)
Paizo Inc.
(based on 5 ratings)
Raising Hell! ... Cheliax's largest city, Westcrown, has fallen to the Glorious Reclamation, and the evil adventurers are sent to reclaim the metropolis in the name of House Thrune. Armed with the legendary weapon they created from a gold dragon's head, the nefarious characters confront the...
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Pathfinder Adventure Path #109: In Search of Sanity (Strange Aeons 1 of 6) (PFRPG)
Paizo Inc.
(based on 10 ratings)
Waking Nightmares ... The Strange Aeons Adventure Path begins with In Search of Sanity, a mind-shattering foray into horror where the heroes awaken within the walls of the eerie Briarstone Asylum, their minds wracked and memories missing. Working together to recover their missing time, they soon...
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Pathfinder Adventure Path #110: The Thrushmoor Terror (Strange Aeons 2 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
Fear in the Streets ... After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers find that the town's leadership has either fled town or gone missing, and...
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Pathfinder Adventure Path #111: Dreams of the Yellow King (Strange Aeons 3 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Dream a Little Dream... ... The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the...
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Pathfinder Adventure Path #112: The Whisper Out of Time (Strange Aeons 4 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Not-So-Sweet Nothings ... With their memories once again intact, the adventurers continue their pursuit of Count Lowls. But first they must visit Cassomir, where they believe the wayward noble is meeting with an old associate, but find only danger in his absence. Next, they travel to Katheer,...
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Pathfinder Adventure Path #113: What Grows Within (Strange Aeons 5 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Death From Below ... After finding the route to the lost city of Neruzavin, the adventurers must mount an expedition into the vast and deadly desert region called the Parchlands, where they hope to catch up to their treacherous former employer. Once they brave the heat-blasted wasteland, the...
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Pathfinder Adventure Path #114: Black Stars Beckon (Strange Aeons 6 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Death Is Not The End ... The Strange Aeons Adventure Path draws to a stunning conclusion! Arriving in the alien metropolis of Carcosa, the adventurers must sever the links that bind it to Golarion. In wandering the parasitic city, the characters navigate frozen elder thing ruins, deal with...
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Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6) (PFRPG)
Paizo Inc.
(based on 5 ratings)
War Comes Unbidden ... The Ironfang Invasion Adventure Path launches with Trail of the Hunted, a tale of desperate survival set against the invasion of a ruthless hobgoblin army—the Ironfang Legion! As the Ironfang Legion begins carving out an empire of monsters, the heroes must flee their...
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Pathfinder Adventure Path #116: Fangs of War (Ironfang Invasion 2 of 6) (PFRPG)
Paizo Inc.
(based on 6 ratings)
Blood on the Green ... Even as the adventurers find sanctuary in the Fangwood Forest, dire threats encroach on their woodland haven. The black dragon Ibzairiak the Scar-Maker, leading a contingent of Ironfang troops, has broken the back of the legendary Chernasardo Rangers who once defended the...
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Pathfinder Adventure Path #117: Assault on Longshadow (Ironfang Invasion 3 of 6) (PFRPG)
Paizo Inc.
(based on 3 ratings)
No Quarter Given ... Longshadow, a wealthy refinery town, now faces the perils of war. If the Ironfang Legion seizes the walled settlement, its grip will tighten across all of Nirmathas, and the local mines and refineries will grant it enough raw materials to fuel its engine of war indefinitely....
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Pathfinder Adventure Path #118: Siege of Stone (Ironfang Invasion 4 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Evil Shines in the Dark ... The secret to the Ironfang Legion's unstoppable conquest lies buried in myth and legend! To uncover their enemy's weakness, bold adventurers must confront degenerate morlocks, journey through the deadly Darklands below the world's surface, and explore an ancient...
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Pathfinder Adventure Path #119: Prisoners of the Blight (Ironfang Invasion 5 of 6) (PFRPG)
Paizo Inc.
(based on 2 ratings)
Break the Mold! ... Strange and terrible things blossom deep within the Fangwood, twisting plant life and the fey residents into blighted monsters. Many have braved the forest, but Princess Arlantia—the cruel dryad who rules the forsaken woods—allows no trespasser to leave her realm....
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Pathfinder Adventure Path #120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6) (PFRPG)
Paizo Inc.
(based on 3 ratings)
Assault the Vault! ... For months, the merciless Ironfang Legion has struck out against humanity from its impenetrable, otherworldly Onyx Citadel! But now in possession of a key to this stronghold, the bold adventurers must rally their allies, breach the barrier between worlds, tame an alien...
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Pathfinder Adventure Path #121: The Lost Outpost (Ruins of Azlant 1 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Trouble in Paradise ... The Ruins of Azlant Adventure Path begins with the adventurers standing on the deck of a ship ready to make landfall at their new home. However, dread settles in as they notice that the colony is empty and abandoned. Tasked with uncovering the whereabouts of the prior...
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Pathfinder Adventure Path #122: Into the Shattered Continent (Ruins of Azlant 2 of 6)
Paizo Inc.
(based on 1 rating)
Island Intrigue ... After working to secure their settlement on a surviving fragment of the lost continent of Azlant, the adventurers aid the colony by exploring the rest of the island to search for resources and look for potential dangers. Soon they learn of a sea hag whose attempts to revive...
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Pathfinder Adventure Path #123: The Flooded Cathedral (Ruins of Azlant 3 of 6)
Paizo Inc.
(based on 1 rating)
Down in the Flood ... As the adventurers work to track down the missing colonists, the trail leads to a nearby island. There, they discover the submerged ruins of a cathedral dedicated to a now-dead god; the site has become a lair of an ichthyic monster and its cunning minions. The adventurers...
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Pathfinder Adventure Path #124: City in the Deep (Ruins of Azlant 4 of 6)
Paizo Inc.
(based on 1 rating)
Death in the Depths ... On the trail of an ancient enemy, the heroes seek more information in a merfolk city teeming with intrigue just beneath the waves. They arrive to find a group of deep merfolk claiming that the city is in the path of a destructive sea monster. But this warning is nothing...
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Pathfinder Adventure Path #125: Tower of the Drowned Dead (Ruins of Azlant 5 of 6)
Paizo Inc.
(based on 1 rating)
We All Float Down Here ... After learning that a powerful and ancient enemy is planning to steal a doomsday weapon and use it against humanity, the adventurers visit a ruined undersea tower belonging to an undead survivor of the cataclysm that destroyed ancient Azlant. In pursuit of the veiled...
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Pathfinder Adventure Path #126: Beyond the Veiled Past (Ruins of Azlant 6 of 6)
Paizo Inc.
Avert Catastrophe! ... The insidious alghollthus who sank Azlant beneath the treacherous ocean in ancient times mobilize their forces even as the heroes close on their enemies for a final confrontation. After preparing their allies for the impending assault, the heroes must fight their way...
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Pathfinder Adventure Path #127: Crownfall (War for the Crown 1 of 6)
Paizo Inc.
(based on 15 ratings)
Everyone Loves a Party ... As Taldor's entire capital city gathers to celebrate, few realize that conspiracy and royal rivalries are about to shake the empire to its core! When a high-minded cabal of senators and nobles tries to steer the nation away from disaster, Emperor Stavian III orders a...
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Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6)
Paizo Inc.
(based on 6 ratings)
Worn With Woe I Be ... The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and overthrow the corrupt Count Lotheed from within,...
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Pathfinder Adventure Path #129: The Twilight Child (War for the Crown 3 of 6)
Paizo Inc.
(based on 3 ratings)
The Worst in Others ... Dark shadows haunt the trade city of Yanmass, spreading chaos even as the city's leaders debate which royal heir to support in the growing civil war. Their soldiers are vanishing, bandits attack without fear, and a mysterious plague of nightmares rattles the...
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Pathfinder Adventure Path #130: City in the Lion's Eye (War for the Crown 4 of 6)
Paizo Inc.
(based on 1 rating)
The Worst in Others ... As the War for the Crown escalates, General Pythareus—Princess Eutropia's rival for the throne—plots to plunge the nation into war, threatening to kill thousands of people to rally others to him. From the fortress—city of Zimar, he commands the...
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Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)
Paizo Inc.
(based on 3 ratings)
The Grace in Your Eyes ... When no one sits upon the Lion Throne, all shall try! As a final act of vengeance, High Strategos Pythareus's agents release evidence that the entire Stavian family line may be illegitimate, and now every noble in Taldor is willing to risk civil war to stake a claim to...
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Pathfinder Adventure Path #132: The Six-Legend Soul (War for the Crown 6 of 6)
Paizo Inc.
(based on 3 ratings)
Gods Save the Queen ... As the heroes return to Taldor, they discover that strange seeds have finally borne fruit—conspiracy has laid their patron low. They must now face the cunning secret society, the Immaculate Circle, and put an end to its immortal machinations, finding new enemies along...
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Pathfinder Adventure Path #133: Secrets of Roderic's Cove (Return of the Runelords 1 of 6)
Paizo Inc.
(based on 6 ratings)
Wrath Shall Reign! ... When one runelord rose from his slumber, the frontier nation of Varisia shook with his power, and it took a band of heroes to save the world. Yet there remained six other runelords, and now the most wrathful of them all has woken! As the runelords waken one after another,...
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Pathfinder Adventure Path #134: It Came from Hollow Mountain (Return of the Runelords 2 of 6)
Paizo Inc.
(based on 5 ratings)
Send More Heroes ... Hollow Mountain has loomed over the horizon of the Varisian Gulf for as long as those waters have been sailed, frightening sailors and tempting adventurers with its promises of treasure and terror alike. Having restored order to the town of Roderic's Cove, the region's newest...
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Pathfinder Adventure Path #135: Runeplague (Return of the Runelords 3 of 6)
Paizo Inc.
(based on 2 ratings)
Runelords Rising! ... Varisia has long survived in the footprint of the ancient nation of Thassilon, but now the powerful runelords who once ruled that realm are waking from their centuries-long slumber, hurtling this frontier nation—and the entire world—toward great danger. The latest...
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Pathfinder Adventure Path #136: Temple of the Peacock Spirit (Return of the Runelords 4 of 6)
Paizo Inc.
(based on 2 ratings)
Defy the Cult ... The mysterious cult of the Peacock Spirit has risen in force, and the time is right to strike a decisive blow against the worshipers of this long-forgotten god. According to ancient texts, the cult of the Peacock Spirit was first brought to this world by none other than Runelord...
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Pathfinder Adventure Path #137: The City Outside of Time (Return of the Runelords 5 of 6)
Paizo Inc.
(based on 3 ratings)
Frozen in Time! ... With the discovery that Runelord Alaznist has tampered with the past and set into motion devastating transformations of the timeline, the heroes must embark upon a truly dangerous and desperate gambit. Since historical texts and their own memories have been altered, the lore...
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Pathfinder Adventure Path #26: The Sixfold Trial (Council of Thieves 2 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 15 ratings)
Chapter 2: The Sixfold Trial ... by Richard Pett ... The Play's the Thing ... To banish the monstrous shadows that stalk Westcrown by night, the PCs go undercover, joining the city’s chaotic theatrical community in an elaborate plot to infiltrate the estate of the decadent lord-mayor. Yet theater...
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Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 6 ratings)
Chapter 3: What Lies in Dust ... by Michael Kortes ... In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages. ... Their...
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Pathfinder Adventure Path #28: The Infernal Syndrome (Council of Thieves 4 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 4 ratings)
Chapter 4: The Infernal Syndrome ... by Clinton Boomer and James Jacobs ... All Hell Breaks Loose ... In the bowels of one of Westcrown’s most esteemed halls of power lies an unfathomable evil, a terror beyond all reason and sanity, shackled and broken by the magic of a lost archmage. For years...
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Pathfinder Adventure Path #29: Mother of Flies (Council of Thieves 5 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 2 ratings)
Chapter 5: Mother of Flies ... by Greg A. Vaughan ... Leaderless and disorganized, the city of Westcrown reels after a terrifying incursion from the infernal realm. Yet while fiends stalked the streets, a more insidious rebellion unfolded below. Now a new power rises to lay claim to all of...
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Pathfinder Adventure Path #30: The Twice-Damned Prince (Council of Thieves 6 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 3 ratings)
Chapter 6: The Twice-Damned Prince ... by Brian Cortijo and James Jacobs ... Their deception revealed and their plans waylaid, two deadly and Hell-touched siblings make a desperate final play for control of Westcrown. With the city in chaos and its leaders fled, few stand to defend the...
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Pathfinder Adventure Path #39: The City of Seven Spears (Serpent's Skull 3 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 7 ratings)
Chapter 3: The City of Seven Spears ... by James Jacobs, Kevin Kulp, and Rob McCreary ... The legendary lost city of Saventh-Yhi, known to some as the City of Seven Spears, has finally been found! Yet while the ancient city's mysteries have long remained hidden, all manner of man-eating beasts...
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Pathfinder Adventure Path #42: Sanctum of the Serpent God (Serpent's Skull 6 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 3 ratings)
Chapter 6: Sanctum of the Serpent God ... by Neil Spicer ... In their lightless sanctuary, an army of serpentfolk gathers to bring the world above to its knees. The skull of the dead god Ydersius has fallen into the hands of his worshipers once more, and fanged fanatics now commence the rites to...
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Pathfinder Adventure Path #45: Broken Moon (Carrion Crown 3 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 9 ratings)
Chapter 3: Broken Moon ... by Tim Hitchcock ... Among the shadows of the infamous Shudderwood lurk deadly beasts, savage madmen, and monsters that blur the line between the two. Into this fearful wilderness the heroes follow the path of the Whispering Way's nefarious necromancers. But when the...
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Pathfinder Adventure Path #51: The Hungry Storm (Jade Regent 3 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 11 ratings)
Through Ice and Fire ... Chapter 3: The Hungry Storm ... by Jason Nelson ... Though few would call the Crown of the World hospitable, the PCs have no choice but to brave this icy frontier if they are to get Ameiko to Minkai. As they battle their way past the fell beasts that inhabit the arctic...
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Pathfinder Adventure Path #53: Tide of Honor (Jade Regent 5 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 4 ratings)
Chapter 5: Tide of Honor ... by Tito Leati ... The heroes arrive in Minkai only to discover an empire on its knees. The Jade Regent has twisted the ruling government to cater to his despotic whims, and throughout the realm the people suffer. Before the PCs can attempt to stand against the tyrant...
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Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 8 ratings)
Chapter 2: Raiders of the Fever Sea ... by Greg A. Vaughan ... Bound for adventure upon the pirate vessel they’ve taken as their own, the heroes face a sea of dangers as they chart a course to become true Free Captains of the Shackles. But life as a pirate doesn’t prove any easier now that...
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Pathfinder Adventure Path #59: The Price of Infamy (Skull & Shackles 5 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Chapter 5: The Price of Infamy ... by Tim Hitchcock ... The adventurers now have their own island and port, but they’ll need more than one ship to defend it. When a past rival sends a fleet to attack them, they’re forced to pull out all the stops to defend their island home, scouring the harbors...
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Pathfinder Adventure Path #60: From Hell’s Heart (Skull & Shackles 6 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 1 rating)
Chapter 6: From Hell’s Heart ... by Jason Nelson ... With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must launch their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle at the edge of the Eye of...
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Pathfinder Adventure Path #62: Curse of the Lady's Light (Shattered Star 2 of 6) (PFRPG)
Paizo Inc.
(based on 14 ratings)
Chapter 2: Curse of the Lady's Light ... by Mike Shel ... Varisia’s newest heroes have stumbled across a powerful relic from the ancient empire of Thassilon—yet the artifact has been sundered into seven fragments. The third of these fragments lies in the swampy Mushfens south of the city of...
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Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
Chapter 3: The Asylum Stone ... by James L. Sutter ... The search for the Shattered Star leads the PCs to Kaer Maga, the legendary cliff-top city of criminals, refugees, and anyone else seeking to vanish into its cluttered streets. Enlisted to rescue a troll prophet from a mad artificer’s hanging...
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Pathfinder Adventure Path #64: Beyond the Doomsday Door (Shattered Star 4 of 6) (PFRPG) Print Edition
Paizo Inc.
(based on 6 ratings)
Chapter 4 Beyond the Doomsday Door ... by Tito Leati ... The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the multifaith monastery known as Windsong Abbey. The next shard appears to be hidden somewhere within the dungeons below the...
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Pathfinder Adventure Path #68: The Shackled Hut (Reign of Winter 2 of 6) (PFRPG)
Paizo Inc.
(based on 11 ratings)
Chapter 2: The Shackled Hut ... by Jim Groves ... The winter portal has closed, but the heroes now find themselves trapped in the frozen land of Irrisen with an urgent quest—to find Baba Yaga! In order to track down the missing Queen of Witches, the heroes must brave the monster-infested capital...
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Pathfinder Adventure Path #69: Maiden, Mother, Crone (Reign of Winter 3 of 6) (PFRPG)
Paizo Inc.
(based on 9 ratings)
Chapter 3: Maiden, Mother, Crone ... by Tim Hitchcock ... Three Times the Adventure! ... On the trail of Baba Yaga, the heroes find themselves transported to the barbaric land of Iobaria on the far-off continent of Casmaron. They must explore three ancient, mystically linked dungeons in search of...
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Pathfinder Adventure Path #70: The Frozen Stars (Reign of Winter 4 of 6) (PFRPG)
Paizo Inc.
(based on 6 ratings)
Chapter 4: The Frozen Stars ... by Matthew Goodall ... Alien Winter ... Continuing their search for Baba Yaga, the heroes take the Dancing Hut to the planet of Triaxus, the seventh world in Golarion’s solar system, now in the midst of its decades-long winter. On the hunt for more clues as to the...
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Pathfinder Adventure Path #72: The Witch Queen’s Revenge (Reign of Winter 6 of 6) (PFRPG)
Paizo Inc.
(based on 6 ratings)
Chapter 6: The Witch Queen’s Revenge ... by Greg A. Vaughan ... Baba Yaga has been rescued from the clutches of her son Rasputin, but the Queen of Witches remains trapped inside a magical matryoshka doll. Delving into hidden chambers deep within the Dancing Hut, the heroes must open the nesting...
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Pathfinder Adventure Path #73: The Worldwound Incursion (Wrath of the Righteous 1 of 6) (PFRPG)
Paizo Inc.
(based on 22 ratings)
Chapter 1: The Worldwound Incursion ... by Amber E. Scott ... For more than a hundred years, the demon-infested Worldwound has warred against humanity, its Abyssal armies clashing with crusaders, barbarians, mercenaries, and heroes along the border of lost Sarkoris. But when one of the magical...
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Pathfinder Adventure Path #74: Sword of Valor (Wrath of the Righteous 2 of 6) (PFRPG)
Paizo Inc.
(based on 13 ratings)
Chapter 2: Sword of Valor ... by Neil Spicer ... The Wrath of the Righteous Adventure Path continues with “Sword of Valor,” by RPG Superstar Neil Spicer. The PCs, now invested with righteous mythic power, are poised to become the greatest heroes of this seemingly endless war against the demons of...
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Pathfinder Adventure Path #75: Demon's Heresy (Wrath of the Righteous 3 of 6) (PFRPG)
Paizo Inc.
(based on 6 ratings)
Chapter 3: Demon's Heresy ... by Jim Groves ... The Wrath of the Righteous Adventure Path continues with “Demon's Heresy,” by Jim Groves. After reclaiming the city of Drezen and recovering the lost sacred banner known as the Sword of Valor, the heroes have established a significant foothold...
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Pathfinder Adventure Path #76: The Midnight Isles (Wrath of the Righteous 4 of 6) (PFRPG)
Paizo Inc.
(based on 5 ratings)
Chapter 4: The Midnight Isles ... by Greg A. Vaughan and James Jacobs ... After an audience with the Crusader Queen, the heroes journey to a fortress that straddles the boundary between this world and the demon-haunted realm of the Abyss. There, they must face powerful agents of the architects of...
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Pathfinder Adventure Path #77: Herald of the Ivory Labyrinth (Wrath of the Righteous 5 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Chapter 5: Herald of the Ivory Labyrinth ... by Wolfgang Baur ... The cult of Baphomet has been delivered a critical blow, yet the demon lord remains undeterred. Now he’s taken hostage the herald of Iomedae, goddess of justice and valor. The heroes of the Fifth Crusade must attempt their most...
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Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PFRPG)
Paizo Inc.
(based on 12 ratings)
Chapter 2: Empty Graves ... By Crystal Frasier ... Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of...
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Pathfinder Adventure Path #81: Shifting Sands (Mummy’s Mask 3 of 6) (PFRPG)
Paizo Inc.
(based on 9 ratings)
Chapter 3: Shifting Sands ... By Richard Pett ... To learn more about the ancient Pharaoh Hakotep I and the secretive cult that wants to revive him, the heroes travel to the city of Tephu to explore the vast archives in its Great Library. This is no small task, as they must contend with those who...
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Pathfinder Adventure Path #82: Secrets of the Sphinx (Mummy’s Mask 4 of 6) (PFRPG)
Paizo Inc.
(based on 9 ratings)
Chapter 4: Secrets of the Sphinx ... By Amber Scott ... Forgotten No More ... Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, the heroes track the...
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Pathfinder Adventure Path #83: The Slave Trenches of Hakotep (Mummy’s Mask 5 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Chapter 5: The Slave Trenches of Hakotep ... By Michael Kortes ... Entrenched in Peril ... The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati! The heroes return to Wati to defend it against this menace, only to discover that the attack is just the preface to a...
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Pathfinder Adventure Path #84: Pyramid of the Sky Pharaoh (Mummy's Mask 6 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
Chapter 6: Pyramid of the Sky Pharaoh ... By Mike Shel ... Hakotep’s flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched...
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Pathfinder Adventure Path #86: Lords of Rust (Iron Gods 2 of 6) (PFRPG)
Paizo Inc.
(based on 10 ratings)
The God in the Machine ... The heroes of the town of Torch follow a trail of clues to the sprawling junkyard known as Scrapwall, where bands of desperate and violent brigands vie for control of the technological remnants and ruins found within. The Lords of Rust dominate Scrapwall, and their...
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Pathfinder Adventure Path #87: The Choking Tower (Iron Gods 3 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
Dark Clouds Gathering ... The Lords of Rust and their strange Iron God have been defeated, but the victory of Numeria's newest heroes has uncovered a threat to the land much greater than a mere gang of bandits. A mightier Iron God is rising in power in the enigmatic Silver Mount—but before the...
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Pathfinder Adventure Path #90: The Divinity Drive (Iron Gods 6 of 6) (PFRPG)
Paizo Inc.
(based on 3 ratings)
Into the Mind of a God ... Silver Mount has long beckoned explorers and adventurers from across the Inner Sea with its promise of otherworldly treasures, but more than riches waits within this towering ruin's alien chambers. Here, the greatest of the Iron Gods dwells, inexorably drawing its plans...
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Pathfinder Adventure Path #91: Battle of Bloodmarch Hill (Giantslayer 1 of 6) (PFRPG)
Paizo Inc.
(based on 9 ratings)
Enemy at the Gates! ... The Giantslayer Adventure Path begins! In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc...
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Pathfinder Adventure Path #92: The Hill Giant's Pledge (Giantslayer 2 of 6) (PFRPG)
Paizo Inc.
(based on 6 ratings)
A Giant Spurned ... The orcs attacking Trunau have been defeated, but the danger remains—the hill giant chieftain Grenseldek still wants the treasures of the tomb beneath Trunau. In order to protect their chosen community, the heroes must leave it and travel by riverboat through the...
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Pathfinder Adventure Path #93: Forge of the Giant God (Giantslayer 3 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Valley of the Giants ... In search of powerful weapons to wield against the Storm Tyrant, the adventurers follow a map found in the lair of the hill giant Grenseldek, which leads them to the tomb of legendary giantslayer Nargrym Steelhand. Armed with these weapons of legend, the adventurers then...
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Pathfinder Adventure Path #95: Anvil of Fire (Giantslayer 5 of 6) (PFRPG)
Paizo Inc.
(based on 4 ratings)
Forged in Flames! ... The heroes delve into a subterranean dungeon complex beneath the caldera of a dormant volcano in the Mindspin Mountains, where they must infiltrate the elite military academy that trains officers for the Storm Tyrant's giant army. If they can survive the giants, dragons, and...
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Pathfinder Adventure Path #96: Shadow of the Storm Tyrant (Giantslayer 6 of 6) (PFRPG)
Paizo Inc.
(based on 3 ratings)
The Bigger They Are... ... The thrilling conclusion of the Giantslayer Adventure Path! Emerging from a fire giant dungeon into a volcano's caldera, the heroes spy the Storm Tyrant's stolen cloud castle floating high above. From there, they must storm the stronghold as it takes off into the sky,...
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Pathfinder Adventure Path #97: In Hell's Bright Shadow (Hell's Rebels 1 of 6) (PFRPG)
Paizo Inc.
(based on 9 ratings)
The rebellion begins! ... The city of Kintargo has long been a safe haven for artists, freethinkers, and those marginalized by the oppressive Chelish government, but now the city has been placed under martial law by inquisitor Barzillai Thrune. When a protest turns into a riot, a new group of...
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Pathfinder Adventure Path #98: Turn of the Torrent (Hell's Rebels 2 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
Return of the Silver Ravens! ... The rebel group known as the Silver Ravens once fought for independence in the city of Kintargo, but after the Chelish Civil War came to an end, they disbanded—until today! Now, new heroes have reestablished the organization to stand against the inquisitor...
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Pathfinder Adventure Path #99: Dance of the Damned (Hell's Rebels 3 of 6) (PFRPG)
Paizo Inc.
(based on 7 ratings)
You are Cordially Invited! ... Having successfully established a hideout in the city of Kintargo, the heroes of the growing rebellion are poised to take back the city. But before the Silver Ravens can strike against diabolic House Thrune, they must forge alliances with nearby tribes of aquatic...
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Pathfinder Campaign Setting: Strange Aeons Poster Map Folio
Paizo Inc.
(based on 4 ratings)
Navigate the Unfathomable! ... See the eerie and eldritch sights of the Strange Aeons Adventure Path with the Strange Aeons Poster Map Folio! Gaze upon alien and otherworldly vistas, explore creepy countrysides, and plot the course of your unsettling adventures. ... These three huge, lavishly...
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Pathfinder Campaign Setting: Lands of Conflict (PFRPG)
Paizo Inc.
(based on 7 ratings)
Never Surrender! ... A seemingly endless war rages between the expansionist nation of Molthune and its fiercely independent neighbor Nirmathas. To Molthune, it's a civil war to preserve its legacy of unification; to Nirmathas, a war to throw off tyrannical occupation. Ancient ruins, headstrong...
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Pathfinder Campaign Setting: Aquatic Adventures (PFRPG)
Paizo Inc.
(based on 6 ratings)
Dive into Adventure! ... There's plenty of adventure hidden beneath the gentle tidal cycles and crashing waves of Golarion. Discover the rich ecologies and complex societies hidden in the briny depths of the oceans and seas. In this book you can learn more about merfolk nations, the dangerous...
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Pathfinder Campaign Setting: Ironfang Invasion Poster Map Folio
Paizo Inc.
(based on 3 ratings)
Pierce the Fog of War! ... Visit the wonders of nature and stone with the Ironfang Invasion Poster Map Folio! Chart the merciless advancement of the Ironfang Legion and your struggles against it across three maps designed for use with the Ironfang Invasion Adventure Path. ... These huge, lavishly...
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Pathfinder Campaign Setting: Construct Handbook
Paizo Inc.
(based on 6 ratings)
We Have the Technology! ... Mortals have been obsessed with replicating life through metal and magic, and from their great labors have come all manner of constructs. The secrets to creating these marvels are usually reserved for the powerful and skilled, but now they are finally revealed!...
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Pathfinder Campaign Setting: Taldor, the First Empire (PFRPG)
Paizo Inc.
(based on 5 ratings)
Taldor Endures! ... The first—and at one point, largest—empire in Avistan after devastation of Earthfall, Taldor has stood for millennia, and though its neighboring nations snicker at its lavish parties and out-of-touch nobility, none dare challenge the mother empire's might! With 6...
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Pathfinder Campaign Setting: Ruins of Azlant Poster Map Folio
Paizo Inc.
(based on 2 ratings)
Plot a Course for Adventure! ... Explore the ruins of a shattered continent, the fabled lost Azlant, with the Ruins of Azlant Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the Ruins of Azlant Adventure...
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Pathfinder Campaign Setting: Inner Sea Taverns
Paizo Inc.
(based on 2 ratings)
Your Adventure Starts Here! ... Whether they're seedy bars in a city's roughest district, upscale joints where society's elites hobnob over artisan wines, or sleepy boozing establishments in pass-through villages, taverns are a staple of every adventurer's career. They're a place to meet...
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Pathfinder Campaign Setting: Nidal, Land of Shadows
Paizo Inc.
(based on 6 ratings)
A Land Chained in Shadow ... Ten thousand years ago, faced with extinction, the terrified leaders of Nidal heard whispers in their minds—promises of salvation for their nation if only they'd submit their people's bodies and souls to perpetual servitude. Those leaders' assent transformed...
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Pathfinder Campaign Setting: Distant Realms
Paizo Inc.
(based on 1 rating)
Planar Urban Sprawl ... Before the first inklings of civilization rose up upon the mortal world, magnificent cities already existed within the vast corners of the multiverse. Pathfinder Campaign Setting: Distant Realms offers a look into six of these extraplanar cities that are ripe for...
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Pathfinder Campaign Setting: War for the Crown Map Folio
Paizo Inc.
(based on 3 ratings)
Explore the Empire ... Explore the glorious lands of Taldor, the First Empire, in the War for the Crown Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the War for the Crown Adventure Path! ... These huge,...
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Pathfinder Campaign Setting: Sandpoint, Light of the Lost Coast
Paizo Inc.
(based on 6 ratings)
Welcome to Sandpoint ... The town of Sandpoint has been through a lot, whether it's goblin raids, dragon attacks, or crazed killers stalking the night. In Pathfinder Campaign Setting: Sandpoint, Light of the Lost Coast, this fan-favorite town is presented in rich and vibrant detail, including...
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Pathfinder Campaign Setting: Faiths of Golarion
Paizo Inc.
(based on 1 rating)
Who Do You Believe In? ... Pathfinder Campaign Setting: Faiths of Golarion reveals the histories, dogmas, and practices of 10 influential deities venerated outside of the major cultures of the Inner Sea! Enrich your campaign with new divine lore, including: A look at three of Tian Xia's most...
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Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover
Paizo Inc.
(based on 34 ratings)
The Best of All Possible Worlds ... Discover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the...
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Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover—Non-Mint
Paizo Inc.
(based on 34 ratings)
NOTE!!! This product is not in mint condition. Non-mint products have typically been dinged or bent or picked up some other form of imperfection during the course of shipment, so we're making them available at a discounted price. While they have some cosmetic damage, they should still be in...
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Pathfinder Campaign Setting: Misfit Monsters Redeemed (PFRPG) Print Edition
Paizo Inc.
(based on 9 ratings)
Everyone Deserves a Second Chance ... Over the course of its decades-long history, fantasy gaming has produced countless monsters both terrifying and alien, some pulled from mythology and others sprung full-formed from the twisted imaginations of their creators. Yet as with any idea, not every...
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Pathfinder Campaign Setting: Inner Sea Poster Map Folio
Paizo Inc.
(based on 16 ratings)
One World, Countless Adventures ... See the Inner Sea as you never have before! Discover adventures you never knew existed and make your mark on the Pathfinder Campaign Setting with the Inner Sea Poster Map Folio! ... This enormous mega-map depicts the Inner Sea region of Golarion, the thrilling...
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Pathfinder Campaign Setting: Rival Guide (PFRPG) Print Edition
Paizo Inc.
(based on 11 ratings)
The Rival Guide presents 10 fully detailed rival adventuring groups, complete with specialized spells, equipment, magic items, and unusual minions. These groups cover a wide range of themes, from haunted pirates to drow death cultists, monstrous slavers to nigh-unstoppable arch-villains, and...
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Pathfinder Campaign Setting: Inner Sea Magic (PFRPG) Print Edition
Paizo Inc.
(based on 8 ratings)
A World of Magic! ... From the tortured sands of the Mana Wastes, where magic is as likely to tear you apart as it is to not work at all, to the perpetually frozen northern nation of Irrisen where the winter witches rule, magic is a part of life in the Inner Sea region. Whether it is wielded by...
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Pathfinder Campaign Setting: Lands of the Linnorm Kings (PFRPG) Print Edition
Paizo Inc.
(based on 8 ratings)
Land of Vikings! ... In the savage north lies a realm where only those who slay mighty draconic linnorms are fit to rule. Where giants and trolls dwell just beyond the veneer of civilization, lying in wait to attack any who tread too far into the wild. Where the magical influence of the First...
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Pathfinder Campaign Setting: Dragon Empires Gazetteer (PFRPG) Print Edition
Paizo Inc.
(based on 9 ratings)
It is a land where honorable samurai wage war against devious ninja. Where the guardian spirits known as kami stand against the ravages of evil oni. Where the martial artists of a shattered empire strive to maintain their traditions against rising chaos. A land of jade and tea, of pride and...
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Pathfinder Campaign Setting: Mythical Monsters Revisited (PFRPG) Print Edition
Paizo Inc.
(based on 1 rating)
Since the beginning, people have told stories of the monsters that stalk the night, lurking just beyond the town wall or the village’s edge. These are the creatures of myth and legend that have stood the test of time, which have entered everyday language and remained cultural touchstones for...
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Pathfinder Campaign Setting: Distant Worlds (PFRPG) Print Edition
Paizo Inc.
(based on 14 ratings)
Golarion is the primary world of the Pathfinder campaign setting, but it is not alone. Far beyond its lands and seas, sister worlds revolve around the same sun, their residents connected by magical portals or ships of terrifying magic and technology. Now take your game off-planet and explore...
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Pathfinder Campaign Setting: Giants Revisited (PFRPG) Print Edition
Paizo Inc.
(based on 2 ratings)
No creatures demonstrate smaller races’ relative insignificance better than the eerie and awe-inspiring giants, whose humanoid visages and cyclopean strengths exude an aura of both familiarity and terror. Standing in the long shadows of these colossi, smaller races can witness a form of...
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Pathfinder Campaign Setting: Artifacts & Legends (PFRPG)
Paizo Inc.
(based on 4 ratings)
Forged by legends and bearing the might of immortal beings, artifacts possess world-shattering abilities far beyond the powers of even the most devastating mortal magic. But artifacts are born, not merely crafted. Behind every incredible artifact lies an equally remarkable tale, the sort of...
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Pathfinder Campaign Setting: Inner Sea Bestiary (PFRPG) Print Edition
Paizo Inc.
(based on 7 ratings)
This book contains dozens of new monsters found in the Inner Sea region—all invented specifically for the Pathfinder campaign setting! Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign...
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Pathfinder Campaign Setting: Mystery Monsters Revisited (PFRPG)
Paizo Inc.
(based on 4 ratings)
Every culture tells stories of strange beasts that haunt the edges of civilization. Seldom corroborated, the accounts of those who have encountered such creatures are brushed aside, or at best turned into colorful local legends. But always lurking beneath such myths are more than a few shreds of...
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Pathfinder Campaign Setting: Irrisen—Land of Eternal Winter (PFRPG)
Paizo Inc.
(based on 4 ratings)
Far to the north lies a realm that the seasons never touch, where snow lies heavy on the ground all year and winter never releases its icy grip. A country ruled by White Witches with hearts as cold as the north wind—the daughters of the Queen of Witches herself, Baba Yaga—and...
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Pathfinder Campaign Setting: Shattered Star Poster Map Folio Print Edition
Paizo Inc.
(based on 8 ratings)
Return to Varisia ... Venture into the Pathfinder campaign setting’s most notorious frontier with the Shattered Star Map Folio! Plan new missions or map your adventuring group’s exploits in both treacherous cities and the monster-haunted wilds with these three enormous poster maps designed for...
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Pathfinder Campaign Setting: Chronicle of the Righteous (PFRPG)
Paizo Inc.
(based on 6 ratings)
Pray for Mercy ... The empyreal lords watch over the infinite expanses of the multiverse to ensure that good can flourish and that evil, no matter its form, can be vanquished. But even these powers cannot stem the tide of evil by themselves, and they must often rely on their celestial...
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Pathfinder Campaign Setting: Fey Revisited (PFRPG)
Paizo Inc.
(based on 3 ratings)
First World Problems ... Unveil the mysteries of primeval legends, encounter ancient creatures from a time before time, and prepare to enter a preternatural world where nothing is permanent and everything is alive and vibrant. Now the Pathfinder Roleplaying Game explores 10 of the Golarion’s most...
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Pathfinder Campaign Setting: Castles of the Inner Sea (PFRPG)
Paizo Inc.
(based on 5 ratings)
Storming the Castle ... Whether they are knights of chivalrous causes or nobles scheming nefarious designs, the movers and shakers of Golarion need strongholds to host their forces and to serve as a headquarters for launching their various plots and goals. Perhaps no strongholds are more suited...
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Pathfinder Campaign Setting: Dragons Unleashed (PFRPG)
Paizo Inc.
(based on 5 ratings)
A Desolation of Dragons ... Dragons invade the world of the Pathfinder Roleplaying Game in Pathfinder Campaign Setting: Dragons Unleashed! This collection of deadly foes and potent allies reveals 15 of Golarion’s most powerful and influential dragons, from cunning draconic manipulators to great...
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Pathfinder Campaign Setting: Reign of Winter Poster Map Folio
Paizo Inc.
(based on 2 ratings)
Winter Wonderlands ... Enter the frigid northern lands of the Pathfinder campaign setting with the Reign of Winter Poster Map Folio. Seek high adventure while battling nefarious rulers of the north or map your party’s explorations through mysterious regions of the Inner Sea and beyond on three...
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Pathfinder Campaign Setting: Demons Revisited (PFRPG)
Paizo Inc.
(based on 2 ratings)
Lords of Sin ... Demons have plagued heroes since the dawn of time. They are legion, as varied as the countless mortal sins that give them birth, and ever eager for new opportunities to destroy the works of humanity. Yet despite the danger, arrogant mortals remain fascinated by demons, and may be...
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Pathfinder Campaign Setting: Towns of the Inner Sea (PFRPG)
Paizo Inc.
(based on 4 ratings)
Hear Ye! Hear Ye! ... Whether they're the starting points of incredible campaigns, communities facing unfathomable dangers, or merely places for adventurers to rest and resupply, vibrantly detailed towns are vital to any fantasy adventure. ... Towns of the Inner Sea explores six small but richly...
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Pathfinder Campaign Setting: Inner Sea NPC Codex (PFRPG)
Paizo Inc.
(based on 3 ratings)
No Game Master can ever have too many colorful characters to throw at her players, whether they’re friendly allies or devious enemies. The Inner Sea NPC Codex presents over 50 unique NPCs from the Pathfinder campaign setting, allowing GMs to focus on the story they want to tell and not the...
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Pathfinder Campaign Setting: Osirion, Legacy of Pharaohs (PFRPG)
Paizo Inc.
(based on 4 ratings)
Secrets of the Sands ... In the heart of the Inner Sea region stretches one of the oldest human empires still standing today: the mighty and mysterious land of pharaohs and pyramids known as Osirion. Hosting as many accursed tombs and treasure-filled ruins beneath its shifting sands as above,...
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Pathfinder Campaign Setting: Wrath of the Righteous Poster Map Folio
Paizo Inc.
(based on 2 ratings)
Explore the corrupt terrain of the Worldwound, one of the most terrifying lands in the Pathfinder campaign setting, with the Wrath of the Righteous Poster Map Folio. Study the alien home of the demons, make a stand inside a doomed city, or plot your crusade on three massive poster maps designed...
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Pathfinder Campaign Setting: Inner Sea Gods Hardcover (PFRPG)
Paizo Inc.
(based on 20 ratings)
Unleash the Power of the Gods! ... Through the miracles of priests and the weapons of crusaders, the deities of the Pathfinder Roleplaying Game command unrivaled influence over the lands of the Inner Sea. Tap into their incredible might with Pathfinder Campaign Setting: Inner Sea Gods! Inside...
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Pathfinder Campaign Setting: Inner Sea Combat (PFRPG)
Paizo Inc.
(based on 3 ratings)
A World of Battle! ... From the brink of the Worldwound, where demonic hordes lay siege to the mortal realm, to the battlefields of Mendev and Nirmathas, where soldiers distinguish themselves as heroes of ideals, battle is a common part of life in the Inner Sea region. Whether practiced by...
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Pathfinder Campaign Setting: Occult Mysteries (PFRPG)
Paizo Inc.
(based on 8 ratings)
The Terrible Truth! ... Every civilization has its big questions, those mysteries that have plagued generations of scholars. How did humanity rise from barbarism? Why did the gnomes leave the First World? Who are the string-pulling veiled masters? What is the Aucturn Enigma, and what strange...
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Pathfinder Campaign Setting: Mummy's Mask Poster Map Folio
Paizo Inc.
(based on 2 ratings)
Charting the Desert ... Explore the vast deserts of Osrion, a land of rich history and adventure in the Pathfinder campaign setting, with the Mummy’s Mask Poster Map Folio. Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the...
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Pathfinder Campaign Setting: Undead Unleashed (PFRPG)
Paizo Inc.
(based on 2 ratings)
From countless crypts and forgotten fortresses, undead masterminds scheme all manner of unnatural depravities. Whether they take the form of murderous ghouls preying upon a city’s poorest citizens, wayward spirits trapped in ghostly form, or nefarious liches who continue their evil beyond death,...
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Pathfinder Campaign Setting: Ships of the Inner Sea (PFRPG)
Paizo Inc.
(based on 3 ratings)
High Seas, High Adventure! ... Not all adventures take place on land—the ships that sail the waters of the Inner Sea and surrounding oceans provide countless sources of excitement, plunder, and naval exploits. Whether the adventurers are simple passengers attacked by pirates or intrepid sailors...
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Pathfinder Campaign Setting: Lost Treasures (PFRPG)
Paizo Inc.
(based on 3 ratings)
Lost and Found! ... Treasure hunting isn’t just a job. For the most passionate adventurers, it’s the thrill of finally holding a legendary item in your hand, or the flash of insight when you unravel the function of a mysterious magical object, that justifies risking life and limb. From powerful...
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Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes (PFRPG)
Paizo Inc.
(based on 4 ratings)
Blood and Brutality ... Orcs are the scourge of civilization, the raiders who come in the night, slaughtering innocents for treasure and the simple joy of the kill. Their brutality extends even to their own kind, with tribes battling for supremacy and only the strongest individuals surviving to...
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Pathfinder Campaign Setting: Iron Gods Poster Map Folio
Paizo Inc.
(based on 2 ratings)
The Land of Super-Science ... Explore Numeria, the land of super-science, with the Iron Gods Poster Map Folio! Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the Iron Gods Adventure Path. ... These huge, lavishly...
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Pathfinder Campaign Setting: Tombs of Golarion (PFRPG)
Paizo Inc.
(based on 4 ratings)
The Call of the Crypt! ... The vaults of the dead lie scattered across the Inner Sea region, waiting for the intrepid and the foolhardy alike to explore them in search of treasures and secrets lost to the ages. From labyrinthine gilded catacombs to the submerged ruins of a forgotten nation or an...
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Pathfinder Campaign Setting: Andoran, Birthplace of Freedom (PFRPG)
Paizo Inc.
(based on 2 ratings)
Wedged between the crumbling empire of Taldor and the devil-worshipers of Cheliax, the self-made nation of Andoran shines proudly on the coast of the Inner Sea. Ruled by a Supreme Elect chosen by the people, Andoran is surrounded by aristocratic enemies who believe the republic is an experiment...
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Pathfinder Campaign Setting: Inner Sea Races (PFRPG) Hardcover
Paizo Inc.
(based on 13 ratings)
Peoples and Powers! ... The peoples of the Pathfinder Campaign Setting have raised empires, mastered the greatest secrets of magic, and explored their world and beyond. Now delve into their histories, cultures, and powers with Pathfinder Campaign Setting: Inner Sea Races! Inside this book, you'll...
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Pathfinder Campaign Setting: Hell Unleashed (PFRPG)
Paizo Inc.
(based on 1 rating)
From cults' secret sanctums to the fortresses of diabolical demigods in Hell itself, the machinations of devils permeate the world of the Pathfinder Roleplaying Game. Explore the unholy minions of Hell in this fell grimoire, which features a dozen specific devils and other infernal influences...
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Pathfinder Campaign Setting: Inner Sea Monster Codex (PFRPG)
Paizo Inc.
(based on 4 ratings)
The Inner Sea region of the Pathfinder campaign setting is rife with monstrous foes, and 10 of the most fascinating are detailed in Pathfinder Campaign Setting: Inner Sea Monster Codex! From winged strix to aquatic gillmen, Golarion offers no shortage of iconic and inspiring antagonists to...
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Pathfinder Campaign Setting: Occult Bestiary (PFRPG)
Paizo Inc.
(based on 3 ratings)
Mind-Shattering Monsters! ... Little is known about some of the deadliest horrors inhabiting the world of the Pathfinder Roleplaying Game, and that's just how these denizens of dream and thought like it. The less their secrets reach the average adventurer, the more easily they can hunt in the...
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Pathfinder Campaign Setting: Distant Shores (PFRPG)
Paizo Inc.
(based on 9 ratings)
Beyond the Inner Sea! ... It's time to leave familiar climes and tour the wider world! While most Pathfinder characters hail from the Inner Sea region, there are many other continents and societies out there just waiting to be explored. Within this book, you'll find detailed discussions of six...
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Pathfinder Campaign Setting: Occult Realms (PFRPG)
Paizo Inc.
(based on 2 ratings)
Unearth Occult Secrets ... The world of Golarion is full of ancient mysteries, hidden lore, and untapped psychic powers just waiting to be discovered. Pathfinder Campaign Setting: Occult Realms offers everything you need to explore occult themes in your games, including new rules, detailed...
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Pathfinder Campaign Setting: Cheliax, The Infernal Empire (PFRPG)
Paizo Inc.
(based on 1 rating)
In Hell We Trust ... For centuries, the empire of Cheliax stood as an example of humanity's greatness, with colonies and vassal states spread throughout the Inner Sea region. Then Aroden, god of humanity, died mysteriously on the eve of his prophesied return, and the empire fell into a vicious...
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Pathfinder Campaign Setting: Hell's Rebels Poster Map Folio
Paizo Inc.
(based on 2 ratings)
Rebels in the Streets! ... Fight to break the Thrice-Damned House of Thrune's control over a large expanse of Cheliax with the Hell's Rebels Poster Map Folio! Seek high adventure while battling diabolical foes or map your party's progress through the streets of Kintargo with these three massive...
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Pathfinder Campaign Setting: Darklands Revisited (PFRPG)
Paizo Inc.
(based on 4 ratings)
Terrors from Below ... Beneath the Inner Sea region stretches a vast network of echoing caverns, serpentine tunnels, and subterranean lakes, their lightless reaches haunted by creatures too strange for most surface dwellers to imagine. This underground world is known as the Darklands, and to...
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Pathfinder Campaign Setting: Inner Sea Faiths (PFRPG)
Paizo Inc.
(based on 5 ratings)
Across the Inner Sea region, few things are as ubiquitous as faith and religion. However, among the myriad nations and cultures, worship and devotion isn't limited to only the area's most widely acknowledged deities. Pathfinder Campaign Setting: Inner Sea Faiths sheds light on 15 lesser-known...
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Pathfinder Campaign Setting: Heaven Unleashed (PFRPG)
Paizo Inc.
(based on 2 ratings)
Angels on Our Shoulders ... The celestial beings of Heaven are paragons of virtue and good, standing steadfastly against the creeping threat of evil. Pathfinder Campaign Setting: Heaven Unleashed reveals 13 of these holy champions, from a cassisian angel and a serpentine couatl to an empyreal...
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Pathfinder Campaign Setting: Inner Sea Intrigue (PFRPG)
Paizo Inc.
(based on 4 ratings)
A World of Secrets ... From the infamous thieves' guilds of Absalom to the rebel networks of Galt, the poisoners of Daggermark to the secret courts of Taldor, cloakand-dagger plots manipulate fates across the Inner Sea region. With Pathfinder Campaign Setting: Inner Sea Intrigue, you'll learn the...
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Pathfinder Campaign Setting: Path of the Hellknight (PFRPG)
Paizo Inc.
(based on 3 ratings)
Champions of Unwavering Law ... Merciless, black-armored enforcers, Hellknights care nothing for good or evil, only their absolute, unflinching vision of law. In Pathfinder Campaign Setting: Path of the Hellknight, you'll join the ranks of Golarion's harshest champions of order—knights with...
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Pathfinder Campaign Setting: Hell's Vengeance Poster Map Folio
Paizo Inc.
(based on 2 ratings)
Seek Vengeance! ... Crush the upstart rebels of the Glorious Reclamation with the Hell's Vengeance Poster Map Folio! Plan attacks, check the progress of the enemy's armies, or simply marvel over the wonders of the empire with these three massive poster maps designed for use with the Hell's...
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Pathfinder Campaign Setting: Planes of Power (PFRPG)
Paizo Inc.
(based on 5 ratings)
Embrace the Elements! ... The elemental forces of air, earth, fire, and water are among the most powerful in the multiverse, forming the basis of the material world and giving creatures capable of wielding them immeasurable influence. Now players and Game Masters can harness these primal powers...
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Pathfinder Campaign Setting: Inner Sea Temples (PFRPG)
Paizo Inc.
(based on 2 ratings)
Houses of the Holy ... Nearly every settlement in the Inner Sea has at least one temple, ranging from the modest shrines of remote hamlets to massive cathedrals in metropolises. Temples can act as centers of commerce, community, healing, and sacrifice for adventurers and common folk alike. ......
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Pathfinder Campaign Setting: Horror Realms (PFRPG)
Paizo Inc.
(based on 2 ratings)
Horrors Await Within ... Terrors beyond compare lurk in the world's shadows, yet the bravest of Golarion's heroes must face these nightmares again and again. Pathfinder Campaign Setting: Horror Realms helps bring the spine-chilling terrors presented in Pathfinder RPG Horror Adventures to the...
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Pathfinder Campaign Setting: The First World, Realm of the Fey (PFRPG)
Paizo Inc.
(based on 7 ratings)
Grim Fairy Tales ... Explore the First World, the legendary realm of the fey, where reality reinvents itself and strange creatures peddle stranger wares to the unwary. Learn about the godlike Eldest who rule this plane, and how to navigate their fairy courts. Delve for legendary treasures in...
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Pathfinder Campaign Setting: Qadira, Jewel of the East (PFRPG)
Paizo Inc.
(based on 10 ratings)
Glories of the Dawn ... Sprawling along the eastern shore of the Inner Sea lies Qadira, one of the mightiest nations of the region. Itself merely the westernmost tip of the vast Padishah Empire of Kelesh, Qadira has long stood as a bastion of culture and faith for humanity. Great dangers and...
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Pathfinder Player Companion: Inner Sea Primer (PFRPG) Print Edition
Paizo Inc.
(based on 7 ratings)
Introduction to adventure! ... The Inner Sea is the heart of the Pathfinder campaign setting. From devil-worshiping Cheliax to cosmopolitan Absalom, the savage and frozen Lands of the Linnorm Kings to the steaming jungles of the Mwangi Expanse, there’s a place for any character or adventure your...
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Pathfinder Player Companion: Faiths of Purity (PFRPG) Print Editon
Paizo Inc.
(based on 12 ratings)
True heroes know that evil is not an abstraction, nor a concept to be debated. Rather, it is a relentless adversary, a dark tide that seeks always to roll over the world, turning the hearts of gentle souls with its claws and whispers. Against this onslaught stand a proud and pious few: those...
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Pathfinder Player Companion: Faiths of Balance (PFRPG) Print Edition
Paizo Inc.
(based on 7 ratings)
Perfect Order, Perfect Chaos ... There are those who walk a middle road, the heroes to whom questions of morality come second to some greater goal. It is to these bold individuals that the gods of balance offer their hands. Whether it’s the god of cities and civilization or the guardians of the...
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Pathfinder Player Companion: Faiths of Corruption (PFRPG) Print Edition
Paizo Inc.
(based on 6 ratings)
Touch of Evil ... Morality is the shield of the weak. Followers of the evil gods know the truth—that the world is a harsh and uncaring place, and that only strength and cunning matter. From the crafty acolytes of the assassin god Norgorber to the howling hordes of Lamashtu the Demon Queen, the...
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Pathfinder Player Companion: Varisia, Birthplace of Legends (PFRPG)
Paizo Inc.
(based on 15 ratings)
Begin an adventure like no other in Varisia, a land of ancient mysteries and fantastic danger. Within this book you’ll find countless player-friendly possibilities as you explore one of the most richly detailed corners of the Pathfinder campaign setting. Will you indulge fortune as a Varisian...
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Pathfinder Player Companion: Knights of the Inner Sea (PFRPG)
Paizo Inc.
(based on 13 ratings)
Unleash righteous fury and vanquish those who oppose your noble call to arms! Join the forces of good or evil in your pursuit to spread the word of your liege, or dedicate yourself to a religious or personal code of knightly conduct. Whether you’re a muscle-bound weapon of faith bedecked in steel...
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Pathfinder Player Companion: Blood of the Night (PFRPG)
Paizo Inc.
(based on 18 ratings)
Inherit the night and reclaim the power that is rightfully yours! Fight off the vampiric hordes that threaten the safety of humanity, or join their undead ranks in your pursuit of unholy strength. Will you vanquish the blood-sucking villains that seek to rule the streets beneath the cover of...
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Pathfinder Player Companion: People of the North (PFRPG)
Paizo Inc.
(based on 9 ratings)
Far beyond the reach of the soft southlander lords lie the frozen forests and icy tundra of the Inner Sea region’s northernmost nations. Here dragon-headed longships ply the arctic seas, nomadic tribes hunt and ride mighty mammoths, and the descendents of the Witch Queen Baba Yaga rule a nation...
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Pathfinder Player Companion: Champions of Purity (PFRPG) Print Edition
Paizo Inc.
(based on 6 ratings)
Greatest Good! ... You don’t have to be a holy warrior to be a true hero. Join in the fight against evil and be a paragon of righteousness as a character of any class with Pathfinder Player Companion: Champions of Purity. Arm yourself with a host of new options specifically designed for...
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Pathfinder Player Companion: Kobolds of Golarion (PFRPG)
Paizo Inc.
(based on 2 ratings)
Traps, Tribes, and Tenacity ... Dwelling underground in the dark and twisting sprawl of their tunnels, kobolds make unlikely heroes. Pathfinder Player Companion: Kobolds of Golarion unlocks the potential of this cunning and skilled race, showing how the talents kobolds have trained in since...
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Pathfinder Player Companion: Dragonslayer’s Handbook (PFRPG) Print Edition
Paizo Inc.
(based on 2 ratings)
The Lair Awaits ... Prepare yourself to do battle with the ultimate monsters with Pathfinder Player Companion: Dragonslayer’s Handbook. Discover the secrets of dragonkind, from devastating red dragons to venomous wyverns. Learn how to survive battle with ravenous wyrms, but also how to manipulate...
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Pathfinder Player Companion: Pathfinder Society Primer (PFRPG) Print Edition
Paizo Inc.
(based on 10 ratings)
Grab your wayfinder and embark on incredible missions with Pathfinder Player Companion: Pathfinder Society Primer! This volume contains everything you need to join the illustrious Pathfinder Society and start on the road to becoming one of Golarion’s finest adventurers, explorers, and...
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Pathfinder Player Companion: Faiths & Philosophies (PFRPG)
Paizo Inc.
(based on 4 ratings)
There’s more to faith than simply choosing a god. In the Pathfinder campaign setting, dozens of different religions, traditions, and philosophies war for people’s hearts and minds—sometimes with reasoned arguments, and sometimes with bloodied swords. Whether as a servant of a powerful deity, a...
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Pathfinder Player Companion: Demon Hunter's Handbook (PFRPG)
Paizo Inc.
(based on 2 ratings)
Raise your banner and lead the charge in your fight against the dreaded demons of the Abyss with Pathfinder Player Companion: Demon Hunter’s Handbook! Whether you’re crusading against the demons crawling from the horrific Worldwound or you’ve traveled all the way to the Abyss to fight these...
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Pathfinder Player Companion: Mythic Origins (PFRPG)
Paizo Inc.
(based on 4 ratings)
Mythic Might! ... Charge headfirst into the heart of myth with Pathfinder Player Companion: Mythic Origins! Whether your character's incredible powers come from physical mastery, eldritch energies, divine favor, or indomitable forces of will, this volume will bring your mythic character to new...
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Pathfinder Player Companion: Blood of the Moon (PFRPG)
Paizo Inc.
(based on 8 ratings)
A Perfect Night for a Curse! ... Channel the power of the moon and turn the curse of lycanthropy into a potent blessing with Pathfinder Player Companion: Blood of the Moon! Whether you were born with traces of bestial blood from a lycanthropic ancestor or you were bitten by a werewolf and have...
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Pathfinder Player Companion: Magical Marketplace (PFRPG)
Paizo Inc.
(based on 5 ratings)
Gather your gold and get ready to upgrade your gear with Pathfinder Player Companion: Magical Marketplace! The merchants of Golarion have honed their skills for years, plumbed ancient sites of legend, and made deals with otherworldly forces to dredge up miraculous magic items salable to intrepid...
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Pathfinder Player Companion: People of the Sands (PFRPG)
Paizo Inc.
(based on 6 ratings)
Welcome to the sprawling, sunbaked deserts of Garund. Whether you plan to raid ancient temples hidden beneath the sand for priceless treasures, venture through the endless wastes in search of rare flowers that promise everlasting youth, or smite evil cults that worship repugnant deities, the...
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Pathfinder Player Companion: Bastards of Golarion (PFRPG)
Paizo Inc.
(based on 4 ratings)
Unlock the powers of your ancestors and combine the might of two worlds with Pathfinder Player Companion: Bastards of Golarion! Whether you’re the abandoned progeny of elven royalty or the feared result of hag trickery, your lineage is both strange and storied, and you must channel the brawn and...
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Pathfinder Player Companion: Champions of Balance (PFRPG)
Paizo Inc.
(based on 4 ratings)
Even the Odds! ... Whether you fight for law, chaos, or a philosophy in between, Pathfinder Player Companion: Champions of Balance allows you to tip the scales in your favor! Make sure your resolve is known by claiming the new options in this book designed specifically for neutral characters—hone...
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Pathfinder Player Companion: Undead Slayer’s Handbook (PFRPG)
Paizo Inc.
(based on 4 ratings)
Dust to Dust! ... Discover the secrets of battling the undead with Pathfinder Player Companion: Undead Slayer’s Handbook! From mindless zombies to diabolical liches, the undead horrors of Golarion are as diverse as they are numerous—and slayers of all walks are needed to return these dread...
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Pathfinder Player Companion: The Harrow Handbook (PFRPG)
Paizo Inc.
(based on 5 ratings)
It’s in the Cards! ... Pierce the veil of mystery surrounding the occult symbolism of the harrow! Steeped in ancient tradition, harrow decks have been used for centuries to foretell the future, perform magical feats, send coded messages and warnings, and manipulate fate. Divine your fortune,...
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Pathfinder Player Companion: People of the River (PFRPG)
Paizo Inc.
(based on 2 ratings)
You won’t get lost if you follow the river, and Pathfinder Player Companion: People of the River will be your guide! Whether your character is a Kellid warlord intent on reclaiming his ancestral homeland or a Riverfolk sneak looking for her next score, this volume has you covered. In addition,...
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Pathfinder Player Companion: People of the Stars (PFRPG)
Paizo Inc.
(based on 4 ratings)
Reach for the Stars! ... Travel to other planets and harness the powers of the stars with Pathfinder Player Companion: People of the Stars! Whether you want to play a Golarion native daring the depths of outer space or an alien being exploring your own mysterious homeworld, you can unlock the...
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Pathfinder Player Companion: Champions of Corruption (PFRPG)
Paizo Inc.
(based on 3 ratings)
Evil Triumphs! ... Claim what’s rightfully yours with Pathfinder Player Companion: Champions of Corruption! Summon monsters from the blood of your enemies with twisted Sarkorian magic, lord over your minions to further the causes of your dark masters, and use any means necessary to achieve your...
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Pathfinder Player Companion: Advanced Class Origins (PFRPG)
Paizo Inc.
(based on 7 ratings)
Top of Class! ... Unlock your character’s potential and become a master of the hybrid classes with Pathfinder Player Companion: Advanced Class Origins! Featuring never-before-seen rules options for the 10 new classes from the Pathfinder Roleplaying Game: Advanced Class Guide, this volume is the...
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Pathfinder Player Companion: Ranged Tactics Toolbox (PFRPG)
Paizo Inc.
(based on 7 ratings)
Command the battlefield from afar with Ranged Tactics Toolbox! The fresh new tips, tricks, and tactics in this volume enable your Pathfinder RPG character to perform a huge variety of daring deeds from a distance—whether you’re launching fearsome warning shots at distant foes, hurling axes that...
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Pathfinder Player Companion: Giant Hunter's Handbook (PFRPG)
Paizo Inc.
(based on 5 ratings)
Take On the BIG Problems! ... Get ready to take on the biggest challenges of your adventuring career with Pathfinder Player Companion: Giant Hunter’s Handbook! Whether you’re facing ogres in the untamed mountains or risking the wrath of the rune giants in ancient ruins, this volume gives you...
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Pathfinder Player Companion: Familiar Folio (PFRPG)
Paizo Inc.
(based on 8 ratings)
Helping Hands and Spying Eyes ... It’s time to make your familiar more fearsome! Whether you’re looking to give your magical ally an archetype to transform it into a brutish battle companion or you’re just scouting the menagerie of available familiars, Pathfinder Player Companion: Familiar Folio...
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Pathfinder Player Companion: Melee Tactics Toolbox (PFRPG)
Paizo Inc.
(based on 8 ratings)
Look Your Enemies in the Eye! ... Get up close and personal with Melee Tactics Toolbox! The new tips, tricks, and tactics in this volume enable your Pathfinder Roleplaying Game character to perform a huge variety of daring deeds in hand-to-hand combat, whether you’re dashing around a foe to flank...
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Pathfinder Player Companion: Heroes of the Wild (PFRPG)
Paizo Inc.
(based on 3 ratings)
From the frigid northlands of the Crown of the World to the steaming jungles of the Mwangi Expanse, the wilds of Golarion are as legendary as they are formidable—to say nothing of the adventurers who hail from these untamed regions! Embrace the laws of the wildlands, earn the respect of hardened...
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Pathfinder Player Companion: Cohorts & Companions (PFRPG)
Paizo Inc.
(based on 4 ratings)
Prepare for your adventures to get twice as exciting with Pathfinder Player Companion: Cohorts and Companions! Double the daring and fun with all-new rules for turning your adventurer into part of a dynamic duo. Whether you’re growing a towering treant to serve as your monstrous cohort or...
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Pathfinder Player Companion: Heroes of the Streets (PFRPG)
Paizo Inc.
(based on 1 rating)
Not every adventure awaits within a sealed tomb or mad wizard's tower. In seemingly civilized cities, dangers lurk down every twisting alley, and backroom deals might spell the end for nosy investigators. Pathfinder Player Companion: Heroes of the Streets provides the resources to take your...
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Pathfinder Player Companion: Occult Origins (PFRPG)
Paizo Inc.
(based on 3 ratings)
Walk the Unseen Path! ... Sometimes things go bump in the night, hinting at mysteries that lie shrouded behind the veil of fear. In an old world steeped in magic, some questions can—or should—never be answered, and some investigators find truths so terrible they pray for sweet madness...
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Pathfinder Player Companion: Agents of Evil (PFRPG)
Paizo Inc.
(based on 2 ratings)
It's Good to Be Bad ... Not every protagonist is a hero! Author Thurston Hillman brings you all the twisted tools you need to carry out nefarious deeds in Pathfinder Player Companion: Agents of Evil. Delve deep into discussions of what it means to undertake evil tasks, both for truly selfish...
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Pathfinder Player Companion: Arcane Anthology (PFRPG)
Paizo Inc.
(based on 4 ratings)
Throw the Book at Them! ... If knowledge is power, then the eldritch secrets presented in Pathfinder Player Companion: Arcane Anthology represent significant sources of potential might! From magus and wizard spellbooks to alchemist formula books to mystical options for bards, bloodragers,...
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Pathfinder Player Companion: Blood of Shadows (PFRPG)
Paizo Inc.
(based on 3 ratings)
Rule the Dark! ... Embrace the shadows! Whether from the subterranean wilds of the Darklands or otherworldly realms of absolute shadow, heroes can rise from the darkest places. Pathfinder Player Companion: Blood of Shadows explores the strange paths and subtle abilities empowered by darkness....
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Pathfinder Player Companion: Armor Master's Handbook (PFRPG)
Paizo Inc.
(based on 13 ratings)
Test Your Metal! ... The most experienced combatants know the best offense is a good defense—and the best defenders get the most from their armor with Pathfinder Player Companion: Armor Master's Handbook! From methods of scribing spells onto pieces of armor to a plethora of different ways...
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Pathfinder Player Companion: Magic Tactics Toolbox (PFRPG)
Paizo Inc.
(based on 3 ratings)
Master Your Magic! ... Magic can do anything, but good tactics are the key to using it effectively. Hone your methods of spellcasting to a razor edge with Pathfinder Player Companion: Magic Tactics Toolbox! This handy volume includes effective spell strategies to augment allies, control the...
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Pathfinder Player Companion: Spymaster's Handbook (PFRPG)
Paizo Inc.
(based on 1 rating)
Cloak and Dagger ... Gain the upper hand over your opponents by learning the deep, dark secrets they wish to keep hidden with Pathfinder Player Companion: Spymaster's Handbook. This manual of espionage gives you the tools to disguise your true loyalties, broker illicit information, and attempt...
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Pathfinder Player Companion: Legacy of Dragons (PFRPG)
Paizo Inc.
(based on 14 ratings)
The Power of Dragons Is Yours ... Few creatures inspire greater awe than dragons, and Pathfinder Player Companion: Legacy of Dragons dives into the ripples left in these mighty creatures' wake. Whether they help or harm, dragons make a lasting impression, from the legends and philosophies they...
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Pathfinder Player Companion: Haunted Heroes Handbook (PFRPG)
Paizo Inc.
(based on 6 ratings)
Is Your Mind Your Own? ... It's one thing to face foes like ravenous beasts, fire-breathing dragons, and marauding monsters, but what about ghosts that can hop from body to body? How do you face a fiend that's using an innocent pawn as a proxy for its evil? Are there ways being haunted could be...
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Pathfinder Player Companion: Divine Anthology (PFRPG)
Paizo Inc.
(based on 3 ratings)
Your Prayers Are Answered! ... Those who devote their lives to the gods receive potent gifts from their patrons. Pathfinder Player Companion: Divine Anthology presents many of these powers, both sacred and profane, along with the holy books in which they're found. The secrets revealed in these...
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Pathfinder Player Companion: Blood of the Beast (PFRPG)
Paizo Inc.
(based on 13 ratings)
Embrace the Beast Within! ... Anthropomorphic animal races have been a staple of fantasy gaming for decades, and Pathfinder Player Companion: Blood of the Beast presents all the tools you need to play members of some the Pathfinder Roleplaying Game's most iconic bestial races. Packed full of...
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Pathfinder Player Companion: Paths of the Righteous (PFRPG)
Paizo Inc.
(based on 7 ratings)
Walk the Path of Virtue ... Those who serve honorable causes and worship the gods of goodness face dangerous and devious threats. To bolster them in their quests, their religions develop potent techniques and astonishing powers to reward those who follow the noble and devout course without fail....
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Pathfinder Player Companion: Healer's Handbook (PFRPG)
Paizo Inc.
(based on 5 ratings)
Good for What Ails You! ... Whether it's for getting patched up after a fight, dealing with a debilitating disease contracted in a fetid dungeon, or negating the effects of a terrible poison in the middle of combat, eventually every adventurer needs a healer. Most healers have their own agendas,...
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Pathfinder Player Companion: Heroes of the High Court (PFRPG)
Paizo Inc.
(based on 8 ratings)
Discover Your Noble Side! ... Adventure is not limited to forbidding dungeons and grimy back alleys; sometimes the greatest risks and rewards are found in the gleaming halls of queens and emperors. Pathfinder Player Companion: Heroes of the High Court presents everything you need to take your...
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Pathfinder Player Companion: Psychic Anthology (PFRPG)
Paizo Inc.
(based on 8 ratings)
A Mind-Expanding Read ... For curious readers who wish to hone their psychic skills, a plethora of occult tomes, lost scrolls, and even stranger items lie hidden throughout Golarion. From the kaleidoscopic Recursion Tablets to the never-ending Infinity Scroll, Pathfinder Player Companion: Psychic...
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Pathfinder Player Companion: Monster Hunter's Handbook (PFRPG)
Paizo Inc.
(based on 8 ratings)
Slay the Beast! ... With claws, scales, muscle, and more, monsters hold an unfair advantage in the life-and-death confrontations between adventurer and adversary. Turn the tables on them with Pathfinder Player Companion: Monster Hunter's Handbook, which is loaded with cutting-edge techniques for...
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Pathfinder Player Companion: Heroes of the Darklands (PFRPG)
Paizo Inc.
(based on 4 ratings)
Plumbing the Depths ... From the impossible depths of the earth crawl horrible foes, but bold heroes rise to face them. Join these champions' ranks with Pathfinder Player Companion: Heroes of the Darklands. This chronicle of Golarion's underground realms prepares characters for their descent into...
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Pathfinder Player Companion: Legacy of the First World (PFRPG)
Paizo Inc.
(based on 8 ratings)
Embrace the Fey ... All the trickery and wild power of the fey are yours to command with Pathfinder Player Companion: Legacy of the First World. Let the wilderness inspire your heroes with a spectrum of new ways to play fey-touched characters, along with new powers for classes seeking to...
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Pathfinder Player Companion: Adventurer's Armory 2 (PFRPG)
Paizo Inc.
(based on 10 ratings)
Armed for Adventure ... Following in the tradition of the most popular Pathfinder Player Companion of all time, Adventurer's Armory 2 is a comprehensive guide to equipment of all sorts. Containing a wide array of new adventuring gear, alchemical items, armor, clothing options, magic...
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Pathfinder Player Companion: Blood of the Sea (PFRPG)
Paizo Inc.
(based on 1 rating)
It Came from the Sea ... Whether from the dark depths of the ocean or azure tropical seas, heroes rise from beneath the waves. Pathfinder Player Companion: Blood of the Sea explores the mystical paths and strange abilities of sea-born adventurers. Discover the secrets of aquatic elves, gillmen,...
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Pathfinder Player Companion: Elemental Master's Handbook (PFRPG)
Paizo Inc.
(based on 5 ratings)
Seize Primal Power! ... The earth, flames, waves, and wind that make up all natural landscapes might seem like mere backgrounds for characters' heroics, but those who understand the fundamental makeup of nature know that these core elements can lend incredible power. Learn how to harness the...
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Pathfinder Player Companion: Antihero's Handbook (PFRPG)
Paizo Inc.
(based on 3 ratings)
Join the Moral Minority! ... Not all adventurers are exemplars of heroism, righteousness, and justice, but that doesn't mean they can't get the job done. With Pathfinder Player Companion: Antihero's Handbook, you'll find new rules options for characters on the shady side of morality. Whether you...
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Pathfinder Player Companion: Blood of the Coven (PFRPG)
Paizo Inc.
(based on 11 ratings)
Are You a Good Witch? Or a Bad Witch? ... Wizards may wield studied spells and clerics pray to the gods themselves, but witchcraft—wild, untamed, perilous—is the magic of the common folk, with all the desperation and danger that implies. Embodied by hags and their half-blood...
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Pathfinder Player Companion: People of the Wastes (PFRPG)
Paizo Inc.
(based on 4 ratings)
Dead Trees Give No Shelter ... Life might be scarce in the barren corners of Golarion, but Pathfinder Player Companion: People of the Wastes provides all the tools you need to become a master of wasteland domains. Whether your character is roaming the magic-singed lands of the Mana Wastes, the...
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Pathfinder Player Companion: Potions & Poisons (PFRPG)
Paizo Inc.
(based on 7 ratings)
Good for What Ails You! ... Whether they're used to bolster heroes' abilities or take enemies out of the game, potions and poisons are key parts of many adventurers' arsenals. Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes, though,...
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Pathfinder Player Companion: Disciple's Doctrine (PFRPG)
Paizo Inc.
(based on 4 ratings)
Trust and Your Faith Shall Provide ... Having faith doesn't always mean worshiping a deity. From the far-flung corners of Golarion to the center of its major cities, many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies. Pathfinder Player...
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Pathfinder Player Companion: Merchant's Manifest
Paizo Inc.
(based on 1 rating)
A Trinket from Every Town! ... Some say that money makes the world go round, and Golarion's merchants make this a reality. Pathfinder Player Companion: Merchant's Manifest examines commerce through the lens of important trade hubs such as Absalom, Goka, and Katapesh, where smart shoppers can...
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Pathfinder Player Companion: Blood of the Ancients
Paizo Inc.
(based on 1 rating)
The Legacy Lives On ... Civilizations have risen and fallen across Golarion for thousands of years, leaving legends and ruins in their wake. Though nations may vanish, they are never truly gone so long as their traditions and descendants still survive. Breathe life into these lost cultures with...
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Pathfinder Player Companion: Heroes from the Fringe
Paizo Inc.
(based on 3 ratings)
Fringe Benefits! ... Delve into the many non-human societies found outside of the Inner Sea region! From elves to gnomes to halflings to dwarves, Pathfinder Player Companion: Heroes from the Fringe offers new options to expand upon non-human characters who come from lesser-known civilizations and...
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Pathfinder Player Companion: Plane-Hopper's Handbook
Paizo Inc.
(based on 2 ratings)
Add Another Dimension! ... Step beyond reality as we know it! Pathfinder Player Companion: Plane-Hopper's Handbook offers new tools for explorers brave enough to venture into the unknown—whether to abandoned cities created by dead gods, worlds where the ground is made of forsaken souls, or...
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Pathfinder Player Companion: Martial Arts Handbook
Paizo Inc.
(based on 4 ratings)
Remember Your Training! ... Combat is a way of life on Golarion—warriors across the world are constantly in search of the next fight, powerful technique, or weapon in order to improve their skills. Pathfinder Player Companion: Martial Arts Handbook offers new archetypes, feats, and...
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Pathfinder Module: We B4 Goblins! (PFRPG) Print Edition
Paizo Inc.
(based on 8 ratings)
All goblins have to start somewhere! ... As whelps of the Licktoad tribe just out of their swaddling cages, the goblins Chuffy, Mogmurch, Poog, and Reta must prove themselves by undergoing a series of challenges, from tying a string to a large spider and shouting insults with hot rocks in their...
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Starfinder First Contact
Paizo Inc.
(based on 7 ratings)
Creatures from Another World ... The Starfinder Roleplaying Game arrives in August 2017, but the first aliens are landing right now! Within this top-secret dossier, you'll find a dozen otherworldly foes both bizarre and familiar, from the asteroid-dwelling sarcesians who ride solar winds on wings...
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Pathfinder Module: We Be 5uper Goblins!
Paizo Inc.
(based on 3 ratings)
We Got it in the Bag! ... The Birdcruncher goblin tribe has risen to remarkable heights under the leadership of its four goblin hero-chiefs—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But these legendary goblins have outgrown...
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Starfinder Skitter Shot
Paizo Inc.
(based on 3 ratings)
All Hands on Deck! ... Don't worry, the skittermanders are here to help! ... When a routine salvage operation deep in the Vast goes awry, the skittermanders Dakoyo, Gazigaz, Nako, and Quonx must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their vesk boss...
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Pathfinder Module: We Be Heroes?
Paizo Inc.
We're Not All Bad ... As an undead army pushed forth by the Whispering Tyrant stirs in the Southern Fangwood, driving the local animals to flee in terror, the goblins of the Crookedtoes tribe suddenly find their bellies empty and growling for food. Worse, the tribe's best scout has gone missing,...
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Pathfinder Module: We Be Goblins Free! (PFRPG) Print Edition
Paizo Inc.
(based on 6 ratings)
After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin heroes—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't...
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Pathfinder Module: The Dragon's Demand (PFRPG) Print Edition
Paizo Inc.
(based on 23 ratings)
Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim’s peace and quiet is shattered by the sudden collapse of the last standing...
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Pathfinder Module: Wardens of the Reborn Forge (PFRPG)
Paizo Inc.
(based on 7 ratings)
Alkenstar, City of Smog, is a bastion of civilization in the magic-warped region known as the Mana Wastes. Its ingenious citizens survive in the treacherous Spellscar Desert with the help of canny inventions like guns and clockwork automatons, but now their construct protectors have begun to run...
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Pathfinder Module: Tears at Bitter Manor (PFRPG)
Paizo Inc.
(based on 6 ratings)
Hope Against Hope! ... Bleak days have come to the Taldan city of Cassomir and nearby settlements, with a wave of depression and rage sparking horrific acts of violence. When retired adventurer Taergan Flinn doesn’t show up to meet with his old companions, the PCs are called upon to investigate,...
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Pathfinder Module: Plunder & Peril (PFRPG)
Paizo Inc.
(based on 9 ratings)
Legendary Treasure! ... Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires...
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Pathfinder Module: Daughters of Fury (PFRPG)
Paizo Inc.
(based on 6 ratings)
Unleash Your Fury! ... When devils slay the knightly leader of Arwyll Stead and orcs from the Hell's Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall's border. The coincidental arrival of the mysterious half-orc Vegazi also raises unsettling questions, and...
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Pathfinder Module: Feast of Dust (PFRPG)
Paizo Inc.
(based on 1 rating)
Sins of the Past Return! ... A deadly curse known as the Feast of Dust spreads rapidly through the Meraz Desert, driving its victims mad with hunger and a burning desire to flee into the sands. To find the source of this strange affliction, the heroes must investigate the plagued city of Dimayen,...
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Pathfinder Module: The House on Hook Street (PFRPG)
Paizo Inc.
(based on 5 ratings)
Dreams Turn Deadly! ... In Old Korvosa, nightmare-spawned horrors begin stalking the district's shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil...
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Pathfinder Module: Down the Blighted Path (PFRPG)
Paizo Inc.
(based on 1 rating)
It Runs in the Family! ... More than a hundred years ago, Delbera Axebringer—a mighty warrior and dwarven leader—slew the necromancer Audalot Karexin, but spared his young apprentice Zohir. In the ensuing decades, the bitter survivor brooded and plotted her revenge. Now, descendants...
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Pathfinder Module: Ire of the Storm (PFRPG)
Paizo Inc.
(based on 8 ratings)
Tempest of Doom! ... Pridon's Hearth is Sargava's newest colony, pushing the country's borders further south than ever before and attracting treasure-hunters, fortune-seekers, and troubled souls hoping for a fresh start. But unnaturally powerful storms rock the tiny settlement just as the local...
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Pathfinder Module: Gallows of Madness (PFRPG)
Paizo Inc.
(based on 9 ratings)
The Abyss Approaches! ... Something wicked—and monstrous—stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the...
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Pathfinder Module: Seers of the Drowned City (PFRPG)
Paizo Inc.
(based on 3 ratings)
A Perfect Storm! ... With the dawning of the Age of Lost Omens, a supernatural hurricane known as the Eye of Abendego brought ruin to the nation of Lirgen. Today, what was once a powerful nation exists as a flooded swampland, its fallen cities immersed under the endless flood of a perpetual...
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GameMastery Combat Pad: Extra Magnet Pack
Open Mind Games
(based on 3 ratings)
Where have all your magnets gone? Replenish your dwindling supply of GameMastery Combat Pad magnets! Extra Magnet Pack makes it possible to orchestrate epic battles—or simply replaces missing magnets! Use a wet- or dry-erase marker to write PC, NPC, and enemy names on blue, green, and black...
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Pathfinder Miniatures: Hook Mountain Ogre #1
Reaper Miniatures
(based on 2 ratings)
Pathfinder Miniatures are 28mm white metal minis based on characters and creatures from Paizo's Pathfinder campaign setting. ... Miniatures include a plastic slotted base. They are unpainted and may need some assembly.
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Pathfinder Miniatures: Hellknight, Order of the Scourge
Reaper Miniatures
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Pathfinder Miniatures: Dorella Kreeg, Ogre Shaman
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Pathfinder Miniatures: Hook Mountain Ogre #2
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Pathfinder Miniatures: Hookmaw Kreeg, Ogre Barbarian
Reaper Miniatures
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Pathfinder Miniatures: Pactmaster of Katapesh
Reaper Miniatures
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Pathfinder Miniatures: Keketar Protean
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Pathfinder Miniatures: Jabberwock
Reaper Miniatures
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Pathfinder RPG: Aravashnial, Elf Wizard
Reaper Miniatures
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Pathfinder Miniatures: Genie Binder
Reaper Miniatures
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Pathfinder Miniatures: Cleric of Rovagug
Reaper Miniatures
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Pathfinder Miniatures: Jolistina Susperio
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Pathfinder Miniatures: Nolveniss Azrinae
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Pathfinder Miniatures: Nidalese Rogue
Reaper Miniatures
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Pathfinder Miniatures: Constable
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Pathfinder Miniatures: Hestrig Orlov
Reaper Miniatures
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Pathfinder Miniatures: Kagur
Reaper Miniatures
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Pathfinder Miniatures: Nella Cailean
Reaper Miniatures
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Pathfinder Miniatures: Irabeth Tirabade
Reaper Miniatures
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Pathfinder Miniatures: Vagorg
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Pathfinder Miniatures: Kess, Iconic Human Brawler
Reaper Miniatures
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Pathfinder Miniatures: Staunton Vhane
Reaper Miniatures
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Pathfinder Miniatures: Koriah Azermen
Reaper Miniatures
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Pathfinder Miniatures: Kevoth-Kul, the Black Sovereign
Reaper Miniatures
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Pathfinder Miniatures: Xanthir Vang
Reaper Miniatures
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Pathfinder RPG: Churrusina
Reaper Miniatures
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Pathfinder Miniatures: Meligaster, Iconic Mesmerist
Reaper Miniatures
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Pathfinder Miniatures: Honaire, Spirit
Reaper Miniatures
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Pathfinder RPG: The Red Raven
Reaper Miniatures
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Pathfinder RPG: Aric of Halvon
Reaper Miniatures
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Pathfinder: Crowe, Iconic Bloodrager
Reaper Miniatures
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Pathfinder: Brotherhood of the Seal
Reaper Miniatures
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Pathfinder: Reiko, Iconic Ninja
Reaper Miniatures
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Pathfinder: Quinn, Iconic Investigator
Reaper Miniatures
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Pathfinder: Oloch, Iconic Warpriest
Reaper Miniatures
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Pathfinder: Graveknight
Reaper Miniatures
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Pathfinder: Aglanda, Herald of Razmir
Reaper Miniatures
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Pathfinder: Troll
Reaper Miniatures
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Pathfinder: Red Mantis Assassin
Reaper Miniatures
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Pathfinder: Vagorg, Half Orc Sorcerer
Reaper Miniatures
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Pathfinder Miniatures: Grandmaster Torch (PaizoCon 2010 Exclusive)
Reaper Miniatures
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Pathfinder Miniatures: Captain Colton Maldriss (PaizoCon 2011 Exclusive)
Reaper Miniatures
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Pathfinder Adventure Card Game Character Mats: Wrath of the Righteous Character Add-On Deck
UltraPro
Iconic Character Mats for use with the Pathfinder Adventure Card Game! The 4 Pack add-on deck mats contains characters Adowyn, Crowe, Seoni and Shardra. Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw a card....
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Pathfinder Adventure Card Game Character Mats: Wrath of the Righteous Base Set
UltraPro
Iconic Character Mats for use with the Pathfinder Adventure Card Game! The 7 Pack contains characters Alain, Balazar, Enora, Harsk, Imrijka, Kyra and Seelah. Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw a...
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Pathfinder Adventure Card Game Character Mats: Ekkie
UltraPro
Get the character mat for use with the exclusive goblin cutpurse Ekkie character from the Pathfinder Adventure Card Game—Wrath of the Righteous! Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw a card.
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Pathfinder Adventure Card Game Character Mats: Skull & Shackles Character Add-On Deck
UltraPro
Iconic Character Mini Mats for use with the Pathfinder Adventure Card Game Skull & Shackles! Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw a card. ... Don't miss out on play mats for the Pathfinder...
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Pathfinder Adventure Card Game Character Mats: Skull & Shackles Base Set
UltraPro
Iconic Character Mini Mats for use with the Pathfinder Adventure Card Game: Skull & Shackles. Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw a card.Looking for mats for the classes from the Pathfinder...
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Pathfinder Adventure Card Game: Rise of the Runelords Base Set Mini Mats
UltraPro
Iconic Character Mini Mats for use with the Pathfinder Adventure Card Game. The 7-Pack contains characters Lem, Kyra, Valeros, Harsk, Merisiel, Seoni and Ezren. Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw...
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Pathfinder Adventure Card Game: Rise of the Runelords Character Add-On Deck Mini-Mats
UltraPro
Iconic Character Mini Mats for use with the Pathfinder Adventure Card Game! This Pack contains the characters Amiri, Lini, Sajan and Seelah. Each player using their character mat receives a special bonus: Once per game, at the start of your turn, you may discard a card to draw a card. ... Don't...
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Pathfinder Battles—Shattered Star: Caedimus (Derro)
WizKids/NECA
(based on 6 ratings)
Base Size Small ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Portioque (Derro)
WizKids/NECA
(based on 5 ratings)
Base Size Small ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Grub Swarm
WizKids/NECA
(based on 6 ratings)
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Pathfinder Battles—Shattered Star: Boggard
WizKids/NECA
(based on 5 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Shadow Hound (Shadow Mastiff)
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Xulgath (Troglodyte)
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Pallid Path Cultist (Skulk)
WizKids/NECA
(based on 4 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Mummy Cleric
WizKids/NECA
(based on 4 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Caulborn
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Cleric of Zon-Kuthon
WizKids/NECA
(based on 5 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Hound of Tindalos
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Mite on Spider
WizKids/NECA
(based on 6 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Nightgaunt
WizKids/NECA
(based on 5 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Shriezyx
WizKids/NECA
(based on 7 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Night Hag
WizKids/NECA
(based on 5 ratings)
Base Size Medium ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Pathfinder Battles—Shattered Star: Guiltspur Naga
WizKids/NECA
(based on 2 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Our Price:
$5.00
Unavailable
Pathfinder Battles—Shattered Star: Gug
WizKids/NECA
(based on 5 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Our Price:
$6.00
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Pathfinder Battles—Shattered Star: Hill Giant
WizKids/NECA
(based on 4 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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List Price: $12.00
Our Price:
$7.50
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Pathfinder Battles—Shattered Star: Fire Giant
WizKids/NECA
(based on 7 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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List Price: $8.00
Our Price:
$7.50
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Pathfinder Battles—Shattered Star: Glass Golem
WizKids/NECA
(based on 2 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Our Price:
$7.50
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Pathfinder Battles—Shattered Star: Iron Golem
WizKids/NECA
(based on 6 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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List Price: $8.00
Our Price:
$7.50
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Pathfinder Battles—Shattered Star: Wyvern
WizKids/NECA
(based on 7 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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List Price: $10.00
Our Price:
$7.00
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Pathfinder Battles—Shattered Star: Troll Champion
WizKids/NECA
(based on 10 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Our Price:
$7.50
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Pathfinder Battles—Shattered Star: Wrath Demon (Vrock)
WizKids/NECA
(based on 6 ratings)
Base Size Large ... From the ashes of Thassilon, an ancient power rises! ... The friends, fiends, and foes of the Pathfinder Adventure Path: Shattered Star invade your gaming table with Pathfinder Battles: Shattered Star, the brand new Pathfinder Battles prepainted miniatures set from Paizo...
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Our Price:
$39.99
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Pathfinder Battles—Reign of Winter: Monsters Encounter Pack
WizKids/NECA
(based on 4 ratings)
Brave the icy wilds of Irrisen if you dare! ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to usher in its newest ruler, pockets of winter begin to grow...
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Our Price:
$7.50
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Pathfinder Battles—Reign of Winter: Fox
WizKids/NECA
(based on 4 ratings)
Base Size Small ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$3.50
Unavailable
Pathfinder Battles—Reign of Winter: Goblin Alchemist
WizKids/NECA
(based on 4 ratings)
Base Size Small ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$6.00
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Pathfinder Battles—Reign of Winter: Small Ice Elemental
WizKids/NECA
(based on 3 ratings)
Base Size Small ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
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Pathfinder Battles—Reign of Winter: Zombie Panther
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
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Pathfinder Battles—Reign of Winter: Maftet
WizKids/NECA
(based on 4 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
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Pathfinder Battles—Reign of Winter: Russian Soldier
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
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Pathfinder Battles—Reign of Winter: Drakelands Barbarian
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
Add to Cart
Pathfinder Battles—Reign of Winter: Russian Machine Gunner
WizKids/NECA
(based on 4 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
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Pathfinder Battles—Reign of Winter: Faun
WizKids/NECA
(based on 5 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$6.00
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Pathfinder Battles—Reign of Winter: Dragon Legion Dragonrider
WizKids/NECA
(based on 6 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Winter Guard Falconer
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$7.50
Add to Cart
Pathfinder Battles—Reign of Winter: Mirror Man
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$6.00
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Pathfinder Battles—Reign of Winter: Crone Queen
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Nosferatu Brother
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Nadya Petska
WizKids/NECA
(based on 4 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$5.00
Add to Cart
Pathfinder Battles—Reign of Winter: Radosek Pavril
WizKids/NECA
(based on 5 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
List Price: $8.00
Our Price:
$7.50
Add to Cart
Pathfinder Battles—Reign of Winter: Winter Wolf
WizKids/NECA
(based on 4 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Ice Troll Male
WizKids/NECA
(based on 5 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Ice Troll Female
WizKids/NECA
(based on 2 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Centaur Scout
WizKids/NECA
(based on 3 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Centaur Archer
WizKids/NECA
(based on 4 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$5.00
Add to Cart
Pathfinder Battles—Reign of Winter: Giant Weasel
WizKids/NECA
(based on 4 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$4.00
Add to Cart
Pathfinder Battles—Reign of Winter: Wolliped
WizKids/NECA
(based on 2 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$6.00
Add to Cart
Pathfinder Battles—Reign of Winter: Catoblepas
WizKids/NECA
(based on 4 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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|
Our Price:
$5.00
Add to Cart
Pathfinder Battles—Reign of Winter: Cesseer of Ning
WizKids/NECA
(based on 3 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$7.00
Add to Cart
Pathfinder Battles—Reign of Winter: Zorka
WizKids/NECA
(based on 2 ratings)
Base Size Medium ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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Our Price:
$10.00
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Pathfinder Battles—Reign of Winter: Zavackuul
WizKids/NECA
(based on 2 ratings)
Base Size Large ... It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region....
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List Price: $4.99
Our Price:
$4.49
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Pathfinder Deep Cuts Unpainted Miniatures: Human Male Fighter
WizKids/NECA
Includes 2 ready to paint figures pre-primed with Acrylicos Vallejo primer. Figures shown on a 25mm base.
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Our Price:
$3.99
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Pathfinder Deep Cuts Unpainted Miniatures: Human Female Cleric
WizKids/NECA
Includes 2 ready to paint figures pre-primed with Acrylicos Vallejo primer. Figures shown on a 25mm base. ... Each figure includes a non-primed translucent spell effect attached to the miniature.
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Our Price:
$3.99
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Pathfinder Deep Cuts Unpainted Miniatures: Human Female Sorcerer
WizKids/NECA
Includes 2 ready to paint figures pre-primed with Acrylicos Vallejo primer. Figures shown on a 25mm base. ... Both figures include a non-primed translucent spell effect in one hand.
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Our Price:
$4.49
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Pathfinder Deep Cuts Unpainted Miniatures: Human Female Paladin
WizKids/NECA
Includes 2 ready to paint figures pre-primed with Acrylicos Vallejo primer. Figures shown on a 25mm base.
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Our Price:
$4.49
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Pathfinder Deep Cuts Unpainted Miniatures: Human Male Monk
WizKids/NECA
Includes 2 ready to paint figures pre-primed with Acrylicos Vallejo primer. Figures shown on a 25mm base.
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List Price: $4.99
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$4.49
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Male Bard
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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Our Price:
$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Female Sorcerer
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Male Druid
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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Our Price:
$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Gnome Female Druid
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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Our Price:
$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Medium Fire Elemental
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Medium Water Elemental
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Medium Air Elemental
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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Our Price:
$4.99
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Pathfinder Deep Cuts Unpainted Miniatures: Knight on Horse
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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Pathfinder Deep Cuts Unpainted Miniatures: Skeleton Knight on Horse
WizKids/NECA
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. ......
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