Journey to Near Space, the galactic region that contains the Pact Worlds, the Veskarium, and countless other systems and worlds. This hardcover rulebook expands the Starfinder campaign setting with details on dozens of planets and cultures found in Near Space, each perfect as a locale for science-fantasy adventure! Inside this book you’ll find:
- In-depth gazetteers of the nine worlds of the Veskarium, the interstellar empire founded by the militaristic vesk, and of 20 more worlds and civilizations of Near Space.
- New starship options and a dozen new starships.
- A wide variety of new player options: archetypes, themes, gear, spells, and alternate racial options!
WELCOME TO NEAR SPACE
In the Starfinder Roleplaying Game, the discovery of the hyperspace dimension known as the Drift has granted explorers access to a plethora of new worlds. Home to many sapient species both peaceful and otherwise, Near Space is not a single geographical area. Rather, it is defined by how quickly one can reach a world using the Drift, which depends on how many of the mysterious Drift beacons are nearby. One world might be virtually unreachable to another through normal travel, but the two might be neighbors via Near Space and can therefore reach one another in a matter of days.
WHAT’S IN THIS BOOK
Near Space is a bigger place than could be fully captured in any number of books—or even datapads—but these 160 pages are packed with information about some of its most interesting places.
CHAPTER 1: THE VESKARIUM
Chapter 1 is all about the Veskarium, the home system of the warlike lizard people known as vesk. Along with brand new in‐depth information about the vesk species, each of the Veskarium’s eight planets are covered in detail, as is the massive mobile star base and shipyard known as Conqueror’s Forge.
CHAPTER 2: WORLDS OF NEAR SPACE
Chapter 2 opens with a guide on exploring the reaches of Near Space, along with 20 prominent and diverse planets and systems that starfarers from across the galaxy might visit. Whether you want detailed home worlds of playable species or entire new systems to explore, this chapter has you covered.
CHAPTER 3: STARSHIPS
Chapter 3 introduces new starships for several kinds of Near Space denizens, including six new vesk starships. There is also a selection of new starship options for those who wish to further customize their home away from their home world.
CHAPTER 4: PLAYER OPTIONS
Chapter 4 is packed with player options, from alternate race options for nine Near Space–based species (including hobgoblins, osharus, and skittermanders) to new themes and archetypes. The chapter also offers new armor and weapon options, plus new shields (Starfinder Character Operations Manual 124) and spells, which can be used to flesh out adventures in Near Space.
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