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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

PaizoCon Begins in... Less Than 24 Hours!

As I scramble to get my games ready for PaizoCon, I realized that I hadn't yet prepared a blog for Adventurer's Guide for today. I suspect I'll be talking quite a bit about the book in seminars and to folks for the next few days, but in the meantime, let me just show off a few more pieces of art that I particularly like... I'll have one more post next week with a bit more to say about how to integrate Adventurer's Guide into your game if all goes according to plan as well. In the meantime... enjoy the pictures!

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Tags: Adventurer's Guide Alexandre Chaudret Geraud Soulie Pathfinder Roleplaying Game Willian Liu

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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

Organizations of the Adventurer's Guide

As opposed to the hardcovers before (Bestiary 6) and after (Book of the Damned), the Adventurer's Guide is very much a product for players. The central idea of this book is to focus on several of the more famous (or infamous) organizations active in the Inner Sea region of Golarion. This book is not intended to present these organizations as things your characters can join (we've covered that topic before in numerous ways, after all) but instead to use these groups as themes for the presentation of new archetypes, prestige classes, magic items, spells, feats, and other player options for your characters to take. In effect, these groups serve as your characters' adventuring guides, in that once you become affiliated with them, they can guide your character into new specializations, talents, and powers.

More Paizo Blog.
Tags: Adventurer's Guide Florian Stitz Pathfinder Roleplaying Game William O'Brien Willian Liu

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