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Starfinder Core Rulebook

Pathfinder Races in Starfinder

With less than two weeks to go until the launch of Starfinder, the excitement around here has reached a fever pitch! In the past few months, we've shown off all the new races and classes, introduced you to iconic characters and new rules systems, and more. Yet as excited as we are for all the new stuff, we're just as excited to show you some very familiar things...

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Tags: Hugh Pindur Starfinder

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Starfinder Core Rulebook

A Game of Boons

As previously announced in interviews and at our PaizoCon panel, Starfinder Society is changing up the Roleplaying Guild's handling of boons. Boons are non-standard rewards granted on the Chronicle sheets you get for completing Starfinder Society scenarios and sanctioned content. For all you Pathfinder Society veterans out there, the current boon system involves finding special boons on a Chronicle sheet and mentally keeping track of them throughout the course of your character's career. The existing system allows for a character to accrue a lot of boons over the course of her career, but it also requires a lot of tracking on the player's end. Did you remember that your second Chronicle sheet gave you a +1 circumstance bonus to negotiating with gnolls from western Katapesh? (John likes using that one as an example, a lot. He also wants me to remind Pathfinder Society players, that six seasons later, that boon is still relevant!)

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Tags: Hugh Pindur Maichol Quinto Organized Play Starfinder Society

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Starfinder Core Rulebook

New Paths Among the Stars: Compatibility Between Starfinder and Pathfinder

Starfinder is a complete roleplaying game, and can be played on its own without ever referring to the Pathfinder Roleplaying Game. It is based on Pathfinder, of course, and shares many similarities with its older cousin, but in many cases Starfinder handles specific issues differently than Pathfinder. We've mentioned several times that Pathfinder is easily integrated into Starfinder, and that there's some level of compatibility between the two games, but we haven't been very specific on exactly how easy it'll be to add Starfinder cybernetics to Pathfinder fire giants, or port Pathfinder character classes and races into a Starfinder campaign. Those questions are likely to take more than one blog post to cover, but we wanted to at least begin going into greater detail about how we envision these two games working together.

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Tags: Hugh Pindur Starfinder

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Pathfinder Roleplaying Game: Horror Adventures

Familiar Places, New Adventures

Many up-and-coming Pathfinders start their careers in one of the evergreen adventures designed for 1st-level characters. Our four current evergreen scenarios are First Steps—Part 1, The Confirmation, The Wounded Wisp, and The Consortium Compact. One of the goals of these evergreen scenarios is to include options for both players and GMs that keep the scenario fresh with multiple playthroughs. To that end, we just released an update to The Wounded Wisp, revising a particular handout to be relevant to upcoming events in Season 8. The new handout appears at the end of the scenario's handout section, along with the versions of that handout from Seasons 6 and 7.

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Tags: Hugh Pindur Pathfinder Society Pathfinder Society Scenarios

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Pathfinder Roleplaying Game: Horror Adventures

The Monster Within

In just a few weeks, Pathfinder RPG Horror Adventures will be launching at Gen Con 2016 and landing on store shelves! And while the GM is the one who sets a lot of the atmosphere in a horror game, each player and character contributes to the ambience—what better way to do that than to partake in horror-themed character options? In this blog, I'll give you all a preview of the character options within this book.

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Tags: Hugh Pindur Kiki Moch Rizky Pathfinder Roleplaying Game

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