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100419_ACGAdventureTimePreview

The PACG Cutting Room Floor: The Market

When working on Adventure Time: Edge of Anarchy, I really wanted to talk about some of the things that didn’t make it into the Curse of the Crimson Throne box. Every set, we design more cards than end up making it out into the wild. Some cards just get lost to that voracious devourer of cards called Card Count, which only lets some preordained multiple of 110 survive. Some characters never made it into a Class Deck because we liked how the deck (including its selection of cards) looked with the other characters more. This series of blogs plans to shed some light on some of these lost elements. Enjoy at your own risk!

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Tags: Pathfinder Adventure Card Game

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092719_CoreDesignLiniPreview

Core Design: Lini

In the first Core Design blog, we had a good chat about Sajan. This time we’ll look at another of the four Quick-Start characters, Lini.

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Tags: Pathfinder Adventure Card Game

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091319_AdventureTimeEdgeOfAnarchyPreview

Adventure Time: Edge of Anarchy

Keith, again, here to kick off another new series of blogs. Each blog in this series will attempt to do a behind-the-scenes look at an adventure in an adventure path. We’ll start with Edge of Anarchy, the first Curse of the Crimson Throne adventure, but there are plenty more Adventure Paths after that. Each blog will include anecdotes from design and suggested options for changing the difficulty of scenarios or spicing up replay. I invite you to “Play It Your Way” my way. It’s fun! (Warning: Many of these suggestions increase the complexity and/or difficulty of the game, so are most appropriate for experienced players!)

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Tags: Pathfinder Adventure Card Game

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082319_CoreDesignSajan_Preview

Core Design: Sajan

To start this blog series, I wanted to do one of the four characters we put in the Core Set Quick-Start scenario. So, let’s talk about Sajan.

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Tags: Pathfinder Adventure Card Game Sajan

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PFSUpdates2

Guest Organized Play Blog: Playing Pathfinder Adventure Card Society

At PaizoCon last May, Paizo launched a new Core Set for the Pathfinder Adventure Card Game. At the same time, the organized play team updated the Pathfinder Adventure Card Guild into the Pathfinder Adventure Card Society. Three months out, we asked one of our active volunteers to give their impressions of current Society. Without further ado, I’m turning the blog over to our guest author, Jonathan Ng.

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Tags: Organized Play Pathfinder Adventure Card Game Pathfinder Adventure Card Society

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071919_grenek_preview

We Be Needing Role Cards!

A month ago, an unruly quartet of goblin heroes was unleashed on an unsuspecting populace. Yes, I said heroes. It turns out some goblins have learned the error of their ways—or, perhaps at least learned what many adventurers learn: you can steal and murder as much as you want, as long as it’s against “the bad guys.”

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Tags: Pathfinder Adventure Card Game

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20190712-preview

Homebrew Special: I Want My Mummy!

In the latest PACG Homebrew Special, our Online Venture-Captain Tyler Beck returns with a new Adventure Path for kobolds! Because more kobolds is good kobolds. —Mike

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Tags: Organized Play Pathfinder Adventure Card Game Pathfinder Adventure Card Society

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20180329-Preview2

New Rules, Unlimited Adventure

Last month, after countless hours combing thorough feedback and iterating improvements to design, Lone Shark released a revision to the Pathfinder Adventure Card Game: the Core Set. I’ve played every base set of the Pathfinder Adventure Card Game, so I can say that their hard work has paid off. The Core Set is still fundamentally the same game, but the play is smoother, more dynamic, and more exciting.

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Tags: Organized Play Pathfinder Adventure Card Game Pathfinder Adventure Card Society

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20190628-preview

So Much to Play in the Pathfinder Adventure Card Society!

Hello everyone! It's your friendly cyber-neighborhood Venture Captain Tyler again, bringing you a quick discussion about the options that we have as players in the Pathfinder Adventure Card Society. (Note the new branding!). First I'll talk about the stunning number of characters you can choose from, and then I'll talk about the mindboggling amount of content there is to play through.

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Tags: Organized Play Pathfinder Adventure Card Game Pathfinder Adventure Card Society

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20180329-Preview2

On Completing the Iconics in PACG

If you’ve picked up the brand new Pathfinder Adventure Card Game: Core Set and the Curse of the Crimson Throne Adventure Path, you may have noticed we reached an important milestone: For the first time, every iconic hero developed by Paizo has now appeared in PACG. How we got here was quite a journey.

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Tags: Iconics Pathfinder Adventure Card Game

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20190618-Preview

PACG Rules Now on Dized!

We're proud to announce that Paizo has partnered with Dized to bring you the Pathfinder Adventure Card Game rules to your Android and iOS devices! Whether you're setting up your first game, looking for a quick rules clarification, or curious about strategies, you'll find it all in this FREE app! Dized includes all the rules from the recently released Pathfinder Adventure Card Game Core Set and is the perfect resource as you play The Dragon's Demand and Curse of the Crimson Throne.

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Tags: Pathfinder Adventure Card Game

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20190405-Preview

PACG at Origins and Free RPG Day!

Greetings from Columbus, Ohio! This is a brief blog to let you know what the Pathfinder Adventure Card Game doings are at Origins Game Fair (in Columbus) and on Free RPG Day (at participating retailers worldwide) this weekend.

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Tags: Conventions Free RPG Day Goblins Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Core Set

Core Principles: Conversion in the Pathfinder ACG

Here, I'll talk about the rhyme and reason for conversion guidelines, and also discuss some new, more specific changes from the new Conversion Guide we just released today. (There's a link to it at the bottom of this blog, but we'd love it if you finish this blog introducing it before you click!) I'm going to touch on several high-level topics in no particular order; let's get started!

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Tags: Pathfinder Adventure Card Game

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20190510-Preview

Casting Curse: The Harrow Deck Comes Full Circle

Lemme tell you why Curse of the Crimson Throne is my favorite Pathfinder Adventure Card Game set yet. It's totally self-indulgent. You've been warned.

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Tags: Curse of the Crimson Throne Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Core Set

Core Principles: Resizing Stories in the Pathfinder ACG

Hi! I'm Liz Spain, the designer at Lone Shark Games best known for not so much pushing the envelope for what we do in the Pathfinder Adventure Card Game, but ripping that envelope open and refolding it into a stylish hat. If you liked the added wackiness of products like Mummy's Mask and the Alchemist Class Deck that tread weird territory, that was probably my fault.

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Tags: Pathfinder Adventure Card Game

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20180329-Preview2

Core Principles: Efficient Gameplay in the Pathfinder ACG

Hi. I'm Aviva, and I'm new here. Sort of. I was an intern at Paizo in 2012, so when I began working with Lone Shark in 2016, Pathfinder wasn't totally new to me. I've never really considered writing a PACG blog before, but now that I've contributed for a while, I have some important things to say. So I've poured a glass of cheap rosé, illuminated a 3-wick vanilla butter–scented candle, and hit play on an acoustic Spotify playlist, all to create my perfectly chill atmosphere. But you know what's not chill? The inefficiency in OG PACG.

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Tags: Pathfinder Adventure Card Game

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20190510-Preview

Curse of the Crimson Throne Comes to the Pathfinder ACG

Almost a decade ago, I ran the RPG version of Curse of the Crimson Throne for a group of players that included my friends Chad Brown and Tanis O'Connor. It's a fantastic adventure that starts you as a group of characters all wronged by a deranged dealer of drugs and kidnapper of kids, drawn together by a mysterious gypsy fortune teller to bring him to justice. From there, you become embroiled in saving the city of Korvosa—often from itself.

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Tags: Curse of the Crimson Throne Pathfinder Adventure Card Game

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PFSUpdates2

2019 Convention Offerings!

With PaizoCon just around the corner, the current focus of the team involves pulling the edges together on all the moving pieces. As many of our convention catalogs went live last weekend, I wanted to take a moment and give some updates.

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Tags: Organized Play Pathfinder Adventure Card Game Pathfinder Adventure Card Society

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20180329-Preview2

Pathfinder Adventure Card Society: New Box, New Opportunities!

The new Pathfinder Adventure Card Game Core Set is almost here! Paizo and the designers at Lone Shark built upon years of fan feedback and experience to improve the game. If you're curious about what the Core Set has to offer and the design principles that went into the revision, you're in luck. The designers have been publishing a series of great blogs on the topic: overall principles, adding more story, varying the challenge, reducing complexity, encouraging teamwork, rewarding heroism, and embracing chance.

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Tags: Organized Play Pathfinder Adventure Card Game Pathfinder Adventure Card Society

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Pathfinder Adventure Card Game: Core Set

Core Principles: Embracing Chance in the Pathfinder ACG

To date in the Core Principles series, we've covered adding more story, varying the challenge, reducing complexity, encouraging teamwork, and rewarding heroism in the new Pathfinder Adventure Card Game: Core Set. Now we're going to tackle another important design principle: injecting more drama into the game. One of our biggest tools to do that is embracing the vagaries of chance. The game comes with dice for a reason, and we wanted to change how we use them and give you even more ways to set yourself up for great payoff or greater disaster.

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Core Set

Core Principles: Rewarding Heroism in the Pathfinder ACG

Keith here, to talk about something pretty darn shiny that we've added to the game. At the end of the day, we all like toys. And I'll admit that sometimes I've wanted to get them faster than the game has offered them. For instance, I love power feats, so waiting to win 10 scenarios in Wrath of the Righteous to get my first was frustrating.

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Core Set

Core Principles: Encouraging Teamwork in the Pathfinder ACG

Hello! My name is Chad Brown, and I'm here to talk with you all about the hows, whats, and whys of the Pathfinder Adventure Card Game, starting with the new Core Set, and continuing forward to the Curse of the Crimson Throne Adventure Path and beyond. Today I'm going to talk about teamwork: when both the players and the characters work together as an effective and exciting adventuring party. Mike's talked about many changes for Core, including broad concepts of what we were (and were not) trying to accomplish. I'm going to dive in one level deeper and provide some more specifics about a couple of those things.

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Tags: Pathfinder Adventure Card Game

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20190405-Preview

PACG, Starring Not Your Typical Goblins!

Over here at Pathfinder Adventure Card Game HQ, we're getting very excited. The new Pathfinder Adventure Card Game: Core Set and the Curse of the Crimson Throne Adventure Path are due for release in May. So we've got news about your PACG subscription!

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Tags: Free RPG Day Goblins Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Core Set

Core Principles: Rethinking Complexity in the Pathfinder ACG, Part 2

Last time, I showed you several of the new card frames and revised wordings in the upcoming Pathfinder Adventure Card Game: Core Set. Let's keep that going!

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Core Set

Core Principles: Rethinking Complexity in the Pathfinder ACG, Part 1

Last week, perhaps you heard a great exhaling from here in the Pacific Northwest: We shipped the Pathfinder Adventure Card Game: Core Set and the Curse of the Crimson Throne Adventure Path to our printer Cartamundi for production.

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Tags: Pathfinder Adventure Card Game

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20180329-Preview2

Core Principles: Varying the Challenge in the Pathfinder ACG

Last week I got to proof the new rulebook for Core and it made me excited to talk more about the design principles for the Pathfinder Adventure Card Game Core Set. As Mike explained in a previous blog, we really wanted to give players the ability to control the game's challenge level, as well as the ability to speed the game up when desired.

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Tags: Pathfinder Adventure Card Game

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20180329-Preview2

Homebrew Special: Some Cubes to Die For

In this installment of Homebrew Special, we're graced by Darren Rigby, who might be the best calligrapher and font creator I've ever met. It doesn't surprise me that in his gaming life, his meticulous and creative spirit shines through. In the spirit of his home country's Canada geese, take a gander.—Mike

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Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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20180329-Preview2

Core Principles: Injecting Story into the Pathfinder ACG

In the first installment of this blog series, I laid out the principles guiding our new incarnation of the Pathfinder Adventure Card Game. We aren't rebooting the game—everything will still work with everything else—but with the new Core Set, we're making significant improvements that we've been wanting to make for years. I will go through them one by one in the leadup to the game's intended launch at PaizoCon 2019.

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Tags: Pathfinder Adventure Card Game

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20180809-Preview2

With the Ultimate Wilderness Deck, Your Power Will Be Mushrooming

Yes, mushrooms! The fleshiest, most spore-bearing fruiting body of a fungus you'll find in the moistest, least welcoming shadows of the forest. I get to tell you all about them, because I'm a fun guy. (See, if anyone else on my team had volunteered to do this blog, they could have stopped me from making that joke.) [Vic: So very, very tempted to delete that, but Erik Mona says not to stand between a man and his puns... much.]

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Tags: Pathfinder Adventure Card Game Ultimate Decks

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20180329-Preview2

Homebrew Special: Emerald Legacy

Now that Ultimate Combat and Ultimate Equipment are out and Hayato and Reiko are available as playable characters, Im finally ready to proudly present you my latest longtime project:
Emerald Legacy, a new homebrew AP for Skull & Shackles!

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Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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20180329-Preview2

Homebrew Special: The Deck of Many Dividers

Today's Pathfinder Adventure Card Game Homebrew Special blog is by Richard Noble (Brother Tyler), about a homebrew of a different kind. Richard wanted to organize his PACG cards, so he came up with some dividers and other tidbits to facilitate storage and gameplay.

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Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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20180329-Preview2

Enter the Ninja

As I write this, I'm deeply wrapped up in design and development on the next major version of the Pathfinder Adventure Card Game—the new PACG Core Set and the Curse of the Crimson Throne Adventure Path. And while I'll be talking a lot about those in the weeks to come, this seemed like an appropriate time to look at the Ultimate decks, since in some ways they're both the oldest and the youngest PACG expansion material.

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Tags: Pathfinder Adventure Card Game Ultimate Decks

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20180405-Preview

PACG Fun at Origins and Free RPG Day

Pathfinder Adventure Card Game fans! If you're going to be in the Columbus area over the next four days, please come visit us at the Origins Game Fair—there will be lots of PACG to play!

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Tags: Conventions Free RPG Day Pathfinder Adventure Card Game

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20180329-Preview2

Core Principles: Designing the Next Pathfinder ACG

Last Friday, our team turned over to project lead Vic Wertz the first draft of the upcoming Pathfinder Adventure Card Game Core Set. This is a new type of box set, about which I'll go into detail below and in later articles in this series, which will run for the next year. Sometimes I'll write it, and sometimes you'll see the musings of the other members of our highly talented design team.

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Tags: PACG Core Principles Pathfinder Adventure Card Game

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20180510-Preview

Ultimate Intrigue Deck Preview

Hello again, everyone! Now, I know what you're thinking: "Tyler already told us who his favorite character was! Then he told us he lied, and really had a different favorite character!" Well, that's all true... but we can move past all that now, can't we? Today I'm here to talk to you about my new favorite character, Aric. Or as he's known to members of the seedy underbelly of the cities of Galt, the Red Raven.

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Tags: Pathfinder Adventure Card Game Ultimate Decks

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20180329-Preview2

Pathfinder Adventure Card Game Playtest at PaizoCon!

The designers of the Pathfinder Adventure Card Game can't wait for PaizoCon! I mean, we can. We're physically capable of it. But we don't want to wait for it, because that's when we get to show you what we've been cooking up for the last year. At PaizoCon, we'll have the first public playtest of the new version of the Pathfinder Adventure Card Game.

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Tags: Conventions PaizoCon PaizoCon 2018 Pathfinder Adventure Card Game

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20180329-Preview2

Pathfinder Adventure Card Game Strategy #15—Improving Your Character: Cards & Traits

The previous article offered some general strategies for choosing cards as you build your characters; this one goes into the tactics: which cards are you looking for?

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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Tags: Pathfinder Adventure Card Game Ultimate Decks

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20180405-Preview

A New Way to Play the Pathfinder Adventure Card Game

It's hard to believe that the Pathfinder Adventure Card Game was released almost five years ago now. The game has evolved through four full base sets and dozens of character and add-on decks, and has been the focus of a successful organized play campaign.

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Tags: Adventure Card Guild Free RPG Day Goblins Pathfinder Adventure Card Game Pathfinder Society

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20180329-Preview2

Adventure Card Game Homebrew, Tower of Doom

Today's PACG Homebrew Special blog is by Todd Alexander (Wilbur_Whatley), about a homebrew of a different kind. Todd wanted a new surface on which he could play our game and... well, he made something everyone in our office now wants. Take a look.

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Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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20180322-Preview

Adventure Card Game Combat Goes to 11!

Ultimate Combat, the first of the Ultimate Add-On Decks, is making its way into the hands of subscribers and favorite local game stores everywhere, so it's finally time to spill the beans on our design process for the Ultimate decks:

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Tags: Pathfinder Adventure Card Game Ultimate Decks

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Pathfinder Roleplaying Game: Horror Adventures

Making the Most of Character Unlocks

Ever since the first Pathfinder Adventure Card Game Class Decks were released, you have been able to use Adventure Path characters of the same class as your deck in the Pathfinder Society Adventure Card Guild. This has been a great way to add more variety to PFSACG character options (in case the 88 Class Deck characters aren't already enough for you!).

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Tags: Adventure Card Guild Class Decks Organized Play Pathfinder Adventure Card Game Pathfinder Society

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Pathfinder Adventure Card Game: Occult Adventures Character Deck 2

Hail Gom-Gom!

The Occult Adventures decks were a fantastic opportunity to stretch our creative limbs and show you some of the wilder things we can do in the Pathfinder Adventure Card Game. Characters like Yoon, Mavaro, and Erasmus epitomize the ever-shifting cycle of play that I personally prefer, so I hope they work out well for you.

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Tags: Class Decks Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game Strategy #14—Improving Your Character: Strategy & Tactics

Building a party is only half the story; you also want to improve those characters over time. This article talks about how to do so in a general way, then next month's article focuses on thinking about precise cards (and traits). Most of this general advice is strategic, affecting overall play.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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Eliandra's Best Character Ever: Erasmus

We continue our series of Pathfinder Adventure Card Game fans telling us who the best character ever is. One of our playtesters, Eliandra Giltessan, gives us a sneak peak at the iconic medium from Occult Adventures Character Deck 2 that has her over the moon.

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Tags: Class Decks Occultists Pathfinder Adventure Card Game

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Homebrew Special: The Call of the Gods

For our latest entry in the Pathfinder Adventure Card Game homebrew series, we turn to Ron Lundeen, who's made a habit of crafting entire homebrew PACG Adventure Paths for free, posted on Ron's website. You should play them all, says us. (By the way, Paizo recently hired Ron as an RPG developer. Congratulations, Ron!)

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Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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Occult Adventures Character Deck 1: Much Better than Bards

Occult Adventures Character Deck 1: Much Better than Bards Thursday, January 11, 2018 You are feeling sleepy. Very sleepy. I'm going to count slowly backwards from 10 to 1. As I do, you'll find yourself relaxing and thinking of buying the Occult Adventures Character Deck 1. You’re feeling spendy… ... 10. You will love it. It's much better than the Bard Class Deck. You're going to buy it again and again. ... Do not think of Lem, my scurrilous fool of a half-brother! Instead, let us decorate...
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Tags: Class Decks Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Hunter Class Deck

Hunting Season is Upon Us, and There's No Bag Limit!

Hunting Season is Upon Us, and There's No Bag Limit! Thursday, December 14, 2017 I'm very excited that folks are finally getting a chance to get their hands on the Hunter Class Deck! Adowyn was one of the most popular and awesome characters in Wrath of the Righteous, and players have wanted to be able to play her in Organized Play for quite some time. Alas, there was no good class deck that offered a decent suite of Ranged, Divine, and Animal cards. Well, now there is, and Adowyn's going to...
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Tags: Class Decks Hunters Pathfinder Adventure Card Game

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Homebrew Special: The Little Dragons That Could

We continue our Pathfinder Adventure Card Game homebrew series with a look at True Dragons of Absalom by David Jacobson (Theryon Stormrune) and newly crowned Pathfinder Society ACG Online Play venture-captain Tyler Beck (Cartmanbeck).

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Tags: Adventure Card Game Homebrew Adventure Card Guild David Jacobson Pathfinder Adventure Card Game Tyler Beck

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Pathfinder Adventure Card Game: Hell's Vengeance Character Deck 2

Hell's Vengeance 2, All Hell Breaks Loose

Hey, I just got done revealing the surprise fifth entry in our upcoming Ultimate Add-On Deck series, and now it's time to get back to evildoings. Remember when I showed you in Hell's Vengeance Character Deck 1? I'll bet you thought, "Okay, these guys are awful people. But I get them. Linxia's just the anti-Seelah; strong and lawful but not at all good. Lazzero is Kyra with a downward-pointed star around his neck. Urgraz is kinda like Oloch with his pounding things flat and his abilities to 'help' his 'allies' with 'useful' tricks." And before you got too caught up in all those air quotes, you thought, "I'll bet the three characters in Hell's Vengeance Character Deck 2 are gonna be just like that."

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Tags: Character Decks Hell's Vengeance Pathfinder Adventure Card Game

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How About One More Ultimate Deck?

In last week's blog on designing the Ultimate Add-On Decks for the Pathfinder Adventure Card Game, we purposely failed to mention one big thing: We're not doing just four of them. June's Ultimate Equipment will be followed in July with the fifth Ultimate deck: Ultimate Wilderness.

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Tags: Pathfinder Adventure Card Game Ultimate Decks Ultimate Wilderness

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Designing the Ultimate Decks

We're deep in design on the Ultimate add-on series of character decks for the Pathfinder Adventure Card Game—Ultimate Combat, Ultimate Magic, Ultimate Intrigue, and Ultimate Equipment. (We broke the news on this series in an earlier blog.)

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Tags: Pathfinder Adventure Card Game Ultimate Decks

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How We (Sometimes) Name Cards

Sometimes we like to give you nice folks a window into the strange ways that Lone Shark and Paizo do things on the Pathfinder Adventure Card Game. Here's Chad on our patently rigorous standards for naming cards.

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Tags: Pathfinder Adventure Card Game

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Not Half Bad Indeed: Hell's Vengeance Makes Its PACG Debut

Finally! I get to tell you about the most fun I've had designing the Pathfinder Adventure Card Game. It's time to talk about the Hell's Vengeance Character Deck 1, the first half of the two-part evil block in the PACG line.

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Tags: Character Decks Hell's Vengeance Pathfinder Adventure Card Game

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Pathfinder Society Adventure Card Guild #4-P1—Murder in the Marketplace PDF

A Look at PACG's Murder in the Marketplace

Season of Factions' Favor, our current—and weirdest—Adventure Path for the Pathfinder Adventure Card Game is well underway. Designed by Keith Richmond with story by Katina Davis, Adventure 1, Chasing Yellow Sails, kicked off at Gen Con, leading the adventurers into the slave markets of Okeno in pursuit of a captured criminal. It's a rollicking adventure, and the upcoming Adventure 2 is also a mindbender.

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Tags: Adventure Card Guild Character Decks Pathfinder Adventure Card Game

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Homebrew Special: Revenge of the Wicked

We're starting a new monthly-ish Pathfinder Adventure Card Game series on the blog. Homebrew Special will feature the finest in Pathfinder Adventure Card Game homebrew creations (often made using the DriveThru Card Creator), written by the homebrewers themselves. If you have a homebrew creation that you'd like to spotlight, let us know!

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Tags: Adventure Card Game Homebrew Community Pathfinder Adventure Card Game

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A Novel Approach to Creating the Pathfinder Tales Character Deck

The Pathfinder Tales Character Deck required the most research of any of the decks. The Pathfinder Tales line includes dozens of novels and short stories, and a veritable digital mountain of web fiction. At one point I had forty tabs and three ebooks open as I scoured through all of the Tales for our best cards. Surprisingly, in that immense field full of amazing options, the team picked three characters almost immediately.

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Tags: Class Decks Pathfinder Adventure Card Game Pathfinder Tales

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Pathfinder Adventure Card Game Strategy #13—Building a Party: Other Considerations

Great Pathfinder Adventure Card Game parties will have characters in different roles and will contain sets of powers that work well together. However, there are a few other characteristics you should consider when assembling a party.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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The Best 4 Days of PACG

We ran our third ACG Open! Our valiant leader, Mike Selinker, wove a grand tale called "The Vampire Devolutions," focusing on the Pathfinder Tales Character Deck characters Radovan and Varian, and their would-be nemesis, the vampire Prince Kasiya. Thank you to all our teams who made it to the Open! I know our final two teams had fun, since I got a chance to chat with them, and we'll put up some pictures of our finalists in a future blog post. (In previous years, the Opens had complicated designs that made them very difficult to release to the public. This time, the Open is much easier to set up and publish. I'm hoping to do a couple minor tweaks, then see if we can get it played at a lot more venues after the Tales deck comes out next month. Keep an eye out: we don't want to let the vampires win.)

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game Strategy #12—Complementary Powers

Building a party of adventurers for the Pathfinder Adventure Card Game is about more than just selecting your warriors, your healers, and your disablers. You also have to consider the characters' most notable aspects—their unique powers—and how those powers interact.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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Seltyiel Shows Off His Magnificent New Magus Deck

Look, this may seem a little forward, but I noticed you alone in this solo game and you look like you could use some help getting through that blessings deck. Lucky for you, I'm here for you. I know what you need.

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Tags: Class Decks Pathfinder Adventure Card Game

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Announcing Ultimate Add-On Decks!

In next week's blog, we'll preview the Magus Class Deck, the first new character deck for the Pathfinder Adventure Card Game since the Summoner Class Deck last September. During the break, we reevaluated what we wanted to do with the line, and came up with wild ideas like Pathfinder Tales, Hell's Vengeance 1 and Hell's Vengeance 2, and Occult Adventures 1 and Occult Adventures 2.

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game Strategy #11—Building a Party

To date, these strategy articles have concentrated on the gameplay of Pathfinder Adventure Card Game scenarios. However, the metagame of PACG is quite important too—and it's much of what makes the game unique. That metagame begins with the construction of a party, which depends on understanding the types of characters you're using.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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20170622-Party

Pathfinder Adventures—The Tiniest Table

Hi there! I'm Ryan Rucinski, producer of Pathfinder Adventures, the digital version of the Pathfinder Adventure Card Game, and we are happy to announce that Pathfinder Adventures is now available for Windows and macOS!

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Tags: Obsidian Entertainment Pathfinder Adventure Card Game Pathfinder Adventures

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Pathfinder Adventure Card Game Strategy #10—Fighting the Villains

Throughout these articles on Pathfinder Adventure Card Game tactics, we've touched on a lot of important subjects. Now we come to the subject that matters the most in most games: finding and fighting the villains. Villains are a special type of bane, and they require very special consideration. Beating the villain at the right time is how you win, after all, but facing the villain at the wrong time can cost you dearly.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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Pardon Our Dust: What We Said (and Didn't Say) About the Pathfinder Adventure Card Game at PaizoCon

Every year for the past four years, I have gone onstage at the PaizoCon banquet and talked about upcoming releases for the Pathfinder Adventure Card Game. This year, that didn't happen. This is because I wasn't ready to say what everyone wanted me to say: what the name of the next base set is. I do have one in mind, but what we want to do with it isn't something we're sure we can do with it.

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Mummy's Mask Base Set

Meet Reepazo, Your New Buggy Buddy

You probably have guessed that we like goblin promo characters. To date, we've issued three of these rotters: Ranzak, Ekkie, and Tup. If goblins could read, they'd tell you to collect the set!

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Tags: Free RPG Day Goblins Mummy's Mask Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game Strategy #9—Fighting the Banes

It seems obvious that you want to beat banes, because they can hurt you ... but it turns out that the calculation shouldn't be that simple. It's about knowing when to be brave.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game Rise of the Runelords

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Pathfinder Roleplaying Game: Advanced Class Guide (OGL)

The New Wave of Character Decks

Hey Paizonians, Lone Shark has just turned over the files for the sixth wave of class decks—which are sometimes called character decks now, because we're having fun experimenting with new class-agnostic formats, but we can't stop calling them class decks, and this is a really long sentence now. Anyway, the Magus Class Deck, the Pathfinder Tales Character Deck, and Hell's Vengeance Character Deck 1, are all in Vic and Sonja's hands. Suffice it to say, we went a bit nuts on the new cards in these sets. Maybe a lot nuts.

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Tags: Class Decks Pathfinder Adventure Card Game

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The Riddle of the Mythopoeic Sphinx

WARNING: This blog is a giant spoiler. If you want to solve the Riddle of the Mythopoeic Sphinx, turn away now. Come back when you've solved it. Oh wait—you didn't read that last sentence because you turned away. Good job.

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Tags: Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Wrath of the Righteous Base Set

Pathfinder Adventure Card Game Strategy #8—Acquiring the Boons

This is the eighth installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Tags: Adventure Card Game Strategy Mummy's Mask Pathfinder Adventure Card Game

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The Embrace of Darkness

Before we conclude Pathfinder Adventure Card Game designer Liz Spain's "romance novel" previews of the Mummy's Mask set with a look at Adventure Deck 6: Pyramid of the Sky Pharaoh—spoiler alert: it's going to end in tears—we have an announcement to make: Complete card sets for Season of the Righteous, Season of the Runelords, and Season of the Goblins are now available for sale at DriveThruCards!

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Tags: Mummy's Mask Pathfinder Adventure Card Game

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Precisely the Right Way to Play Mummy's Mask

Like scourges, triggers, and traders, precision is one of the subthemes of the Mummy's Mask Adventure Path for the Pathfinder Adventure Card Game. This topic doesn't get as much attention because it's not quite as flashy, but we like it because it's a different type of challenge. In this blog, I'll let you know where the idea came from and how it ended up.

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Tags: Mummy's Mask Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Rise of the Runelords Base Set

Pathfinder Adventure Card Game Strategy #7—Attempting Your Checks

This is the seventh installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game Rise of the Runelords

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Pathfinder Adventure Path #84: Pyramid of the Sky Pharaoh (Mummy's Mask 6 of 6) (PFRPG)

Season of the Plundered Tombs, The Story So Far

Brave Pathfinder Agents have investigated lost tombs, translated hidden runes, smashed undead guardians, and dispersed elementals, all in service to the Pathfinder Society. There may have been some amount of plundering also happening, based on the fine historic artifacts exhibited by those agents, but that is clearly secondary to the far more altruistic pursuit of knowledge.

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Tags: Adventure Card Guild Mummy's Mask Pathfinder Adventure Card Game Pathfinder Society Season of Plundered Tombs

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Pathfinder Adventure Card Game: The Slave Trenches of Hakotep Adventure Deck (Mummy's Mask 5 of 6)

Heart of Stone

Designer Liz Spain continues her sun-scorched preview of the Pathfinder Adventure Card Game Mummy's Mask set, here bathing in the mystery of Adventure Deck 5: The Slave Trenches of Hakotep. To the dunes!

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Tags: Mummy's Mask Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Rise of the Runelords Base Set

Pathfinder Adventure Card Game Strategy #6—Closing Your Location

This is the sixth installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game Rise of the Runelords

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Pathfinder #12—Curse of the Crimson Throne Chapter 6:

Hooked On Class Decks

By now you may have heard that we're restarting the class decks line in August. We took a break after the Summoner Class Deck to reassess the decks we wanted to make, making sure we could come up with fresh new concepts in the wake of our success with Goblins Fight! and Goblins Burn! We think we got there.

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Tags: Class Decks Iconics Pathfinder Adventure Card Game

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Pathfinder Adventure Card Game: Mummy's Mask Character Add-On Deck

In the Shadow of His Wings

Designer Liz Spain continues her sirocco-swept preview of the Pathfinder Adventure Card Game Mummy's Mask set, here summoning the intrigue of Adventure Deck 4: Secrets of the Sphinx. Read on!

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Tags: Mummy's Mask Pathfinder Adventure Card Game

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News Flash! Adventure Card Guild Gets Retail Incentive Program!

We interrupt your regularly scheduled Adventure Card Game blog to announce some exciting news! Last September, the Pathfinder Society unveiled a Retail Incentive Program for the Roleplaying Guild, aimed at rewarding purchases made at Friendly Local Game Stores or other retail establishments that offer Pathfinder Society space for games. At the time, we indicated that we'd look at options for an Adventure Card Guild version. The RPG Incentive Program concludes its fourth month in a few days, and it has proven well-received by players and stores alike. We are now pleased to announce the launch of the Adventure Card Guild version of the Retail Incentive Program.

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Tags: Adventure Card Guild Pathfinder Adventure Card Game Pathfinder Society

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Pathfinder Adventure Card Game: Mummy's Mask Base Set

Avoiding Scourges Like the Plague

It's plague season! And that means the flu is whipping through your friendly game design community like a desert sirocco. But I'm still upright, so I'm going to talk to you about the Pathfinder Adventure Card Game's manifestations of the plagues of Osirion in Mummy's Mask: scourges.