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PACG Core Set Class Strategy #1: Sajan the Monk

From 2016 to 2018, I wrote a series of articles about the strategy of the Pathfinder Adventure Card Game—strategies that remain largely viable with the release of the updated game system in Core Set and Curse of the Crimson Throne. I always wanted to write some class strategy guides to go with those general strategy articles, but I couldn’t figure out who to write about. The Rise of the Runelords characters? The Class Deck characters? Every variant of each character?

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Pathfinder Adventure Card Game Strategy #15—Improving Your Character: Cards & Traits

The previous article offered some general strategies for choosing cards as you build your characters; this one goes into the tactics: which cards are you looking for?

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Pathfinder Adventure Card Game Strategy #14—Improving Your Character: Strategy & Tactics

Building a party is only half the story; you also want to improve those characters over time. This article talks about how to do so in a general way, then next month's article focuses on thinking about precise cards (and traits). Most of this general advice is strategic, affecting overall play.

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Pathfinder Adventure Card Game Strategy #13—Building a Party: Other Considerations

Great Pathfinder Adventure Card Game parties will have characters in different roles and will contain sets of powers that work well together. However, there are a few other characteristics you should consider when assembling a party.

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Pathfinder Adventure Card Game Strategy #12—Complementary Powers

Building a party of adventurers for the Pathfinder Adventure Card Game is about more than just selecting your warriors, your healers, and your disablers. You also have to consider the characters' most notable aspects—their unique powers—and how those powers interact.

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Pathfinder Adventure Card Game Strategy #11—Building a Party

To date, these strategy articles have concentrated on the gameplay of Pathfinder Adventure Card Game scenarios. However, the metagame of PACG is quite important too—and it's much of what makes the game unique. That metagame begins with the construction of a party, which depends on understanding the types of characters you're using.

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Pathfinder Adventure Card Game Strategy #10—Fighting the Villains

Throughout these articles on Pathfinder Adventure Card Game tactics, we've touched on a lot of important subjects. Now we come to the subject that matters the most in most games: finding and fighting the villains. Villains are a special type of bane, and they require very special consideration. Beating the villain at the right time is how you win, after all, but facing the villain at the wrong time can cost you dearly.

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Pathfinder Adventure Card Game Strategy #9—Fighting the Banes

It seems obvious that you want to beat banes, because they can hurt you ... but it turns out that the calculation shouldn't be that simple. It's about knowing when to be brave.

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Pathfinder Adventure Card Game: Wrath of the Righteous Base Set

Pathfinder Adventure Card Game Strategy #8—Acquiring the Boons

This is the eighth installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Pathfinder Adventure Card Game: Rise of the Runelords Base Set

Pathfinder Adventure Card Game Strategy #7—Attempting Your Checks

This is the seventh installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Pathfinder Adventure Card Game: Rise of the Runelords Base Set

Pathfinder Adventure Card Game Strategy #6—Closing Your Location

This is the sixth installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Pathfinder Adventure Card Game: Rise of the Runelords Base Set

Pathfinder Adventure Card Game Strategy #5—Moving to New Locations

This is the fifth installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Pathfinder Adventure Card Game Strategy #4—Choosing Location Decks

This is the fourth installment of our strategy blog written by game historian Shannon Appelcline. You can read all the installments here.

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Pathfinder Adventure Card Game Strategy #3—Knowing Your Cards

This is the third installment of our strategy blog written by game historian Shannon Appelcline. You can read the first installment here.

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Pathfinder Adventure Card Game Strategy #2—Playing Your Cards

This is the second installment of our strategy blog written by game historian Shannon Appelcline. You can read the first installment here.

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Pathfinder Adventure Card Game Strategy #1—The Three Resources

Today, we begin a strategy blog written by game historian Shannon Appelcline. As Shannon says, these are strategies for one way to play the game, based on tabletop playthroughs of all three current Pathfinder Adventure Card Game Adventure Paths, plus about a gazillion plays of Obsidian Entertainment's addictive Pathfinder Adventures.

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