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Showing 2 blog posts matching 1 tag: Operatives

  1. Meet the Iconics: Iseph

    As biomechanical entities, androids can theoretically live forever with the proper repairs. While some embrace this form of immortality, most androids live what they feel is a full life—usually around a hundred years—and then voluntarily instigate a process called renewal, in which the android's soul leaves its body, allowing a fresh android soul to inhabit it. Most people consider this a joyous occasion, metaphorically equivalent to the old android giving birth to a child, and understand that a post-renewal android is an entirely new person who just happens to inhabit the same body. Yet not all people are willing to honor this change or forgive past debts and slights, and such is the case with Iseph.

    IconicsIsephMeet the IconicsOperativesRemko Troost
  2. Class Preview: The Operative

    Last Friday we took a look at the envoy. As soon as we announced the operative as a class, many fans began to theorize it would act as the "star thief," and wondered how it would be different from the rogue class in Pathfinder. There are certainly some thematic similarities between the two classes, but just as a 16th-century highwayman's tactics and skills were different from a modern hacker's, a character with a knack for stealth, security systems, and unexpected attacks in Starfinder should be significantly different from a Pathfinder rogue. We need a class that can easily serve as spy, assassin, thief, hacker, investigator, and trailblazer. That was the spark for the operative, which gets the following description in the Starfinder Core Rulebook:

    OperativesMiroslav PetrovStarfinder

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