Pathfinder Map Pack: Slum Quarter Alleys

5.00/5 (based on 1 rating)
Pathfinder Map Pack: Slum Quarter Alleys
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Right up your alley!

The well-lit main streets of the city may be safe for all, but what lurks in the dark side streets and hidden cul-de-sacs? Whether adventurers are searching for the site of a secret meeting or chasing down a cunning thief, the Game Master shouldn't have to draw every trash heap or collapsed building. This Pathfinder Map Pack provides beautifully illustrated 5" × 8" map tiles that can be combined into a variety of dead ends and shadowed passages. Inside, you'll find 18 richly crafted map tiles, including:

  • Back Alley Butcher
  • Collapsed Wall
  • Dead End
  • Market Square
  • Safehouse
  • Slum Quarter Well

Game Masters shouldn't waste their time sketching maps every time characters duck down a side street. With Pathfinder Map Pack: Slum Quarter Alleys, you'll always have dangers ready when the adventurers explore the seedier side of a city!

ISBN-13: 978-1-60125-791-8

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop

Note: This product is part of the Pathfinder Maps Subscription.

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Pathfinder Map Pack: Slum Quarter Alleys Pathfinder Map Pack: Slum Quarter Alleys

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

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PZO4058


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Average product rating:

5.00/5 (based on 1 rating)

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Very Useful!

5/5

I've been using the Slum Quarter Alleys map pack frequently in running my urban-centric Curse of the Crimson Throne campaign, and I've found them tremendously useful. You can take the time to assemble particular buildings like a jigsaw puzzle, or (like I do for random encounters) just lay them down in no particular order for an instant maze of city streets and alleys. The other night, the players wanted to set an ambush for someone in an alleyway, so I just laid the whole pack down in random order and told them to pick their preferred spot. It worked perfectly. Because of the random element, you avoid the flip-mat problem of every encounter seeming to take place in the exact same setting. Most of each tile shows narrow streets and the interior of buildings, complete with steps and doorways, which is really useful. Portions of the tiles show rooftops, and I'm not sure if I like the mixture of interior and exterior--but I can understand why having rooftops would be very useful in certain circumstances. The interior of the buildings are very detailed, with bunks, chairs, tables, bookcases, etc. With a little bit of patience, you can probably assemble most configuration of slum-type housing (except for perhaps large tenements). Also, keep in mind that these are back alleys and side streets, so this isn't the map pack to buy if you want long, wide avenues. But the important thing is the map pack accomplishes what it's designed for.


Community Manager

Announced! Product image and description are not final.

Sovereign Court

Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Love the Flip-Mat/Map Pack combos.


Great to have more urban packs to use!! Might this be related to Hell's rebels in the future perhaps??


Would having the old Paizo GameMastery Map Pack: Slums be useful with the mat and this pack?
Or would they clash?

Community & Digital Content Director

Updated with final product image, description, and sample images!


Looks great. This map pack will be totally useful as rooftops was. Thanks!


Looks great!
Two quick questions:
Will this pack include fitted roofs for the houses where the interior is provided or should I prepare my own?
Is this map pack by chance combinable with Map Pack 'Rooftops'?

Thanks,

Ruyan.

Dark Archive

Chris Lambertz wrote:
Updated with final product image, description, and sample images!

This map pack would really benefit from showing more/all sample tiles. ;-)

Thx, Chris!

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