Last month, after countless hours combing thorough feedback and iterating improvements to design, Lone Shark released a revision to the Pathfinder Adventure Card Game: the Core Set. I’ve played every base set of the Pathfinder Adventure Card Game, so I can say that their hard work has paid off. The Core Set is still fundamentally the same game, but the play is smoother, more dynamic, and more exciting.
The Core Set's release was also a perfect opportunity for the Organized Play team to improve the rules of Pathfinder Adventure Card Society. I talked about three of the big updates in the New Rules, New Opportunities PACS blog. The blog said that we would soon have a FAQ that described how to handle updates that weren't already called out in the Core Set Rulebook. This FAQ is now available, through the link Core Conversion Guide at the bottom of paizo.com/pacg. I'd also like to highlight something I said in the comments after that blog. We recognize that people who are deep into an ongoing campaign may not want to update the rules immediately. To that end, ongoing games may continue to use the Mummy's Mask rulebook until the official start of Season 6 at GenCon (August 1st).
In Pathfinder Society and Starfinder Society, we've established a tradition of releasing sanctioning documents for non-Society adventures like modules and adventure paths. These documents allow players and GMs to receive credit for their organized play characters in adventures that weren't originally designed with organized play in mind. We'd never had anything like that for the card game, and that seemed like a missed opportunity. We're happy to say that you can now play the Dragon's Demand Adventure Path from the Core Set, The Curse of the Crimson Throne Adventure Path, and the free RPG day adventure We Be Heroes? with your Adventure Card Society characters. Each product's paizo.com page now includes a pdf describing how to play for PACS credit.
We also tried a bit of an experiment in Dragon's Demand. The last scenario is a choose-your-own builder, which provides 6 different rules structures that you can use to build the scenario. This scenario, Wandering Way, is replayable any number of times, and the rules in the sanctioning document allow you to play it at any tier. So if you're looking for a scenario that any character can play, a way to help a character who has missed a few sessions catch up, or a chance to flex your own creativity in the Pathfinder Adventure Card Society, check it out! The addition of this scenario to the sanctioned content is a big change, and we welcome your feedback on how it's being received and used in your area.
New Rules, Unlimited Adventure
Wednesday, July 10, 2019