Pathfinder Adventure Card Game Playtest at PaizoCon!

Thursday, May 3, 2018

The designers of the Pathfinder Adventure Card Game can't wait for PaizoCon! I mean, we can. We're physically capable of it. But we don't want to wait for it, because that's when we get to show you what we've been cooking up for the last year. At PaizoCon, we'll have the first public playtest of the new version of the Pathfinder Adventure Card Game.

Now, the word "new" may throw some of you. We've been very clear that this isn't a reboot of the game—our baby is going to remain firmly in the tub while we change the bathwater. But we've been using that word because we want to be open to changes that we might not do if we were "just" launching our next Adventure Path—Curse of the Crimson Throne—by itself. Since we're making a universal base set—that is, a set of cards that can be used with any Adventure Path or standalone adventure—we wanted to address just about everything that's been on our minds to change about the game for the last five years.

I'm not going to get too deep into that now, because I want to save some surprises for PaizoCon. Specifically, I want you to playtest those changes without knowing what they are in advance. Playtesters' reactions have guided us as part of the process of every PACG set we've made. We use PaizoCon as an incubator for new concepts. After all, the first time anyone outside the Paizo and Lone Shark offices saw the Pathfinder Adventure Card Game (codenamed "Project Swallowtail"), it was at PaizoCon 2012. And it looked like this:

Look how clever we were! The W is a swallowtail butterfly!

The thing we’re taking into PaizoCon 2018 looks like this:

Don’t get too attached to anything you see—it’ll all be different by Monday.

So we want you to play with us! Even if you haven't played much PACG, we want your feedback. And Adventure Card Guild members will get rewards for their characters even though we're testing some weirdness that may not make sense to them. (They'll get over it.)

Here are the times we're playtesting.

You can sign up for these now, if you like. Or just come find us at those times. We'd very much like your help.

And if you'd like to be among the first to find out when the new version is coming out, you'll want to make sure you secure your ticket to the Preview Banquet!

Hurray, PaizoCon!

Mike Selinker
Adventure Card Game Lead Designer

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Tags: Conventions PaizoCon PaizoCon 2018 Pathfinder Adventure Card Game
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Ahh! Another reason I wish I could be at PaizoCon!

I don't know which I find more amusing: that there's a pony peeking out of the box, or that she's actually a light shield. :P


Are these events supposed to be in the lottery system or will they be available to sign up after the lottery is finished? Currently you can't sign up for them.


I think I see modular sized locations! And status effects? Bleeding? Possibly something similar to curses in MM? Also, gotta love that 0 for Deck number. Gah this is so exciting. I wish life allowed me to visit the pac-nor-west to come to the con. I expect full reports!


eddiephlash wrote:
I think I see modular sized locations!

Yes, does that mean that the card list for a location might change depending on the scenario level, or perhaps with the number of players, or something else?

Sovereign Court

Cool. I'm hoping that we get a fixed number of locations regardless of the number of players, but those locations grow from small to medium to large instead. I also love the idea of a true base set box + adventure path boxes.


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Man I wish I could be there!

Lone Shark Games

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eddiephlash wrote:
I think I see modular sized locations! And status effects? Bleeding? Possibly something similar to curses in MM? Also, gotta love that 0 for Deck number. Gah this is so exciting. I wish life allowed me to visit the pac-nor-west to come to the con. I expect full reports!

There will be more details forthcoming when the details are ready to forthcome.

Silver Crusade RPG Superstar 2014 Top 16

2 people marked this as a favorite.

I'm SOOOOOO excited that I get to be there!


HYPE!!!

Alas, I cannot make it but look forward to hearing more!


This is seriously tempting me into finding some way to come.


1 person marked this as a favorite.

Heheh...glad to see some people who work at Paizo believe friendship is magic. ;) :D


Pathfinder Roleplaying Game Charter Superscriber

So cool! Looking forward to hearing about the new approach!

Contributor

Oh, I will try to get into one of these for sure!


Mike Selinker wrote:
There will be more details forthcoming when the details are ready to forthcome.

Thank you for being so forthcoming.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path Subscriber

No wonder there was a sale on the adventure card games in April. I bought a bunch of them. I guess I can still play them, but I wish I'd have waited now.
Someone said they're gonna have a base set and then have the APs as add-ons? That sounds pretty good.


So the four demo characters look like Merisiel, Lini, Valeros, and Seoni. Of course, those could just be a cover for other characters (and we've seen each in two other APs). Let the speculation on CotCT characters begin!


Why is this under the Website Feedback forum and not the PACG General Discussion forum?


It was probably just a misclick. The Paizocon forum is next door to this one. I suspect that was the intended spot.


Pathfinder Starfinder Roleplaying Game Subscriber

Oh.


The Finicky Bureaucrat isn't finicky enough. "Knowlege".


Mike Selinker wrote:
eddiephlash wrote:
I think I see modular sized locations! And status effects? Bleeding? Possibly something similar to curses in MM? Also, gotta love that 0 for Deck number. Gah this is so exciting. I wish life allowed me to visit the pac-nor-west to come to the con. I expect full reports!
There will be more details forthcoming when the details are ready to forthcome.

Of course. I just love the tease! I really enjoy behind-the-scenes in-development stuff like this. Take your time, make it great, and we will be eager to see when you are ready to come forth!

Lone Shark Games

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ObsessiveCompulsiveWolf wrote:
The Finicky Bureaucrat isn't finicky enough. "Knowlege".

It's out of frame, but after the encounter, if no one pointed out the error everyone has to discard a card.


I see there's a new keyword "local" applied to "check", which I'm assuming means "a check by a character at your location".

Lini also refers to "Animal ally", which is (again, assumedly) a welcome shorthand for "ally with the Animal trait".

It's good to see the "LCG-style" revamp is proceeding. Hopefully it'll work out well with the stores.


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Very excited to see this moving forward. I await the day the final product is in my hands.

Grand Lodge

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Elinnea wrote:

Ahh! Another reason I wish I could be at PaizoCon!

I don't know which I find more amusing: that there's a pony peeking out of the box, or that she's actually a light shield. :P

Ah, Elinnea, we wish you were at PaizoCon too!

Hmm

Shadow Lodge

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I have a five year old neice who would be very happy to have this set just for the ponies.

I'd like to have the set just to see the look on people's face when they draw one. :)

Also, really interested since I'm in the Curse of the Crimson Throne AP right now. This would be great right after!


Hmm wrote:
Elinnea wrote:

Ahh! Another reason I wish I could be at PaizoCon!

I don't know which I find more amusing: that there's a pony peeking out of the box, or that she's actually a light shield. :P

Ah, Elinnea, we wish you were at PaizoCon too!

Hmm

Aw, shucks. :)

I can't this year, but maybe in the future. Have some fun for me!

Lantern Lodge

1 person marked this as a favorite.

I’m so glad that we’re finally getting a universal base set. It never made any sense to make a base set for each adv path. So much more can be done w/ adv paths, modules, etc if they are expansions to the game.

Paizo Employee Chief Technical Officer

Brother Tyler wrote:
Why is this under the Website Feedback forum and not the PACG General Discussion forum?

Fixed.


1 person marked this as a favorite.
Parody wrote:

I see there's a new keyword "local" applied to "check", which I'm assuming means "a check by a character at your location".

Lini also refers to "Animal ally", which is (again, assumedly) a welcome shorthand for "ally with the Animal trait".

It's good to see the "LCG-style" revamp is proceeding. Hopefully it'll work out well with the stores.

New Keywords

Spotted in the playtest cards.

Local = At a your location. Good idea, saves space, easily understood.

-----
Suggestions for Location determination.
-----
Remote = At another location.

Remote Open = At another Open location.

Remote Closed = At another Closed location.

-----
Suggestions for Healing.
-----
Heal = Choose 1 character at your location to shuffle 1d4 random cards from his discard pile into his deck. A card might have Heal(+2) which would equal 1d4+2 cards. Or a Heal(-2) which would be 1d4-2. Non-restrictive case, could heal yourself or another.

Heal Yourself = Shuffle 1d4 random cards from your discard pile into your deck. A card might have Heal Yourself(+1) which would equal 1d4+1 cards. Or a Heal Yourself(-2) which would be 1d4-2. Restrictive case of Heal, yourself only..

Heal Another = Choose 1 other character at your location to shuffle 1d4 random cards from her discard pile into her deck. A card might have Heal Another(+1) which would equal 1d4+1 cards. Or a Heal Another which would be 1d4. Restrictive case of Heal, another character only.

Heal All = All characters at your location to shuffle 1d4 random cards from their discard pile into their deck. A card might have Heal All(+1) which would equal 1d4+1 cards.

Heal could be Local or Remote, but Local is only case I have seen.

Just some suggestions.

Looking forward to the new stuff.


Crimson throne. Can someone rpg Person tell what Style is that adventure. Short ansvers is recommended ;)


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You can read that on the Curse of the Chrimson Throne Product Page.


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Can I just add my infinite thanks and support to Mike, the Sharks, Vic and all the others. Being able to always improve and reinvent this game and staying compatible with thousands of existing cards is just fantastic.
Oh, and selecting Crimson Throne is a blast.
We should finish our homemade evil adventure just in time.


Frencois wrote:
We should finish our homemade evil adventure just in time.

Any plans on sharing that? It's no fun if you keep all the good stuff to yourselves, you know ;)

Lone Shark Games

8 people marked this as a favorite.
Ched Greyfell wrote:
No wonder there was a sale on the adventure card games in April. I bought a bunch of them. I guess I can still play them, but I wish I'd have waited now.

Let me make this unequivocally clear: The new set will be compatible with all previous Adventure Paths. We think the new base set rules will make Skull & Shackles and Wrath of the Righteous more fun, not less.

Liberty's Edge

This is truly great! Can't wait to get my hands on it when it comes out.

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Maps, Starfinder Maps Subscriber

Is there a release date announced for the new base set and Curse of the Crimson Throne. They both sound great

Paizo Employee Chief Technical Officer

3 people marked this as a favorite.
sanwah68 wrote:
Is there a release date announced for the new base set and Curse of the Crimson Throne. They both sound great
Blog wrote:
And if you’d like to be among the first to find out when the new version is coming out, you’ll want to make sure you secure your ticket to the [PaizoCon] Preview Banquet!


Happy Happy, Joy Joy!! (this is the grittiest kitty litter of all)

News, at last, I've spent this year sorting my character packs. I am looking forward to this new release. Can I take it that we will still have to wait until mid-to-late 2019 for this release? I have high hopes and need more news... so leak away, I'm listening.

Big thanks to Mike and all of the Paizo team for the behind-the-scenes work that has gone on in the last year.

EDIT: Some clarification please...

Are we looking at two separate releases here;
1. An adventure path (similar to previous ones)
2. A universal base set (for use with new products to be developed)


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I think (this is only what I think, I have no information beyond these webpages) we are looking at two releases.

First, a universal base set that all future adventures and adventure paths will build from.

Second, a new adventure path that will be the first adventure path to use the universal base set. Think something more like the 6 adventure decks.

I'd expect the universal base set to be playable by itself, though perhaps not to the extent of an adventure path. But will it have only 5 scenarios? Will it have 2 adventures? That remains to be seen.

Will the 2 products be released simultaneously? No idea. I don't think there has been any mention of that one way or the other. But the adventure path can't be released before the universal base set, since it will be unplayable without it.

Will the adventure paths be 6 individually sold adventure decks? No idea. Maybe. Or maybe they will package them up as one big whole. It maybe as two packs of 3 adventures. Who knows (besides Lone Shark and Paizo)?

Can't wait until the banquet. For those interested, there are usually some people that post updates from the banquet pretty much in real time, particularly Painlord. I'll post a link to their thread when the banquet starts if you want to find out the news but can't be there.


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I am hoping that the universal base set box takes a similar format to the current adventure path base sets. I am assuming that the universal base set will be added to over time as future development takes place. Since we already have storage solutions in place for this size of box we would not have to wait for storage solutions to appear.

I am interested to see what type of packaging we will get for the new adventure paths as well... many questions.


1 person marked this as a favorite.

Is anyone able to video portions of this playtesting? I understand why this would not be possible for a new product, as this is a new approach to an existing product could we see some action as a taster?


Hawkmoon269 wrote:
For those interested, there are usually some people that post updates from the banquet pretty much in real time, particularly Painlord. I'll post a link to their thread when the banquet starts if you want to find out the news but can't be there.

As promised.

Lone Shark Games

Beagle wrote:
Is anyone able to video portions of this playtesting? I understand why this would not be possible for a new product, as this is a new approach to an existing product could we see some action as a taster?

While we have no plans to do so ourselves, we don't mind if people take pictures and video.


4 people marked this as a favorite.
Hawkmoon269 wrote:
Hawkmoon269 wrote:
For those interested, there are usually some people that post updates from the banquet pretty much in real time, particularly Painlord. I'll post a link to their thread when the banquet starts if you want to find out the news but can't be there.
As promised.

I'm also making a list that gleans the info for PACG. You can find it here


I understand what they showed isn’t final, but I sure hope they don’t stick with using proxies or using shorthand as was done in the play test as described in the thread linked by Hawkmoon. IMO, it adds unnecessary complexity, having to refer back to rulebooks if you don’t remember what a certain symbol means or having to refer to another card that represents what you are actually encountering and breaking the flow of the game.


Hawkmoon269 wrote:
Hawkmoon269 wrote:
Hawkmoon269 wrote:
For those interested, there are usually some people that post updates from the banquet pretty much in real time, particularly Painlord. I'll post a link to their thread when the banquet starts if you want to find out the news but can't be there.
As promised.
I'm also making a list that gleans the info for PACG. You can find it here

Do you know if the date the character deck pdfs will be released will be revealed at the convention?


NyteJKL wrote:
I understand what they showed isn’t final, but I sure hope they don’t stick with using proxies or using shorthand....

I hope they do stick with proxies, as they free up a ton of card slots that could be used for other things. Guild play uses them extensively and I don't feel they "break the flow of the game", even though we're looking them up in a PDF on a tablet.

Text/keyword and symbol shorthand is hard to judge, but I don't think it'll take that long to adjust once you start playing regularly with the new things. We picked up "invokes", "Trigger", and "Scourges" quickly enough.

As always, groups will vary. :)


I've read all of the info provided by Painlord/Hawkmoon269 (thank you very much by the way!) to-date and it's interesting to hear some of the new planned mechanism changes. Nothing I've read thus far feels like a significant change though. It's possible that reading about these tweaks doesn't translate to a 'good impress' of where this game is heading.

Is there any clue as to how the planned new base set will be populated. There are many questions I could ask here but as an example, I'll focus on just on LOCATION (since I don't want this to be an essay).

Will there be a range of small medium and large locations and how are these locations implemented (depending on the number of players or the scenarios)?

Are the locations type specific i.e. jungle/mountain/sea/coast/city etc? Or are they what we already see in curreent adventure paths i.e. 'The Bridge', 'Moutain Pass', 'House of Ill Repute' etc? Just what exactly has changed here.

In the next adventure path The Crimson Throne we know there will be an urban setting and wilds setting. Is this how the adventure paths will be split?

Will the location size affect combat in any way, by increasing or decreasing ability to pass barriers, banes or monsters? Will the size of location affect the number of characters that can be at the location?

Will the choice of barriers/allies/henchmen/boons etc. be location dependent or scenario dependent (or both).

Will we be seeing multiple base sets based around specific location themes i.e. Urban/Jungle/Desert/Marine from which we can draw for future adventure paths or will we just add new location packs to a single base set and similarly boons/barriers/monsters etc?

I need more here man, at the moment I'm just not seeing the vision of what is coming here... Perhaps I have missed the big reveal here. :(

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