
MMCJawa |
4 people marked this as a favorite. |

Seems like paizo (and posters) have forgotten that the "Blood of" Line was originally focused on giving cool options for a specific race, sad to see it change into a more generic player companion.
I think the worry is, say you make a book just focused on Wayang. How many people are interested enough in Wayang to buy an entire book on the subject? Doing two or three races as a focus is more likely to attract buyers than focusing on one minor niche race (which is pretty much what Fetchlings and Wayang are really).

Milo v3 |

I think the worry is, say you make a book just focused on Wayang. How many people are interested enough in Wayang to buy an entire book on the subject? Doing two or three races as a focus is more likely to attract buyers than focusing on one minor niche race (which is pretty much what Fetchlings and Wayang are really).
I understand that, though I don't see why it should be a "Blood of " when it's more than one race. The line has been diluted from it's rather cool origins with Blood of the Elements (which is understandable to a degree since all of those races were genie-kin), but now it's going even further with simply "Races with a darkness theme". Hopefully it will be a good Player Companion, there are some great developers around. But to me it will not be a good "Blood of" book.

Alexander Augunas Contributor |
7 people marked this as a favorite. |

MMCJawa wrote:I understand that, though I don't see why it should be a "Blood of " when it's more than one race. The line has been diluted from it's rather cool origins with Blood of the Elements (which is understandable to a degree since all of those races were genie-kin), but now it's going even further with simply "Races with a darkness theme". Hopefully it will be a good Player Companion, there are some great developers around. But to me it will not be a good "Blood of" book.
I think the worry is, say you make a book just focused on Wayang. How many people are interested enough in Wayang to buy an entire book on the subject? Doing two or three races as a focus is more likely to attract buyers than focusing on one minor niche race (which is pretty much what Fetchlings and Wayang are really).
Fetchliings are outsiders that are native to the Plane of Shadows. Wayang were outsiders that were native to the Plane of Shadows that got stranded on the Material Plane after the Age of Darkness ended and were forced to, "Go native." Every other race is, for now, a speculation on forum-goers' part.
It is difficult to claim that this product is going to go with a "races with a darkness" theme when we don't know what's going to be in it yet. For all we know, the book might focus on those two races, plus humanoids whose ancestry was tainted by the Plane of Shadow. For instance, we could see some heavy Kuthonite love in this book for that very reason.
I think the point is, you're telling everyone that the Titanic is sinking before its even left port. Give the product a chance; maybe Blood of Shadows is the alternate timeline where Balthazar saves the Titanic in order to ensure that Celine Dion stays in Canada and never sings her famous hit song, "My Heart Will Go On."

Milo v3 |

I think the point is, you're telling everyone that the Titanic is sinking before its even left port.
I'm not. This book can be great and amazing, I hope it will be, and I have faith in the developers and freelancers that they will produce a product to the same quality as other player companions.
But to "me" it will not be a good "Blood of" book, because it's left the origins of "Blood of" books behind to a degree that I am disappointed with.

MMCJawa |

Dragon78 wrote:There is also a chance that the new darkfolk race will get some love or maybe some unknown shadow themed race from B5.Zathras thinks what you ask for you truly do not want. At least not without Vorlons around as backup.
Oh...we are getting info on the Drakh and Zenner?

Hayato Ken |

Because many compare them to the blood of... books for Aasimar and Tieflings, expecting similar scopes of options as in those books.
Blood of the Moon and Blood of the Elements both were pretty good.
The only thing i really didn´t like was how the "surprising combatant" feat from Blood of the Moon was made unusable. It was really cool conceptwise before!
How about making something like that, but instead of rolling competitive checks making it beat DC?

Kudaku |
2 people marked this as a favorite. |

John Kretzer wrote:Well the last couple of the Blood of X have been...lacking I hope this one is better.This is my first "Blood of.." book as developer, so I am totally open to ideas on how to make them better, and would love to hear why you felt the last few were lacking. :)
Not really addressed to me, but I'll throw in my two cents anyway. More feedback. :)
I love Blood of Angels and Blood of Fiends, I think they have the perfect mix of rules mechanics and general information. They're the golden standard I hope to see in other Player Companions and the books I compare against when I read the other ones. Variant Heritages are a brilliant addition and they're a big part of why my players frequently play these races at my tables.
Blood of the Night is interesting, but for a player companion I think it's a bit too focused on providing information and options for vampires despite outlining exactly why allowing PC vampires is a really bad idea. At times I felt it strayed from "player companion" material and into GM material.
Blood of the Moon... Hm. I'm normally very much a rules guy, but I think this book actually went a little overboard on mechanics and left me a little unsure exactly how skinchangers fit into Golarion. Minor pet peeve of mine, but I really wish the way the race names is presented was reversed. Coldborn, Ragebred and Scaleheart sounds awesome, but werebear-kin, wereboar-kin and werecrocodile-kin sounds uninspired and kind of lazy.
I found Blood of the Elements a bit too unfocused. About half the book contains information on the elemental planes that isn't terribly relevant or interesting for players making a new character that's likely to spend most of his time on the prime material plane, and the rest of the book stretches itself thin trying to provide options for five different races that frequently diametrically oppose one another - for example the ifriti options will be completely irrelevant to an undine. I'd have preferred to see the book focus on fewer races, or put the elemental plane information in a separate Pathfinder Campaign Setting softcover akin to Distant Worlds. Then I'll immediately contradict myself by saying that I think it's really cool they included a page for the City of Brass!
I suspect part of the reason why Blood of Angels and Fiends are so popular is that they each focus on a single race, which means all the information in the book is valuable and relevant to someone making a character of that race. By comparison only about 20% of Blood of the Elements is useful for a player making, for example, an undine character. I realize you've already decided the focus for Blood of Shadows, but I figured it's worth mentioning. I really really hope to see a Blood of the Coven book that explores Changelings!
Finally, congratulations on developing your first "Blood of..."-book!

John Kretzer |

John Kretzer wrote:Well the last couple of the Blood of X have been...lacking I hope this one is better.This is my first "Blood of.." book as developer, so I am totally open to ideas on how to make them better, and would love to hear why you felt the last few were lacking. :)
My issue with the Blood of x books lately have been the mechanics have been too tightly focused. For instance in the Blood of the Elements if you were not playing the one class that the particular race got mechanics for those books were kind of useless to you mechanically speaking. The mechanics should be more tied to race that ignore class...or it should have more option for more than one class. Maybe cut out magic spells and magic items for room.

Mythraine |
3 people marked this as a favorite. |

I agree pretty much with Kudaku.
Angels and Fiends were fantastic because they had an entire book dedicated to one race with heaps of crunch and fluff.
After setting the bar with Angels and Fiends, everyone was expecting the same treatment for other half-human races.
But with Night we got mostly Vampires when everyone wanted Dhampirs. If the variant Dhampir races had been omitted, I think it would have gotten even worse reviews.
Moon was pretty good, but introducing a new race has it's issues as well.
With Elements there wasn't enough crunch for each race for a Player Companion line. Angels and Fiends could get away with more fluff because they were only one race. But with Elements, I think people wanted the same amount of crunch for EACH of the five races that Tieflings and Aasimar got. Obviously that was never going to happen in a 32 page book. But I would have been immensely happy if Elements was mostly crunch (say 4-5 pages per race) and then just the bit on the City of Brass and an overview of the planes for fluff.
In a post above I asked for options for other races which kind of contradicts what I have said here. That's because I'm not sure if Wayangs and Fetchlings have enough excitement to hold their own book. However, I would love to be proven wrong and have the entire book just for actual shadow races that is as good as Angels and Fiends.
BTW, I adore the Blood of series. Much like I love other series (XXX Tactics Toolbox and hopefully Streets is as good as Heroes of the Wild). So I'm very much looking forward to this after an extended break since Blood of the Elements

![]() |
1 person marked this as a favorite. |

I will say that I don't think every race needs an entire book to themselves.
Changelings are my all-time favorite race - they practically got me into Golarion. I adore them. But a 32-page changeling-only book would be overkill, in my opinion. Same for strix, or grippli, or (I'm going to be murdered for this) vishkanya.
I think this book could be on the right track, if it avoids the pitfalls of Elements and Night. Don't make it a gazetteer of locations, or a guide to playing monster races, or a grab bag of random options for just anyone. Tell us how these races live, give each of them some solid attention. Above all, stay focused.
Some future ideas:
Blood of the Wild: Catfolk, vanara, maybe a tiny smattering of others. Like, two pages of stuff (altogether) for kitsune/nagaji/ratfolk. The amount that Dirty tactics Toolbox gave for racial options.
Blood of the Sea: Merfolk and gillmen. Some "fighting underwater" rules clarification. A tiny bit for other watery races. DO NOT introduce a new race.
Blood of Deceit: Changelings, vishkanya, and kitsune. Three races is a big split - keep it focused!
Thoughts?
PS: Oh, all right, I suppose you can do an all-grippli book. But only if you get James Sutter to write it. All of it.

![]() |
1 person marked this as a favorite. |

I have so far(I do plan to get them all eventually) only Blood of Fiends and that is awesome book, but Blood of Elements is low on my priority list since I heard it tries to give info on elemental races and elemental planes on same time and lack of focus gives no justice to either. I'd rather buy blood of books for race info and have planes info in seperate book so both get focus they deserve.

Ambrosia Slaad |
1 person marked this as a favorite. |

Blood of Deceit: Changelings, vishkanya, and kitsune. Three races is a big split - keep it focused!
Not to nit-pick, but can it instead be named something like Blood of the Cunning? "Deceit" implies an innate distrustfulness and deceptiveness in these races, which bugs the hell out of me.

Jack of Dust |

Kalindlara wrote:Blood of Deceit: Changelings, vishkanya, and kitsune. Three races is a big split - keep it focused!Not to nit-pick, but can it instead be named something like Blood of the Cunning? "Deceit" implies an innate distrustfulness and deceptiveness in these races, which bugs the hell out of me.
More to the point, why haven't we had a Blood of Slaad book yet?

Ambrosia Slaad |
4 people marked this as a favorite. |

Ambrosia Slaad wrote:More to the point, why haven't we had a Blood of Slaad book yet?Kalindlara wrote:Blood of Deceit: Changelings, vishkanya, and kitsune. Three races is a big split - keep it focused!Not to nit-pick, but can it instead be named something like Blood of the Cunning? "Deceit" implies an innate distrustfulness and deceptiveness in these races, which bugs the hell out of me.
Slaadi are imprisoned behind the Great IP Wall, and thus cannot be summoned into Paizospace. I hear being a protean is pretty sweet though.

![]() |
1 person marked this as a favorite. |

Up ahead Kalindara made some great points, there is just not enough information about how these two unique races interact with the rest of Golarion and I'd like more information of that nature.
You don't have to give me 4 sub-par items that'll see little use, I'd rather see more information about what its like to be an adventurer of this race, maybe some notable Wayang or Fetchling adventurers that are roaming about as well. I know Wayangs are a mostly Tian race but I'd like information for what it is like for them to adventure in the Inner Sea as well, what kind of reception they receive from the inner-sea races.
Traits, feats and spells are always nice to I guess.

![]() |

Jack of Dust wrote:Slaadi are imprisoned behind the Great IP Wall, and thus cannot be summoned into Paizospace. I hear being a protean is pretty sweet though.Ambrosia Slaad wrote:More to the point, why haven't we had a Blood of Slaad book yet?Kalindlara wrote:Blood of Deceit: Changelings, vishkanya, and kitsune. Three races is a big split - keep it focused!Not to nit-pick, but can it instead be named something like Blood of the Cunning? "Deceit" implies an innate distrustfulness and deceptiveness in these races, which bugs the hell out of me.
Amusingly, two are open content. *thank you Necromancer Games*

![]() |

Kalindlara wrote:Blood of Deceit: Changelings, vishkanya, and kitsune. Three races is a big split - keep it focused!Not to nit-pick, but can it instead be named something like Blood of the Cunning? "Deceit" implies an innate distrustfulness and deceptiveness in these races, which bugs the hell out of me.
I won't tell you not to be bothered by it - that's not illegitimate. The problem is, "distrustfulness and deceptiveness" seem to be in the nature of the listed races, to a major extent.
Changelings, especially the green widow (which the fluff seems to paint as the default), are literally creatures of deceit. First at conception, again at the crib swap, and seemingly throughout their lives.
Vishkanya and kitsune both have available racial traits focused on disguising themselves as human. Existing vishkanya options are almost myopically focused on that one idea. Kitsune are painted heavily as tricksters and deceivers as well.
Maybe I'm reading too much into things... but I think of it as tiefling-esque. You can play a tiefling paladin, but you're playing against a stereotype. Nothing wrong with that.