GameMastery Module D1: Crown of the Kobold King (OGL)

***** (based on 25 ratings)
GameMastery Module D1: Crown of the Kobold King (OGL)
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A dungeon adventure for 2nd-level characters.

The crown of the kobold king will be anointed in blood.

Five children from the town of Falcon’s Hollow have gone missing, dragged off into ruins underneath a cursed dwarven monastery. Soon they will be sacrificed to the crown, all to the glory of the twisted King of the Kobolds. If they are to be saved from this gruesome fate, brave heroes must follow their trail to the monastery and plumb the depths of its trap-laden and monster-infested halls.

This dungeon adventure, compatible with the world’s most popular fantasy roleplaying game, includes details on the town of Falcon’s Hollow and the deadly dungeons underneath a nearby ruined monastery. There are terrible dangers waiting for your players in the halls of the king, but they must be overcome if the player characters are to save the children.

This adventure can also be run as a sequel to GameMastery Module D0: Hollow’s Last Hope.

Written by fan-favorite author Nicolas Logue, Module D1 will be the backdrop for a huge, three-dimensional "delve" event premiering at Origins 2007.

GameMastery Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Note: This product is part of the Pathfinder Modules Subscription.

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Print Edition: This product is out of print.

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Product Reviews (25)
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***** (based on 25 ratings)

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Cool Adventure and Town Setting


This module was my introduction to Nicholas Logue's work. The adventure outline has a lot of cool content and there are designer notes about why things are the way they are in the adventure. The encounters can be insanely dangerous. That's a design feature of Golarion and adventures written for that setting. The town of Falcon's Hollow is well-detailed and is a nasty, downbeat place. It's grim, but I feel that motivated player characters could make a difference and make it a better place.

Bring your healing supplies and wits


A very good well aged starting adventure, everything in moderation, with room for player buffoonery and game master experimentation. We had lots of fun with it, even though I had to park the random encounter manticore on top of the exit to keep the players from running away. Looking forward to try out the other two correlated D modules.

There were only two minor issues. 1) There is no picture of Jeva as a girl, so good luck making that miniature. 2) The three bosses of the dungeon (Forge Spurned, Kobold King and Jekkajak) were all overpowering for my 2 member party, so we ended up watering down their weapons and spells.


Great adventure. The quest to rescue the chidren was interesting as was the info on Falcon's Hollow and some of it's residents. Fun touches like the drunken hill giant, the encounter with Jeva, and the intro story about the kobold make this one of my favorite adventures.

Great Fun!


The reasons why this is such a good module have already been described in detail by other reviewers so I will cover only personal highlights:

First, and most importantly, my players had a blast playing this adventure and I had fun DMing it.

Second, the story of the Kobold King Merlokrep that serves as the introduction of this adventure is some of the best and most entertaining writing that I have read in all of the paizo modules.

Third, the adventure also features some of the most memorable characters and magical items in the adventure modules line -> Jeva the werewolf orphan girl, Kardoblag the drunken hill giant, the grasp of Droskar, the "ghost" of Glintaxe, etc...

Fourth, the town of Falcon's Hollow, an ideal base for low-level campaigns, is detailed within. This section also describes Falcon's Hollow most important organizations and NPCs, including Thuldrin Kreed, who is possibly the most universally hated villain in the paizo modules line.

All that to say that this is definitely one of the best modules that paizo has ever released.

awesome fun


this was really fun. even though it took a little longer to get through than i expected, it was well worth it. the traps were pretty scary, and i thought there would be a tpk a few times.

the story was really fun. lots of RP opportunities.

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