Paizo Blog

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20180809-Preview

Rule of Threes

The initial volume of the Against the Aeon Throne Adventure Path releases this month, marking several changes to the Starfinder Adventure Path format, some permanent, some more experimental. Firstly, as many of you know by now, Starfinder Adventure Path is becoming a monthly product! We'll be delivering new adventures, new articles, and new creatures to you every 30 days or so until someone makes us stop. Heck, it's worked pretty well for Pathfinder all these years, so I think we'll probably be fine. We have a lot of exciting campaigns and stories that we want to share with you, so we hope you'll join us for this journey among the stars.


Tags: Against the Aeon Throne David Melvin Mark Molnar Starfinder Starfinder Adventure Path

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PathfinderPlaytest-BlogPreview

Your First Adventure

Starting today, you're going to begin seeing some rules updates from the team to clarify or fix issues with the current draft of the playtest. Rather than focusing on typos or other small errors, we're going to try and keep the updates restricted to things that we think are problematic to the gameplay if left as-is. In the coming weeks, you might also see us replace entire subsystems of the game, if warranted by playtest feedback.


Tags: Pathfinder Playtest

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20180809-Preview2

With the Ultimate Wilderness Deck, Your Power Will Be Mushrooming

Yes, mushrooms! The fleshiest, most spore-bearing fruiting body of a fungus you'll find in the moistest, least welcoming shadows of the forest. I get to tell you all about them, because I'm a fun guy. (See, if anyone else on my team had volunteered to do this blog, they could have stopped me from making that joke.) [Vic: So very, very tempted to delete that, but Erik Mona says not to stand between a man and his puns... much.]


Tags: Pathfinder Adventure Card Game Ultimate Decks

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20180803-Preview

Starfinder Beginner Box Announced!

We have an important communications dispatch to issue here at Starfinder HQ: we're working on a Starfinder Beginner Box!


Tags: Starfinder

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PaizoPreview

Pathfinder Playtest Preorder Update

When Paizo was planning this year's Pathfinder Playtest, we expected to exceed our own ability to fulfill orders on a timely basis, so we decided to use Fulfillment by Amazon. Unfortunately, Amazon's reports indicate that most customers will not be receiving their orders by tomorrow's release date.

Tags: Paizo Pathfinder Playtest

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PathfinderPlaytest-BlogPreview

Playtesting the Game

Welcome to the Pathfinder Playtest! Along with all the other members of the Design Team and the rest of the Paizo staff, we'd like to thank you for your time, dedication, and enthusiasm. Without you, we could not hope to make the best possible version of the Pathfinder Roleplaying Game. Your feedback, thoughts, concerns, and criticism are vital to our process—we literally can't do it without you!


Tags: Pathfinder Playtest

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20180731-Preview

On Legacies

Crystal Frasier has left the building, but her legacy lives on! Legacies are a big focus of the War for the Crown Adventure Path, which comes to its stunning conclusion with Amber E. Scott's The Six-Legend Soul. Amber's adventure opens on a truly dire note:


Tags: Miguel Regodón Harkness Pathfinder Adventure Path War for the Crown

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PFSUpdates2

Invasions and Explorations

I'm very happy to announce that we have completed sanctioning for both the Ironfang Invasion and Ruins of Azlant Adventure Paths! Before saying anything further about these adventures, I'd like to thank my fellow developers Luis Loza and Eleanor Ferron for their assistance in doing the vast majority of the work on sanctioning Ironfang Invasion so that we could have it ready to go alongside Ruins of Azlant for a double-dose of new sanctioned content.


Tags: Ironfang Invasion Organized Play Pathfinder Adventure Path Pathfinder Society Ruins of Azlant

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PathfinderPlaytest-BlogPreview

Multiclassing and Archetypes

One of the trickiest parts of the rules is multiclassing. At its heart, multiclassing allows you to build almost any character you can envision, taking parts from multiple classes to build the perfect version of your character. Making these rules play well with the rest of the game, unfortunately, has always been a challenge. Concepts that really should work together just fell flat, leaving you with a character who could not perform at its level and keep pace with single class characters. This was especially the case for certain classes, like most spellcasters, that had a central class feature or features that you would fall sharply behind in if you weren't constantly progressing in that class.


Tags: Pathfinder Playtest

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20180712-Preview

What's Your Armory Class?

While the hundreds upon hundreds of weapons, suits of armor, and items in Starfinder Armory, can technically exist in a vacuum (space joke!), none of them amount to much without a skilled user. The final portion of Armory is devoted to new class options, many of which help characters leverage their shiny new items to even better effect. Plus there's a new archetype that brings the Augmented, a growing cultural movement of self-modification, to any character who wants to hack their body to perfection.


Tags: Starfinder

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PFSUpdates2

Pathfinder Society Playtest Scenarios

One of the advantages of this team's creating organized play scenarios for the better part of a decade (it surprises me that I can truthfully say that) is that we're now very familiar with how Pathfinder Society scenarios are laid out, how we word certain things, and countless other nuances. Introducing Starfinder Society gave us (especially Thurston Hillman) lots of opportunities to tweak our models to fit a new game system, and in many ways it prepared us for the changes we've made in Pathfinder's Second Edition.


Tags: Javier Charro Josef Kucera Kenneth Camaro Organized Play Pathfinder Playtest Pathfinder Society

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PathfinderPlaytest-BlogPreview

Born of Two Worlds

As some of you have no doubt noticed, we haven't said much about half-elves and half-orcs except to confirm that they'll be part of the Pathfinder Playtest. Of all of the ancestry choices in Pathfinder, these were two of the trickiest to design. With the way that the feats are structured, it would be easy enough to just list the feats from both parents (plus some unique options), but that quickly led to cherry-picking the best of both. Moreover, that approach didn't address the base statistics of the ancestry that are very important to overall balance, such as starting hit points and speed.


Tags: Pathfinder Playtest

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20180723-Preview

Druid Class Preview

Druids are practitioners of primal magic, which blends vital essence (the essence of life, instinct, and faith) with material essence (the essence of matter and the natural world). Thus, primal traditions are rooted in an instinctual connection with and faith in the surrounding world: the cycle of day and night, the turning of the seasons, and the natural selection of predator and prey. Druids are the iconic primal spellcasters; they call upon the power of nature for magic through their deep faith, as opposed to primal sorcerers, who harness the power of fey or other natural creatures that flows through their blood to access the same sorts of primal energies.


Tags: Druids Lini Pathfinder Playtest Wayne Reynolds

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20180519-Preview

Order of the Amber Die—The Azlant Odyssey, Part 4

The folks from Order of the Amber Die are back again! Get ready to dive into adventure with a new report from their latest marathon session running through Pathfinder Adventure Path #124: City in the Deep! Be forewarned, though! There are spoilers aplenty in this report. (Maybe just look at the awesome pictures if you're playing through this.)


Tags: Community Order of the Amber Die Pathfinder Adventure Path Ruins of Azlant

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20180329-Preview2

Homebrew Special: Emerald Legacy

Now that Ultimate Combat and Ultimate Equipment are out and Hayato and Reiko are available as playable characters, Im finally ready to proudly present you my latest longtime project:
Emerald Legacy, a new homebrew AP for Skull & Shackles!


Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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PathfinderPlaytest-BlogPreview

Running the Game

As the Pathfinder Playtest begins, Game Masters will need to quickly get up to speed with the new rules. The Game Mastering chapter of the Pathfinder Playtest Rulebook is here to help you out! It covers the responsibilities of a GM, gives advice on running sessions, and teaches you how to adjudicate the rules of the game. Because this is a playtest, there aren't details about creating your own campaign or adventures, but rest assured, this information will appear in the Pathfinder Second Edition rulebook!


Tags: Pathfinder Playtest

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PaizoPreview

Riddle Me This

Attendees of PaizoCon 2018 might have noticed something new and unusual in the program booklet: a page with a map of Varisia overlaid with a grid, accompanied by a challenge to seek out a packet of puzzles and solve the mystery of the virtuous sihedron.


Tags: Paizo PaizoCon 2018

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SFS-Preview

Gen Con 2018 Starfinder Society Releases!

There's a lot to talk about this blog, so we're just going to jump right into the exciting set of releases coming out in just a few weeks.


Tags: Gen Con Graey Erb Starfinder Society Starfinder Society Scenarios

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PFSUpdates2

Concluding Season 9, Heralding Season 10

Every year, the number of scenarios released for Gen Con is huge, especially since it typically combines all the scenarios for July and August at once. This year's been an exception insomuch as the number of scenarios is positively immense with 15 different adventures across four different campaigns: 6 Pathfinder Society scenarios, 4 Starfinder Society scenarios, 3 Pathfinder Society Playtest scenarios, and 2 Pathfinder Adventure Card Guild adventures! It's so much that we're breaking our preview blogs into three different posts.


Tags: Akim Kaliberda Benjamin Widdowson Hannah Boving Maja Djeke Marko Horvatin Organized Play Pathfinder Society Tom Ventre

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20180712-Preview

Putting the Powered Armor in Armory!

Powered armor—high-tech defensive suits that move under their own power rather than using the muscles of the wearer—have a long history in science-fantasy stories, dating all the way back to E.E. "Doc" Smith's 1937 Lensman novel Galactic Patrol (one reason the Lensman books appear in the Starfinder Core Rulebook's Inspirational Media list). The conceptually serve as armor, steed, and sometimes even weapon for super-advanced knight of high-tech settings, allowing a character to act as science-fantasy cavalry. There are five suits of powered armor in the Core Rulebook, which is just enough to give an idea of how such gear works in the game, but certainly isn't anywhere near enough to cover all your possible powered armor needs.


Tags: Leonardo Borazio Starfinder

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20180716-Preview

Bard Class Preview

The bard—it's arguably the most iconic support character. For some reason, bards are often the butt of goofy jokes, even though they're powerful force multipliers who can contribute to just about every aspect of play. Bard is one of my favorite classes in Pathfinder, and it has some of the most exciting changes of any of the classes in the Pathfinder Playtest, but I'm going to start you with a big one first. Are you sitting down yet? OK, good:


Tags: Pathfinder Playtest Wayne Reynolds

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20180430-Preview

Common Ground

When it comes to using game rules to simulate a fantasy setting, one thing that's always been in the background in Pathfinder has been the idea that certain monsters, types of armor, and so on are more common in some areas than in others. For instance, Pathfinder First Edition's rules for the Knowledge skill rely on the fact that some monsters are more commonly known, though it doesn't really define which are which. Meanwhile, there are circumstances such as the spell Echean's excellent enclosure from Rival Guide where knowledge of a spell is closely guarded by its creator (in this case, an evil 20th-level wizard).


Tags: Pathfinder Playtest

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20180712-Preview

A Haul of Arms

Psst! You look like a sapient species with some credits to spare, and that azimuth laser pistol of yours looks worn OUT. Why don't you take a look through this catalog of brand-new weaponry, and we'll find you a great weapon at an honest price.


Tags: Starfinder

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PFSUpdates2

Pathfinder Society 3: Organized Playtest

The past few months have been busy for the organized play team, from many of us traveling to give fans sneak peaks of the Pathfinder Playtest to our developing a huge number of scenarios to launch at PaizoCon, Origins, and Gen Con (more on those Gen Con adventures in several upcoming preview blogs). We've also been discussing many of the features in a Second Edition Pathfinder Society campaign, as we introduced in our initial playtest blog as well as the blog that followed. We'll be getting into some of our ideas—including some possibilities for incentivizing special events without gating material—and takeaways from your feedback shortly after Gen Con.


Tags: Organized Play Pathfinder Playtest Pathfinder Society

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20180710-Preview

Dead Ahead

What's that looming heavy on the horizon like an ominous thundercloud? Why, it's none other than the sixth and final adventure of the Starfinder Adventure Path: Empire of Bones by Owen K.C. Stephens! Though your heroes have tangled with agents of the Corpse Fleet in past volumes, this particular adventure has more undead than you can shake a stick at!


Tags: Dead Suns Starfinder Starfinder Adventure Path

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20180709-Preview

Sorcerer Class Preview

Their magical blood gives sorcerers their spellcasting power, and it's been a major part of the class since Pathfinder's inception. So for the Pathfinder Playtest, we're going all in: your character's bloodline determines her spell list!


Tags: Pathfinder Playtest Seoni Sorcerers Wayne Reynolds

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20180326-Preview2

It’s a Trap!

Hazards are some of the most common challenges in Pathfinder, apart from monsters, and the most common hazards are traps. Most of the hazards in the Pathfinder Playtest are traps, but there are also environmental hazards like mold and quicksand, or even haunts. Rather than have different rules for each type of hazard, in the playtest, hazards all have a unified format, though how you might find them and deal with them can be quite different.


Tags: Merisiel Pathfinder Playtest Rogues Wayne Reynolds

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20180531-Card

Art of the Planes

In previous blogs, we've talked about some of the lore and game content in Pathfinder RPG Planar Adventures, but since so many people have the book in their hands already and the forums are abuzz of what folks are discovering within, for this blog I wanted to show off some of the art.


Tags: Fabio Gorla Pathfinder Roleplaying Game Planar Adventures Setiawan Lie

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PFSUpdates2

July Stars, Volunteers, Conventions & More!

Happy Independence Day to our players and volunteers in the US, happy “got rid of them” day to the United Kingdom community and a belated Happy Canada Day to our neighbors up north! The first whirlwind of convention is over and I'm taking a day to rest, relax, and enjoy friends and family. Thursday, I'll be back with my nose to the grindstone, working on all the tasks needed to bring the Sagamore Ballroom at Gen Con to life, planning out the last few bits of travel for 2018, and looking at plans for 2019 and beyond.


Tags: Conventions Organized Play Pathfinder Society Starfinder Society

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PaizoPreview

Farewell to Crystal

A couple of weeks ago Crystal Frasier let me know that she'd be moving on from Paizo to focus on her freelancer career. I was terribly saddened by this news, but I can't say I was wholly surprised. Crystal is an excellent developer and writer, but she's also an amazing artist, illustrator, cartographer, and has been knocking it out of the park with her comics. However, don't fret too much, Crystal has told me that she still wants to write for us as a freelancer, so you'll still be getting her top-notch adventures, monsters, and articles on some of the things she loves. As we do here at Paizo when one of our greats departs, I've collected some heartfelt thoughts and well wishes from the staff to send Crystal off!


Tags: Paizo

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20180702-Preview

Ranger Class Preview

Rangers have a long tradition in heroic adventure. Whether they're portrayed as lone striders keeping the edges of the wilderness free of the threats that lurch forth from the world's shadows, as hunters tracking down fugitives or beasts, or as skilled archers serving as a scouting force for a local lord or group of village elders, rangers have a special place in our fantastical imagination.


Tags: Harsk Pathfinder Playtest Rangers Wayne Reynolds

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20180409-Card

Potency and Potions

Earlier this week, Logan gave you the skinny on Resonance and how it interacts with some iconic and all-new magic items. If you missed out on Logan's explanation of Resonance, you might want to take a look here before reading on, because we're going to come back to it at the end of the blog. You got how Resonance works? Good. Now forget about it, we're going to talk about weapons instead.


Tags: Pathfinder Playtest

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20180329-Preview2

Homebrew Special: The Deck of Many Dividers

Today's Pathfinder Adventure Card Game Homebrew Special blog is by Richard Noble (Brother Tyler), about a homebrew of a different kind. Richard wanted to organize his PACG cards, so he came up with some dividers and other tidbits to facilitate storage and gameplay.


Tags: Adventure Card Game Homebrew Pathfinder Adventure Card Game

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PFSUpdates2

Reflections on Origins Game Faire!

My travels take me to many conventions during the year. I enjoy them all, mostly because I get a chance to meet our volunteers and fans. But Origins holds a special place in my heart. I had never attended Origins before joining the organized play team at Paizo, but I'm glad it is now a staple of my convention tour.


Tags: Conventions Organized Play Origins Pathfinder Society Starfinder Society

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20180531-Card

Monsters from Beyond

Around here it's no secret that I like monsters. Some could say that monsters are one of the biggest reasons I have a desk in this office. Monsters are not only foes for player characters to fight in Pathfinder, they also help tell stories, particularly stories beyond mortal ability or understanding.


Tags: Pathfinder Roleplaying Game Planar Adventures Setiawan Lie

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20180625-Preview

Trinkets and Treasures

Wayfinder. Bag of holding. Ring of the ram. Staff of power. Holy avenger. The magic items you find during your adventures become a part of your story and let you do things beyond the techniques you've mastered and the spells you know. So how do these essentials of the game work in the Pathfinder Playtest?


Tags: Pathfinder Playtest Wayne Reynolds

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20180622-Preview

Archetypes for All

Over the years, we have added a wide variety of new rules to Pathfinder First Edition, but none has been so well received as archetypes. It's no surprise that archetypes found such universal appeal. Allowing you to play a more specialized character, they let you play the character you want to play in a way that a single class often cannot support.


Tags: Pathfinder Playtest Wayne Reynolds

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20180329-Preview2

Enter the Ninja

As I write this, I'm deeply wrapped up in design and development on the next major version of the Pathfinder Adventure Card Game—the new PACG Core Set and the Curse of the Crimson Throne Adventure Path. And while I'll be talking a lot about those in the weeks to come, this seemed like an appropriate time to look at the Ultimate decks, since in some ways they're both the oldest and the youngest PACG expansion material.


Tags: Pathfinder Adventure Card Game Ultimate Decks

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20180531-Card

Divine Intervention

When talking about the planes, you can't skip talking about the planes' most powerful entities. So we're going to chat about the gods for a little bit.


Tags: Ian Perks Pathfinder Roleplaying Game Planar Adventures Vlada Hladkova

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SFS-Preview

New Scenarios: Renkroda Heartlove!!!

Whew! With Origins 2018 only days behind us, I wanted to take some time to talk about the scenarios that just had a pre-release at that event and will be coming out this month. Unlike most releases, this month consists of three new Starfinder Society products, although one of them is a unique event and isn't available for open play just yet.


Tags: Organized Play Starfinder Society Starfinder Society Scenarios

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PFSUpdates2

Of Seas and Sequels

This month's scenarios take us from the whirling waters near the Eye of Abendego to the ruined cyclops city of Kadoddi near Sargava, so let's take a look at what's in store!


Tags: Enrique Barajas Organized Play Pathfinder Society Pathfinder Society Scenarios Tidas Sidlauskas

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20180531-Card

Infused With the Planes

In a previous blog, I spoke generally about some of number of player-facing rules elements found in Pathfinder RPG Planar Adventures, giving rough numbers of different kinds of new mechanics for your characters.


Tags: Fabio Gorla Ian Perks Pathfinder Roleplaying Game Planar Adventures

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20180619-Preview2

Starfinder Wins Origins Award!

The Origins Game Fair took place this past weekend, and we are happy to announce that Starfinder won the Fan Favorite Best Roleplaying Game award at the 2018 Origins Awards on Saturday, presented by the Academy of Adventure Gaming Arts and Design.


Tags: Mirco Paganessi Starfinder

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20180618-Preview

Monk Class Preview

Monks choose whether their key ability is Strength or Dexterity, which will determine the DC of some of their abilities. Their selection of initial proficiencies looks pretty different from most classes! First off, they have expert proficiency in all their saving throws. Monks aren't trained in any weapons, but they are trained in all unarmed attacks. They also get powerful fist, which increases the damage die of their fists and lets them make lethal strikes without penalty when using normally nonlethal unarmed attacks. Further, they're untrained in armor, but get graceful expertise at 1st level, which gives them expert proficiency in unarmored defense (everybody else is only trained).


Tags: Pathfinder Playtest Wayne Reynolds