A strange message beckons six strangers to Striving, an expansive megaplex city on Aballon, the planet of Machines. There, they gather in a neon-lit cafe, surrounded by androids and robots, to meet an old friend. The bartender brings them refreshments—and a holographic recording from their mutual acquaintance.
"Greetings, friends! If you’re watching this, it’s because I’ve experienced an unexpected shutdown—in organic terms, I’m dead."
The discovery of their friend’s unexpected murder turns these strangers into a crew of unlikely investigators. To find the killer, they’ll need to outrun murderous robots, outwit clever foes, and analyze perplexing clues—all while wondering if they’re hunting the murderer, or if the murderer is hunting them! The streets of Striving can be an unforgiving place, and the investigators will need all their skills, resources—and no small amount of luck—to come out ahead, solve the murder, find the killer’s hideout, and bring them to justice!
Murder in Metal City is a deluxe introductory boxed set adventure for four 1st-level Starfinder Second Edition characters containing numerous tools to assist GMs, including player and creature tokens, an immersive poster-sized double-sided battle map, investigation handouts, item cards, NPC cards, and a GM reference sheet and investigation tracker—everything required for a premium adventure experience!
Murder in Metal City features:
Six new pregenerated characters with player handouts, one for each class from the Starfinder Player Core.
A double-sided tactical Starfinder Flip-Mat featuring key locations from the adventure.
Articles about the machine planet Aballon and the megaplex city of Striving.
One new playable alien ancestry: khizars, the plant-like protectors of Aballon’s jungle-filled Ice Wells.
An article detailing the tech faiths of the Starfinder universe, from deities like Triune and Lambatuin to the unique philosophies of the robotic anacites.
Multiple pages of creature stat blocks and NPC descriptions for the combat and roleplaying encounters in the adventure.
In PF2e when we had an ancestry released in an adventure (Shoony) it kinda got left with no support in future releases (extra feats, heritages etc). Will the Khizar start with a larger range of options than the Shoony did, just in case?
Pathfinder Adventure, Adventure Path, LO Special Edition, Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber
Dimity wrote:
this looks really cool, very noir
is it the starfinder 2e beginner box?
They very specifically said that it is not. This Deluxe Adventure will not include a condensed ruleset, you will need Player Core to run it. It will contain all of the enemy statblocks (because Alien Core comes out later). Thurston Hillman did mention that a Beginner Box was a good idea, though, so we might see one later on.
In PF2e when we had an ancestry released in an adventure (Shoony) it kinda got left with no support in future releases (extra feats, heritages etc). Will the Khizar start with a larger range of options than the Shoony did, just in case?
Shoony stands out as the only PF2 adventure-released ancestry. Starfinder is going to be very intentionally including ancestries in just about every adventure. With so many ancestries, I'm not really expecting them to go back and add options to all of them individually later, but I would expect them to be created with the benefits of more experience, making sure there's at least one or two level 17 options, etc. Khizar also has the benefit of already existing in the lore with SF1 stats, which can't hurt.
The description says "including player and creature tokens" How is this different from the old pawns? Are these going to be round cardboard tokens instead of pawns with stands? One advantage of that would be the art would be easily transferable to VTTs
I really like the idea of everything you need for an adventure in one box!
Loving the idea of everything you need to play an adventure in one box. It's a great way to get a premium product on store shelves that isn't just another hardback that will get lost in the shuffle, and it's an awesome value for that price.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
I thought that announcing the Mechanic and Technomancer playtest so early was a bit weird, but it makes sense. I expect that some will want to play those classes with this adventure, even if they aren't 100% complete yet. This lets the fanbase know they'll have that option, so that there isn't a constant stream of complaints.