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John Compton wrote:Is Sanctuary still a thing? That should totally work.Rysky wrote:The Core Rulebook also doesn't have rules for deet. Sounds like you folks are in for an itchy ride.David knott 242 wrote:As of this posting not to my knowledge.
Is Favored Enemy even a thing in PF2?
This scenario seems to be getting a lot of buzz.
HA!

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I had an Absolute blast running this. It was as much fun to run it my 5th time as it was my first. It screams for a sequel please make the follow up to this
As I recommend with so much feedback, I encourage you to write a review—for this and any other product. Doing so helps others identify the scenarios they’d like to buy or play, it shows a level of engagement that helps the team consider which scenarios to produce in the future, and it preserves your feedback in a place where it’s easy to find (for participants, staffers, and authors).
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Douglas Muir 406 |
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Mysteries left unsolved at the end of this scenario:
-- What caused the carriage crash?
-- What caused Andor's disease?
-- Where did Quintus go?
-- What about the paper dolls? (they pop up three times -- Mrs. Lyons' monologue, Quintus, and after the collapse at the end.)
-- What was the origin of the haunted potion in Lasarte’s gear? (The haunt does seem directly relevant to the adventure...)
-- What was "taken away" from Mrs. Lyons?
-- Why did the cleric at Mrs. Lyons' place insist that he'd seen the party twice before?
-- Quintus repeatedly insisted that shovels were being stolen. This never gets mentioned again. If true, what was that about?
N.B., I have no problem with loose ends, especially in a mystery scenario. And quite possibly some of these were just red herrings, and that's fine too. But... this one cries out for a sequel, people.
Doug M.

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Doug, I know some of the answers, having done a bit of research and reading of other Paizo material, some of it quite obscure. So, the carriage *CRASH* who...what...it's impossible....you're a fictional being...you don't exist...no...NO....DON'T COME CLOSER!....*AAAARGH*...GET IT OUT OF ME, GET IT OU*GHRRBBBBLLLLLLLLLLEEEEEEEEEEEE*

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Mr. Compton, I really think you guys have been hitting it out of the park with PFS2 scenarios. I've never (well, I don't think I have...I'm getting older, and, well....) written a review before. I didn't go into all the details, but this scenario is incredibly good. I really am looking to run it more often.
I feel like these scenarios have been doing a great job of combining the new mechanics with really good stories, and stories are why I personally play RPGs. Yeah, yeah, I know there are some proof-reading mistakes that probably make it through, but whatever.
Maybe this sounds weird (and maybe I've had too much bourbon tonight [is that even possible?]), but I'm really proud of the PF2 folks at Paizo. I freakin' love it. I've run all of the high level PFS scenarios, several times, and I got really burnt out. I'm really enjoying what's been done so far for PF2, and PF2s, and I'm looking forward to all the great things to come.
OK, time to finish my coke and bourbon. Sigh....it's Beam, not Maker's, but it'll do, pig, it'll do.

Pallas Ambivalent |
Mysteries left unsolved at the end of this scenario:
** spoiler omitted **
N.B., I have no problem with loose ends, especially in a mystery scenario. And quite possibly some of these were just red herrings, and that's fine too. But... this one cries out for a sequel, people.Doug M.
I guess at least last one was kinda obvious - like a hint to players, that someone is digging, aka the mites.
But all and all I love the mysterious air of everything in this scenario, it greatly set the ground for some real life "Blair Witch project".
Once every group of players in our lodge will play this I have intention to post a paper made by my character, that´s about study of Mosquito witch, her behavior and her overall. I guess it´s interesting take on some local legends and weird pagan protectors.
All and all, at least for me, it looks like Mosquito witch was protecting the village, that so solemnly celebrate her. I guess the paper dolls are really doing of the witch and that collapse of cavern at the end is her doing as well, meaning she get rid of the mitflits for the good sake of the village.
Scenario overall is great, I loved it the second i read through all of it. Played it twice with my groups and both times i got the absolute blast. NPCs are great to play as and mood is nicely set.
I mark this one as one of the top three scenarios i run. Really great.