PFS Intelligent Item Question


Advice

Sczarni

Hey as this is a character who specifically will be played in PFS I wanted to have the appropriate rabbit trail noted and printed out.
Specifically: Bladebound archetype- at level 3 I gain the black blade..now it is a +1 enhancement. As I gain more levels the enhancement grows. Now these bonuses will strictly be just enhancement correct? I can't instead make it keen permanently?
Now assuming my reading is right and it's only normal enhancement, what are the rules for upgrading an intelligent item? As in at level 4 I will have roughly 6k saved, what rules explain if I can add the keen ability to my +1 weapon? In reading the info on intelligent weapons they are just regular items but gain the intelligent quality. So if it's just a normal weapon then I can upgrade as normal, paying the appropriate gap costs?


I don't see any way to alter it into a +equivalent, its just the flat bonus.

The Exchange

Since the Black Blade’s stats are fully detailed in the chart, you can’t modify the weapon outside of using your Arcane Pool or spells.

The listed enhancement bonus, on the Black Blade’s table, is only an enhancement bonus and can’t be used to add special abilities such as keen to the weapon. This bonus does free up all of your Arcane Pool for special abilities at level 5.


could save up for a scabbard of keen edges, but that takes a while.

At 5th level you can use a point from your arcane pool to give it keen.

And there's always the keen edge spell.

Liberty's Edge

Remember that the Bladebound Magus can still spend Arcane Pool points to give his weapon special properties once he reaches 5th level, including Keen.

Also remember that, including magical bonuses, no weapon can have a total enhancement bonus set higher than +10.

So, at 3rd & 4th level, the Bladebound Magus can m,ake his weapon a +2 weapon for 1 minute.

At 5th level, his Black lade becomes +2, and he can add an additional +2 worth of enhancements to it, either making it +4, +3 with a +1 bonus enhancement (Flaming, Frost or SHock, for example), or +2 with +2 worths of enhancements (Shock & Flaming, for example, or a +2 cost enhancement from the list)

And so on, until at 17th level or so, he has a +5 weapon with variable +5 worth of enhancements. Flexible and powerful.

Sczarni

So is there any method to, maybe through another item, apply the agility enhancement to my black blade? I assume not, but I can miss things... :)


Quote:
So is there any method to, maybe through another item, apply the agility enhancement to my black blade? I assume not, but I can miss things... :)

Nothing i can see. The agility enhancement isn't on the magus' list, you can't make a blackblade out of an existing weapon ( a regular magus sadly COULD do this buy getting a +1 agile rapier and then augmenting its +s)

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Callarek wrote:
So, at 3rd & 4th level, the Bladebound Magus can make his weapon a +2 weapon for 1 minute.

If you are talking about Black Blade Strike (Sp), This is not an enhancement Bonus so does not count towards the max enhancements, and it is only a bonus to Damage.

Also, I could be missing it because I thought the same.. But I am not seeing anywhere in bladebound that you can add anything to the Enhancement, even the 5th level power only replaces to weapon damage with an elemental damage.

What am I missing because I swear you could.


I think this is what you're missing

Arcane Pool:
(Su): At 1st level, the magus gains a reservoir of mystical arcane energy that he can draw upon to fuel his powers and enhance his weapon. This arcane pool has a number of points equal to 1/2 his magus level (minimum 1) + his Intelligence modifier. The pool refreshes once per day when the magus prepares his spells.

At 1st level, a magus can expend 1 point from his arcane pool as a swift action to grant any weapon he is holding a +1 enhancement bonus for 1 minute. For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level. These bonuses can be added to the weapon, stacking with existing weapon enhancement to a maximum of +5. Multiple uses of this ability do not stack with themselves.

At 5th level, these bonuses can be used to add any of the following weapon properties: dancing, flaming, flaming burst, frost, icy burst, keen, shock, shocking burst, speed, or vorpal. Adding these properties consumes an amount of bonus equal to the property's base price modifier (see the Magic Weapon Special Ability Descriptions). These properties are added to any the weapon already has, but duplicates do not stack. If the weapon is not magical, at least a +1 enhancement bonus must be added before any other properties can be added. These bonuses and properties are decided when the arcane pool point is spent and cannot be changed until the next time the magus uses this ability. These bonuses do not function if the weapon is wielded by anyone other than the magus.

A magus can only enhance one weapon in this way at one time. If he uses this ability again, the first use immediately ends.

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
BigNorseWolf wrote:

I think this is what you're missing

** spoiler omitted **

Yeah I was just looking at Bladebound, and not the actual class.

The Exchange

Shfish wrote:
So is there any method to, maybe through another item, apply the agility enhancement to my black blade? I assume not, but I can miss things... :)

If you are using a scimitar you can use the Dervish Dance feat from the Inner Sea World Guide. Outside of that your pretty much out of luck getting Agile Weapon on your Black Blade.

Sczarni

Ok here is a follow up then. Obviously once it's intelligent I can't add anything to it (which I had assumed but wanted/hoped to check for miastakes). However, as I read through the sidebar it says that they may come into your possession...normally this means a black blade gets a free kick butt weapon but what if I purchase a +1 agile weapon and then take my 3rd level (filling with 2 fighter levels before). Would my magus not be able to use it for the blackblade? I know it may seem like a cheese thing, but I'm throwing down extra money to do this so it isn't without a cost.

Liberty's Edge

Shfish wrote:
Ok here is a follow up then. Obviously once it's intelligent I can't add anything to it (which I had assumed but wanted/hoped to check for miastakes). However, as I read through the sidebar it says that they may come into your possession...normally this means a black blade gets a free kick butt weapon but what if I purchase a +1 agile weapon and then take my 3rd level (filling with 2 fighter levels before). Would my magus not be able to use it for the blackblade? I know it may seem like a cheese thing, but I'm throwing down extra money to do this so it isn't without a cost.

1) It is your third level of Magus, not your third character level.

2) As far as I can see, a black blade is not normally enchanted, and is a special piece of equipment actually gained when reaching third level Magus (Bladebound).

Now, having a spare blade, in the odd case of your black blade being out of it for some reason would be doable, but using an enchanted weapon as a black blade? I don't think so.


As mentioned up thread go with the feat Dervish Dance and use a scimitar, the feat lets you use your dex modifier to both hit and damage. And it has also been clarified that you can still use spell combat with the feat (as a spell is neither a weapon or a shield and those are the things you can not have in your off hand).

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