A Pathfinder Society Scenario designed for 3rd- through 6th-level characters.
In her latest venture to help fund the Knights of Lastwall and to bring some needed cheer to Absalom, Lady Hesla Embersplitter has announced a carnival within the Foreign Quarter, inviting the children of Absalom to come and spend some time among games and entertainment. As a sign of goodwill, the Pathfinder Society has decided to send along a group of Pathfinders to make a show of being around and keep an eye on some of the visiting students from the Dacilane Academy. However, the mysterious Godsrain doesn't seem to be finished quite yet and a strange storm seems to be brewing over the Puddles...
I participated in the event on a Level 4 PC.
It was a good Metaplot scenario for Year of Immortal Influence.
The GM played the NPC's role very well, and the Carnival was very lively.
Because the roleplay was so lively and we ended up spending a lot of time on it, there were a lot of encounters, and the whole thing (and the final encounter in particular) felt a bit heavy, but other than that, I have no complaints.
So the game master looked like he was having a hard time.
There were a lot of role-play parts, which was fun.
I thought it was a good scenario to enjoy by taking your time with the role-play, rather than rushing through it.
The battles were light except for the final battle, but I thought that was fine because role-playing takes time.
On the other hand, the final battle was hard
because the tactics had a nasty and troublesome ability.
I think the character images don't match the world view and the description, so the illustrator should reconsider them.
Playered as 3lv druid. enjoyed a lot.
This Scenario is mix of spooky intrigue, well writtend lively NPCs, bunch of roll play, complex combat.
Also there is no subsystem, yet enough of fun. very enjoyble scenario.
GMing this is not easy, thou. there is so many NPC's(as I say, It's well writtend btw).
"after u n c h a r a c t e r i s t i c a l l y staying "
I just had to include that funny text editor shenanigan in the title, I kinda hope it was on purpose and not just text editing putting spaces between letters in that word particularly x'D Anyway, Run at low tier for four characters in three hours
Combat encounters are relatively easy:
hardest one is the final one with hazards that deal aoe damage and debuffs in absurdly large area and force players to advance slowly, but unless party is precision damage focused(had swashbuckler and rogue), lacks right skills or gm does silly things and ignores placement guides to place them 30 feet apart from each other instead placing them in clump where they all activate at once, its not that bad really.
and skill challenges aren't that bad either. Its otherwise fairly basic one that gives some minor hints to on going intrigue of metaplot this year, but doesn't explain anything to gm either so I'm not sure if hints were too cryptic or too obvious since I don't know the answer yet. Overall I do think this one is very much your mileage may vary scenario, either you find carnival stuff fun and the relatively easy combat enjoyable or maybe you enjoy the cryptic hints in the scenario. For me though, the hints did provoke "well yes that IS weird" reaction but not really interest in figuring it out. I do like though that this is scenario affected by Gorum's death without being godrain scenario. Again really loving how this event hangs as shadow over unrelated events.
My biggest nitpicks personally are mostly some of the art. Its good looking art, but it feels off from the design point. Like I haven't seen ghouls having their iconic pathfinder super long tongue post monster core much, but these ones look outright cute more like dhamphirs than undead flesh hungering emaciated creatures, they seem to be done by same artist as one other new npc but art for them looks like vampiric version of other npc. Gezlek is supposed to be goblin, but they have very human or halfling head, face and torso proportions making them look more like dromaar halfling at best. Vim has both lips and human like teeth, I kinda think goblin art is at best when it still retains paizo goblin iconic features like needle teeth and the lipless grimace, let the goblin child have the gremlin design qualities!
We don't seem to understand the meaning of easy and difficult
The Verdant Wheel and Vigilant Seal tags were inadvertently left off of the product page and the final PDF. This page has been updated; the PDF is unlikely to be updated just to add these elements unless other substantive changes are made.