Starfinder Society Scenario #6-16: Dawning Fate

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A Starfinder Society Scenario designed for 7th- through 10th-level characters.

For a century, the villainous Order of Dawning Fate have operated in the shadows, remaining anonymous and untouched despite extensive criminal activity, political manipulation, and espionage. Thanks to the efforts of countless Starfinders and their allies across the galaxy, the Order of Dawning Fate is crumbling—their members are exposed, their holdings are under investigation, their proxies are moving to cut ties, many of their highest-ranking members are dead or arrested, and their supply of the rare starmetal finitrium has been cut off. Yet a threat remains…

Zhaneni, founder and mastermind of the Order of Dawning Fate, has evaded capture, retreating to her personal demesne on the planet Kax, to wait out the turmoil alongside her closest ally and fellow founder of the Order, Evethriel. As the Stewards, Veskarium, and numerous other galactic bodies move against the Order’s now-exposed agents and holdings within their respective jurisdictions, First Seeker Ehu Hadif and Ixthia the Unbreakable dispatch Starfinders to confront Zhaneni and destroy the last remnants of Project Dawn—the hybrid machine that amplifies Zhaneni’s natural precognitive abilities, enabling her to see and shape the future.

Time is not on your side.

Written by: Linda Zayas-Palmer

Scenario tags: Faction (Exo-Guardians, Second Seekers [Ehu Hadif]), Metaplot (Fortune's Fall)

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

  • Starfinder Flip-Mat: Jungle World
  • Starfinder Flip-Tiles: Space Station Starter Set
  • Starfinder Flip-Tiles: Space Station Docking Bay Expansion
  • Note: This product is part of the Starfinder Society Scenario Subscription.

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    Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

    PZOSFS0616E


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    Average product rating:

    4.50/5 (based on 2 ratings)

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    4/5

    A good finale of the season.

    We are stopping the timelord!


    It's cool scenario

    5/5

    Its cool time shenanigans the scenario (I dunno how time mechanics actually work in either pathfinder or starfinder to say whether it breaks anything, but if it does, I assume it does because Project Dawn somehow) with couple supervillain type challenging encounters (that scale well for four player for change) and its really cool finale that doesn't stretch its welcome by having every single encounter being tanky as possible. So yeah, its very cool one. My only negatives are nitpicks (like that I do appreciate opportunities for roleplaying, but it is hard to make most use out of them in high level scenarios with more than 2 encounters without stretching over four hour session especially if you wanted to get most out of eight characters and also do super villain monologues during combat)


    Paizo Employee Organized Play Coordinator

    2 people marked this as a favorite.

    Announced for April! Cover and product description are not final and are subject to change.


    Pathfinder Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

    Ooh, I appreciate that the season finale's a bit higher level than usual. Promising!

    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Map list updated.

    Dark Archive

    Pathfinder Starfinder Roleplaying Game Subscriber

    flip tile map pictures in this one's seperate files seems to be pictures of maps taken directly from vtt or something? Hard to say but they have that "selected image" ui borders included in them and some white space

    Dark Archive

    Pathfinder Starfinder Roleplaying Game Subscriber

    Also, I was confused for second that creature did "necrotic damage", until I noticed it was actually referring to "nectrotic" special ability which states they deal cold damage infused with negative energy :'D I think author was annoyed at lack of negative energy damage in SF1e meaning undead who deal negative would deal cold damage

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