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Red Flags feedback (incomplete)

My wishes for healing

How to make Int a great attribute. Add it to all skills!

Firebombers of Shrieking Peak

Warp Mind and Restoration

Sombrefell Hil Feedback

My players' cumulative feedback so far.

Feel like mobility isn't rewarded

Smoke / Fog and Concealment and Sensed and Unseen

Mirrored Moon - Cultists are better archers than spellcasters

Diviner Wizard Bonus Spells

CR readvisement?

To those Paladins left behind... So long, until we see each other down the road...

Live Stream Notes with 1.6 previews

'Fraidy-cat Ghost Mages in Undarin

Class features that are Class-only (and a bit about oldschool archetypes)

Shields, vis a vis Class Proficiencies and Feats

The Mirrored Moon Feedback

Most powerful hands

Class Feat diversity and Class Feat amount on caster classes

New to GM, using spells in general and Making shops?

An errant thought in regards to the Arcane list "Tent"

Sorcerer tips for using Dragon Claws

Is a rogues target still flatfooted after first attack of a double slice?

Two-weapon fighting vs two-handed fighting

Flanking Change Suggestion

Suggestion needs to give more clarification what a resonable suggestion is

Does element damage on Dragon Claws power increase?

Dragon Sorcerer Dragon Claw Feature Damage Dice

Can we rename Daemons for PF2?

A proposal for changing the way proficiency and Difficulty class work for non-opposed challenges.

Pros and Cons of Table 10-2: Skill DCs

Does Spellcasting need a broader rethink?

Double slice question.

Surveys: Add question about number of play sessions

Consideration on how +1 boosts are really much more than a "5% increase"

When do you think the Alchemist is going to be fixed or overhauled?

Pirate Weapons

Few questions

End of Playtest?

Sneak Attack, Hunted Shot (or Flurry of Blows, maybe), Critical Hits

Mountain's Stoutness stacking with Toughness?

presenting Pathfinder (d)2 Edition

Monks and shields

Red Flags

A Simple Craft (what alchemists, rogues, and rangers wait for)

Question about a Fighter Build

Sorcerer 'Dangerous Sorcery' feat, and Magic Missile

Simplifying bonuses

What is MAP.

the final encounter in Somberfell Hall illustrates deficiencies in the new system (spoilers)

Balancing the attributes: Medicine should really be Int by default

Ki leech. Does every living kreature have Ki points ? or are there exceptions ?

Undead immunities?

How much to buy a spell?

How To Use Skills - Roll Until Critical Fail

Let's modify the Background and Campaign Trait system to work together

How much Bulk can a horse carry, including the rider?

Heroes of Undarin, a couple encounters overscale for 5+ players. (Spoilers, duh)

Carts, how do they work?

Redesigning the Paladin (A Suggestion)

The D20 needs to go for this system to function

I cannot progress my character for Part 4 in any way I want to, should I just scrap it?

Starting with items with runes

Cold iron weapons in Heroes of Undarin

Paizo Blog: The Resonance Test

Could we remove bonus type from weapon traits?

What "Style" Archetypes should be in the Core Rulebook? Stalwart Defender? Arcane Trickster? Dinosaur Fort? Summoner? Tactician?

Paizo Blog: Raising the Flag

"Legendary Actions" on monsters

An example of why I LOVE the simplified math (Heroes of Undarin spoilers)

Flanking and Threatening

Really, Really Late Blow-by-Blow Report: End of Lost Star, Using Update 1.4 Rules.

Advice equipping my Sorcerer?

Reworking proficiency and removing categories of weapons and armor.

General Playtest Survey Questions / Pacing

Sanity check time

Big pools of even bigger dice

Perception, Sense Motive and Initiative

Unprepared Polymorph

Playtest group

Rules Question - Affliction Stages

Rogue getting a little too much attention?

Languages

Poison, zero onset, one round interval

Why is Perception no longer a skill? (Plus related questions & suggestions...)

What about having "remove +1 / level" as an optional rule, at least?

I Wanna Crit-Rogue

Allegro spell

Changes to Class Feats and Archetypes

When will the playtest of varying levels be?

Mirrored Moon

Red Flags: The "No Spells" rule served as a great distraction for Necerion

Update 1.4 dwarf ... hunh?

Redesigning shield block, incorporating fighting defensively

Heightening: Awesome Idea, Poor / Unclear Implementation

Speculative weapons. What do we think missing weapons would look like in 2e?

Prepping for A.A.S.H*, or “how making this paladin is costing me sanity points”

Polymorph Spells

Please Consider the Dappler. The Multiclass Base Class

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