Rules Discussion



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Official Lost Omens clarification, errata, and FAQ thread

Spell-Woven Shot, Eldritch Shot, Spellsling and spell range

Shove through Difficult Terrain

Rules As Written, is there anything stopping one from etching weapon runes onto a Tool?

Melee / ranged / spell attack roll overlap

Ancient Elf and Class Archetypes (Spellshot Gunslinger, Warrior of Legend Fighter, Flexible Spellcasting, etc)

Chelaxian Scion granting unusable (?) feat

Issue with Venkelvore's Cleric Spells

Understanding Unleashed Psyche

Familiars

Some grievances with the 2e system

How to Craft Wands as a martial in PF2e Society?

Complex Haunts appear to be broken by RAW

Why I Dislike Necromancer as a GM

Skeletal darkvision

Thaumaturge Mirror vs Grapple

Does Transcendence automatically activate the Immanence of the new Ikon?

Reaper Necromancer and Draining Strike

Punishing Shove

Special lore skill and the Eidolon

Proficiency without level and summons

Corrupting Spite: How are people running this?

Unstable Inventor Question

Unholy damage

Witch Cantrip Trade Death For Life

rope dart and rope mastery

Impossible Magic: Veil Dancer questions

Crystallized vapors and Magus or spellshot archetype

Clarification on Maze of Ruins (Runesmith) Feat

Rip and Tear

Eidolons and Disarm / Shove / Trip /

Remaster: Magical shorthand + Assurance

Leap feat interactions

Why are item DCs and level DCs not the same?

Quick Jump RAW wording clarification

Question About Sanctuary

Floating flame sustain behaviour

Crown of the companion heal on wearer going unconcious?

Axuma's Awakening

Exemplar and Ikons question

Ancestry Attribute Flaws: Should a player be allowed to choose their flaw?

Impossible Magic: Rune Thrower starting feat doesn’t work for it?

Magus spellstrike vs reactive strike … impossible magic edition

original animal type for "dragon" familiar?

Skim Scroll

Kimenhul Eternal Fear ability

Thralls & Guaranteed Splash

Blossoming Gore

Bone Shield and Shield Salvation

Share senses question

Unmanifested Eidolon New Section

Elemental blast

Using Staves Between Opposing Spellcasting Methods and Traditions

Pathfinder Fall 2026 Outliers and Exploits List (Pending Errata)

Eidolons and Class DC

Runesmith invoke order?

If a Monk Prevents Moving Away With Tangled Forest Stance, Does Stand Still Still Apply?

Conjurer of Corpses needs significantly more clarity

Wait, Gunslingers don't get Critical Specialisation with the melee part of a Combination weapon?!

Ways to Add Traits to Weapons

Teleportation and Extradimensional spaces

Reanimate Foe - Too bad to be true?

Impossible Magic - Restraining Chains

Afflictions that say "Stage N Death" with no Death trait. How does that work?

Is athletic rush worth it?

Reach of the Dead & Grave Spells

Bounded Spellcasting

How does splash damage from shockwave rune work?

Safeguard Spell and offensive spells

Spellshifter Dedication how does it work

Flash Necromancer's Dead Weight - Where is the thrall destroyed?

Reach Spell plus Stick On

Invert Harm Clarification

Song of the Soul Thrall

Impossible Magic: Pluuna, invocation area and best usage?

Northridge Scholar (Additional lore)

Is blood necromancer meant to be able to self-heal so quickly?

Necromancer's Thralls

Blade Brake - Can you hang from a wall on your weapon?

Naming inconsistencies in GM core.

Can Destroyed Magic Items be repaired?

Impossible Magic: "Speak with Magic" Diplomacy DC?

Runesmith: Will Save Proficiency

Summoner Signature Spells: No Choice?

Spring 2026 Errata Update

Moonweave Rune errata and Blood Necromancer

Impossible Magic: Runesmith Dedication doesn’t provide class proficiency?

Critical Hit Resistance: How does it work?

Cryostasis and Percistant Damage

Spiritual Expansion Spell clarification

Broad Swipe clarification

Repeat a spell and environnment effect

Specific armor and natural armor

I just want my shield to come back when I throw it.

Teleport: The Size of a Creature

Sapling Shield Actions

Impossible Magic: Vital Compound Invocation, unable at its level?

Master of Step

Enchanting Innovations (Munitions Master archetype)

Impossible Magic : Automaton

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