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Starfinder Core Rulebook

Meet the Iconics: Raia

Raia Danviri was born and raised in the lashunta city-state of Komena, near the southern tip of the continent of Asana on Castrovel. Komena's proximity to the formian-inhabited continent of the Colonies has made it a center of military activity for millennia, but to the Danviris, it was a home filled with hope and promise. Raia's parents were diplomats, and devoted their lives to brokering a peace between the lashuntas and the formians, a goal that spanned decades. They taught their daughter the value of all sentient life, for even among creatures like the insectile formians, who were so unlike lashuntas and had been enemies for so long, one can find similarities like culture, society, and civilization. But even more important are the differences. The details that separate one species from another are not only what make them interesting, but also teach one new things, and inspire one to question and re-examine one's own assumptions and beliefs.


Tags: Iconics Meet the Iconics Raia Remko Troost Starfinder Technomancers

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Starfinder Core Rulebook

Pact Worlds Map and Mnemonic!

The other day, we were talking in the Star Chamber (the office shared by much of the Starfinder Development Team) about how we need a mnemonic for the order of the Pact Worlds. Personally, I still remember the order of our own solar system's planets by the mnemonic my Astronomy 101 teacher taught me: My Very Educated Mother Just Served Us Nine Pizzas. The first letter of each word matches the first letter of the planet name ("My" = "Mercury"), and the sentence helps you remember you which comes next. ("Nine Pizzas" have, of course, become "Nachos" since Pluto's downgrading.)


Tags: Starfinder

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WZK73037-GiantMoralEel

Beware the Sea and Garden

Hello and Happy Friday! This week we're diving in with aquatic and marshy foes found in November's Pathfinder Battles: Maze of Death set. Let's start off with the giant moray eel, a large uncommon miniature.These guys are scary enough in real life, let alone when they are twelve feet long. This mini fills out its large sized base, and is coiled to strike at any PC foolhardy enough to come too close.


Tags: Licensed Products Maze of Death Miniatures Pathfinder Battles

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Pathfinder Adventure Path #120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6) (PFRPG)

The Ironfang Resolution

This month marks the conclusion of the Ironfang Invasion, and even as I type, issues of Pathfinder Adventure Path #120: Vault of the Onyx Citadel are being furiously packaged and shipped by our warehouse raptors. Some of you may already have them in your dice-stained hands. We finally get to see what makes Azaersi tick, and what sort of danger her sly inner circle truly present. Your heros will (hopefully) slay the "witch worm" Zanathura (again) as well as the Ironfang Commanders, Kraelos and Azlowe as they explore a pocket of the Plane of Earth originally mastered by the ancient xiomorn, and left abandoned with its mysteries and powerful artifacts intact. Hopefully you all have as much fun killing everything as the authors and I had breathing life into them.


Tags: Ironfang Invasion Miguel Regodón Harkness Pathfinder Adventure Path Remko Troost Will O'Brien

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PFACG-Logo

Announcing Ultimate Add-On Decks!

In next week's blog, we'll preview the Magus Class Deck, the first new character deck for the Pathfinder Adventure Card Game since the Summoner Class Deck last September. During the break, we reevaluated what we wanted to do with the line, and came up with wild ideas like Pathfinder Tales, Hell's Vengeance 1 and Hell's Vengeance 2, and Occult Adventures 1 and Occult Adventures 2.


Tags: Pathfinder Adventure Card Game

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PathfinderSocietyLogo

Leaders in Liberty

Last week we shared how Season 9 of the Pathfinder Society Roleplaying Guildthe Year of Factions' Favor—is poised to deliver exciting stories to the campaign's factions. The organized play campaigns wouldn't be possible without the efforts of our four-person team, so it makes sense that our faction leaders would also appreciate advancing their respective goals with the help of elite specialists. In fact, several factions already have such a setup, such as how Tahonikepsu leads the Scarab Sages with the assistance of Amenopheus and how Aaqir al'Hakam directs the Exchange with the help of Guaril Karela's rather underhanded expertise. There are some big events in the works for the Liberty's Edge faction, and we want to introduce someone who can play a part in upcoming events and share in the spotlight.


Tags: Organized Play Pathfinder Society

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Faction Overview: Wayfinders

The Wayfinders represent some of the Society's foremost experts in first contact scenarios. An organization dedicated to fully pursuing the Starfinder Society's mission statement of exploration, the Wayfinders are at the forefront of expeditions to scan a planet, set foot on an asteroid, or greet a previously unknown species. Wayfinders have a natural passion for exploration, be it through social situations with new species or discovering ancient alien ruins.


Tags: Josef Kucera Organized Play Sebastian Rodriguez Starfinder Society

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Starfinder Adventure Path: Incident at Absalom Station (Dead Suns 1 of 6)

Faction Overview: Second Seekers

Where the First Seeker leads, the Second Seekers follow. Exemplifying dutiful service, the Second Seekers follow-through on the Society's pledge to support the First Seeker, the elected head of the Starfinder Society. Unlike other factions, the goals of the Second Seekers vary over time, adapting to each new leader's mission.


Tags: Josef Kucera Miroslav Petrov Organized Play Starfinder Society

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Starfinder Core Rulebook

Starfinder Inspirations

When I first sat down to paginate the Starfinder Core Rulebook, I knew that space was going to be at a premium. I had, by some estimates, 800+ pages of content to cram into something even smaller than Pathfinder's 576 pages. Yet I also knew that just one page of inspirational media wasn't going to be enough. In order to make a game like Starfinder, we had to stand on the shoulders of innumerable giants, both childhood heroes and our friends and peers. We couldn't in good faith restrict ourselves to just literature, either. How could you have Starfinder without Star Wars and Alien? Without Shadowrun and Warhammer 40,000? Without Starcraft and Mass Effect? It just wouldn't be the same.


Tags: Starfinder

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Class Preview: The Solarian

Of all the Starfinder classes, the solarian is the one hardest to explain in 10 words or less. It is a new class, and a new concept, unique to Starfinder though clearly inspired by various iconic science-fantasy tropes. It can be described as a kind of supernatural philosopher-warrior, with a focus on the stellar powers of light and gravity, but that doesn't give a very good idea of what the class can actually do. For starters, let's take a look at what the Starfinder Core Rulebook has to say about the solarian.


Tags: Mikael Leger Solarians Starfinder

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WZK72400-Erasmus

Pack an Iconic Punch

As we have recently moved past the days of curses and thrones, we begin the unveiling of characters so iconic that we call them iconic. The first of these appears in Pathfinder Battles: Iconic Heroes Set #7 this November, is Erasmus, our iconic medium. Wizkids nailed the details, and I think this miniature is going to be an awesome addition to the iconic line of iconics. I think my favorite details are the crystal ball, which looks fantastic, and the ouija board and case on his left hip.


Tags: Iconics Licensed Products Miniatures Pathfinder Battles

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PFACG-Logo

Pathfinder Adventure Card Game Strategy #11—Building a Party

To date, these strategy articles have concentrated on the gameplay of Pathfinder Adventure Card Game scenarios. However, the metagame of PACG is quite important too—and it's much of what makes the game unique. That metagame begins with the construction of a party, which depends on understanding the types of characters you're using.


Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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PathfinderSocietyLogo

Exploring Factions' Favor

In the pursuit of ancient secrets and unclaimed treasures, the Pathfinder Society doesn't just make discoveries; it also makes enemies. A cast of the campaign's greatest villains has conspired to take their revenge against the Pathfinder, bringing war to the footstep of the great city Absalom and chaos to the Inner Sea region. For years, factions within the Society have championed their own agendas, fought for recognition, and accumulated resources. At last they have a chance to prove themselves—an experience that could leave these organizations changed forever in Season 9 of the Pathfinder Society Roleplaying Guild: the Year of Factions' Favor.


Tags: Adventure Card Guild Giorgio Baroni Organized Play Pathfinder Society Year of Factions Favor

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Faction Overview: Exo-Guardians

The creed of the Exo-Guardians is to protect the Pact Worlds from external threats. In the context of their membership within the Starfinder Society, this most often relates to participating in missions to acquire relics or technology of a defensive nature. Exo-Guardians excel in missions that lead to such discoveries, but they also serve an important secondary role within the Society of "sending a message" to threats that interfere in Society business. Be it a derelict starship overrun with mindless alien vermin, or a supposedly impenetrable fortress operated by forces opposed to the Society, it's often the Exo-Guardians who come in to handle the situation.


Tags: Josef Kucera Organized Play Sebastian Rodriguez Starfinder Society

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A Deeper Dive with Undersea Characters

We're on the cusp of releasing Pathfinder Player Companion: Blood of the Sea, and I wanted to provide a glimpse beneath the surface at its contents. I think this product's existence isn't a huge surprise: a player focus on underwater adventuring naturally follows the recent Pathfinder Campaign Setting: Aquatic Adventures and the upcoming Ruins of Azlant adventure path (Pathfinder Adventure Path #125: Tower of the Drowned Dead takes place entirely underwater, with an exception I hope people find as awesome as it is unexpected). I also think this product's structure isn't a huge surprise: as with other Player Companion volumes such as Blood of the Beast and Blood of Shadows, you'll see PC races highlighted and expanded. What will surprise most people is how awesome and useful Blood of the Sea really is.


Tags: Alyssa Davis Kent Hamilton Pathfinder Player Companion

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Starfinder Core Rulebook

Meet the Iconics: Altronus

Altronus Barasul Dovenayan was born into House Holdare, a traditional and respected family on the kasatha generation-ship-turned-homeland Idari. The Holdare trace their lineage to Great Families already well respected when the Idari left Kasath for their centuries-long trip to the Pact Worlds, and have maintained strong connections with both the houses that rose to prominence on the ship while crew functions were paramount, and younger houses risen to prominence since the Idari became an enormous space station. Much of the influence of House Holdare comes from their renown for producing skilled adata—scholar-priests who oversee the removal and preservation of thin slices of the brains of deceased kasatha in technomagical temples called adats. Even in times when ships officers, pilots, and navigators find their social relevance waning, the adata remain highly respected in kasatha society.


Tags: Altronus Iconics Meet the Iconics Remko Troost Solarians Starfinder

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Starfinder Core Rulebook

Gods of Starfinder, Part Two

Gods are undeniable entities of immense power and in Starfinder, religion provides a measure of assurance that one will be taken care of in the afterlife. The people of the Pact Worlds venerate a multitude of gods and goddesses, but there are 20 deities who are widely worshiped throughout the system—the "core deities" of the Starfinder setting. We've revealed details on 13 of Starfinder's "core 20" gods so far (check the links at the bottom of this post if you missed one of the earlier previews)—now it's time to show off the rest!


Tags: Starfinder

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Starfinder Core Rulebook

Override All Security! Computers and Hacking in Starfinder

There are lots of good reasons for this, ranging from no one working on the game being an accredited IT security expert, to real-world computer issues often being slow, boring, and not the sort of thing we particularly want to have Starfinder stories focus on. Just as in Pathfinder we do not require people to be able to write in (or even identify) iambic pentameter to be able to use the Perform skill or have any archery skills at all to take Rapid Shot, we want people with no particular computer knowledge to be comfortable with the Computers skill (and the devices it works with) in Starfinder.


Tags: Starfinder

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WZK73037-MinotaurArtillery

Enter the Maze of Death

Happy Friday, all! After some delay in our blog schedule, I am super excited to begin showing you some of the awesome figures in the next Pathfinder Battles set, Maze of Death. This next set releases in November 2017, and is chock full of awesome creatures, villains, and heroes. So, without further ado, here is this week's unveiling!


Tags: Licensed Products Maze of Death Miniatures Pathfinder Battles

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Pathfinder: Kingmaker Kickstarter Ends Soon!

The countdown has begun on the Pathfinder: Kingmaker Kickstarter by our friends at Owlcat Games! With only a few days remaining, the project has reached it's funding goal, and is headed towards the next stretch goals. Pathfinder: Kingmaker is an isometric single-player computer RPG based on the Kingmaker Adventure Path, where you'll be able to explore the Stolen Lands, survive the harsh wilderness, and local threats, all while building up your own settlement.


Tags: Kingmaker Owlcat Games

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OPC Log—5 Erastus, 4017

The sun beats down on the northern hemisphere, while the southern hemisphere enjoys its cooler season. While some folk enjoy the heat, I'm thinking the 117 Fahrenheit in Las Vegas is just a wee bit too hot. Soon I'll return to the Pacific Northwest, but not for long. July finds us halfway through the summer convention season, which launches with the plethora of conventions on Memorial Day and ends with the Labor Day extravaganza! Which means lots of travel and meeting new players.


Tags: Adventure Card Guild Organized Play Pathfinder Society Starfinder Society

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Starfinder Core Rulebook

Class Preview: The Mechanic

One of the things we were constantly considering when designing Starfinder was the balance between magic and technology. As a science-fantasy game we want to make sure the impact of magic isn't lost, but obviously advanced science is also crucial for the feel of the game. We knew we wanted two spellcasting classes (the connection-focused mystic, and the technology-manipulating technomancer) to represent the magical elements of the campaign, and everyone would have access to technology, but there was a question about who would specialize in the nonmagic use of technology. If you wanted to be adept at building, using, and modifying technologic devices without relying on magic, what class did you play? Our answer is the mechanic.


Tags: Starfinder

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Starfinder Core Rulebook

A Game of Boons

As previously announced in interviews and at our PaizoCon panel, Starfinder Society is changing up the Roleplaying Guild's handling of boons. Boons are non-standard rewards granted on the Chronicle sheets you get for completing Starfinder Society scenarios and sanctioned content. For all you Pathfinder Society veterans out there, the current boon system involves finding special boons on a Chronicle sheet and mentally keeping track of them throughout the course of your character's career. The existing system allows for a character to accrue a lot of boons over the course of her career, but it also requires a lot of tracking on the player's end. Did you remember that your second Chronicle sheet gave you a +1 circumstance bonus to negotiating with gnolls from western Katapesh? (John likes using that one as an example, a lot. He also wants me to remind Pathfinder Society players, that six seasons later, that boon is still relevant!)


Tags: Hugh Pindur Maichol Quinto Organized Play Starfinder Society

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PathfinderSocietyLogo

Earth, Fire, and Shoanti

In the final months of the Year of the Stolen Storm, the Pathfinder Society has secured all but one piece of what it needs to destroy an artifact and unleash a powerful force of good. As we gear up for this finale, the organized play team is gearing up for Gen Con—all three Pathfinder Society scenarios, three Starfinder Society scenarios, a Pathfinder Society multi-table interactive special, a Starfinder Society pregenerated character special, five new Starfinder Society quests, a huge portion of the Adventure Card Guild's new season, and several dozen new boons for distribution at conventions over the course of the year. Of course we have precious few weeks to go before those start arriving in Gen Con GMs' downloads, and there are several exciting scenarios coming out this week.


Tags: Alim Kaliberda Organized Play Pathfinder Society Pathfinder Society Scenarios

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Pathfinder Player Companion: Adventurer's Armory 2 (PFRPG)

Your Personalized Armory

I had the pleasure of working on this month's highly anticipated Pathfinder Player Companion release, Adventurer's Armory 2. It had been a few years since I developed a player companion, and I was excited for the chance to tackle the follow-up to the most popular product in the line to date, Adventurer's Armory. No pressure, right? Luckily, I wasn't going it alone. As discussed last week, the inimitable Ron Lundeen did a thorough pass on the book before it ever hit my desk, leaving me that much more time to really delve into the most exciting elements of the project.


Tags: Benjamin Widdowson Pathfinder Player Companion

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Starfinder Core Rulebook

Meet the Iconics: Quig

Born to a poor family barely eking out a living in the small settlement of Estuar on Akiton, Quig Dexel developed a fascination at an early age with the various water-purification plants that skirted the nearby polar ice caps. Spurred by this curiosity, he taught himself the basics of engineering by stealthily tinkering with valve-control mechanisms and reverse-osmosis regulators until he was old enough to work for one of the shady syndicates that controlled the flow of water out of town. Initially hired as a de-icer, he made sure that the storage tanks' outflow lines didn't freeze over during the cold nights. Though he worked odd hours, he was able to make friends by helping his coworkers when their shoddy flamers malfunctioned.


Tags: Iconics Mechanics Meet the Iconics Quig Remko Troost Starfinder

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Starfinder Core Rulebook

Cybernetics and Augmentations

A common trope of many science fiction stories is the ability of characters to be able to improve themselves with science, often in the form of cybernetic enhancements. In the Starfinder Core Rulebook, these kinds of augmentations fall into a few broad categories—cybernetics, biotech, and personal upgrades. Cybernetics and biotech are handled using roughly the same rules, while personal upgrades have their own system.


Tags: Starfinder

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Pathfinder Campaign Setting: Aquatic Adventures (PFRPG)

Take the Plunge!

Let me guess, another adventurer scared of getting a bit wet are we? Beneath the sea there's another world waiting for those brave enough to challenge the depths. And you're not wrong, it can be scary down there if you're not prepared. Unlike any other terrain on the face of Golarion, venturing underwater constantly reminds you that you're as out of place as the proverbial fish out of water. Krakens, lusca, and worse swim circles around you while you're still worrying about little things like breathing. Looking for a bit of help? Well, you've come to the right place!


Tags: Julien Carrasco Pathfinder Campaign Setting Vicky Yarova

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20170622-Party

Pathfinder Adventures—The Tiniest Table

Hi there! I'm Ryan Rucinski, producer of Pathfinder Adventures, the digital version of the Pathfinder Adventure Card Game, and we are happy to announce that Pathfinder Adventures is now available for Windows and macOS!


Tags: Obsidian Entertainment Pathfinder Adventure Card Game Pathfinder Adventures

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PathfinderSocietyLogo

A Few More Answers

Familiars and animal companions are loyal allies that can be of great assistance to your PCs. Adjudicating rules around them can get messy, however, particularly in an organized campaign like the Pathfinder Society Roleplaying Guild. When we updated the Pathfinder Society FAQ a few months ago, we left a big "We'll get back to this" at the top of the question regarding familiars and magic item use. We knew this was going to be a hugely time-consuming project, so we enlisted help from a team of community members: Lau Bannenberg, Steven Lau, Bradley McTeer, and Roger Sidebotham. Thanks to their efforts, we were able to pull together a comprehensive guide to every magic-item related question we could think of for familiars. In addition to updating the list of who can use wands, we tackled the thorny question of magic item slots. Many hours of "Does a floating head have different magic item slots than a floating helmet?" later, we created a magic item slot chart for every familiar that it is possible to acquire in the Pathfinder Society Roleplaying Guild.


Tags: Organized Play Pathfinder Society

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Pathfinder Player Companion: Adventurer's Armory 2 (PFRPG)

Of Packages and Poppets

As Adventurer's Armory 2 is now hitting shelves and downloads everywhere, I wanted to talk about two of my favorite sections. Mark Moreland has been like my Yoda through this process, and he is going to pen a follow-up Adventurer's Armory 2 blog where he rolls up his sleeves (like on a spider-silk bodysuit, page 6) and pulls back the veil (as found in dancer's garb, page 29) on getting the most out of this book (such as any of its 8 new equipment tricks). So I won't steal his thunder (as delivered by a stormshaft javelin, page 9). Okay, no more games (like the imperial conquest board game, page 29).


Tags: Benjamin Widdowson Forrest Imel Pathfinder Player Companion

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Starfinder Core Rulebook

Gods of Starfinder, Part One

Religion is an important part of daily life in both the Pact Worlds and the wider galaxy beyond. While the gods rarely take an active, personal role in mortal affairs, there can be no doubt that their churches and devotees wield great power and influence—for both good and ill. The people of the Pact Worlds venerate a multitude of gods and goddesses, but there are 20 deities who are widely worshiped throughout the system—the "core deities" of the Starfinder setting.


Tags: Starfinder

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Starfinder Core Rulebook

Go for the Moon!

Happy Free RPG Day! Today at participating game stores, you'll be able to pick up your own copy of Starfinder First Contact and the new Pathfinder Adventure Card Game Character, Reepazo. We've also released a new Chronicle sheet for Pathfinder Society Roleplaying Guild members participating in the event. You'll be able to find copies of First Contact and Reepazo later this summer on paizo.com if you can't make it out to your local store, however. Enjoy the day, some new Starfinder wallpapers to trick out your devices, and keep an eye on the Paizo twitter, where Outreach Coordinator Dan Tharp will be live tweeting this afternoon!


Tags: Free RPG Day Starfinder Wallpapers

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20170616-LaserWeapons

Bringing Out the Big Guns in Starfinder

As a science fantasy game, Starfinder has a wide range of high-tech weapons. Cryo guns, plasma weapons, lasers, full automatic projectile weapons, grenades, and many more categories of high-tech weapons cram the equipment chapter, ready for players to select what they need to stay alive in the adventures to come. But as soon as you mention that lasers are an option, and that Starfinder is supposed to maintain fair backward compatibility with the monsters of Pathfinder, players wonder how a goblin is supposed to be any kind of threat to PCs armed with advanced ranged weaponry. After all, realistically, a laser has to do more damage than a short sword, right.


Tags: Starfinder

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20170615-Image1

Paizo Welcomes the Glass Cannon Podcast to the Family!

You might have been hearing rumors here and there...rumblings of an agreement between Paizo and the incredibly entertaining Glass Cannon podcast. Well today, we are proud to confirm that the Glass Cannon Podcast is now an official Paizo podcast!


Tags: Glass Cannon Licensed Products Podcasts

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GameMastery Module D0: Hollow's Last Hope (OGL)

Free RPG Day—Awesomely Alien

Free RPG Day is just around the corner this Saturday, June 17th! There a tons of participating locations, so check out the program's event locator, join in the fun, and grab a copy of Paizo's Free RPG Day offerings while supplies last. Last month we met the new promo character Reepazo, so today I'd like to present two other prizes: the new Starfinder First Contact and a special Chronicle sheet that you can earn by playing anytime between June 16th and June 25th.


Tags: Crystal Sully Free RPG Day Johnny Morrow Kiki Moch Rizky Organized Play Pathfinder Society Starfinder

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Starfinder Core Rulebook

Starfinder Archetypes

Archetypes are a fascinating example of how a game system can evolve over the course of time. The Pathfinder Core Rulebook doesn't mention archetypes at all—they weren't introduced until the Advanced Player's Guide. Once players discovered how useful they were to represent characters that weren't a perfect match for any character class, but were close enough that only a few changes were necessary to represent them, archetypes quickly became an extremely popular and common element of many Pathfinder RPG releases from that point forward. They allowed characters to examine new character concepts without needing to release whole new classes. A ranger who's an expert in tactics and odd tricks but doesn't cast spells isn't a big enough conceptual step to need a new character class, but it's difficult to represent without something like the skirmisher or trapper archetypes.


Tags: Mikael Leger Mirco Paganessi Starfinder

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Starfinder Core Rulebook

Starfinder Character Themes

In Starfinder, every player character has a theme, which represents a focus for the character beyond those determined by race, class, and skill and feat selections. In many ways a theme is a description of the character's place in society based on what interests them and what kinds of tasks they undertake. While a theme may represent a job or role within a broader culture, it can also be a result of a character's background, upbringing, training, or mystical destiny.


Tags: Pixoloid Studios Starfinder

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PFACG-Logo

Pathfinder Adventure Card Game Strategy #10—Fighting the Villains

Throughout these articles on Pathfinder Adventure Card Game tactics, we've touched on a lot of important subjects. Now we come to the subject that matters the most in most games: finding and fighting the villains. Villains are a special type of bane, and they require very special consideration. Beating the villain at the right time is how you win, after all, but facing the villain at the wrong time can cost you dearly.


Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game

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PathfinderSocietyLogo

OPC Log—7 Sarenith 4717

It is summer, the sun is shining, and Pathfinder Society games abound. I'm working hard with the Pathfinder Society team in pulling edges together for the conclusion of Year of the Stolen Storm and the launch of the Year of Factions' Favor. Lots of great news, but I'll leave that to a different blog for more information. For today, I'll focus on all the great things going on in our community!


Tags: Organized Play Pathfinder Society

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Starfinder Core Rulebook

New Paths Among the Stars: Compatibility Between Starfinder and Pathfinder

Starfinder is a complete roleplaying game, and can be played on its own without ever referring to the Pathfinder Roleplaying Game. It is based on Pathfinder, of course, and shares many similarities with its older cousin, but in many cases Starfinder handles specific issues differently than Pathfinder. We've mentioned several times that Pathfinder is easily integrated into Starfinder, and that there's some level of compatibility between the two games, but we haven't been very specific on exactly how easy it'll be to add Starfinder cybernetics to Pathfinder fire giants, or port Pathfinder character classes and races into a Starfinder campaign. Those questions are likely to take more than one blog post to cover, but we wanted to at least begin going into greater detail about how we envision these two games working together.


Tags: Hugh Pindur Starfinder

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Starfinder Core Rulebook

Five Differences Between Starfinder Rules and Pathfinder Rules

Given the ever-approaching release of the Starfinder Roleplaying Game, there's no better time to highlight a few new Starfinder rules! Although Starfinder is heavily based on the Pathfinder RPG system, there are nevertheless some significant rules changes between the two. So to give you a quick taste of some of the changes, here are five key mechanics that differentiate the Starfinder RPG from Pathfinder.


Tags: Pixoloid Studios Starfinder

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PFACG-Logo

Pardon Our Dust: What We Said (and Didn't Say) About the Pathfinder Adventure Card Game at PaizoCon

Every year for the past four years, I have gone onstage at the PaizoCon banquet and talked about upcoming releases for the Pathfinder Adventure Card Game. This year, that didn't happen. This is because I wasn't ready to say what everyone wanted me to say: what the name of the next base set is. I do have one in mind, but what we want to do with it isn't something we're sure we can do with it.


Tags: Pathfinder Adventure Card Game

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Starfinder GM Screen

Raise Defense Screens!

A good GM screen can be so much more than a way to hide campaign notes and die rolls from nosy players. At its best, it can function as a handy reference tool that obviates the need for a GM to constantly consult her books. But just as importantly, the side facing the players should be something interesting for them to look at, an image that evokes the style and themes of the game and helps get them in the zone.


Tags: Ignacio Bazán Lazcano Starfinder

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PZ07101-Landscape

Stay Alert, Holy Plasma Cannons Ahead!

PaizoCon manages to land on near-perfect holiday weekends with bright and glorious sunshine making the first signs of summer at the forefront of minds in the Pacific Northwest. And as we all know, that means that convention season has begun—with local cons, big ones, and the Best 4 Days in Gaming (Gen Con) looming around the corner! I'm taking a few minutes here at the nice and quiet (and empty) Paizo offices to give those of you who didn't make it out the PaizoCon 2017 Preview Banquet last night a glimpse of some of the fun you can expect this summer (and beyond!).


Tags: Adventure Card Guild Organized Play PaizoCon PaizoCon 2017 Pathfinder Roleplaying Game Pathfinder Society Starfinder Starfinder Society

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Starfinder Core Rulebook

A Talk About Cooperation

There are three important duties for every Pathfinder field agent: Explore, Report, and Cooperate. These tenants remain a core foundation of the Starfinder Society organization. Today, I want to talk a little bit about cooperation, specifically factions and how they fit into the Starfinder Society Roleplaying Guild.


Tags: Organized Play Pavel Rtishev Starfinder Society

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Starfinder Core Rulebook

Class Preview: The Soldier

As soon as we announced Starfinder, there were fans that wanted to know what kind of options there would be for the heavy-armor-wearing, magic-plasma-cannon-firing, jet-packed combatant character. While any Starfinder character can do those things if they dedicate themselves to getting the needed resources, the character who does it most easily (and gets the most class features designed to work with such actions) is the soldier. This is the description the soldier gets in the Starfinder Core Rulebook:


Tags: Soldiers Starfinder

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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

PaizoCon Begins in... Less Than 24 Hours!

As I scramble to get my games ready for PaizoCon, I realized that I hadn't yet prepared a blog for Adventurer's Guide for today. I suspect I'll be talking quite a bit about the book in seminars and to folks for the next few days, but in the meantime, let me just show off a few more pieces of art that I particularly like... I'll have one more post next week with a bit more to say about how to integrate Adventurer's Guide into your game if all goes according to plan as well. In the meantime... enjoy the pictures!


Tags: Adventurer's Guide Alexandre Chaudret Geraud Soulie Pathfinder Roleplaying Game Willian Liu

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PathfinderSocietyLogo

Sealed Heroes, Sealed Friends

The Pathfinder Society recently won the Sargava Chalice in the eponymous footrace, but few know that the trophy cup is actually a cyclops relic dating back to Ghol-Gan. In Pathfinder Society Scenario #8-21: Champion's Chalice, Part 2: Agents of the Eye, the PCs carry the chalice deep into the Kaava Lands, where the relic can grant them a unique window into the past and a fallen empire. Author Nicholas Herold takes us to a long-forgotten corner of Golarion's history in this Tier 1-5 scenario, and it's up to the PCs to avert an imminent crisis with the help of desperate allies.


Tags: Javier Charro Organized Play PaizoCon PaizoCon 2017 Pathfinder Society Pathfinder Society Scenarios Sebastian Rodriguez

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20170523-MaskedBen

The Sounds of PaizoCon Approach!

I am very excited to be heading back to Seattle with Syrinscape for PaizoCon 2017. Syrinscape has had such huge growth over the last twelve months and we are keen to hang out with our best most devoted fans at PaizoCon, and we've got some really great plans for our stay too.


Tags: Licensed Products PaizoCon PaizoCon 2017 Syrinscape

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Starfinder Core Rulebook

Meet the Iconics: Obozaya

Obozaya was born on Vesk Prime, the planetary capital of the Veskarium, to a family of low-level military bureaucrats. Distinguishing herself with her determination and ferocity on the sports field and in the dueling ring—if not in her academic studies—Obozaya quickly established herself as a top-notch military cadet, enlisting as soon as her basic studies were complete.


Tags: Iconics Meet the Iconics Obozaya Remko Troost Soldiers Starfinder

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Pathfinder Tales: Gears of Faith

Interview with Gears of Faith Author Gabrielle Harbowy

In the madness of the Starfinder launch, I wasn't able to do my usual blog about the new Pathfinder Tales novel, which was a real shame, given that Gabrielle Harbowy's Gears of Faith is a novel that's been so eagerly awaited by fans here on the Paizo boards! Fortunately, Pathfinder Tales author Liane Merciel (of Nightglass, Nightblade, and Hellknight fame) swooped in to save the day, interviewing Gabrielle on what it was like to write the novel. For my part, I'll just say that I knew since the very first installment of "Inheritance," Gabrielle's web fiction story that introduced the main characters of Gears of Faith, that Keren, Zae, and the bold riding dog Appleslayer, were going to star in a novel someday—there was something so deep and genuine about all three of them, and their relationships with each other. So it was gratifying but not surprising that the fans felt it, too! And now, 3.5 years and a new publishing partner later, the book's finally hitting shelves, and I couldn't be happier about it. But enough from me—let's hear from Liane and Gabrielle!


Tags: Gabrielle Harbowy Liane Merciel Pathfinder Tales Remko Troost Roberto Pitturru

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Starfinder Core Rulebook

Class Preview: The Mystic

The setting of Starfinder is very much a science fantasy universe, with a lot of science fiction ideas mashed together with more fantastical and supernatural concepts. This isn't an accident, but an inevitable conclusion to asking the question "What happens if advanced technology becomes commonplace in the Pathfinder universe?" In Starfinder, it's well accepted that there are forces beyond the understanding of pure science which, whether you want to refer to them as arcane, divine, or psychic, are best thought of as just "magic." There are options for players who want to add just a little magic to their character (ranging from the Connection Inkling and Psychic Power feats to the phrenic adept archetype, which can be accessed by any class), but significant magical ability is primarily in the hands of the mystic and technomancer classes.


Tags: Mystics Starfinder

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20170519-WS1

The Golem Send-off

As you may know from yesterday's Paizo blog, F. Wesley Schneider has begun a new and exciting journey, leaving the offices of the Paizo building behind. And as you may have gleaned from that blog, remaining Paizonians have some words for Wes. And, without further delay, here they are!


Tags: Paizo

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Pathfinder Roleplaying Game: Bestiary 4 (OGL)

Wes's Last Words

I could write one heck of a self-indulgent retrospective. I'd start by going on about how I've been working at Paizo since November 2003 (I would have been 22) and how my first credit was as an assistant editor on Dragon Magazine #316. (I'd probably illustrate that section with that issue's cover.) Then I'd go on to talk about writing a ton of D&D stuff, starting to write adventures, and learning how magazine work is actually time travel. After that would be the scary but exciting times—starting Pathfinder Adventure Path, disguising a game as a textbook, long lines, yada yada. Things got wild after that.


Tags: Paizo

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PathfinderSocietyLogo

Gen Con 50 Events

Last week, I previewed some of the offerings in store for PaizoCon 2017 attendees. The lottery ran and we are in the open event selection period until next Monday. If you have May 26-29 free and want to travel to beautiful Seattle, you can still pick up a badge in-person at the PaizoCon Convention store.


Tags: Adventure Card Guild Conventions Gen Con Gen Con 2017 Pathfinder Society Starfinder Society

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Starfinder Core Rulebook

Meet the Iconics: Keskodai

For those inducted into the faith of Pharasma, the Lady of Graves, death is not an ending, but a doorway: an entry into a new existence and way of being. The shirren Keskodai understands this transition well, and greets it with the joyful reverence it deserves—an outlook that's not always comforting to the patients in his medical bay.


Tags: Iconics Keskodai Meet the Iconics Mystics Remko Troost Starfinder

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Starfinder Core Rulebook

Meet the Iconics: Iseph

As biomechanical entities, androids can theoretically live forever with the proper repairs. While some embrace this form of immortality, most androids live what they feel is a full life—usually around a hundred years—and then voluntarily instigate a process called renewal, in which the android's soul leaves its body, allowing a fresh android soul to inhabit it. Most people consider this a joyous occasion, metaphorically equivalent to the old android giving birth to a child, and understand that a post-renewal android is an entirely new person who just happens to inhabit the same body. Yet not all people are willing to honor this change or forgive past debts and slights, and such is the case with Iseph.


Tags: Iconics Iseph Meet the Iconics Operatives Remko Troost Starfinder

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CoF-028-MonstrousSkeleton

The End is Nigh

Happy Friday! To polish off Pathfinder Battles: Crown of Fangs set, this week we are starting with the Reclamation Squire, a medium common. This gal take putting down evil seriously. Based off of art from the Hell's Vengeance Adventure Path, the shield and chainmail detailing are awesome. It is also always nice to see a woman warrior in combat appropriate armor, with a combat appropriate haircut. Bad to the bone.


Tags: Crown of Fangs Curse of the Crimson Throne Miniatures Pathfinder Adventure Path Pathfinder Battles

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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

Adventurer's Guide: Behind the Scenes

We've been pretty vocal (I hope!) about one of the big changes to the rulebook line with the introduction of significant amounts of world content from Golarion in the upcoming Adventurer's Guide. In fact, we've been relaxing the "world-neutral" element of the rulebook line for some time, as far back as Occult Adventures where we abandoned the generic names for planes like the Boneyard and just used the Golarion/Great Beyond names in there. By lifting this self-imposed restriction, we're not fundamentally changing the type of content we're putting in rulebooks, but it does allow us to make our own rulebooks work even better with our own campaign setting.


Tags: Adventurer's Guide Pathfinder Roleplaying Game

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Pathfinder Adventure Card Game: Mummy's Mask Base Set

Meet Reepazo, Your New Buggy Buddy

You probably have guessed that we like goblin promo characters. To date, we've issued three of these rotters: Ranzak, Ekkie, and Tup. If goblins could read, they'd tell you to collect the set!


Tags: Free RPG Day Goblins Mummy's Mask Pathfinder Adventure Card Game

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PathfinderSocietyLogo

Final Countdown to PaizoCon 2017!

Everything is coming together for PaizoCon, which starts in a little over 2 weeks. The office is abuzz with final preparations as all of our departments pull together to bring this convention to our fans. Schedules posted on paizo.com last week and the signups are ongoing. Hurry and make your selections, as tomorrow is Lottery Day, how exciting! Some of the games on offer:


Tags: Community Conventions Origins PaizoCon PaizoCon 2017 Pathfinder Society Pathfinder Society Scenarios

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Pathfinder Adventure Path #117: Assault on Longshadow (Ironfang Invasion 3 of 6) (PFRPG)

Ironfangs and Scumbag Dames!

With Thurston Hillman's Pathfinder Adventure Path 118: Siege of Stone about to hit subscribers, this is a great time to talk about themes and stereotypes and writing with intention. You often hear that people insist that their pop culture—their video games, their action movies, their roleplaying games—should be free of politics and "agendas," but the truth is that the personal is just politics on the small scale. Your own needs, opinions, and preferences become politics when shared or opposed by multiple people. As an author or a game developer, at some point you have to accept the responsibility that everything you create carries cultural weight, that you describe what is and isn't normal, what is and isn't moral, who is and isn't a protagonist or a villain or even a person. The orcs of Tolkien's Lord of the Rings books were self-loathing and aggressive, without personal goals or culture, while elves are nuanced and individual and reflect a long and storied history—one of these groups is defined as "people" while the other are faceless opponents. Killing a hundred of one is the background noise of the trilogy; killing one of the other is a tragedy that Tolkien uses to dredge up emotion in his readers.


Tags: Ironfang Invasion Pathfinder Adventure Path Yan Kyohara

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Pathfinder Tales: Gears of Faith

Gears of Faith Sample Chapter

In Gears of Faith, Keren is a sworn knight of Iomedae, proper and disciplined in every way. Her partner, Zae, is the opposite—a curious gnome priestess of the clockwork goddess, who loves nothing more than the chaos of her makeshift hospitals. When a powerful evil artifact is stolen from a crusader stronghold, both knight and gnome are sent to the great city of Absalom and immediately drawn into the clandestine search for the stolen Bloodstone. Sure, they may not be the most powerful or experienced members of their organizations, but that's the whole point—with legendary champions and undead graveknights battling in their race to recover the stone, who'll notice one young knight and a gnome healer? All they have to do is stay alive long enough to outsmart a thief capable of evading both gods and heroes. No big deal, right?


Tags: Gabrielle Harbowy Pathfinder Tales

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Starfinder Core Rulebook

Class Preview: The Operative

Last Friday we took a look at the envoy. As soon as we announced the operative as a class, many fans began to theorize it would act as the "star thief," and wondered how it would be different from the rogue class in Pathfinder. There are certainly some thematic similarities between the two classes, but just as a 16th-century highwayman's tactics and skills were different from a modern hacker's, a character with a knack for stealth, security systems, and unexpected attacks in Starfinder should be significantly different from a Pathfinder rogue. We need a class that can easily serve as spy, assassin, thief, hacker, investigator, and trailblazer. That was the spark for the operative, which gets the following description in the Starfinder Core Rulebook:


Tags: Miroslav Petrov Operatives Starfinder

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Starfinder Core Rulebook

Class Preview: The Envoy

When the Starfinder Core Rulebook is released in August, some of the things players are sure to look at first are the classes—envoy, mechanic, mystic, operative, solarian, soldier, and technomancer. Along with the core races and character themes, these classes are a major part of defining a Starfinder player character.


Tags: Envoys Miroslav Petrov Starfinder

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CoF-Totem

Dressings for the Dungeon

This week I will be showing you the Dressing pieces for the Crown of Fangs set. They are all really cool, and will add to the environment of your game, whether your players are in a dungeon, or in the great outdoors. The Dressings are split into two sizes, medium, and large. Ill start with the medium's. First, we have the Totem. This could also work as a marker, statue, or whatever else you feel would work


Tags: Crown of Fangs Curse of the Crimson Throne Miniatures Pathfinder Adventure Path Pathfinder Battles

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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

Organizations of the Adventurer's Guide

As opposed to the hardcovers before (Bestiary 6) and after (Book of the Damned), the Adventurer's Guide is very much a product for players. The central idea of this book is to focus on several of the more famous (or infamous) organizations active in the Inner Sea region of Golarion. This book is not intended to present these organizations as things your characters can join (we've covered that topic before in numerous ways, after all) but instead to use these groups as themes for the presentation of new archetypes, prestige classes, magic items, spells, feats, and other player options for your characters to take. In effect, these groups serve as your characters' adventuring guides, in that once you become affiliated with them, they can guide your character into new specializations, talents, and powers.


Tags: Adventurer's Guide Florian Stitz Pathfinder Roleplaying Game William O'Brien Willian Liu

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Gauntletcover

Help us Win the Gauntlet Infinity!

When last we left our heroes, they were locked in a fight with a cunning and powerful warlord from the depths of space who had claimed the all-powerful Gauntlet: Infinity and was planning to use it to rule the universe! Can our heroes triumph to reclaim the gauntlet? Will they survive the daylong battle, subsisting only on snacks and caffeine? Will you help them achieve victory?


Tags: Charity The Gauntlet Paizo

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PathfinderSocietyLogo

OPC Log—3 Desnus 4717

I took some time this weekend to recharge my gaming batteries. On Saturday, I attended a mini-con at Mox Boardinghouse in Bellevue. During the afternoon, nine tables battled through a myriad of pregenerated specials and harder scenarios such as Pathfinder Society Scenario #4-26: The Waking Rune. I got a chance to chat with local players and look in on some of their games. I left before the start of the multi-table interactive special event, Pathfinder Society Scenario #7-00: The Sky Key Solution. I hear there were several deaths, but the Society emerged victorious.


Tags: Community Pathfinder Society

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FantasyGrounds

Pathfinder Goes Virtual... Table Top!

The Pathfinder Roleplaying Game is now available on Fantasy Grounds Virtual Table Top! Fantasy Grounds is rolling out their VTT platform for Pathfinder today. The initial lineup includes the Pathfinder Core Rulebook, Bestiary, Advanced Player's Guide, Rise of the Runelords Anniversary Edition, and the first three volumes of the Kingmaker Adventure Path. Support for more will follow very soon.


Tags: Licensed Products Mobile Apps Pathfinder Licensed Products Pathfinder Roleplaying Game SmiteWorks

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PFACG-Logo

Pathfinder Adventure Card Game Strategy #9—Fighting the Banes

It seems obvious that you want to beat banes, because they can hurt you ... but it turns out that the calculation shouldn't be that simple. It's about knowing when to be brave.


Tags: Adventure Card Game Strategy Pathfinder Adventure Card Game Rise of the Runelords

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Starfinder Core Rulebook

Meet the Iconics: Navasi

Born into a prominent family on Absalom Station, the envoy who calls herself Navasi spent much of her childhood avoiding her parents in their "sky-villa," as they called their sprawling, six-story home in the Nyori Palisades. Navasi's mother had designs on her canny-but-headstrong daughter inheriting the family's business. Her father had visions of a queenly young woman sitting in silk among the station's most prominent socialites.


Tags: Envoys Iconics Meet the Iconics Navasi Remko Troost Starfinder

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20170430-Production

Order of the Amber Die—The Strange Aeons Experiment, Part 5

They made it off the map! Well, off the map of the Inner Sea and deep into parts unknown. The folks from the Order of the Amber Die recently completed their fifth marathon session of running the delightfully creepy Strange Aeons Adventure Path. I'm going to keep this introduction short and let all of you dive right into the action as the Order of the Amber Die recaps their experiences with Pathfinder Adventure Path #113: What Grows Within.


Tags: Community Order of the Amber Die Pathfinder Adventure Path Strange Aeons

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20170429-CrimsonThrone

The Queen's Court

This week we're showing off the Court of the Crimson Throne Case Incentive for next month's Crown of Fangs set! Fully stocked with food and dressing, the Court of the Crimson Throne lets you set the scene for a decadent evil court. Starting with your own plate of food and an entire cooked turkey.


Tags: Crown of Fangs Curse of the Crimson Throne Miniatures Pathfinder Adventure Path Pathfinder Battles

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Starfinder Adventure Path: Incident at Absalom Station (Dead Suns 1 of 6)

Now Docking at Absalom Station

August is fast approaching, which means not only the release of the Starfinder Roleplaying Game, but also the debut of the first Starfinder Adventure Path, Dead Suns! The Starfinder Adventure Path presents a series of linked adventures that together form an entire campaign for the Starfinder RPG. The Dead Suns Adventure Path will run for a year, with a new volume released every other month. Each volume includes a new adventure for the campaign, supplementary articles on the Starfinder campaign setting, and new rules content for the Starfinder RPG, as well as a new planet, a new starship, and loads of new aliens and monsters!


Tags: David Alvarez Starfinder Adventure Path

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Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)

Literary Monsters of Bestiary 6

For this last Bestiary 6 post (the book officially released yesterday, so I can't really call it a preview post!), I want to build upon last week's post, where I talked a bit about monsters from mythological sources. In this case, since these creatures aren't protected by copyright law and aren't the intellectual property of content creators, the field is wide open—we can create specific creatures based on these things in the same way we can stat up things like donkeys and rats. But there's another category of inspiration that we often draw upon that's a bit trickier—literary sources.


Tags: Bestiary 6 Florian Stitz Pathfinder Roleplaying Game Rafael Rivera Will O'Brien

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Pathfinder Roleplaying Game: Advanced Class Guide (OGL)

The New Wave of Character Decks

Hey Paizonians, Lone Shark has just turned over the files for the sixth wave of class decks—which are sometimes called character decks now, because we're having fun experimenting with new class-agnostic formats, but we can't stop calling them class decks, and this is a really long sentence now. Anyway, the Magus Class Deck, the Pathfinder Tales Character Deck, and Hell's Vengeance Character Deck 1, are all in Vic and Sonja's hands. Suffice it to say, we went a bit nuts on the new cards in these sets. Maybe a lot nuts.


Tags: Class Decks Pathfinder Adventure Card Game

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PathfinderSocietyLogo

Adventures Worth Holding Your Breath For

Just as the Seattle area transitions from chilly and wet to "sunny yet inexplicably still raining," so too is the Pathfinder Society Roleplaying Guild team eager to get outside and explore some exciting locations. We're also pleased to have an exciting Season 9 schedule in place along with the name and logo, much of which we'll announce at PaizoCon 2017, so be sure to attend the PaizoCon Preview Banquet and the organized play panel the following day to ask any questions you have. In the meantime, let me share a few more secrets about this month's scenarios—both of which lead into our PaizoCon releases!


Tags: Community Contests Dion Harris Jeffrey Lai PaizoCon 2017 Pathfinder Society Pathfinder Society Scenarios Tom Ventre

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20170421-ReclamationCalvary

Here Comes the Cavalry

Happy Friday, everyone! This week in Pathfinder Battles, we start with the reclamation cavalry miniature, which is a large rare in the upcoming Crown of Fangs set, and is based off of art from the Hell's Vengeance Adventure Path. I love the in motion look of this miniature. It makes an awesome miniature for any armored fighter, or cleric, war priest, or paladin of Iomedae!


Tags: Crown of Fangs Curse of the Crimson Throne Miniatures Pathfinder Adventure Path Pathfinder Battles

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Pathfinder Roleplaying Game: Adventurer's Guide (PFRPG)

It's Dangerous to Go Alone!

On the heels this month's sixth Bestiary volume comes the Pathfinder RPG Adventurer's Guide! Being an adventurer comes with it's own set of perilous challenges, but with the help of allies, a well-supplied pack, and an alliance with one of Golarion's powerful organizations, your character can go far. Until we begin exploring the finer details of the Adventurer's Guide on the blog over the next few weeks, take a look at the just-revealed final cover, featuring prolific characters from the Pathfinder campaign setting.


Tags: Adventurer's Guide Pathfinder Roleplaying Game Wayne Reynolds

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Pathfinder Roleplaying Game: Bestiary 6 (PFRPG)

Mythological Monsters of Bestiary 6

Now that Bestiary 6 is making the rounds and folks have had a chance to get over the shock of seeing archdevils and kaiju and qlippoth lords and the Horsemen of the Apocalypse and empyreal lords and all sorts of other powerful creatures like the ones we spoke of last week, I'd like to thank humanity as a whole for being such an endless font of inspiration. We've been creating monsters to fill our stories and myths since we first started telling stories and weaving myths, and over the thousands and thousands of years humanity's been around, well, that's a lot of time to create a lot of monsters!


Tags: Bestiary 6 Florian Stitz Nikolai Ostertag Pathfinder Roleplaying Game Rafael Rivera
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