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@philipjcormier

A Work In Progress

What I did was just putting ability points on my character to support my background more than my class.

For example, I wanted my first Barbarian to be convincing to others so I put a lot of points into Charisma. I should've focused on Strength and Constitution (which I did with Anigast).

I screwed up in the items and skills as well so I restarted a new character.

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0
VK Mk-Z wrote:

@miteke

or

@somebody

Finished my character! (I think)

Hoping miteke or someone else would check out my character and approve it.

His name is Anigast he is my second character listed (my first one is a bust and a WIP so I'm using Anigast for now).

You can check my profile for his background. It is not my main concern for now but it will be appreciated if you would criticize it for me!

Character Sheet via Pathbuilder

Character Statblock via Pathbuilder

I gave it a quick skim and the only thing I noticed is you actually get 2 background traits, it looks like you've only chosen one.

Besides that I think it checks out! Granted I'm not a GM though, just a player giving it a look.


@Magdalyn Varus

Thanks for the checkup and I chose one background trait on purpose. I didn't know what else to get. We're allowed to have only 1 background trait of we wanted to, right?

Grand Lodge

He/Him

Sure, but there are plenty of good generic ones. If nothing else, Indomitable Faith is great to help shore up your Will save.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
VK Mk-Z wrote:

@Magdalyn Varus

Thanks for the checkup and I chose one background trait on purpose. I didn't know what else to get. We're allowed to have only 1 background trait of we wanted to, right?

You get two traits, but they must both come from different categories. (So you can't have two combat traits, or two magic traits). If you choose a Religion trait you must follow the associated deity. If you choose a Regional trait you must either come from or have spent plenty of time in that region.


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Mostly Human
VK Mk-Z wrote:

@Magdalyn Varus

Thanks for the checkup and I chose one background trait on purpose. I didn't know what else to get. We're allowed to have only 1 background trait of we wanted to, right?

found a somewhat old thread on barbarian trait advice it may help

here


1 person marked this as a favorite.
The Golden Serpent Maps | Actions: ◆ | ◇ | ↺
Magdalyn Varus wrote:
VK Mk-Z wrote:

@miteke

or

@somebody

Finished my character! (I think)

Hoping miteke or someone else would check out my character and approve it.

His name is Anigast he is my second character listed (my first one is a bust and a WIP so I'm using Anigast for now).

You can check my profile for his background. It is not my main concern for now but it will be appreciated if you would criticize it for me!

Character Sheet via Pathbuilder

Character Statblock via Pathbuilder

I gave it a quick skim and the only thing I noticed is you actually get 2 background traits, it looks like you've only chosen one.

Besides that I think it checks out! Granted I'm not a GM though, just a player giving it a look.

I agree; aside from only having one trait, it looks like your character is just fine.

On a different note, if I may give some advice, putting everything into Strength and Constitution raises an eyebrow.

the Suggestion:
As he is he'll be an absolute combat monster, but there is little he'll be able to help with outside of combat and most scenarios have a skill or social based element. But, considering the toughness feat and berserker of the society giving you extra Hit points and rounds of rage, you probably don't need that high of a Con score, and by dropping it to a 15 you free up three point buy points that you could funnel into other ability modifiers (such as Wis to boost your perception and will saves, Dex to boost your AC, Initiative, and reflex saves or Cha to be more persuasive or scary). Then when you reach fourth level you can bump the Con back up. However boosting the other scores to useful levels would take getting to level eight or paying money for a stat boosting item (and if you want to boost your Dex, you'd either loose out on a Str boosting one or have to spend even more....)

Don't feel you have to change your character at all though, it's just a suggestion. =)


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Sedoriku’s suggestion is one that I approve. Society games are not all about combat. Yes, there is combat, but skills are insanely important in society missions, especially ones from Seasons 7-9. Having a skill or two that you can use to help out is a great idea.

Hmm


@Sedoriku

Took your suggestion

Constitution is now 15

Dexterity has been raised to 12
Charisma has been raised to 11

Update 1/14/18
Anigast Character Sheet via Pathbuilder
Anigast Character Statblock via Pathbuilder


Mostly Human
GM Hmm wrote:

Sedoriku’s suggestion is one that I approve. Society games are not all about combat. Yes, there is combat, but skills are insanely important in society missions, especially ones from Seasons 7-9. Having a skill or two that you can use to help out is a great idea.

Hmm

I am sure that I am years behind on this one but this one's for

YOU Hmm!


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Wow, I wish I could dance like that! Those high kicks! Thanks for the silly video reference!

Hmm

Sovereign Court

Chronicle Sheets GM Busy At Work........

Just to check if anybody has any requests for Outpost within the proposed games in it that you'd like?
I can run 1 Core and 1 classic game or one more of either for total of 3 games.

You know.. Just asking around. I got the bandwidth and scenarios, just late to asking......

Lantern Lodge

SFS 05-99 BftB

I'd have liked to see a Core Lost at Bitter End, as that is one of the regions that SS characters need to venture in for their FJC. But I don't see one :-(


@VK Mk-Z

Something that is nice for PFS characters is to include your society ID on the character sheet. I like it because it can be a pain to go to your account page and look it up.

Your character sheet looks good to me. As I said, format is very flexible. As a GM I would certainly accept it.

When you set up an alias for the character there are interesting things you can do with the profile to include data in your 'tagline'. Notice that a lot of players/GMS have info under their character name. That info is called a 'tagline'. for example, at the time of this post, GM Hmmm has the tagline

  • Venture Captain, Play-by-Post "Doom Girl" // PbP Events // OutPost 1 // // PbP GM Kit // Race for the Runecarved Key // True Dragons

    This contains valuable information about the player as well as some links. Now most of the time clicking on your icon will lead a player directly to your character sheet but in your case I don't think that will be possible as it is a PDF. So I would suggest you put a link to your sheet(s) in your tagline as well as in your main profile.

    Remember to check out this which points you at useful info for a newbie (I got this link from the top of this forum).


  • | Extinction | url= |
    nightdeath wrote:

    Just to check if anybody has any requests for Outpost within the proposed games in it that you'd like?

    I can run 1 Core and 1 classic game or one more of either for total of 3 games.

    You know.. Just asking around. I got the bandwidth and scenarios, just late to asking......

    There's actually a 2 game limit on GMing. Playing is 3 game limit.

    Liberty's Edge

    Human Barbarian 1 | HP 18/18 | Init +1 | AC:16 T:11 FF:15 | Fort:4 Ref:1 Will:0 | CMD: 16 | Perc +4 |

    @miteke

    Like this?

    Looks a little long, is this fine or can I convert it into the spoiler code?

    Like this?:
    ID # 293304-2 Male Human Barbarian Lvl 1 | NG | HP 18/18 | AC:16 T:11 FF:15 | Fort:4 Ref:1 Will:0 | Init +1 | Percept +4 | Str 18 (+4) Dex 12 (+1) Con 15 (+2) Int 10 Wis 10 Cha 11 | Base Atk: +1 CMB: 5 CMD: 16 | Acrobatics +5; Climb +8 ; Percept +4; Ride +5; Sense Motive +1


    1 person marked this as a favorite.

    IMO, your ability scores, BAB, CMB, and skill bonuses that aren't perception don't need to go in the stat line. Should help alleviate a good amount of the clutter.


    1 person marked this as a favorite.
    |Kintargo Area Map | Combat Slides |

    An example of my standard template is here.

    Though most players/GMs have their own preference, the basics are the main thing. HP (Current/Total), AC, Saves, CMD, and Perception. As long as you have those, most people won't have an issue with it.

    It's mainly to hep keep from having to look at your profile 100 times per post. In a combat situation for example, the GM can glance at your character in game to see if the BBEG hit you or not.


    1 person marked this as a favorite.

    I put as much as I do in my tag line so that I don't have to look stuff up and the GM does not have to looks stuff up. In other words it's as much for my sake as the GM's. I see that some others prefer less. I've never seen a GM ask for less info on a tag line unless it goes over three lines long. But I thing RePete's correct about the main things. Basically, what will a GM need to know at a glance. Another thing a lot of folks do is bold the important stuff that RePete mentioned or ooc the unimportant stuff.

    The royal pain is that at higher levels these numbers are constantly in flux. I try to keep my tagline up to date but its difficult. And the more you put in there, the harder it is to keep it up to date.

    Liberty's Edge

    Human Barbarian 1 | HP 18/18 | Init +1 | AC:16 T:11 FF:15 | Fort:4 Ref:1 Will:0 | CMD: 16 | Perc +4 |

    Then this should be better.

    Silver Crusade

    Venture Lieutenant, Play by Post (online)

    The header line is really a matter of personal preference. I know I tend to be a little annoyed when other players in a game even have a header line that goes onto a second line. However, I know that others believe more should be on there than will fit on one line. The best advice I can offer is to follow any instructions your GM gives. (At one point I left a game, and about half my reason was that the header template the GM wanted us to use seemed to be the entire character sheet. I winced every time I looked at the game thread, and winced again every time I looked at my alias list. I'm pretty sure they were three or four lines long.)

    Lantern Lodge

    SFS 05-99 BftB

    For me, I typically keep things that change in my "gender" field (e.g. hp, rerolls etc), and general stats such as AC go into my class/level field.

    Liberty's Edge

    Human Barbarian 1 | HP 18/18 | Init +1 | AC:16 T:11 FF:15 | Fort:4 Ref:1 Will:0 | CMD: 16 | Perc +4 |

    And now?

    Silver Crusade

    Venture Lieutenant, Play by Post (online)

    Looks good, except I would add initiative.

    Lantern Lodge

    SFS 05-99 BftB

    If you are often in social scenarios, then Sense Motive is also good.

    In all honestly, and I'm probably a minority here, as a GM I don't look at the line for people's saves, as I really much prefer them to roll their own. But saves do seem to make a standard appearance.

    As a player I often refer to them though, and the crunch line is much quicker than going back to the full sheet to find them.

    Sovereign Court Owner - La Guarida Game Center

    I think I'm in the HMM's school of "Throw everything but the kitchen sink in those tags" xD

    When you want to use all of them, they will show up in Race Gender Class order, those are the only three text boxes that transfer from your character profile to your tag. Each one has a 250 character limit (IIRC), and I like to have them in pretty different colors (so... Two colors, regular and ooc).

    Also.. using ooc tag in the tag will eat your space, you can even put spoilers in your tagged spoilers for that "Yo' dawg" feel...

    Sovereign Court

    Chronicle Sheets GM Busy At Work........
    GM Blake wrote:
    nightdeath wrote:

    Just to check if anybody has any requests for Outpost within the proposed games in it that you'd like?

    I can run 1 Core and 1 classic game or one more of either for total of 3 games.

    You know.. Just asking around. I got the bandwidth and scenarios, just late to asking......

    There's actually a 2 game limit on GMing. Playing is 3 game limit.

    Thanks Blake on the GM limit so I see only one request?

    I'll try to have one changed to Lost at Bitter End.


    "Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

    Stephen Ross has published his glorious list of PFS Items that can save you in 2018! He does this every year, and every year it is well worth perusing at for helpful equipment!

    Remember my fellow Pathfinders... Be prepared!

    Hmm

    Silver Crusade

    Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

    I signed up for an OutPost table this year, and while I've done some PbP gaming before I haven't done anything PFS-style yet. I am familiar with PFS more generally.

    While it is a long way off still, is there anything I should be doing to get my character ready for OutPost in terms of updating my profile? Is there a standard character sheet or resource tracking method I should use?

    Scarab Sages

    Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

    There is no standard character sheet or tracking method you have to use. If you play more in-person and you have a scanner available it may even be easier to scan in your paper sheets and just link to them in your profile.

    But how people have their character sheet/inventory listed is all across the board. Some people type out their whole character into their profile, others (like me) just simply have a link to another site where that info is stored (Google Drive in my case). That being said, if you really want an online character sheet, I'm sure some people here could give suggestions on it.

    The things that can be useful are:

    • Creating a stat line for your character (It appears right under this character's name)
    • Writing out your attacks so that you can copy-paste them easily when fighting (for prepared casters, it's nice to list prepared spells you have for quick reference) (This point is optional, but it helps)
    • Have your character sheet/chronicles readily available online, even if it's a scan. Not only will it help the GM, it helps you to reference it when you may not have your character sheets with you
    • Read this PFS PbP guide

    For examples of the first two points, you can click on this character's profile.


    2 people marked this as a favorite.
    The Midnight Mirror

    While it isn't required, using the standard Paizo stat block format is **very** helpful to the GMs, since we know where to look to everything.

    Hmmm's PbP GM kit includes a template you can use that works well.


    1 person marked this as a favorite.
    PFS Signup | SFS Signup | Requests | Need a Pregen? | Need a Map? | Konocti-Con2018 | Tables:
    GM Rinaldo wrote:

    While it isn't required, using the standard Paizo stat block format is **very** helpful to the GMs, since we know where to look to everything.

    Hmmm's PbP GM kit includes a template you can use that works well.

    I second this

    Silver Crusade

    Male CG Varisian Cleric of Cayden Cailean 7 | HP 58/58| AC 24, T 11, FF 23, CMD 21 | F: +9, R: +4, W: +9 (+2 vs fear, +1 vs fire) | Init: +3, Perc: +3, SM: +12 | Resist: cold 2, fire 1, elec 4 | Speed 30ft | Agile Feet: 6/6; Ferocious Strike: 3/6; Channel the Lucky Drunk: 2/4; Pearl of Power I: 2/2; Miracle Worker: 1/1; Reroll +4: 0/1

    I did some early work on my class & race line as outlined in the document (with a few modifications). I tried to expand their spells 5/5 line to detail which spells my cleric typically prays for each day and ran out of space, however. Is there a better way to handle prep caster spell tracking?

    Grand Lodge

    Male CN Human Cleric 3(Ecclesitheurge) of the Lantern King/Sorcerer (Crossblooded) 1 | HP 33/33 | AC 8 T 8 FF 10 | CMB +0, CMD 8 | F: +5, R: -1, W: +9 | Init: -2 | Perc: +10, SM: +6 | Speed 30ft | Channel Energy 6/6 | Spells: Cleric 1st 5/5 Sorcerer 1st 4/4 Cleric 2nd 4/4 | Active conditions: Insanity?
    Idruzi Zarshai wrote:
    I did some early work on my class & race line as outlined in the document (with a few modifications). I tried to expand their spells 5/5 line to detail which spells my cleric typically prays for each day and ran out of space, however. Is there a better way to handle prep caster spell tracking?

    I just do it like this and track separately, if the GM wants to know what spells I have specifically I can just PM them. That's my two cents anyway.

    Grand Lodge

    He/Him

    I put them in the 'About' section. It won't show up in the tagline, but it will if they click on your name.

    Scarab Sages

    Male N Sylph Witch 6 | HP: 38/38 | AC: 12 (12 Tch, 10 Fl) | CMD: 14 (12 Fl) | F: +4, R: +5, W: +7 | Init: +8 | Perc: +10, SM +1 | Speed 30ft | Active conditions: none

    This alias is a prepared caster that I play. I put the daily spell selection under the "Tracking" spoiler; I don't try to cram it all into the header line.

    Liberty's Edge

    Sorcerer 16

    Here's my sorcerer, so you can see how I (a header minimalist) have the header set up.

    The temp AC is because she is currently in a game and has some buffs up.

    The spells are all accessible in the character's profile; they are not something the GM needs constant access to, so I personally don't like them in the header. Your GM (and your personal preferences) will vary.

    I use the gender and race lines to contain exactly what they say. Then the class line contains only things that the GM might roll or need to resolve their rolls. Anything else they need less frequently and can get to easily in the stat block in the profile.

    Scarab Sages

    Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

    For my prepared casters, I just do a strikethrough on the spells I've used in my profile (which I do with the [s][/s] tags)

    Sovereign Court

    Gadget~ wrote:
    For my prepared casters, I just do a strikethrough on the spells I've used in my profile (which I do with the [s][/s] tags)

    Same here, but the strikethrough tag is part of the Paizo Campaign Tools plugin, not a default command for the discussion forum. Users need that plugin first.

    Dark Archive

    F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
    Resources:
    Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
    1
    Effects:
    GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

    Strikethrough is a normal function.


    Don't suppose anybody knows a way to be notified when a certain thread has new posts within? I tried clicking the "subscribe to this gameplay" on the top right but all it did was take me to another site where there was only a code on my screen.

    Here's the code:
    <?xml version="1.0" encoding="UTF-8"?>
    <feed xmlns="http://www.w3.org/2005/Atom" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/">
    <title>paizo.com Recent Gameplay Posts for 5-04: The Stolen Heir (CORE)</title>
    <link rel="alternate" href="http://paizo.com/campaigns/504TheStolenHeirCORE" />
    <subtitle>paizo.com Recent Gameplay Posts for 5-04: The Stolen Heir (CORE)</subtitle>
    <updated>2018-01-17T12:09:45Z</updated>
    <dc:date>2018-01-17T12:09:45Z</dc:date>
    <entry>
    <title>Play-by-Post: She Stolen Heir Gameplay</title>
    <link rel="alternate" href="http://paizo.com/campaigns/504TheStolenHeirCORE/gameplay#1" />
    <author>
    <name>GM Baerlie (alias of Baerlie)</name>
    </author>
    <id>http://paizo.com/campaigns/504TheStolenHeirCORE/gameplay#1</id >
    <updated>2018-01-17T13:56:32Z</updated>
    <published>2018-01-17T13:56:32Z</published>
    <content type="html">&lt;p&gt;Dot here if you are ready.&lt;/p&gt;</content>
    <summary type="html">Dot here if you are ready.</summary>
    <dc:creator>GM Baerlie (alias of Baerlie)</dc:creator>
    <dc:date>2018-01-17T13:56:32Z</dc:date>
    </entry>
    </feed>


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    |Kintargo Area Map | Combat Slides |
    VK Mk-Z wrote:

    Don't suppose anybody knows a way to be notified when a certain thread has new posts within? I tried clicking the "subscribe to this gameplay" on the top right but all it did was take me to another site where there was only a code on my screen.

    ** spoiler omitted **

    Looks like you are referring to an game preparing to start. Once the GM opens the 'Gameplay' tab, you'll want to make a post there.

    When you do so, it'll start appearing in your 'Campaigns' tab and it will tell you there whenever a new post shows up.


    GM RePete wrote:
    VK Mk-Z wrote:

    Don't suppose anybody knows a way to be notified when a certain thread has new posts within? I tried clicking the "subscribe to this gameplay" on the top right but all it did was take me to another site where there was only a code on my screen.

    ** spoiler omitted **

    Looks like you are referring to a game preparing to start. Once the GM opens the 'Gameplay' tab, you'll want to make a post there.

    When you do so, it'll start appearing on your 'Campaigns' tab and it will tell you there whenever a new post shows up.

    Much Obliged!

    Silver Crusade

    1 person marked this as a favorite.
    VK Mk-Z wrote:

    Don't suppose anybody knows a way to be notified when a certain thread has new posts within? I tried clicking the "subscribe to this gameplay" on the top right but all it did was take me to another site where there was only a code on my screen.

    ** spoiler omitted **

    To supplement what RePete said, what you're looking at is an Atom feed. (Sometimes conflated with RSS.) It's in a computer-readable format called XML.

    You're not supposed to read it yourself, but if you give it to an RSS reader, they'll check it periodically and notify you if it updates.

    RSS feeds, if you check your RSS reader somewhat regularly, are a good way to keep up with a lot of different things. On Paizo, you can get updates for any sort of thread including game threads, for the various Paizo blogs, for posts by various users, and even for new products.


    1 person marked this as a favorite.
    Dennis Muldoon wrote:
    I put them in the 'About' section. It won't show up in the tagline, but it will if they click on your name.

    I like this approach too. My characters have a Resource Tracking spoiler at the top which contains any uses of special abilities, spells, wands, and also contains loot the character has latched on to. At the start of each day or chronicle, it is easy to just wipe the appropriate sections without having to search through gear, spells, class abilities, trait abilities, feat abilities, etc. and make the change(s) there. At the very end of the chronicle I subtract charges from my items based on the number I've recorded in the counters in this section and wipe the counters in preparation for the next one.

    I tried strikethrough to show spells used but it was harder to track down the appropriate text and add strikethrough tags. And I like seeing all my limited resources listed in one section. As a benefit, it helps remind me that they are there to be used.

    Sovereign Court

    Wait! Did Paizo add strikethrough recently? I know it used to not be a regular feature.


    |Kintargo Area Map | Combat Slides |
    GM Granta wrote:
    Wait! Did Paizo add strikethrough recently? I know it used to not be a regular feature.

    I don't know what you are referring to GM Granta. Strikethrough?

    :-P

    Not sure when it was added, but it's been around for a little while.
    [ s ] [ /s ]

    Sovereign Court

    [color=red]They added colors, too![/color]

    And [code]code[/code] (whatever that is).

    Silver Crusade

    Venture Lieutenant, Play by Post (online)

    I think color may still be only with the PCT extension.


    Paizo added strikethrough at least two years ago, because I remember it being discussed at an online play panel at PaizoCon.

    The colors, however, are from the Paizo Campaign Tools extension, and only other people who use it will see the colors.

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