This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
HP 61/61
Current Saves: F11R6W13
AC: 21/T13/FF21
In hands: Wooden shield,Lt. Crossbow
Current BaB: +9/+4
Spells in Effect:,Magic Circle (+2 AC/Saves 10' Radius 65 minutes),Resist Energy COmmunal-Fire(20 points 3 minutes on everyone)
Channels 1/5 ,Haste (+1 BaB/Ac/reflex save, +30 move, +1 Full attack 2/16 rounds) Inspire Courage +2 hit/damage
Andrea drops her crossbow and draws her light mace as a free action. She then moves to B-15,B-14,C-13 and D-12 and strikes at the guard engaged with Daniel (Flank)
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
I think only 1 bandit would get an AoO since I didn't see that map change at first and thought John and the bandit were not in the space I wanted to move through. So I posted my first move and then noticed the updated map and the new positions and new I couldn't get past the bandit and so instead moved down south around Daniel
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
In Round 2, Orsin continues his triumphant war aria, lifting the hearts of his companions and driving them to peerless acts of self-endangerment in the name of valor. He also lays the aural smackdown on the bandit at C13.
Ear-Piercing Scream Sonic Damage:3d6 ⇒ (3, 5, 3) = 11
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
+2 to AC if enemy is evil.
Inspired by the aria and wanting to down the enemy as fast as possible, Daniel seizes his flank advantage with Andrea and full attacks the man in front of him.
Haste Attack 2 hand Inspired Power Attack Flank1d20 + 14 + 2 + 2 - 3 ⇒ (12) + 14 + 2 + 2 - 3 = 27 Damage1d8 + 1 + 6 + 9 ⇒ (3) + 1 + 6 + 9 = 19
The first blow is good, working the man's blade out wide, But Daniel's blade also. His second strike is a high feint causing his foe to thrust low at Daniels seemingly exposed belly.
The Paladin trusted in his armor to deflect the incoming thrust and it does, leaving the guard leaning in with his hands down.
Daniel capitalizes with a brutal CRITICAL slash using a short hilt leading stroke, the reverse of his blade running a deep cut along the man's neck.
1st Attack Was 19 damage. The Crit is 37. If the 19 damage is enough when added to the guards previous total, Daniel would have taken the remainder of his full attack vs the other guard.
I think only 1 bandit would get an AoO since I didn't see that map change at first and thought John and the bandit were not in the space I wanted to move through. So I posted my first move and then noticed the updated map and the new positions and new I couldn't get past the bandit and so instead moved down south around Daniel
Daniel you may not have caught it but the one who had been hit a few time did the 5ft step shuffle in front of John. The second undamaged bandit is the one in front of you being flanked with Andrea. So your attack would not have taken bandit 2 down.
Bandit 1 Fort save:1d2 + 12 ⇒ (2) + 12 = 14
The bandits wound must have weakened his stance as the high pierced song pierces his ears. He has a blank look on his face.
Init +3; Senses Darkvision; Perception +12; AC 22; hp 28/28; Fast Healing 2; Fort +3, Ref +7, Will +8 DR 5/good or silver; Immune fire, poison; Resist acid 10, cold 10
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
baldwin the merciful wrote:
Daniel you may not have caught it but the one who had been hit a few time did the 5ft step shuffle in front of John. The second undamaged bandit is the one in front of you being flanked with Andrea. So your attack would not have taken bandit 2 down.
[dice=Bandit 1 Fort save]1d2+12
The bandits wound must have weakened his stance as the high pierced song pierces his ears. He has a blank look on his face.
Sorry, posted late. I did want to full attack the guy who 5ft stepped. I wanted to drop somebody so Andrea couldn't get attacked by both. That's what I get for posting in family time. Didn't want Andrea
To be attacked by 2 guards. She is low on HP. If possible could you put the full attack on guard1?
Faelyn - Ziz CLW John 3Hp, Faelyn moves up creates pit and hops back.
John - kills Bandit 1
Bandit 3 - in pit
Bandit 1 - dead
Bandit 2 - cruddy cursed dice attack against Daniel
Lucrezia -
Orsin D 14 is occupied by Daniel but you can move to E 14 and attack the bandit in D 13. Orsin vicious attack buckles the bandit putting him on his back, bleeding from his wounds.
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
Current Buffs: Haste, Andreas Magic Circle, Divine Favor, Inspire Courage
2 handed AC vs evil 24/12/23
+2 resist vs evil
+1 AC Reflex from haste
Saves as normal (+2 vs evil)
Daniel moves past the now downed guard to E11 (or the nearest safe edge),
Looking at Andrea as he passes, his Visage Grim He did NOT ask for quarter.
He pulls his wand from his QUICKDRAW sheath and Casts Divine Favor upon himself. He uses the break in combat to put the wand back and readies a full attack for the guard.
Dispel the pit, Faelyn!
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
Perception to hear ivisible dude1d20 + 7 ⇒ (19) + 7 = 26
Daniel is quick to point the door out.
John with me, They are likely ready for us.
Daniel will uses 1 round to tap John with his wand of divine favor, ggiving everybody a round to buff/heal, then moves to the door.
He will wait to see if anyone wants to scout, but if not will open the door.
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
Daniel appraches, readying his shield. the door and gives a nod, keeping his sword high he use a nick to open the door the rest of the way and barges 5feet into the room, effectively blocking enemies from moving past him to his allies.
What does he see?
Current AC 26/12/25 (+2 vs evil)
Daniel leads Andrea and Faelyn into the room. It's a well organized sleeping quarters. There are 6 bunks, 6 footlockers, a table with a few items spread over it including a wine goblets assorted coin and papers. There is also a small privy in the corner.
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
Daniel starts looking under bunks and in the privvy.
That guard must've had a way to teleport from the pit. If this place is a dead end, what about the other drop back there? We are wasting time.
Should a quick search of the room reveal nothing, Daniel motions for Andrea and Faelyn to return to the room John is securing. He will leave last in case there is an attack from the rear, should he have missed anything.
A quick search doesn't reveal any people that you can see. There is an lot awful to the room though and a quick search isn't going to revealed in a quick search.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
We have no time to loot. Do we want them alive or dead? Andrea hefts her mace. She does do a quick look at the room now that they have a little breathing room.
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
Need to check my code posted from earlier in discussion thread. I think since they did not ask for quarter they can be offed. Don't wanna fall. Remember oath of Vengeance paladin
Aurelio Grulios
M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13
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