KENJI MASADA CR 1
Male Human (Tian-Shu) Monk (Martial Artist) 2
NG Medium Humanoid (Human)
Init +4; Senses Perception +8
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DEFENSE
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AC 17, touch 17, flat-footed 13 (+3 Dex, +1 dodge)
hp 17 (2d8+2)
Fort +4, Ref +6, Will +6
Defensive Abilities Evasion
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OFFENSE
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Spd 30 ft.
Melee Unarmed Strike +4 (1d6+2/20/x2)
Special Attacks Flurry of Blows +0/+0
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STATISTICS
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Str 12, Dex 16, Con 12, Int 13, Wis 16, Cha 8
Base Atk +1; CMB +2; CMD 19
Feats Dodge, Improved Unarmed Strike, Mobility, Monk Weapon Proficiencies, Scorpion Style (DC 14), Stunning Fist (2/day) (DC 14), Weapon Finesse
Traits Quain Martial Artist, Westcrown Firebrand
Skills Acrobatics +8, Climb +5, Diplomacy +1, Escape Artist +7, Intimidate +3, Perception +8, Sense Motive +8, Stealth +8, Swim +5
Languages Common, Infernal, Tien
SQ AC Bonus +3, Stunning Fist (Stun) (Ex), Unarmed Strike (1d6)
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SPECIAL ABILITIES
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AC Bonus +3 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Flurry of Blows +0/+0 (Ex) Make Flurry of Blows attack as a full action.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Mobility +4 to AC against some attacks of opportunity.
Scorpion Style (DC 14) Standard action: Unarmed strike also reduces target's land speed to 5'
Stunning Fist (2/day) (DC 14) You can stun an opponent with an unarmed attack.
Stunning Fist (Stun) (Ex) At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This conditio
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.
Westcrown Firebrand +1 Initiative, +1 attack rolls during a surprise round.