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Andrea1's page

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Full Name

Andrea

Race

Human

Classes/Levels

Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Gender

Fire Resist 10

Size

M

Age

18

Alignment

N

Deity

Urgathoa

Location

Riverlands

Languages

Common,Fey

Occupation

Undercover priestess

Strength 14
Dexterity 13
Constitution 13
Intelligence 12
Wisdom 18
Charisma 14

About Andrea1

Full Name : Andrea

Race: Human

Classes/Levels: Cleric 6 (skill points)

Gender M

Size M

Age 18

Special Abilities :

Alignment: N

Deity : Urgathoa

Location :River Kingdoms

Languages : Common

Occupation : Undercover priestess

Strength 14 (+2)
Dexterity 13 (+1)
Constitution 13 (+1)
Intelligence 12(+1)
Wisdom 18 (+4) (+2 human bonus from 15 +1 lvl 4) Bonus 1-4 spell)
Charisma 14 (+2)
Height: A lady never tells Weight: 5'7" Hair: Blonde Eyes: Blue
Favored Class: Cleric (Skill)
EXP:
Hit Points: 40
Spd: 30
Init: +5
AC: 18( 7 armor shield 1 dex)/Touch 11/FF 17)
BAB: +4
CMB: +6
CMD: 17
Saves: Fort +6 Ref +4 Will +9

Weapons:
Dagger +6 1d4+2/19-20
Lt.Xbow +5 1d8/19-20 80 feet
Short Spear +1 +7 1d6+3 20 feet
Longspear +1 +7 1d8+3 x3 Reach

Skills: (5 skill level)
Heal (4+3+3) 10
Bluff (6+2) 8
Diplomacy (6+2+3)11
Perception (6+3+1 trait) 10
Know-Religion (4+1+3) 8
Sense Motive (2+4+3)9
Linguistics (1+1+3) 5
Know-Nobility (1+1) 2

Feats:Selective Channel (2 targets),Toughness(+3 hp +1 per level after 3),Improved Initiative(+4),Power Attack (-1/+2)
Traits: Pioneer (+1 Perception, horse),Birthmark(Serves as divine focus,+2 saves vs charm/compulsion),Quick Reactor(+1 reflex save)
Special Abilities:Channel Negative energy (3d6 DC 15 5/Day) Domains (Death/Magic: Bleeding Touch 1d6 per round for 2 round 6/day. Hand of Acolyte +3 6/day)
Spells: DC 14+level 3/4+1/4+1/3+1/
0: Detect Magic,Light,Purify food &drink,stabilize
1(15):CLW,Magic Weapon,Divine Favor(+2),Bless,Cause Fear(D)
2(16):CMW(x2)Lesser Restore,Sound Burst,Death's Knell(d)
3(17):Cure Serious Wounds(x2 1 Cast),Summon Monster 3,Dispel Magic(d)

Equipment:
Cleric's Kit (16)
Antidote
Handy Haversack
bedroll
belt pouch
candles (10)
cheap holy text
flint and steel
iron pot
mess kit
rope
soap
spell component pouch
torches (9)
trail rations (9 days)
waterskin
wooden holy symbol
Breastplate+1
Blue Dragonhide Breastplate +1
Necklace of minor fire resistance
Ring of Substance
light wooden shield (3)
MW Light Metal Shield ( -1 ACP)
Dagger (2)
Light crossbow (35 gp)
Short spear
Short Spear+1
Longspear +1
19 xbow bolts (1)
6 Flaming bolts +1
4 Lamp oil
Horse
2 CLW potions (100)
Wand of Infernal Healing (11)
Wand of Infernal Healing (50)
Pearl of Power (1st)
Pearl of Power (2nd)
314 gold
30 Platinum
Silversheen
622gp, 3sp, and 5cp
3143 gp

Appearance: Andrea is a slender woman of about middling height and weight with pale skin that has been roughened by life at sea. Her blond hair is cut short and kept under a kerchief and she has a rather decorative series of tattoos across her skin that combines waves,skulls and ghostly figures. Andrea says that it has taken numerous sessions to get the work done and might just add some more. She is often dressed in plain tunic and breeches along with sturdy boots. When attending to medical duties, she wears a clean but stained smock with numerous pockets and scrupulously sharp tools.

History: Andrea was born the child of a Bloodmother, a woman whose function was to bear children for the church of Urgathoa for the purposes of sacrifice or induction into the faith. Just like her mother, Andrea had no last name since it was deemed unneeded for her role as acolyte. Andrea's life in the church was notable since she took to the appreciation of undeath not as the dirt,mold and gore spattered stereotype of ghouls and zombies, but the clean,polished lines of bone. Andrea appreciates a fine feast but channels her desires into finely crafted meals and liqueurs, abodes are clean and quiet,(except for the occasional moan) with neat racks of skulls, bones and workshops of meticulously cared for equipment.
The elders of the church believed that Andrea would best be served as an emissary and infiltrator and thus she was sent to establish a foothold in areas where her faith was not predominate. She was told not to spread disease or undeath, not to preach to the masses or commit atrocity, but to seek to establish herself in a position to allow others to safely spread throughout the region. Becoming a figure of influence would work perfectly, and hearing about the
call for explorers to go into the Stolen Lands, she headed out to see what could be established

HP 35/35
AC 18/11/17
Weapon
Spell effects: