The evening at the Hellknight headquarter goes by uneventfully for the group. The next morning arrives to the smell of coffee, bacon, eggs, and grits cooking. Chard greets everyone as they wander towards the dining area. The dead have been moved and most of the signs of battle have likewise been cleansed. "Morning, I would like to thank you for needed assistance." Then after passing the meal with small talk Chard pulls Gerard to the side for a conversation. Gerard: "What do you have in mind - if the council - can be be replaced?" It was a pointed question but it opened the door for discussion.
Andrea1 wrote: He said three patrols were out, although I would not be surprised if they were attacked as well. "It is possible they were attacked, but they went out in forces of 10, so they would have to be overwhelmed by an ambush. The brothers have scanning methods so several members in party would be in tuned to chaotic behavior." He focuses on Phem and Andrea before he continues, "Even an old dog can get along with an occasional cat."
Gerard Nisroc wrote: Thought this company had strict orders to stay put. When did you send patrols out? Gerard shrugs noncommittally. "They did," he pauses, "after our talk, I sent patrols out to help reestablish order." He grimaces, "Apparently, the traitor brothers and their 'new' cohorts were waiting for a break so they could move on the house."
The group makes there way upstairs and there is an exhausted looking chard with three hellknights kneeling over a few corpses taking pulses. Chard and his group each have several significant wounds but it is nothing life threatening. He looks up ready for another round of battle then he realizes it's your group. He half grins, "Jinkoo found you...he's a loyal soul, more so, then these traitors and cutthroats." You see there are two dead hellknights on the ground and another 4 thugs. "A traitor got away, along with a couple leaders, one came running up from downstairs. I take it you've dispatched justice down there." He motions to the cellar.
RD 2: Hellknight The armored enemy hacks at Andrea. long sword: 1d20 + 15 ⇒ (20) + 15 = 35;damage: 1d8 + 9 ⇒ (6) + 9 = 15 Confirming the brutal slice, long sword: 1d20 + 15 ⇒ (18) + 15 = 33;damage: 1d8 + 9 ⇒ (2) + 9 = 11 A gaping chunk of flesh hits the ground as Andrea has a new battle scar for Fiona to trace. |