Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Evil GM

Gerard can I presume that you will be leading the way into the attic?


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Mai oui. Cannot fodder reporting for duty, Sir!


Evil GM

Gerard lifts the ceiling door, there is a rotten decay smell that is overpowering. Your eyes water from the stench.

Fort save DC 18 or you vomit.

I'll disclose a few other things after the fort save.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Fortitude, stench: 1d20 + 8 ⇒ (5) + 8 = 13

Hey, hey... Muraughhhh. The rogue hurls.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Congratulations Gerard, you are now a true member of the Barf Brigade.


Evil GM

Look out below Aurelio and Andrea!

Gerard after you heave your eyes catch the that attic is filled with crates, firewood, furniture, and other clutter. At the far end of the
room stands a strange statue cobbled together from a large collection of gold coins, jewelry, gemstones, and art, using a suit of Hellknight armor as a base. There appears to be a crumbled from laying near the statue.


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Reflex save: 1d20 + 11 ⇒ (19) + 11 = 30 {ooc]To avoid...unpleasantness from above.[/b]

Ah, the city life. Beautiful women, he winks at Andrea as he says this well-mannered companions and pleasant surroundings. What more could I ask for?

Aurelio will volunteer to be the last up so he can stabilize the rope and watch for anyone trying to sneak up on them.


Evil GM

As Gerard pushes the ceiling door open Andrea's invisibility purge begins to spread. To Gerard's eyes the spell has yet to reveal anyone.

I've a 3D imagine of how the spell works in my head. currently Andrea in one floor below, but when Gerard opens the door the spell spreads a bit, but it is still partially blocked by the fllor/ceiling and the closet walls. So in essence it's partially contained at this time.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

You get yourself together Gerard? I got some of Fiosa's candy in my rations to help your breath.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Wiping on his sleeve and bringing himself up and through. Smells like death...

Perception: 1d20 + 16 + 4 ⇒ (16) + 16 + 4 = 36


Evil GM

Gerard climbs up through the opening. It looks like death too. There is body crumpled ont he floor near the statue. The body appears to be the source of the odor. From your vantage point it looks like something is sticking out of the corpses neck.

Do you have know religion Gerard? if so roll.

What si everyone else doing? Who is next? Andrea?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea climbs up next. Using above climb roll.

Ah the sweet sent of rot. Andrea says rather sarcastically. No body let themselves get separated, we have an undead who can pass through walls


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Local & Planes only, sir.


Evil GM

Everyone climbing up needs a fort save due to the rotting stench. fort DC 18

Andrea's head pops up through the opening like gopher when the stench hits her.

Anyone coming up can make know religion when they pop up.

Andrea's spell purges the ghosts invisibility that she has going, but the ghost is ready with a spell trying to catch as many as she could.

There is column of hellfire that strikes Gerard, Andrea and Aurelio at the bottom of the opening in a 10 ft radius burst.

hellfire: 11d6 ⇒ (6, 6, 5, 2, 2, 2, 3, 5, 4, 4, 1) = 40
Reflex Save is 19 for half damage

Hellfire:

Those caught in the area of your blast receive a Reflex save for half damage. Good creatures that fail their saves are shaken for a number of rounds equal to your sorcerer level.


Evil GM

The ghost is now visible.

Current Map

*Aurelio is underneath Andrea lifting her up.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Fort: 1d20 + 13 ⇒ (4) + 13 = 17
Know-Religon: 1d20 + 15 ⇒ (5) + 15 = 20

Yarf...

Reflex: 1d20 + 6 ⇒ (5) + 6 = 11


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Reflex: 1d20 + 11 ⇒ (15) + 11 = 26


Evil GM

Andrea yaks just as the hellfire rains down on her location. Being the heroes is tough at times.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Gerard can probably be assumed to just casually dance away from the flames as rogues usually do.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Gerard tries to dodge the hellfire, raising his open empty hands. Wait, we can help you...

The Reflex, evasion: 1d20 + 16 ⇒ (13) + 16 = 29


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Oh yes, this will go swimmingly. Talk to the crazy ghost lady


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

That's it, as soon as we're out of here I'm going to a healer, then to bed. This is way too much trouble for a single night.


Dear, dear Mistress, I believe I smell sulfur.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

That is my wig. Emira is makign a pretty penny off of me.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Is it justice? Revenge? Against whom?


Evil GM

I have to say everyone's thoughts were humorous.

"Revenge against the unholy."

COT Initiative:

Andrea: 1d20 + 4 ⇒ (2) + 4 = 6
Orsin: 1d20 + 2 ⇒ (18) + 2 = 20
Aurelio: 1d20 + 6 ⇒ (17) + 6 = 23
Euphemia: 1d20 + 4 ⇒ (2) + 4 = 6
Gerard: 1d20 + 7 ⇒ (19) + 7 = 26

Verienes: 1d20 + 2 ⇒ (2) + 2 = 4

RD 1:

Gerard
Aurelio
Orsin
Andrea
Pehm
Verienes


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

I can exact it! Unholy... so many in the city, a name?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Oh boy here we go! Gerard's perspective is messed up, WE are the unholy.


Evil GM

Everyone gets an action before the ghost. go ahead and take it, she is not negotiating.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

HP 38/86
Current Saves: F12R5W115
AC: 25/T12/FF25
In hands: Wooden shield+3,Sword of Planes
Current BaB: +10/+5
Spells in Effect: Blessing of the Watch (+1 Hit/Saves vs. Fear 11 hours),Invisibility Purge 11 minutes
Channels 3/6
Bit of Luck 6/8
Good Fortune 0/1

Ghost is going to attack!

Andrea flings a Silence 15' at C-19, draping the area in quiet. She then drops down out of the hole.

Aurelio! Get up there and help Gerard, stand on my shoulders if need be.

Oh yes! mount me my stallion!


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Probably a good thing Aurelio can't read minds.

After the flame blast I'm at 48/119 HP.

Aurelio will grimace and start trying the climb up into the room.

Heal me if you get a chance, this damn ghost is taking it out of me.

Climb: 1d20 + 8 ⇒ (6) + 8 = 14


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

You remember that you made the saving throw for half-damage?


Evil GM

Andrea flings her spell and drops through the ceiling hatch. The stallion mounts her shoulders poking his up through the opening like a gopher.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

So Orsin is downstairs then?


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13
Andrea1 wrote:
You remember that you made the saving throw for half-damage?

I do!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Orsin is in the hallway outside the door I believe.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Euphemia trails behind Aurelio, trying to follow after.

1d20 + 1 ⇒ (4) + 1 = 5 Climb.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Ow! Your foot is in my eye!


Evil GM

Gerard are you doing any action in RD 1 before the ghost goes? The others are scrambling to get up into the attic.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Stab eeettt!


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Slice & Dice, coming up... Horrendous week, apologies.

atk1, dist dagger +2, wf: 1d20 + 15 + 2 + 1 ⇒ (15) + 15 + 2 + 1 = 33
dmg1, dist dagger +2: 1d4 + 2 ⇒ (2) + 2 = 4

atk2, dist dagger +2, wf: 1d20 + 10 + 2 + 1 ⇒ (8) + 10 + 2 + 1 = 21
dmg2, dist dagger +2: 1d4 + 2 ⇒ (4) + 2 = 6


Evil GM

One of the blades does minimal damage.

The ghost flies forward reaching to harvest the rogue's soul with her,

corrupting touch attack: 1d20 + 5 ⇒ (10) + 5 = 15;damage: 12d6 ⇒ (4, 5, 2, 1, 6, 4, 4, 3, 3, 2, 1, 1) = 36

Her attack misses.


Evil GM

I'm going to assume Orsin has now climbed up into the attic. So inside the attic is Gerard, Aurelio and Orsin. there is a silence spell from Andrea in place. Andrea and Pehm are in various states of trying to lift/climb.

RD 2:

Gerard
Aurelio
Orsin
Andrea
Pehm
Verienes

RD 2 Map


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just imagine Euphemia standing on Andrea's shoulder's while Andrea's wig has yet again fallen/been pushed over her eyes. :)


Evil GM

Of course Andrea is entranced with the sight of Phem squatting on her shoulders.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Such nice thighs!


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

Hoping Gerard can make a step or tumble to C17 or C18 for flank.

Aurelio, tired of dealing with this ghost, steps forward after it attacks Gerard. 5 foot step to E16

Attack (Shield): 1d20 + 26 ⇒ (6) + 26 = 32 Assuming Inspire Courage is still going?
Attack (Kukri): 1d20 + 22 ⇒ (6) + 22 = 28
Attack (Shield): 1d20 + 21 ⇒ (16) + 21 = 37
Attack (Kukri): 1d20 + 17 ⇒ (14) + 17 = 31
Attack (Shield): 1d20 + 16 ⇒ (1) + 16 = 17
Reflex: 1d20 + 11 ⇒ (8) + 11 = 19

Damage: 2d6 + 24 ⇒ (5, 1) + 24 = 30
Damage: 1d4 + 18 ⇒ (3) + 18 = 21
Damage: 2d6 + 24 ⇒ (1, 5) + 24 = 30
Damage: 1d4 + 18 ⇒ (1) + 18 = 19
Damage: 2d6 + 24 ⇒ (1, 3) + 24 = 28
Damage: 1d10 + 12 ⇒ (1) + 12 = 13

I believe total damage is 56 after reduction.


Evil GM

Gerard takes 5 ft step to C, 17 somewhat wedging himself between crates.[/ooc]

Orsin has is IC going.

The ghost disappears from Aurelio's brutal attack. What you know from Andrea is it's not truly destroyed though.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Area is silenced so no courage.

Once the ghost's form is shredded from Aurelio's attack, Andrea drops the silence

The ghost is gone for now, but it will return in a few days. We need to discover how to banish her for good. Let us examine the body here

Andrea also channels to heal everyone

Channel heal: 8d6 ⇒ (2, 4, 6, 2, 2, 4, 4, 5) = 29


M Human (Chelaxian) Fighter | Level 13 | HP 92/125, AC 30, T 15, FF 27 | F 12 R 11 W 8 | CMB 18 CMD 36 | Init + 6 | Perc +13

I take it burning the house to the ground and spitting on the ashes wouldn't bring it peace then?

Aurelio rotates his shoulder and nods in appreciation of Andrea's healing, feeling better but by no means whole

Well lets get this over with. The sooner we're done the sooner I can go spend some time in the temple of Calistria.

He hunches over the corpse and looks more closely at their surroundings.

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