
Daniel Arrisen |

Nooooo! Ignore this ploy to remove the totally awesome aspect of my class abilities! I call shenanigans!
The paladin is quick to interject, relived that the woman's mind is finally clear. He let's her get up.
[b]I apologize Milady, you were not yourself. Now that your senses have returned you can once again make your own choices. We go to destroy the creature that did this to you, though we are not far from the entrance. It is still daytime, when the vampire cannot persue you. We can escort you to the door and put you on my horse, to go where you will. Or my Angelic friend could fly you to a nearby rooftop where you could hide until we are finished here. [b]

Andrea1 |

Let us at least escort her to the door. Andrea lays a comforting hand on Mathalen's arm.Let Azreal escort her a ways before flying back, this is still a dangerous area.
Down tot he front door and let Mathalen head out on Daniel's horse sounds good.

Mathalen |

Leading the traumatized captive back down the stairs, she cringes as she steps on dozens of dead rats and bats in her bare-feet. Trembling in the doorway the fearful girl looks at the massive warhorse.
30% previous ride experience: 1d100 ⇒ 46
The girl looks blankly a the horse unsure what to do next.

Azreal. |

The hound notices the woman's discomfort.
She does not have to ride. Taking her somewhere safe would not take ME long. My new form can fly 3000 feet per minute if I sprint and Outsiders do not need to breathe and do not get tired. As the crow flies I can have her far from here and be back quickly if you wait but a few minutes.
60ft fly speed at a run is 300 feet per round. 10rds a min = 3000 feet. A mile is 5280 feet. So he can fly a mile in a little under 2 mins.

Daniel Arrisen |

An excellent suggestion. Em, can you make her invisible and they could streak unseen across the city to Tilneros house?

Daniel Arrisen |

That would be appropriate. Between yourself and Azreal that is the fastest and safest way to get her swiftly to safety. We can wait here for you.

Euphemia di Nereis |

"Very well."
With that, Euphemia pulls out a hedgehog skin with a squeaked apology to Frank, assuring him that it died from natural causes.
She removes her satchel and hands it to Daniel, Frank and all, and shrinks into another spined insectivore, slightly smaller than Frank, and toddles to Mathalen.

Daniel Arrisen |

The paladin gently reaches down to collect both Hedgehogs and hands them to Azreal. He did not know the woman and was more concerned for Em's safety than offending the monk in training.
God's speed Azreal. Prehaps flying invisibly would be best. A flying human witch would attract less tales than reports of an Angel carrying a human in this city. Daniel hands her the sheets from the bed. Conceal yourself as best as you can. At speed and flying low, no one on the street should get more than a second to look at you.
Then the Hound gathers up the woman in very strong but surprisingly gentle arms and flies at great speed towards Tilneros House....

baldwin the merciful |

Gerard Perception: 1d20 + 18 ⇒ (5) + 18 = 23
Daniel, switched with Aurelio per suggestion, obstructed view: 1d20 + 12 - 5 ⇒ (16) + 12 - 5 = 23
Stealth for Spawn, red: 1d20 + 16 ⇒ (16) + 16 = 32
stealth orange: 1d20 + 16 ⇒ (7) + 16 = 23
stealth yellow: 1d20 + 16 + 4 ⇒ (17) + 16 + 4 = 37
Gerard and Daniel each see one vampire spawn the orange.
*Note the party is descending a staircase, only Gerard and Daniel are in the room. there is a wood wall between Aurelio and the yellow vamp that wall is the the staircase framework.
Two spawn will get a surprise action. I'll take those if a little bit. then I'll roll out initiative.

baldwin the merciful |

baldwin the merciful |

COT Initiative
Andrea: 1d20 + 4 ⇒ (20) + 4 = 24
Daniel: 1d20 + 3 ⇒ (3) + 3 = 6
Aurelio: 1d20 + 6 ⇒ (19) + 6 = 25
Euphemia: 1d20 + 4 ⇒ (20) + 4 = 24
Gerard: 1d20 + 7 ⇒ (13) + 7 = 20
Azreal: 1d20 + 7 ⇒ (18) + 7 = 25
spawn: 1d20 + 1 ⇒ (17) + 1 = 18
Azreal
Aurelio
Andrea
Phem
Gerard
Spawn
Daniel

Andrea1 |

HP 90/93
Current Saves: F14R7W18(F15R8W19 20 feet of Hound)
AC: 34/T21/FF34 (Ac 36/T23/FF36 20 of Hound)
In hands: Wooden shield+3,Human Bane dagger
Current BaB: +12/+7
Spells in Effect: Magic Circle Against Evil on Aurelio(+2 AC/Saves vs Evil 100 minutes) Blessing of the Watch on everyone(+1 Bab/Saves vs. fear 12 hours),Resist Energy-Fire(30) on everyone 4 minutes,Silversheen on dagger+2,Vindicator's Shield (+9 AC for 24 hours or until struck),
Channels 7/8
Bit of Luck 8/8
Good Fortune 1/1
What is happening? Are we being assulted?

baldwin the merciful |

DMPC Gerard
"Daniel step up and and attack the red one, that'll give me flanking for the yellow."
with that he tumbles to G, 17
acro: 1d20 + 30 ⇒ (8) + 30 = 38
He manages to move with through the vamps hex.
He attacks the vamp spawn (yellow)
dagger: 1d20 + 16 ⇒ (8) + 16 = 24;damage: 1d4 + 1 ⇒ (2) + 1 = 3

baldwin the merciful |

Before Daniel can act the vamps move and attack. The red and orange move up blocking the area vacated by Gerard.
Red attacks Daniel
slam: 1d20 + 5 ⇒ (16) + 5 = 21;dam: 1d4 + 1 ⇒ (3) + 1 = 4
plus energy drain DC 14 Fort 1 neg level
Orange attacks Daniel:
slam: 1d20 + 5 ⇒ (9) + 5 = 14;dam: 1d4 + 1 ⇒ (2) + 1 = 3
plus energy drain DC 14 Fort 1 neg level
Yellow attacks Gerard:
slam: 1d20 + 5 ⇒ (15) + 5 = 20;dam: 1d4 + 1 ⇒ (1) + 1 = 2
plus energy drain DC 14 Fort 1 neg level

Azreal. |

Azreal moves past his allies to M5, drawing his flaming Great sword as he moves.
This happened BEFORE the vamps moved. Azreal should already be in H15. Not sure why I wrote M5, did the map letters change?

Daniel Arrisen |

The paladin bats and fends the attacks from two fronts with ease. Then decides the ORANGE vampire needs to be removed from the equation.
He uses his WEAPON MASTER swift action to learn Greater Trip.
Then makes a single focused felling smash upon him!
Felling Smash Trip Attempt: 1d20 + 24 + 4 - 4 ⇒ (8) + 24 + 4 - 4 = 32If attack equals CMB foe is tripped and provokes an AOO from Daniel and Azreal
2 hand damage: 2d6 + 7 + 3 + 1 + 12 ⇒ (5, 4) + 7 + 3 + 1 + 12 = 32
AOO vs PRONE: 1d20 + 24 - 4 ⇒ (8) + 24 - 4 = 28
2 hand damage: 2d6 + 7 + 3 + 1 + 12 ⇒ (1, 4) + 7 + 3 + 1 + 12 = 28
I am coming Gerard!

baldwin the merciful |

I don't think the numbers changed.
if Azreal moved to H,15 he drew two AOO as he moved through I, 15.
Red:
slam: 1d20 + 5 ⇒ (1) + 5 = 6;damage=dam: 1d4 + 1 ⇒ (4) + 1 = 5
plus energy drain DC 14 Fort 1 neg level
Yellow:
slam: 1d20 + 5 ⇒ (17) + 5 = 22;damage=dam: 1d4 + 1 ⇒ (1) + 1 = 2
plus energy drain DC 14 Fort 1 neg level

Azreal. |

The hound watches as his partner knocks tue vampire on his a$$ and capitalizes, bringing his own Flaming Great sword to bear down on the prone vampire!
Azreal's AOO vs PRONE: 1d20 + 17 - 4 ⇒ (1) + 17 - 4 = 14
2 hand damage: 2d6 + 7 + 1 + 12 + 1d6 ⇒ (6, 3) + 7 + 1 + 12 + (3) = 32

Daniel Arrisen |

I don't think the numbers changed.
if Azreal moved to H,15 he drew two AOO as he moved through I, 15.
Red:
[dice=slam] 1d20 + 5;[dice=damage=dam] 1d4 + 1
plus energy drain DC 14 Fort 1 neg levelYellow:
[dice=slam] 1d20 + 5;[dice=damage=dam] 1d4 + 1
plus energy drain DC 14 Fort 1 neg level
No worries. None of those attacks hit the hound or daniel

Andrea1 |

HP 90/93
Current Saves: F14R7W18(F15R8W19 20 feet of Hound)
AC: 34/T21/FF34 (Ac 36/T23/FF36 20 of Hound)
In hands: Wooden shield+3,Human Bane dagger
Current BaB: +12/+7
Spells in Effect: Magic Circle Against Evil on Aurelio(+2 AC/Saves vs Evil 100 minutes) Blessing of the Watch on everyone(+1 Bab/Saves vs. fear 12 hours),Resist Energy-Fire(30) on everyone 4 minutes,Silversheen on dagger+2,Vindicator's Shield (+9 AC for 24 hours or until struck),
Channels 7/8
Bit of Luck 8/8
Good Fortune 1/1
Andrea 5' steps to just west of Daniel and stabs at the spawn with her silvered magic dagger.
Silver Human Bane dagger+2: 1d20 + 14 ⇒ (8) + 14 = 221d4 + 1 ⇒ (2) + 1 = 3
Not being satified with just nicking the creature, she chooses to use her long neglected Channel Smite power to force positive energy into it.
Channel Smite DC 22: 9d6 ⇒ (3, 3, 3, 6, 5, 4, 1, 1, 4) = 30
Following it up with another stab with her dagger
Silver Human bane dagger+2: 1d20 + 9 ⇒ (11) + 9 = 201d4 + 1 ⇒ (2) + 1 = 3