[PFS] Season 0 run, mixed with Dragon's Demand

Game Master Irish202


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Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Seeing her friend about to be surrounded, Tereze moves through the crowd to get to the opposite side from Gwen of the greened capped halfling.
So she accepts the AoO from Green if he has one to set up the flank.

Then she swings with her morningstar trying to knock the green halfing on the head before she can stab Gwen.

Morningstar + Flank + Bless: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 15
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Ery slides to Locke and cast's guidance on the masked persona's shoulder.
"Aim true!" he says, followed by a slurp.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Grapple (Initiate): 1d20 + 18 - 4 ⇒ (7) + 18 - 4 = 21

Gwen smiles as the foolish little halflings decide to move into her reach. She spends a brief moment recalling some of the abilities she had been recently practicing with in regards to her preferred fighting style... With one hand she quickly snatches out and tries to tangle up the halfling with one hand, while keeping her other arm out as a shield to protect herself from the other!

Actions: Move - Martial Flexibility to gain Snapping Turtle Shell feat (Shield bonus is now +2 and all enemies take a -4 penalty to Critical Confirmations). Standard - Grapple Combat Maneuver on Purple. Effective AC of 21 before penalty from Grappled condition.

Also, Gwen still has one hand free to be able to react to any missed attacks against her via Snapping Turtle Clutch as an Immediate Action.


Locke moves up to the halfling with the yellow pants, and knocks him out with his morningstar.

"Ahhh! Boo!" the sailors on the No Return shout when the halfling hits the docks.

AoO Green: Short Sword: 1d20 + 6 ⇒ (18) + 6 = 24 Damage: 1d4 - 1 ⇒ (2) - 1 = 1

Tereze receives a small cut as she moves to flank the halfling with the green shirt. Once she's in position Tereze tries to return the favor, but fails.

Eryzule moves up to Locke and gives the latter a touch of guidance, while Gwendallyn grapples the halfling with the purple socks into submission.

Blue: Short Sword: 1d20 + 6 ⇒ (7) + 6 = 13 Damage: 1d4 - 1 ⇒ (4) - 1 = 3

The halfling with the blue hat moves up to Locke and attacks, but Locke's able to dodge the tiny man's short sword.

Orange: Short Sword: 1d20 + 6 ⇒ (20) + 6 = 26 Damage: 1d4 - 1 ⇒ (2) - 1 = 1
Confirm Crit: 1d20 + 6 ⇒ (14) + 6 = 20 Damage: 1d4 - 1 ⇒ (3) - 1 = 2

The halfling with the awesome orange shades stabs Urbar's toe while declaring "My shades give me super strength!"

Round 2:
Locke
Red Halfling -1HP (Asleep)
Eryzule
Gwendallyn (Grappled)
Tereze 41/42HP
Blue Halfling -1HP 6NL
Orange Halfling
Urbar 41/44HP
Green Halfling
Purple Halfling (Grappled)
Fiona

The terrain's still difficult to traverse. Screaming, panicky people, etc.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

GM you forgot to mention that Bless is still in Effect. So everyone gets a +1 to hit and saves vs fear.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar laughes at the little man with the orange shades as he swings his swords, not feeling threatened by the halflings at all.

Atk: 1d20 + 10 - 2 + 1 ⇒ (17) + 10 - 2 + 1 = 26
Dmg: 1d8 + 5 ⇒ (8) + 5 = 13

Atk: 1d20 + 10 - 2 + 1 ⇒ (16) + 10 - 2 + 1 = 25
Dmg: 1d8 + 5 ⇒ (2) + 5 = 7

He whistles for ulfa to join the attack, pointing at the halfling with the blue hat. She leaps forward and goes for one of the little man's legs.

Atk: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15
Dmg: 1d6 + 2 ⇒ (4) + 2 = 6
Trip on hit: 1d20 + 5 ⇒ (16) + 5 = 21


Thanks, Tereze!

Two cuts are all it takes for Urbar to take out the halfling with the orange shades.

"Yo!" the halfling says, as he goes down fashionably.

Ulfa attacks the halfling with the blue hat, but the halfling dodges her teeth.

Green: Short Sword: 1d20 + 6 ⇒ (18) + 6 = 24 Damage: 1d4 - 1 ⇒ (1) - 1 = 0
Purple: Short Sword: 1d20 + 6 ⇒ (7) + 6 = 13 Damage: 1d4 - 1 ⇒ (4) - 1 = 3

The halflings with the green and purple caps attack Gwendallyn. One of them gives Gwendallyn a tiny bruise, and the other's too busy being grappled to get a hit it.

Round 2:
~
Fiona

Round 3:
Locke

Red Halfling -1HP (Asleep)
Eryzule
Gwendallyn (Grappled) 1NL
Tereze 41/42HP
Blue Halfling -1HP 6NL
Urbar 41/44HP
Green Halfling
Purple Halfling (Grappled)
Fiona

Bless is in effect. +1 to hit and saves vs fear for everyone!

The terrain's still difficult to traverse in round 2. The screaming, panicky people are gone in round 3.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Gone? Yoohoo! :D

The spiders bite away at red for 1d6 ⇒ 3

Locke swings the morningstar at blue.

1d20 + 3 ⇒ (7) + 3 = 10 1d8 ⇒ 3
"So, shortstuff, what's your beef with us, huh?"

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

Fiona quickly casts another hex at one of the halflings attacking Gwen.
Slumber Hex on Green, DC 17 vs. Will.


As the spiders bite away at the sleeping halfling atop the inn's roof, Locke hits the building's wall with his morningstar.

Green, Will: 1d20 + 0 ⇒ (8) + 0 = 8

Fiona casts a slumber hex, and the halfling in between Gwendallyn and Tereze falls asleep.

Round 3:
Locke
Red Halfling -4HP (Asleep)
Eryzule
Gwendallyn (Grappled) 1NL
Tereze 41/42HP

Blue Halfling -1HP 6NL
Urbar 41/44HP
Green Halfling (Asleep)
Purple Halfling (Grappled)
Fiona

Bless is in effect. +1 to hit and saves vs fear for everyone!

No more difficult terrain!

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze drops her flail, reaches into her pack to pull out her silk rope and ties up the halfling that is asleep at her feet.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"Ah-ha!" Ery laughs in a triumphant way at the 'shortstuff' comment by locke...whom he taps again with guidance.
"I'm helping." he says.

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

"Two in a row!" Fiona exclaims with a smile before returning her attention to the battlefield.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

With one of the halflings now incapacitated from Fiona's wonder intervention, Gwen focuses her attention on the little guy squirming in her grasp. "Stupid fidgeting around or I'll break your neck little man."

Grapple (Pin): 1d20 + 18 + 5 ⇒ (11) + 18 + 5 = 34


As Tereze ties up the sleeping halfling at her feet, Eryzule laughs at Locke's joke and taps the latter with guidance.

Gwendallyn's words, in combination with a very convincing grapple, cause the grappled halfling to squeak and yell, "Have mercy! I surrender! Don't break my neck, please!"

The halfling with the blue hat realizes he's the only one still standing, shoots Fiona a wide-eyed and horrified look, and withdraws the hell away.

Combat's over!

Unless you want to chase blue?

---------

Red Halfling -4HP (Asleep)
Green Halfling (Asleep)
Purple Halfling (Grappled into submission)

Gwendallyn 1NL
Tereze 41/42HP
Urbar 41/44HP

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"Aww, let the little fellow go."
Ery offer's in jest.

"So. What next?"

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen leans in close, teeth clenched to whisper into the halfling's ear. "Who sent you? Speak!"

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

While Gwen is interrogating the halfling, Fiona whispers a few words and gestures to their general direction.

Charm hex on the halfling, DC 17 vs. Will or improve attitude by one step.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze puts away her flail and grabs the rope she used to tie the Halfling up.

If he will not talk, I have one over here zat we can use to get ze information. So do not worry about being rough with him.


Will: 1d20 + 0 ⇒ (12) + 0 = 12

“We work for the Vudrani!" the halfling squeaks. "Pardu Pildapush!"

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Why do you work for that filth?"


"He freed us from slavery, and now he pays us to work for him."

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

(Humpf)

"Working for the filth who deals in the very thing you were in, did that ever occur to you? Maybe your brains and sense of empathy for the other slaves were left behind in your old slave bonds."

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze tries to stablize any of the fallen halflings she can.

Upon hearing the explanation she shakes her head.
Lords above, maybe you deserve slavery! You just tried to kill random strangers who are trying to save another woman from falling into slavery!

Tereze addresses the rest of their group.
I say strip them of zeir weapons and let zem run away as long as zay promise to never work for a slaver again. But we have to do that quick, we have a boat to catch!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Ery sips from his cup watching the interrogators with a slight amusement.
"I haven't missed Gwen punching one yet, have I?" He asks to be sure.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen bites back a brutal comment after the others handle it well-enough. "Agreed, Tereze, but if I see them again I won't stop to pin them. It will be death for you all."

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

Fiona silently looks at Tereze stabilizing the fallen halflings, but does not offer to help.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar watches everything unfold, thinking it funny how stupid the halflings are. He remains quiet, not caring about what happens to the little men.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Ery whistles a tune aimlessly before realizing what he was going to ask earlier.
"Oh! Do...do we want me to try and get info out of people...or do you and you all have it?" he asks the integration group


The halfling squeaks some more as you take his weapons from him, promising you he'll be a good boy. He and his stabilized comrades are about to run off as fast as they can, when Eryzule mentions further interrogation and they freeze in big-eyed fear.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Well anything else you want to tell us before we are forced to take ze information? Tereze asks the halflings?


The halfling timidly shakes his head at Tereze and, considering none of you is asking anything, quietly leaves.

With the distraction the halflings posed out of the way, you focus on the ship you were headed for. Capped by a bloody-mouthed dragon ram and carrying a 15-foot fighting tower around her mast, the lateen rigged Katapeshi slave galley, No Return, floats dockside, tethered by four mooring lines. She’s 130 feet long and 20 feet wide, her deck nearly level with the dock, with crew access across three gangplanks: a wide plank mid-deck, and two narrow planks fore and aft. Steep stairs in two narrow hatches, fore and aft, lead to the hold.

There are two human sailors standing on the deck, eyeing you as you look into their direction. Both men were rooting for the halflings earlier on, but they've grown quiet after the halflings' defeat.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

(turns face towards the sailors)

"You two. -They- attacked and lost. If you dare the same, you'll suffer the same fate."

"And i am not feeling too pacifistic today."

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

Fiona stands behind Locke, ready for anything but remaining silent for now.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze looks over at the sailors:

Your ship bears an illegally captured slave. We will be taking her. Now we can do zis nice and peaceful like, were we get ze woman, and you get something in return, or you can make ze same mistake you just saw and attack us.

I for one hope you are smart and we can avoid anyone getting hurt...

Diplomacy: 1d20 + 14 ⇒ (14) + 14 = 28

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar moves onto the ship, smiling at the prospect of another fight.
"Shall we go ask some questions?"

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

[Subtitles for Urbar:]
-Please sailors, do resist, we are on a roll today already.-
^^


The sailors shuffle nervously and don't look like they want to fight. As Urbar approaches them, you spot one of them shooting a look at the top of the 15-foot fighting tower that surrounds the No Return’s main mast.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen will look upward to see if someone waits above to attempt an ambush. "Don't do anything stupid. Slavery makes me very angry, those halflings were lucky I did not kill them. I have no issues killing slavers."

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Ery watches carefully, the sailors. Or at least as carefully as the odd elf could be expected to.
Perception for sneaky bastards: 1d20 + 3 ⇒ (17) + 3 = 20

Ery applied a little water to his cup, stirring the tea habitually with his finger. His eye's eventually fell to the swirling tea, just peacefully smiling at the amber liquid made of himself.

"If I may be so bold, Muscles, isn't villany dumb by default? We cannot assume we're dealing with intellegences. They make widows and orphans too regularly to think they'd reconsider their actions. They'll do something stupid. Then they'll die as You, Locke, and Uber the man-slayer respond in kind." He paused a moment before shaking his head, as if previously just talking out of idle tea-bliss.

He looked up at the boat with a sigh.

"C'mon! Lets think of this in a sanely fashion, we're going to charge up there, your going to fight, lose and likely die for it. We offer a much prefered alternative where we skip the fighting. You lie down and we walk off with the woman in your boat. Nice and painless."
Tea inspired diplomancy: 1d20 + 17 ⇒ (20) + 17 = 37BOOOOOOM!

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Nice rolls!

Urbar looks up at the tower and waits just in front of the sailors. He holds his hands over his swords, ready to cut down the two should anyone act hostile towards them.

If we get attacked:

Urbar draws a single swords and lashes out at one of the sailors.

Atk: 1d20 + 10 + 4 ⇒ (5) + 10 + 4 = 19
Dmg: 1d8 + 5 + 4 ⇒ (3) + 5 + 4 = 12

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

"Gwen, you are gold. You've pretty much worded my sentiment here to a fault. Remind me to look for a nice place for a drink, when all this is over, should i forget."

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen casts a quick wink over her shoulder. "Why thank you, love. I happen to know a perfect spot! My new tavern!"


A gruff voice answers from the top of the mast: "Alright then..."

You hear creaking as someone starts his descend on a rope ladder on the other side of the tower, then footsteps as a humanoid with a hyena's head appears from behind it. The humanoid's entire body's covered in the same fur as a hyena, and it wears leather armor.

"Seeing as you're the civilized kind, I'll actually give you two options. A: leave. B: you die."

The hyena-like man rests a hand on a whip that hangs from his belt. "What's it going to be?"

As the humanoid asks his question, he shoots a look at the two sailors. They stand frozen, obviously too scared to side against him.

Liberty's Edge

F Human Grenadier 9
Spoiler:
[HP: 63/63, AC 20/14/14, F+8/R+11/W+5, CMB +6, CMD 20, Perc. +12, Init +4, Bombs 12/12, Temp HP 0/0]

Locke calmly walks 15ft west, before cocking head towards the gnoll.

(Annoyed & cold voice)

"Gru'k, grropp u'kk krnash."

Gnoll:

"Alright, here's my answer."

Explosive ammo shot vs flat footed: 1d20 + 6 ⇒ (12) + 6 = 18 Exploding Arrow: 1d8 + 3d6 + 5 ⇒ (2) + (4, 6, 4) + 5 = 21

Fire blast in a 10ft radius, 8 splash dmg, reflex DC 17 for half.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

As soon as Locke brings his arm back to throw, Tereze starts to send her mind across the planes looking for assistance.
Begins casting Summon Monster 2

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

While all the attention is on Locke, Fiona begins gesturing towards the gnoll, hoping to remove him from the battle before it begins.

Slumber hex on gnoll, DC 17 vs. Will or sleep.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen shrugs and slips into her defensive fighting stance, raising her left arm in front of her like a shield and begins moving towards the gnoll while ignoring the sailors.

Actions: Move - Martial Flexibility to pick up Snapping Turtle Shell (+2 Shield bonus to AC). Move (Standard) - Move into position on the map.


That's a bit too much preemptive combat stuff. I'll let Locke have his attack as a surprise action, but that'll be the trigger for initiative. The others will have to wait till their turns arrive.

Locke moves and shoots an explosive arrow at the gnoll leader. The arrow hits the gnoll in his shoulder and almost rips off his arm.

Ref, Blue: 1d20 + 1 ⇒ (4) + 1 = 5

The explosion hurts the nearest sailor just as bad as it did the gnoll. Both scream, and footsteps can be heard coming from below deck.

"Get them!" the gnoll yells, not willing to yield despite his grievous injury.

Initiative:
Eryzule: 1d20 + 3 ⇒ (5) + 3 = 8
Fiona: 1d20 + 1 ⇒ (5) + 1 = 6
Gwendallyn: 1d20 + 2 ⇒ (4) + 2 = 6
Locke: 1d20 + 3 ⇒ (19) + 3 = 22
Tereze: 1d20 + 1 ⇒ (7) + 1 = 8
Urbar: 1d20 + 2 ⇒ (10) + 2 = 12

Gnoll: 1d20 + 1 ⇒ (18) + 1 = 19
Blue: 1d20 + 1 ⇒ (3) + 1 = 4
Green: 1d20 + 1 ⇒ (13) + 1 = 14
Orange: 1d20 + 1 ⇒ (12) + 1 = 13
Purple: 1d20 + 1 ⇒ (9) + 1 = 10
Red: 1d20 + 1 ⇒ (6) + 1 = 7
Yellow: 1d20 + 1 ⇒ (18) + 1 = 19
White: 1d20 + 1 ⇒ (6) + 1 = 7

Round 1:
Locke

Gnoll
Yellow
Green
Orange
Urbar
Purple
Eryzule
Tereze
Red
White
Fiona
Gwendallyn
Blue

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This is where you may discuss things out of character!

------

Could everyone post a stat bar line I've posted below in the 'race' section of his character's profile? (Or one of the other sections that'll make it appear below your character's name when you post in the Gameplay thread.) That way I can easily and quickly access the stats that are often used during the game.

F Human Swashbuckler (Picaroon)/1 (HP 13/13 | AC:13 | T:13 | FF:10 | CMB:1 | CMD:14 | Fort:+2 | Ref:+5 | Will:+0 | Init:+3 | Perc:+4 | Speed 30) PFS#: 115025-10


StephNyan wrote:

This is where you may discuss things out of character!

------

Could everyone post a stat bar line I've posted below in the 'race' section of his character's profile? (Or one of the other sections that'll make it appear below your character's name when you post in the Gameplay thread.) That way I can easily and quickly access the stats that are often used during the game.

F Human Swashbuckler (Picaroon)/1 (HP 13/13 | AC:13 | T:13 | FF:10 | CMB:1 | CMD:14 | Fort:+2 | Ref:+5 | Will:+0 | Init:+3 | Perc:+4 | Speed 30) PFS#: 115025-10

Done! Except how do I get a PFS# for Vicard? Otherwise, stat block updated!

Edit: We are a pretty soft and squishy party aren't we?


You made an alias called "Vicard Inck", while you instead need a Pathfinder Society Character. If you check my characters you'll see there's a divide. Aliases are used for games that aren't part of PFS.

Go to "My Account" --> "Pathfinder Society". You'll be able to make a character for PFS at that location, and will be able to see its PFS number when you do.

There are indeed some soft and squishy bits in this party, but your number will compensate for that. Level 1 is usually the worst for squishy characters. Even if players drop later in the run, I expect you to have toughened up a bit then.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1
StephNyan wrote:

You made an alias called "Vicard Inck", while you instead need a Pathfinder Society Character. If you check my characters you'll see there's a divide. Aliases are used for games that aren't part of PFS.

Go to "My Account" --> "Pathfinder Society". You'll be able to make a character for PFS at that location, and will be able to see its PFS number when you do.

There are indeed some soft and squishy bits in this party, but your number will compensate for that. Level 1 is usually the worst for squishy characters. Even if players drop later in the run, I expect you to have toughened up a bit then.

Thank you! Should be done now. Thanks for the assistance. I hope to make it up to you by being a good player!

Maybe we can pay a barbarian NPC to follow us around....

Look forward to playing! When do we actually start?


You've got the "Investigator 1 (Sleuth)" part a bit double now. Check the end of your quick stats and you'll see it :P

And Vicard's PFS number would be 173415-1, as he's your 1st character. 173415 is your own number.

If you check the gameplay thread you'll see I've already made the first post. Your character's set to start, so feel free to make a post! I'll post the next part when everyone's introduced his character there, and has the quick stats ready.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Yay! I've got the stat bar setup also :) Thanks for the invite!


Am I allowed to say that Ery amused me with the poor guy's waste of a spell?

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

I will add my PFS number to my stat bar in a bit. Looking forward to the game! Also, with this many characters we don't really need to worry about being squishy.

I will get a post up shortly. Also, Mowque, you get to add a free 1d6 to any Knowledge, Linguistics, and Spellcraft? Check you make as long as you are trained in that skill due to Inspiration.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1
Gwendallyn wrote:


I will get a post up shortly. Also, Mowque, you get to add a free 1d6 to any Knowledge, Linguistics, and Spellcraft? Check you make as long as you are trained in that skill due to Inspiration.

Ahh good point.

Here is the 1d6 I get for that knowledge local history: (I can't figure out how to edit a post).

Inspiration: 1d6 ⇒ 6

Edit: I also updated mundane equipment/

Thank you Gwendallyn

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Ok, hopefully I got the stat block updated correctly.

Update: Yep I think it worked.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20
Mowque wrote:
Am I allowed to say that Ery amused me with the poor guy's waste of a spell?

Sir, sir. Ery doesn't waste cantrips...they are all utilized for the exact reason they exists. Pres. is used for tea prep and cleaning. Obviously :P

Fiona is lacking an avatar. My sensibilities are wounded! She has no face...

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3
Ery wrote:


Fiona is lacking an avatar. My sensibilities are wounded! She has no face...

I don't know it almost seems appropriate for the character.

Poor girl seems list in mist and shadow, unknowable even to herself so far...

Of course with my sense motive I could be getting played pretty easily. ;)

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Sorry Ery, missed your post calling out for me. Accident. Lost of posts happening before we get firmly started.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20
Vicard wrote:
Sorry Ery, missed your post calling out for me. Accident. Lost of posts happening before we get firmly started.

That's enthusiasm my good sir.

AS for Fiona, Tereza: Game on!

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Assuming my rolls go ok, I should be able to not only know where Torsen's Maw is, but also own a vacation home there. Considering I rolled a 24 on Knowledge Local about it!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

One can only hope. Now we laugh and giggle while we design plot around our selves for the ENDLESS gaming experience!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Yeah, no...I have the least physical character out of us all...Gwen could likley break Ery's jaw and leave him face down in muck. It would end terribly for this guys...

To appease the Gwen-beast, I have crafted kirby: (>")> Love the kriby.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

In the Puddles, falling to the ground just might leave you drowned.

I just want to say, I love Absalom as a setting and am really happy to play (at least part) of a game here.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

I rolled the 24 knowledge local ;P You rolled 16. But one of us should at least know where to go ^^

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1
Urbar Anden wrote:
I rolled the 24 knowledge local ;P You rolled 16. But one of us should at least know where to go ^^

Ah, but I also rolled an extra 1d6 for super Investigator powers. I rolled it here because I couldn't edit the first post. But in any case, I think you are right.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Very confused here! xD Too many posts I think...

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1
Urbar Anden wrote:
Very confused here! xD Too many posts I think...

Agreed, I'm not going to post again till the GM gets a word in edge-wise. Save his sanity.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

confused?
Just read everything after your last post. its what I do.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Even then too much is happening :P Most of the games start with a lot of posts but I've never seen this many on a single day. Which of course is a positive thing!

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

We can chalk it up to enthusiasm.


Holy sh**, you posted a lot. (Nice!)

Could Fiona pick an avatar, and replace her nametag on the map with it? :)

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

I hope you'll come to forgive me.


Eryzule, Lord of Tea wrote:
I hope you'll come to forgive me.

Hehe, of course :P

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Ooh, combat. Not my best forte with an Investigator, but we'll see how it goes.

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

DM: I'd actually prefer Fiona not to have an avatar at the moment - I completely agree with Tereze with that representing the fact that she's not really on board at the moment (and no avatar seemed to represent that well enough). If anyone is interested, her character page has more information about her backstory and what led her to this state.

Other than that of course, please let me know if me roleplaying her disturbs the game or any of you more that you are willing to tolerate and I will adjust accordingly.

DM, mechanics:
Following up on Fiona's backstory - I mean the episode before she was supposed to be hanged - I'd like to somehow express the fact that she's generally deeply depressed, aloof and in her inner world, but can sometimes wield (often unconsciously) great power. In game terms, I'd be more than glad to skip entire combat turns, for instance, in return for having several actions in a later turn, or having you intervene by some supposedly random strange occurence that repeatedly happens near her. If this seems too complicated or you are unwilling, just let me know and I'll play her by the regular rules.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

If that's how you want to portray the internal struggle she is coping with, by all means, I think we'll be okay. Besides, you and I share many of the same abilities.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Wow I feel like I ended up copying you Ery in combat...

I debated trying to talk through this, but I figured some of us may have just wanted to stick something at some point.

Oh and does anyone know how push pawns around in that Google doc on an iPad or iPhone?
It says that my browser is unsupported. Do we need to get the doc shared with us?

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

I plan to turn Ery into a Dreamheart Necromancer. Charms and Necromancy with a little phantasmal illusion in there for funsies. We'll be fine.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Google docs generally doesn't work on mobile phones or tables :( The map works for me but I am on a browser currently! If I am on a mobile device I generally ask the group to move me in the direction I wanted to go, with the reason of course. :P

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Ya I can edit the map from my laptop But I don't always bring my laptop with me, so I was trying to think ahead. Sounds like I'll have to do your method when on the road.


@Fiona: I'm fine with your lack of an avatar, as long as you move your name around as your token.

PFS is very strict about the game's rules, because it's an organized play campaign. Players generally move from one GM to another, constantly playing different scenario's. To make this possible, every GM has to abide by the same rules. As such, I can't agree to the mechanics you suggested.

It's up to you if you want to skip turns based on a roleplay decision, but make sure you add something to the party's efforts. Maybe Fiona could stay in the background and use support or ranged tactics, once she gains at least a bit of confidence in herself?

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

@Steph- I once had a game where one player, during a climatic battle scene, chose (instead of vaulting the wall of fire) to sit on the other side, get out a folding chair and melt some cheese to eat.

It was more then a trifle annoying.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Wow. I hope that was in a very casual game.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1
Tereze Amnell wrote:
Wow. I hope that was in a very casual game.

It was, but is still ruined the mood. It didn't have the RP thing that Fiona is doing, I just couldn't resist telling that story. It is a funny one. It was my first GM attempt with a very established gaming group.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

And now we wait...wait for Gwen to smash face...Using her fists and boots.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Incoming post guys! Sorry about holding you guys back, had something come up yesterday that kept me away.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Excite!

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Can't wait to get into a fight with Urbar! :) This is the first time I officially use two weapon fighting.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Hey Step, I forgot to ask this earlier. What are your thoughts on the Dan Bong in regards to using while grappling? The item provides a typeless +2 bonus to grapple checks; however, the grappling rules state that if you attempt a grapple maneuver check without both hands free you gain a -4 penalty.

My personal opinion is that the Dan Bong should be an exception to that rule due to the fact that it's made to be used for grappling. I know some GMs agree with my perspective and some say "Nope. Rules say -4 penalty regardless." So, what are your thoughts? I will abide by whatever ruling you decide on without complaint! :)

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

A grappling based char. Gwen? They are fun but tricky to use. I used to play with a guy who had a Tetori monk build. It was crazy powerful but I remember him cursing alot and using flow charts.


@Vicard: A while ago I started a character who was created/born the day the adventure started, and she had to figure out what her sword was for during the first combat. It was fun to roleplay her that way and it set the stage for the character, but I let her get the hang of it pretty quick so she wouldn't be dead weight.

I can see Fiona's reason for doing this at the start, because it makes for some good character development. I do expect her to become an asset as the scenario progresses.

That said, I did let a character of mine sit down and eat sweet rolls during combat several times. The first time we had to split up, and there was absolutely no way for me to help the other. So while he beat the enemies on his own, I was sitting in a cave a mile away and eating sweet rolls. The second time the other player wanted to see if he could beat an entire bandit camp on his own, so I stayed at the camp and ate sweet rolls. (All bandits died, by the way. His character's AC was way too high for the bandits.)

@Gwendallyn: Hmm, it's not the first item to seemingly contradict the rules. Though, to me, the description makes it obvious the dan bong was intended to be used for grappling. I won't give you the -4 penalty.

(After checking the actual weapon out, it seems even more obvious to me.)

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

@Vicard - Yup! First one too. I read the grappling rules about 10 times before I decided to make this character, then I reread the rules again just to be safe. I also asked quite a few questions on the Messageboards for some assistance on grappling as I really knew nothing about it. It seems like a run thing to play with, but I also want to make Gwen by very versatile. So while I will focus on grappling with her, I do not want her to be a one-trick pony. I love the idea of Martial Versatility and the options it allows brawlers!

@Steph - Thanks for looking over that weapon for me! I completely agree with you about the dan bong being made specifically for grappling. Especially if you watch it in action, which I did to make sure I could see how it was intended to be used.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

They pushed them over the side?! We'll have a hard time stopping them from falling. Anyone have any ideas?

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Well crap. Sleep is silly. Okay. I figures i had target intersecring lines as appose to a square. Otherwise hell yeah. Get em all.

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

@Vicard, @Steph: don't worry, I don't intend Fiona to stay like this for the entire campaign! As the previous PFS games I played on these boards were more like pick-up groups in MMORPG's with little character consistency between games, I figured having a longer game arc would be an opportunity to better develop a more-round character.

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