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About Eryzule, Lord of Tea Description:
Height: 6' 3" Weight: 120 lbs Hair: Green/Veridian Plant matter strands Skin Tone: Fair, if not pale Eyes: His eyes are a deep, swirling blue. Notes: Though he is in good health, not a soul would consider Ery capable of labor or work in general. His body was tall but rather lankly as his muscle mass was sorely lacking. His features, due to this lack of muscle, seemed gaunt, though the glow of his skin kept him mildly attractive at the very least, those who lingered around him for two long may find him an oddity. Eryzule has a wound that healed oddly during an encounter with a rolling croc. It's causing him to limp. Although painless, it causes shame. He goes to some lengthy efforts to hide it. Mostly by being seated.
Defenses:
Hitpoints:32 Armor Class:13=10 + 3(Dex) FF:10/Touch:13 Saves:Fort:+2[(+0)+2] Ref:+5[(+3)+2] Will:+8[(+1)+7] Initiative:+3 base attack Bonus:+3 Vanities:
Temple of Calistria (4 PP): Regardless of your class, you are an active member of your local temple or place of worship. Your commitment to seeing your faith prosper and grow has ingratiated you with the local clergy, and you may even hold a spot among them when not out adventuring. You can use Heal to make Day Job rolls. Once per game session, if you have access to an operating temple of your faith, you can have a cleric cast either cure moderate wounds or lesser restoration on yourself or one of your allies, free of charge. You must visit the temple to receive this attention. Traits:
Trustworthy:You gain a +1 trait bonus on Bluff checks made to fool someone. Courtesan: You gain a +1 trait bonus on Sense Motive checks and Diplomacy checks to gather information, and one of these skills (your choice) is always a class skill for you. Racial Traits:
Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects. Keen Senses: Elves receive a +2 racial bonus on Perception checks. Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items. Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon. Special Abilities:
Bloodline Arcana: Whenever you cast a spell with a range of personal, your skin toughens, granting you a natural armor bonus equal to the spell’s level for 1d4 rounds. This bonus does not stack with any other natural armor bonuses you might have. Tanglevine (Sp): At 1st level, as a standard action, you can create a 15-foot-long, animated vine that springs from your hand. This vine lasts for 1 round and can be used to make a single disarm, steal, or trip combat maneuver, using your sorcerer level plus your Charisma modifier in place of your normal CMB. You can use this power a number of times per day equal to 3 + your Charisma modifier. Photosynthesis (Ex): At 3rd level, you feed upon nature’s raw essence. Your need to eat and sleep is reduced as if wearing a ring of sustenance, and you gain a +2 racial bonus on saving throws made against poison and sleep effects. At 9th level, these bonuses increase to +4. Revelations:
Skills:
Bluff: +16 (+3 Cha, +7 Rank, +3 traits/feats, +3 trained) Diplomacy:+19 (+3 Cha, +7 Rank, +3 traits/feats, +3 Trained, +3 Skillfocus) Knowledge Arcana: +12 (+3 Int, +6 Rank, +3 Trained) Knowledge Nature: +11 (+3 Int, +5 Rank, +3 Trained) Knowledge Religion: +8 (+3 Int, +2 Rank, +3 Trained) Profession(Calistrian Escort):+11 (+1 Wisdom, +7 Rank, +3 Trained) Sense Motive: +12 (+1 Wis, +7 Rank, +1 Trait/feat, +3 Trained) Spellcraft:+9 (+3 Int, +3 Rank, +3 Trained) Feats:
Class:Eschew Materials 1st)Voice of the Sibyle 3rd)Skill Focus (Diplomacy) 5th)Spell Focus: Enchantment 7th)Great Spell Focus: Enchantment Sorcerer Spells:
Level 0(5): Daze(DC15), Distrupt Undead, Prestidigitation, Mage Hand, Read Magic, Jolt Level 1[7/day][6+1]:Entangle*, Thunderstomp, Ear-Piercing Scream, Magic Missile, Shield, Charm Person(DC 16) Level 2(5/Day)[2+1]:Bark Skin*, Hideous Laughter(DC17),Scorching Ray Level 3(3/day)[1]: Hold Person(DC18)
Oracle Spells:
Level 0(4): Guidance, Detect Magic, Enhanced Diplomacy, Light Level 1[5/day]: Cure Light Wounds, Bane
Gear:
Carrying CapacityL:23 M:24–46 lbs H:47–70 lbs -* Item within pockets of above item Scholar's Outfit(6lb)[worn] - Self grown tea (x2 bags) - [10gp]Journal(1lb) - Wand of Charm Person 49/50 - Wand of Endure Elements 30/50 - Potion of Water Breathing [2pp] 3x Scroll of Shatter, 1x Scroll of Knock [4000gp] Bracers of armor +2 [2425gp]+1 Longbow [2200gp] Ring of featherfall [1gp] x20 arrows [25gp]Ceremonial Tea Set(5lb) Coin:
Platinum:0 Gold:2885 Silver:3 Copper:0 Boons:
Hydra's Fang Incident: Andora reguards as an upstanding free citizien of the republic. Hydra's Fang Incident: Entitled to one free casting of divination from Church of Asmodius in Egorian. Ritual of Stardust: Guiding Stars: Once as a standard action, you can throw the handful of sand into the air, causing the air to sparkle faintly for 1 minute in a 40-foot radius centered on your space. All creatures in the area gain a +2 luck bonus on saving throws against any effects that would give them the confused condition, and any confused creature in the area that would act normally or babble incoherently on its turn receives a new saving throw against the confusion effect; if successful, the creature ends the effect for itself only. Frozen Fingers of Midnight: The Yagevna family in Irrisen recognized you as a close associate for freeing their daughter, Natalya, from her icy prison. When in Irrisen, you gain a +2 circumstance bonus on all diplomacy rolls when you mention the Yagevna family and how you assisted them. Scalefriend[][][]: You were fortunate to encounter and aid the kobold Nighttail, who helped you to neutralize the Blood Vow tribe. She still owes you a good turn or two, and you may call in a favor when performing one of the skills below to use Nighttail’s skill modifier instead of your own as she assists you. Alternatively, Nighttail can cast a spell as though she shared your space, though any attacks of opportunity she provokes for spellcasting damage you (they still force her to make a concentration check). Using any of the skill-based or spellcasting favors requires your spending the time or actions to perform the task yourself. You may use the favors listed below in any combination, checking off one or more boxes each time you ask for help. When you check the last box, Nighttail’s debt has been repaid; cross this boon off your Chronicle sheet. • Handle Animal +7 • Survival +10 • Bluff +9 • Cast resist energy (CL 1st, concentration +2) • Nighttail and Hak (The Dragon’s Demand 14–15) fight alongside you for one encounter in The Dragon’s Demand module. You may use this boon at the beginning of combat or at the start of a combat round. Nighttail and Hak begin combat adjacent to you or in the closest available square, and they act on their own initiative. The pair have a starting attitude of helpful and follow your commands to the best of their abilities, but they are GM-controlled NPCs; a GM may grant you direct control at his or her discretion. If Nighttail and/or Hak die during the encounter, cross the entire boon off your Chronicle sheet. (2 boxes) Day at the Auction:During the auction of the Hunclay estate, you bid on and won an exceptionally rare item. When you purchase (not upgrade) one magic item, you may treat your Fame score as though it were 3 higher to determine your maximum item cost. When you use this boon, cross it off your Chronicle sheet. Background:
Within a large room made of marble and twisted obsidian, an elven woman sat behind a large oaken desk of a cherry color. Her chair made of an equally hard wood, lined with a golden trim and based with red silk padding. The walls were bare, the ceiling blank. The only detail within was the desk set and the black door that had led Ery into the room...Well that and two heavily armored personages. The woman wore tight leathers of black and yellow, the design was typical of calisterian priestess and the suggestive dress was no different. Hip cut hemming on either side, Exposed midriff. Hair tied into a bun atop her head, a hornet pin holding it all together. “Ery, have a seat...” He trailed off, pouring a cup of tea for the young elf. “Well, if you insist.” He responded, looking over the tea with eager eyes, sliding into the chair across form the woman. He reached out, when she finsihed pouring, with both hands, pulling the amber liquid to his lips with a grin washing over his face. “I want to talk about your spending habits.” The priestess said, leaning back in her chair. “Mhm.” Ery replied, hardly paying attention. “We’re cutting them.” The woman spoke with a smirk, having been waiting to say that for hours. “The church will no longer supply you funds of any kind.” Ery sputtered, coughing as he pounded his chest. “Wha? Why?” He asked, still trying to control the light hacking. “Parties, Alcohol, brothels and baubles...” She listed. “Well, those are all very needed things.” He smirked, recalling the use of all the done in and with previously mentioned stuff. “...and the tea. Why do you need this much tea?” He reached to a drawer in her desk, pulling an export order roughly two inches thick. “This is all your tea expenditures over the last 3 years Ery. Why? How can anyone buy this much tea?” “How could anyone NOT by that much tea, I ask you.” He responds casually, his eyes looking about before he reaches out to the kettle, pouring himself another cup. The priestess stared in mild disbelief before shaking her head. She returned the papers to the drawer, slamming it as she leaned forward, looking the young man in the eyes. “Ery, This temple has decreed that we cannot afford your hedonism any longer. We can no longer support the self proclaimed: ‘Lord of Tea.” She chuckled shaking her head. “So, what are you saying?” Ery asked behind his cup. “Your to gather your things, as much as you can carry on your person, and begone by sundown.” Her eyes gleamed with a pleasure only brought on by months of delay. “But i cannot carry ALL of my belongings. Hell, I can hardly carry any of them.” He responded, placing the cup back on tray at the middle of the desk. “A shame, Ery. Truly a shame.” the priestess mused. Ery wasn’t entirely sure how to handle this. His home was kicking him out and leaving him with nothing to start with. Reacting before he could think he took to his feet, looked to the high priestess with an intent filled stare then took the ceremonial tea set before them, leaving the woman alone in the room speaking as he left: “This is mine now! Bye!” Laughter echoed down the halls as he disappeared around the corner as the door shut. Journal:
Wealday, 6th of Desnus (Evening) I was instructed by the Pathfinder Society to keep a log of my missions and travels. I can’t even begin to tell you how thrilled I am. Well, let me try. I went from Sex, Alcohol, secrets and women to brine infused mud in the slums of the city at the middle of the world.
With Vicard and Urbar knowledgeable about this place, we went to some over look...something “Maw” Or what ever. A cliff of some significants. The hired thugs not only had OUR old guy, but 3 other old guys! What kind of business do these guys run! They were changed terribly for slaves and it took Vicard, Urbar and Gen to dive in and save the old fools... Fiona and I obviously dispatched the thugs. Yup. I am way to dexterous to be hit with bolts square in the chest and be instantly knocked out in front of my comrades like a school boy picked on after class...so anyway, We got some info from the old guy we wanted at the Piper after saving him. He gave us a huge story about how some long dead armada are coming back to finish the job because some guy is tampering with a codex. The idiot.
Well, it doesn’t matter. We get to the granary and WHAM. Instant Tea-Servitor runs off and we have to fight inside a poorly lit, fog covered, undead ridden hell hole. Yeah, I love this job....Oh, right. I have to get one of the undead thingies skulls...and I have to copy down that damn ritual... All for a night with the Chalexian beauty herself. I always wondered how Chalexian's treated there men. Well, got myself a skull. A vial of poison for reasons and met a guy covered in scars. Turned out this was an info broker named Torch. He and I will be fine friends in the future. He enjoys women giving him baths, I enjoy women giving me baths. He enjoys tea, I enjoy tea... Obviously one can see we were meant to be fantastic peers. Anywho, we tried to buy info from this guy but he offered a challenge instead. Granted, the reward for solving this challenge was the info...so it worked out.
And Now we find our selves headed to a church... Originally, we were headed to some make-shift hideout of Nessian's where we would inevitably kick the snot out of the guys for being selfish and not sharing the codex. But no, Yagros apparently decided to let slip at the LAST POSSIBLE MOMENT that the old human god's church was now being used as another beacon. Let the old god's church die with him! I didn't actually say that, but it had crossed my mind. So now that is where we are headed, facing off against more fog producing undead. I hope Tereze just blasts them to oblivion so we can move on to the important things. Like kicking Nessian's trash and seducing charmingly muscular or hellishly introverted women. Yeah...good times.
Toliday, 13th of Desnus (Afternoon)
There was Undead in the fog. This must be some kind of theme. They were a bit rustic, these undead. I've come to the conclusion that I may need to see if I can refocus my sorcerer powers. We need more explosions and Raw power. I've never really been one for raw... But we need something to go boom. Tereze went crazy. We had to knock her out then tie her up. Heh, if anyone fails to see the kink in that, I feel you have failed me. There was also a crazy guy mentioning something about how he hates Lasagna. We also knocked him out. But only because he was hostile about food. Cant have that. So we get into some portion of the museum where monkeys are howling and chanting for this large ape. I shot it square in the chest. Then Gwen hugged it tightly until it was no longer an issue. Atop this odd alter, some elven fellow was going insane, though we fixed him up. Had tea...and I suppose smashed some small statues of some monkey things to make the curse lift. I think Tereze kissed a floating head with bat wings for ears. I left shortly after we had tea with the elf we saved... We'll see how our next vault into the fray will be. I'm speaking to a priest friend of mine about some alterations to my power flow... I should be WAY more helpful. Moonday 20th of Desnus (The day) We've spent our time apparently helping a hobo pretend he is a prince. I've found the entire deal in good humor, taking what I can get to amuse myself but in no way to we feel particularly challenged... We are helping more homeless beggars in the sewers. I'm getting the theme of today. We shared tea. It was neat. ...I SACRIFICED MY CUPS! And why? to create an early warning system. Someone better buy me a damn cup set. I will kill the next fool who asks me for such a sacrifice. After killing many o' thug called the Steel Wyverns, We are now off for more information. Guided by the wisdom of the hobo-i-est of hobos, cause thats not going to end poorly, we are off to find the hobo's cousin in hopes we can...get...stuff... I hate today...
Sunday, the 27th of Desnus I, the lord of tea, am now a reinstated member of the Church of Calistria. Although merely an acolyte, I am tasked with ensuring lust is satisfied and vengeance is had. I can do one of those extra well, practice will be had with the latter.
Well, after nearly loosing myself and the fair Tereze to the watery depths of the sea...we fought some gods awful sahaguins, We boarded Du Moire's ship and, ironically, beat the crap out of him and his crew in less than 10 seconds... I think I even heard one explode. Regardless, we question Du Moire vigorously...then had him eaten by undead. It was a magical experience. All for some silly tablets.
Starday, The 1st of Sarenith
Huh. I am honestly surprised that we are being sent on a caravan run. an escort service really. Not my kind of escort service, you get the point. Through the sandy wastes of a bad day. CONISDER MY COMPLEXTION! No, obviously not, that would be to much to ask. Better buy some heat resistant stuff... Gods, The venture captain even made the effort to sell the desert like it was a good thing... Yeah okay... Fireday, The 15th of Sarenith I saw that happening. Although I toughed it out, I purchased a wand of Endure Elements just incase that became an issue.
Starday, the 16th of Sarenith
So in our effort to join the main caravan, our own little misfit caravan found an awesome...and I mean that in size and affect...not neatness... monk statue. It's designed to use winds to create music... Terrible, soul wrenching music. Makes me kinda miss home. Oh well... Seems we are going to explore this thing. Suppose It'll be fine. Nothing bad ever happens to folk when exploring a random, music making temple that looks like a monk, right? I died... I died saving Gwen... Fireday, Erastus the 15th The entire team was given a month to process the events of our previous mission. It's only now, the day of the next mission that I write in you because I have been avoiding doing so all month.
Oathday, 22nd of Erastus
We have been sent to scour some kobold activity. Apparently the people of Belheim have had some issues with them. Off we go. Sunday, 25th of Erastus We had a Three day trip from our lovely Absolom. Cozy rides, nothing to terrible. We're not at the Inn and I have proposed a drinking game. I am so excited that I may win, its not even funny. Here I go! Moonday, 26th of Erastus
The Baroness, Devy I think her name was...she hired us on to go seek out these kobolds, find out thwy there are getting extra aggressive and end the aggression. We started with talking. That ended with me getting stabbed in the knee... Now we're fighting... Well, they're fighting. I'm just giving guidance to those that fight better then me... We rescued some blackscale kobold. She's intelligent and well spoken... Apprently she wants to be the new chief. I'm down. Oh, they have necromancers. And that's not even the most bizzar thing I've seen in these caves. I think Ill try a couple 'smooth talking' attempts then just let Muscles and Urbar go to town.
This evening, we are dining with the Baroness. Humorously, the women seem to be out doing what ever it is they feel they need to do before they arrive. Urbar, Myself and Locke are the only ones here at the moment... its difficult so far. Damn Urbar. He also just got a wolf. I think he robbed it from a den! Filthy. Wealday, 28th of Erestus Well... We're dragon hunters now. We killed some undead and appeased a ghost to get out of a tomb that pretty much demanded our death. So that's a thing.
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