StephNyan |
Fiona: 1d20 + 1 ⇒ (7) + 1 = 8
Gwendallyn: 1d20 + 2 ⇒ (1) + 2 = 3
Locke: 1d20 + 3 ⇒ (18) + 3 = 21
Tereze: 1d20 + 1 ⇒ (3) + 1 = 4
Urbar: 1d20 + 2 ⇒ (7) + 2 = 9
Blue Undead: 1d20 + 2 ⇒ (20) + 2 = 22
Green Undead: 1d20 + 2 ⇒ (20) + 2 = 22
Red Undead: 1d20 + 2 ⇒ (12) + 2 = 14
Blue, Bite: 1d20 + 3 ⇒ (1) + 3 = 4 Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Green, Bite: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Two of the three undead move up to Urbar and try to bite him, but Urbar sidesteps and avoids being hurt.
Round 1:
Blue Undead
Green Undead
Eryzule
Locke
Red Undead
Urbar
Fiona
Tereze
Gwendallyn
Locke "Firebug" Arkham |
Locke steps 5ft to see the monsters properly.
"Ugly and dead, let's have them burn."
Vs Red, excluding Urbar and Ulfa.
Rt Firebomb!: 1d20 + 9 ⇒ (5) + 9 = 14 Fwoosh: 3d6 + 6 ⇒ (5, 1, 4) + 6 = 16
Not too great on the attack.
Splash 9, both other undead get to make a DC 17 reflex save for half.
Eryzule, Lord of Tea |
"Go Locke go!' Ery smiles, placing a hand to Locke's shoulder,
Casting Guidance on Locke.
StephNyan |
Locke throws a bomb that he expects to miss the moment it leaves his hand, but with Eryzule's guidance it doesn't miss: it hits the undead he aimed for square on its chest and instantly burns it to a crisp.
Ref, Blue: 1d20 + 2 ⇒ (4) + 2 = 6
Ref, Green: 1d20 + 2 ⇒ (19) + 2 = 21
Eryzule's then places guidance on Locke, for the grenadier's next attack.
Round 1:
Blue Undead -9HP
Green Undead -4HP
Eryzule
Locke (Guidance)
Urbar
Fiona
Tereze
Gwendallyn
Tereze Amnell |
Tereze scans the area trying to see if there are any more of the undead coming.
Gwendallyn |
Gwen sidesteps passed her companions and shifts into her defensive fighting style; however, her flying first is thrown way too soon and misses the undead!
Attack: 1d20 + 9 ⇒ (1) + 9 = 10
Urbar Anden |
Urbar whistles for Ulfa to attack green, the wolf immediately launching into the undead.
Handle animal: 1d20 + 7 ⇒ (16) + 7 = 23
Atk: 1d20 + 6 ⇒ (13) + 6 = 19
Trip on hit: 1d20 + 5 ⇒ (9) + 5 = 14
Dmg: 1d6 + 2 ⇒ (2) + 2 = 4
Urbar follows with a flurry of attacks.
Atk: 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
Dmg: 1d8 + 5 ⇒ (6) + 5 = 11
Atk: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21
Dmg: 1d8 + 5 ⇒ (6) + 5 = 11
StephNyan |
@Urbar: Ulfa knows the 'attack' trick, which means you don't need to roll Handle Animal to make her attack.
While Gwendallyn punches the air, Ulfa bites the green undead and drags it down to the floor. Urbar follows up with a stab into the prone undead's skull, taking it out. He then turns toward the other undead and cuts off its head.
Combat's over!
Tereze doesn't detect any more undead approaching.
Tereze Amnell |
Zat is ze last of zem, I zink.
Now that it is safe she starts looking around the room and at the spirits.
Perception: 1d20 ⇒ 3
Eryzule, Lord of Tea |
"Woo! Go Team Ulfa-Urbar... Urfa!" He exclaims, walking toward the group.
"Undead... They just don't stop, do they?" He paused looking around.
"No Piano? Good." He smiles.
Looking to the door Trying to avoid being killed by a door stabbing.
Perc: 1d20 + 3 ⇒ (17) + 3 = 20 Trap?
Eryzule, Lord of Tea |
Ery slides in.
"And what, pray tell, could be behind door number two!?" Ery grabs the door handle (or knob) and thrusts it open out of a mild annoyance.
Tereze Amnell |
Tereze follows looking around for undead with her spell.
Locke "Firebug" Arkham |
"That fight went smoother than expected."
Locke's head turns towards to Urbar.
"Has she been practicing on the take down, Urbar, she's been doing good on that today thus far."
Tereze Amnell |
Yes... Zis whole place has been strangely safe compared to ze fight with ze dragon.
Urbar Anden |
Urbar nods, satisfied with the result.
"I think the worst is still ahead of us."
He moves up to the next door, waits for everyone to get ready, and opens it.
StephNyan |
You press on, while Marlinchen stays in the room with the spirits. "I'll stay here with my daughter. You go on ahead!"
With the frequency of storm waves approaching the shore, salt water erupts from cracks in the floor of the large hexagonal room you enter. Foamy, blinding spray jumps in every direction, then drains from calf-height to ankle-deep before the next wave hits. Occasionally a length of black-brown seaweed shoots in and adds one more strand to a room that already appears draped in long wet hair. In each of the chamber’s six corners, a fluted pillar rises to the fifty-foot ceiling. Between each pair of pillars, an open arch connects the chamber to an attached space. Beyond the northwest and southwest arches, three tiers of recessed spaces form three massive steps. A stone sarcophagus rests on each step.
Tereze's undead spotting senses are tingling: in the west alcove stands an undead dressed in rotting finery, wisps of fetid, expensive cloth still dangling from its limbs. Perched atop its head is a golden crown, resplendent with a dozen glittering gems, while its putrid fingers each bear extravagant rings made from a dozen different precious gems and metals.
Fiona: 1d20 + 1 ⇒ (1) + 1 = 2
Gwendallyn: 1d20 + 2 ⇒ (1) + 2 = 3
Locke: 1d20 + 3 ⇒ (6) + 3 = 9
Tereze: 1d20 + 1 ⇒ (19) + 1 = 20
Urbar: 1d20 + 2 ⇒ (11) + 2 = 13
Undead: 1d20 + 4 ⇒ (3) + 4 = 7
???: 1d20 + 0 ⇒ (5) + 0 = 5
Round 1:
Eryzule
Tereze
Urbar
Locke
Undead
???
Gwendallyn
fiona
Eryzule, Lord of Tea |
"Ah. Welp, Don't mind me!" The tea elf slid to the side throwing a set of magic missiles at the apparent undead.
MM: 2d4 + 2 ⇒ (3, 4) + 2 = 9
Tereze Amnell |
Lady of graves, keep me safe from zis undead abomination to your natural order!
Casts Sanctary (will 15)
Then she Steps into the room (opposite side of the entrance from Eyr) and tries to get a better look at this thing and tell what it is.
Religion: 1d20 + 7 ⇒ (11) + 7 = 18
Calling out to the others whatever she can figure out.
Urbar Anden |
Urbar moves forward and goes total defense, ready for an attack from the new undead.
"Stay behind me until we know what it is capable of..."
StephNyan |
While Eryzule's magic missiles slam into the undead and make it buckle on its feet, Tereze casts sanctuary on herself. Tereze then takes a good look at the creature and identifies it as a ghast, a type of ghoul that's a bit smarter and stronger than a regular ghoul. Its bite and class can inflict paralysis, and it has a minor resistance versus channels.
Urbar moves forward and goes total defense, ready to intercept the ghast's attacks, while Ulfa stays in the back.
Round 1:
Eryzule
Tereze
Urbar
Locke
Ghast
???
Gwendallyn
Fiona
Locke "Firebug" Arkham |
Locke pulls out an extract, drinking it, holding the other hand over a vial at the belt, which magically drains.
Touch injection.
Touching Gwen's shoulder afterwards.
"A little extra to keep you going, yeah?"
A faint shimmering aura protects Gwen.
Shield.
StephNyan |
Locke drinks an extract of shield and magically transfers the effect onto Gwendallyn.
Bite: 1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Fort: 1d20 + 5 ⇒ (3) + 5 = 8
Fort: 1d20 + 5 ⇒ (3) + 5 = 8
The ghast moves up to Urbar and bites the ranger, dealing some damage and causing Urbar to end up paralyzed.
Ref, Ery: 1d20 + 4 ⇒ (10) + 4 = 14
A wave of water shoots into the chamber. Eryzule's able to cover his eyes, shielding his eyes from the spray. Paralyzed Urbar isn't able to do this, and gets a cold shower that momentarily blinds him while he stands frozen in place.
On Tereze's turn:
Urbar heals a bit, while Tereze takes damage for him.
Round 1:
~
Gwendallyn
Fiona
Round 2:
Eryzule
Tereze 32/42HP
Urbar 43/44HP (Paralyzed)
Locke
Ghast
Wave
Gwendallyn
Fiona
Tereze Amnell |
A Ghast? I wonder if it can paralyze Stone?
Tereze begins casting Summon Monster II
Sanctuary (4 rounds) Will 15 to attack
Urbar Anden |
Urbar is in total defence, bringing his AC up to 27. That attack shouldn't have hit, unless it is against touch of course...
Eryzule, Lord of Tea |
1 person marked this as a favorite. |
"Down you go!"
Trip with Tanglevine vs CMD: 1d20 + 8 ⇒ (20) + 8 = 28
Fiona Nic Cathár |
Fiona avoids looking at the undead, and instead quickly places her protection hex on Gwen.
Ward hex on Gwen, +2 to AC and saves until Gwen is hit or fails a saving throw.
StephNyan |
@Urbar: I somehow read over the total defense part.
While Tereze begins casting a summon spell, Fiona places a ward hex on Gwendallyn, and Locke drinks an extract of true strike.
Eryzule meanwhile trips the ghast with a tanglevine.
Round 1:
~
Gwendallyn
Round 2:
Eryzule
Tereze 37/42HP
Urbar
Locke
Ghast (Prone)
Wave
Gwendallyn (Ward Hex)
Fiona
Gwendallyn |
Sorry guys, I completely missed that Gwen was up for Round 1, my mistake!
Gwen wordlessly thanks Fiona and Locke both with a quick nod of her head and slips into her patented defensively fighting style. She moves into the room to engage the ghast directly! She throws a punch at the undead... "Urbar, flank this monstrosity!
Attack: 1d20 + 9 ⇒ (7) + 9 = 16
Magic Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Actions: Swift - Activate Snapping Turtle Style (+1 Shield bonus). Move - Move into position. Standard - Attack ghast. Effective AC of 26.
Urbar Anden |
Urbar takes a 5-foot step to flank and strikes at the creature, his first testing what he is up against.
Atk: 1d20 + 10 - 2 + 2 ⇒ (4) + 10 - 2 + 2 = 14
Dmg: 1d8 + 5 ⇒ (4) + 5 = 9
Atk: 1d20 + 10 - 2 + 2 ⇒ (13) + 10 - 2 + 2 = 23
Dmg: 1d8 + 5 ⇒ (5) + 5 = 10
StephNyan |
Gwendallyn moves up to the prone ghast just as it's halfway back up and punches it in its ribcage, back onto the floor. Urbar steps in and stabs the ghast in its chest. The ghast starts to evaporate while letting out a deafening scream, which Urbar quiets by cutting the undead's head in half.
Combat's over!
Eryzule, Lord of Tea |
The elf makes his way through the corridor he was nearest to give a quick look once Gwen's final hit brings down their foe.
Perc: 1d20 + 3 ⇒ (10) + 3 = 13
"Any more undying children of malice and vengeance?" he asks casually.
Tereze Amnell |
Tereze stops casting and looks around trying to see if there is anything to see.
Perception: 1d20 ⇒ 8 and detect undead to see if she notices anything else.
Eryzule, Lord of Tea |
"You don't love them, yet Gwen?" Ery teases, shaking his head.
"At least they're predictable. Not like damn harpies." He shutters.
He casts Detect Magic to aid his searching.
Fiona Nic Cathár |
Fiona shudders as the ghast evaporates. "I cannot agree more, Gwen. They always unsettle me." She then wanders aimlessly around the room while the others look around.
StephNyan |
Tereze concludes there are no more undead to be detected inside the room, but Eryzule detects a conjuration aura from one of the sarcophagi. You head over to the sarcophagus and try to remove the lid.
The sarcophagus lid slides aside with the sound of a grinding millstone. The well-preserved body of a young girl lies inside, stringy black hair obscuring the face. Her atrophied limbs are drawn up like folded sticks against her torn school uniform. You immediately recognize the girl as Junia Dacilane. The source of the conjuration magic turns out to be a ruby ring Junia wears.
Eryzule, Lord of Tea |
Spellcraft: 1d20 + 9 ⇒ (6) + 9 = 15
"And what do we have here? Oh! ring of sustenance, useful for you who have to eat and drink." He smirks. The woman seems to look in a deadway. He raises a brow.
"She's gonna eat me if I move the ring... Springing Zombie trap... classic and terrifying, I'm sure." He sighs, letting his imagination get the better of him.
heal: 1d20 + 1 ⇒ (18) + 1 = 19
Ery pauses as he reaches toward the ring. "Well I'll be damned, she's alive!" He places a hand on the woman's forehead, casting CLW.
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Eryzule, Lord of Tea |
"Ah." Ery, coming to another realization, looks to Fiona.
"Oi! Fiona... Tereze." He shouts. "She's stuck in a nightmare topar... Awareness of the world may entirely be gone. Can either of you restore her?"
Tereze Amnell |
Tereze examines the Girl.
Oh... OH how horrable! To be stuck like zis for years!
Ladies zree of Light, Honor and Dreams, restore zis child's mind, zat her family's heart may also be restored!
Lesser Restoration: 1d4 ⇒ 3
Lesser Restoration: 1d4 ⇒ 2
StephNyan |
The ruby ring Junia's wearing is by the way the two-finger ring topped with a ruby salamander, which you were requested to return to the Society.
Tereze's spells cause Junia to let out a groan. She stirs weakly, and her eyelids slowly open. Her eyes turn toward Tereze and are filled with fear. Junia tries to speak, but only a soft croak escapes her weakened throat.
Eryzule, Lord of Tea |
Ery is suspect as to how this girl was placed in a sarcophagus.
"We're friends." The elf says, offering a small wave.