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Her posts probably take some time to think up and write....

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It would seem so. I demand RP hook! Go-Go-Fiona Hook! go!

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Fiona! Dont have erratic postings! Think of me! Think of the Undead!
Come back to us...I made you a Kirby! (>")> It wishes for a hug.

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smoke of an unknown substance and grain in a wooden structure... Bad idea! Urbar doesn't hate humans soo much that he would burn down the whole town ;P
That were a lot of posts by the way... around 45 =_= soooooooo many.

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Hey Steph, I forgot to inquire awhile ago: Are there Faction specific missions for this one? I know the older ones, for example, have the Chelixian faction stuff which the Dark Archive uses for its missions pre-season 5 I think.

StephNyan |

Hey Steph, I forgot to inquire awhile ago: Are there Faction specific missions for this one? I know the older ones, for example, have the Chelixian faction stuff which the Dark Archive uses for its missions pre-season 5 I think.
There are faction missions for this scenario, but they don't have to be completed for the scenario to be concluded successfully. You also won't miss out on anything on your chronicle sheet if you don't complete it, as it's basically just a side quest you could do for fun.
I usually don't give my players the faction missions though, because I've noticed many players make it their primary objective to complete their faction mission. I've even seen it split up a party, because each member went to complete their own faction mission.
If anyone would like to try completing his/her faction mission I'm fine with giving them to you, but try to not forget the main objective! :)

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If it's not in your style to include them for reasons as you mentioned, no worries.

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I'd like to at least know what they are.... Promise I will at least keep the main mission as first priority.
However if each of us has slightly different goals (that the rest of us don't know) it might generate some interesting role playing.
But I'm not going to have any issue if you choose not to give them out.... Considering I don't know them, I'm more then happy to bow to your greater experience.

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Guys, Guys...I think Imma either Take levels in Cleric or once this is over, Redo Ery as a cleric...Undead Lord variety of Cleric. He will have ALL THE TEA SERVITORS!
*EDIT* Damn it! Its illegal! Well played Paizo...well played.

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Isn't it cheaper just to hire some untrained peasant to follow you around and make tea? I mean for the cost of one skeleton you can pay for like 1.5 years of a servant, who probably makes MUCH better tea then some mindless undead.

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Point.

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You could get a majordomo to follow you around and announce your presence as The Lord of Tea. They can also brew your tea. I think tha would be awesome!

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Ha. I saw that in the Vanities section of the field guide. Thought about that.

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I have a character with skeletal friends :D Although many don't appreciate a tea drinking skeleton... That is I often invite him and his wife for tea to thank them for their services. But most people are terrified of them... I vote for the human servants! Or you could perhaps take the leadership feat, if that is allowed of course. Then you could have many followers :)

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Does PFS allow leadership? Huh...No-no, I need expendable, and reusable,Tea Servitors.
Tereza Had a good point to just purchase services from a guy for a long while as my Tea-pupa. Whilst Gwen suggested I get a Harold. Both are funny. Both amuse me.

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I forget this is a legal game every time... For some reason it doesn't stick! Never mind my comment ^^

StephNyan |

For those who want to try them, here are the faction missions. Let's see how it all plays out. It could indeed prove interesting in this party :)
Fellow Free Citizen,
Warm greetings on this cold Desnu morn. This city’s chill and squalor does not agree with me, and each day I see the Council bow
to slavers and oppressors, my heart sickens. We must do better, we can do better. It all begins with you, my friend.
We have become interested in a man named Yargos Gill. Although he’s not much to look at, Yargos is an important voice
of the common man in Absalom’s underclass. He is well educated, but he prefers to live among the downtrodden in that
wasteland called the Puddles District. He’s also more virtuous than most give him credit for. The Eagle Knights of Andoran
have identified Yargos as important to Absalom’s future destiny as a free and independent state of the people. If you find Yargos,
above all, make sure you keep him alive. Please do your best to aid him thereafter, and secretly pass along the message that the
Eagle Knights will be there for him when he needs them. Purport yourself well and do nothing to besmirch our reputation as
beacons of freedom. One day Yargos will be vitally important to the future of Absalom. We wish you to gain his trust so as best
to aid him in his cause.
Many thanks for your assistance in this matter. As always, I am in your debt.
Sincerely,
Captain Colson Maldris
Her Majestrix’s Most Loyal Servant,
Asmodeus’s dark blessings upon you. Your service to his smoking altar does you great honor and advances the glory of Cheliax. Your
devotion has not gone unnoticed, and I must say I am intrigued by you. I have a task of dire import—I have chosen to entrust it to you.
Her Majestrix’s interest is piqued concerning the reports of strange undead roaming Absalom’s notorious slum—the Puddles
District. Early reports suggest that these strange mist-walkers are animated not by necromancy alone, but by the power of oaths given
during their former lives. Our diabolic patrons decree these strange undead merit further study, in case this knowledge leads to a
new source of power over mortal souls. Your mission is to obtain an intact skull of one of these undead assassins and secret it back to
Cheliax. You must also uncover just what was the oath that these undead killers took.
If you succeed, a slew of fresh souls will be tied to Asmodeus’s great purpose. As always, keep your mission in utmost confidence—tell
no one. Your service to the Dark One is best done in whispers and shadows. Report back to me when it is done, and I shall reward you,
perhaps with an invitation to my next exclusive party… or better yet, a private audience in the boudoir. I think I might enjoy that.
Achingly Yours,
Paracountess Zarta Dralneen
Honored Subject of the Ruby Prince,
I trust this correspondence finds you well. As always, you have the gratitude of my ancestors and myself for your continued
service to Sothis. Dark times are upon this city, and undead walk the streets in the misty hours of the night. Worse, a spectre
from our past also rears its head.
Centuries ago, Osirion’s food supply was plagued by a horrible poison called Gut Wither, a war-manufactured toxin brought over
from Qadira to further weaken Osiron’s delicate agricultural base. To protect the populace, the then ruling sultans waged a lengthy
campaign to ensure that Gut Wither was stamped out and the secrets of its creation were destroyed. Our seers have advised that
whoever these undead, mist-walking assassins within Absalom are, they somehow have obtained a chest containing a small supply
of Gut Wither, perhaps left over from a forgotten age. I’m asking ask you to track down their supply and bring us a vial of this terrible
concoction. The famine days cannot return to our gloried land.
In All Sincerity,
Amenopheus, The Sapphire Sage
Servant of the Satrap,
Trade is such a fickle thing. It is like the tenacious relations of a man and woman: they touch, caress, and hope to form a lasting bond
borne out of a single night drunk on passion. Absalom is the best lover Katheer has known in a long while. Trade with the city keeps the
flow of gold into our Satrap’s coffers strong and steady. Sadly, a recent development jeopardizes this most profitable relationship.
Our agents suspect that the appearance of strange undead skulking through the mists of the Puddle District in Absalom bear
relation to an incident called the “Silent Tide,” a failed Taldan invasion plan. While the Silent Tide is Taldor’s embarrassing debacle,
the secret truth is that our satrapy also made a tidy profit off of the entire episode by supplying weapons to an outfit called Black
Echelon, the Taldan saboteurs hidden inside the city. At the time, this seemed a wise and profitable venture, paving the way for trade
with our often-enemies to the North.
It would be best if our part in this invasion stays buried. Given Qadira’s renewed economic interests in Absalom, it would be
embarrassing, to say the least, to be revealed as a historic enemy of the city. With your help, this embarrassment will remain Taldor’s
alone. Cover up the evidence of our involvement. If these specters still carry weapons from our lands, be sure to destroy as many
as you can. Do not draw attention to yourself by recklessly destroying them all. If you can make them all disappear,
quietly, that will serve our needs as well. As always, you will be compensated; the Satrap showers the loyal with gold.
Kind Regards,
Pasha Muhlia Al-Jakri
Agent of the Empire,
Your rarified services are once again required. I shall not bore you with obfuscation or frivolity. We have acted against Absalom
on myriad occasions and failed with each passing stroke. Apparently this new terror of undead in that ever so deplorable Puddles
District is a remnant of one of our more infamous disappointments.
The undead’s weaponry, distinctive curved sickles, match the sickles once used by Black Echelon. Black Echelon was the rather
ostentatious name of our hidden agents and saboteurs ordered to attack Absalom from within its walls as part of the “Silent Tide,”
an embarrassing and ill-conceived invasion plan we hatched several centuries ago. In advance of the failed attack, we hid a secret
cache of magic wands somewhere within the heart of Absalom for Black Echelon’s use when the time was right. As the Silent Tide
turned out to be an utter boondoggle, the wand cache was never claimed. We believe Absalom’s authorities never uncovered the
cache and the valuable wands remain hidden, their location now lost to time.
With this return of Black Echelon from beyond the pale, we are calling upon you to keep an eye out for any clues as to the
whereabouts of the wand cache. Relay your findings back to us so that we can send a second team to recover the wands. It is believed
that a map to the wand cache was hidden on the last page of a codebook that contained the secret signals to direct the Silent Tide
invasion. If you can find the book, steal or copy the last page and bring it to me.
Do so and you shall be suitably rewarded.
My Sincere Gratitude,
Baron Jacquo Dalsine

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Ah, Easter. The time in which we send out our children to collect the foul-spawn of the Rabbit that lays multicolored Eggs that can be, occasionally, made from succulent chocolate.
It's during this time, I ask myself, What is the CR of the Easter Aberration?
It comes and goes but once a year.During that time it possesses the minds of Children and the Religious through out the world. It's exceptionally elusive and Cunning. The places it can hide these eggs of dreams is quiet amazing.
With that in mind, I believe the follows:
Thing of Ears and Color CR 15
XP 51,200
CN Tiny (Outsider, Aberration)
Init +13; Senses Darkvision 120, Detect Children 60, Perception +25
---------------------------------------------------------------
Defenses
---------------------------------------------------------------
AC 20, Touch 20, Falt-footed 10 (10 + Dex 9 + 1 Dodge)
HP 132 (16d8+48)
Fort +7, Ref +20, Will +7
SR 20
DR 10/Law
----------------------------------------------------------------
Offenses
----------------------------------------------------------------
Speed: 100 ft, burrow 70ft
Melee: Slam +5 2d6-4
Space: 5ft
Special Attacks: Glare of Confusion(Dc 24), Greater Shout 1/day(Dc 26), Hide Egg
----------------------------------------------------------------
Statistics
----------------------------------------------------------------
Str 6 Dex 28 Con 16 Int 14 Wis 16 Cha 30
Base Atk +10; CMB +0; CMD 10
Feats: Improved Initiative, Skill focus(Stealth), Skill focus(Perception), Dodge, Lightning Reflexes, Craft Wondrous Item, Special-ability Focus(Glare of Confusion), Fleet x8
Skills: Pfft...that's...that's to much for me this early.But he's got 'em.
----------------------------------------------------------------
Special Abilities
----------------------------------------------------------------
Glare of Confusion
As the spell Confusion except that it affects ALL creatures, including those immune to mind affecting and lasts as long as the Easter Bunny looks at the target.
Detect Children
The Easter Bunny can sense children and people with child-like mentalities within 60 feet.
Hide Eggs
No matter what kind of egg it is, be it chicken, Dragon, or human female... The Easter Bunny can Gather them, Distribute them, and hide them as a full round action. Its range is 120 feet. All eggs within the area can be affected in one round.

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Gwen, you may wantt to detail what squares you move through so Steph knows where to stop you if you run into someone.... Also if you move straight there you move through grain piles and have to make a strength check.

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Hey one more question, is it in character knowledge who else is in which faction or are we suppose to play it as that's meta info?

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Gwen, you may wantt to detail what squares you move through so Steph knows where to stop you if you run into someone.... Also if you move straight there you move through grain piles and have to make a strength check.
Good point, Tereze. Also, I realized my math was wrong. Gwen will end her movement two squares south of yellow, assuming nothing changes her route. Gwen will move two squares to the 'east' and then four squares 'north'. She will avoid walking through the grain and her route will have her going past Tereze.

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I think it's common knowledge for Pathfinder's to know Pathfinders in general, And way may know folk from the same faction, but I dunno if we'd know other factions...save for guessing a paladin MAY likely be from the silver crusade.

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Totally gonna play up the Dark Archive a little bit. Might as well, makes for some Good...relatively questionable moral bits.
Suppose Tereze and I would know of eachother? If your Down Tereze.

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Yep, I'm fine with you knowing my affiliation Ery.

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Extra awesome.

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Hey Steph, what would you say are the rules concerning maintaining a grapple and the concealment from the fog? I would think the miss chance would not apply to maintaining the grapple, but however you rule is the way I shall go.

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Gwen, I would agree with you... Fog shouldn't do much once you have your hands on someone else....

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I think i got the other one! Don't take my kill!

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On an off-note:
Steph, could you give me a frame of time and Or date on the Golorian Calendar this is taking place on? I wish to chronicle our endeavor. We can keep the year vague, that way it's not rambling on future RP we may come to, but the day and month would be fun. That way we can a have a steady flow of time...and all that it entails.
Also gives me something to consider while I'm working or waiting for posts. Delicious, delicious posts.

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Ery, see the first post in gameplay. That has the month and day

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Ha. Silly me. Thanks.

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Our journey through the eyes of Eryzule is up on his profile page under the JOURNAL spoiler tab.

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Never really thought to do that, not that I have the time, but it does look cool.

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I gave me something to do during the evenings when i'm stuck child monitoring. It'll be humorous enough, methinks.

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Thus far, once. it has been mentioned once.

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Haha likewise! Also, Ery... this tea better be life-changing, otherwise Gwen just might take away your box... *Evil grin* lol

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I have a feeling we are all going to enjoy his take on things... And I'm not good at hitting things either. This may be a long first few levels.

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It'll work out :D Less hitting = more role play, probably.