[Outpost VIII] PFS 1 #7-11 Ancient's Anguish by GM 7thGate

Game Master 7thGate



Hello everyone, and welcome to Ancient's Anguish!

Go ahead and dot in. Feel free to introduce your character, what they're good at, and if there is anyhting particularly interesting or unusual that they can do.

I'm looking forward to playing with you all, and hope we have a good game together.

Silver Crusade

”Elise” Female LG Oathbound Paladin (Against Feind) 10 Human | HP 94/94 | AC 25 T 12 FF24 | CMB +13, CMD 25 | F +16, R +11, W +14,+2against mind-affecting | Init +3| Perc +1 Speed 20ft | Active conditions:

Hi there! I am still working on my profile. I will let everyone know when it is done.

Sovereign Court

Male Human ( Tadlan ) HP : 91/91 AC : 21 (24 with shield )/ Touch :15 / Flat: 18 Fort: 11 Ref: 14 Will : 9 Bomb : 18/18 Alchemist

Hello, Same here. Its been some time since i played pbp on forums with this char. Working on the provfile as well

The Exchange

”Elu” Female N Elf alchemist 10 | HP 77/77 | AC 19 T 15 FF 15 Mage Armor | CMB +6, CMD 20 | F +16, R +18, W +12 | Init +5 | Perc +26, +2 vs Trap | Speed 35ft | Active conditions: None | bomb-as-bullet 16/16

Fellow alchemist! Elu would like to exchange our formula book(s) and learn formula from each other, if you don't mind.

Elu's formula book:
1st lvl: Crafter's Fortune, Endure Elements, Shield, Long Arm, Ant Haul, Heighten Awareness, Long Shot, Disguise Self, Reduce Person, Touch of the Sea, Adhesive Spittle, Blend, Anticipate Peril, Expeditious Retreat, Negate Aroma, Cure Light Wound, Monkey Fish, True Skill

2nd lvl:See Invisibility, Bull's Strength, Alchemical Allocation, False Life, Ablative Barrier, Barkskin, Darkvision, Delay Poison, Investigative Mind, Invisibility, Resist Energy, Lesser Restoration, Cure Moderate Wound, Blur, Cat's Grace

3rd lvl: Displacement, Heroism, Remove Curse, Remove Blindness/Deafness, Fly, Clay Skin, Bloodhound, Cure Serious Wound, Amplify Elixir, Infuse Self, Protection from Energy, Nondetection, Tongue

4th lvl: Stoneskin, Freedom of Movement, Greater Invisibility

Sovereign Court

Male Human ( Tadlan ) HP : 91/91 AC : 21 (24 with shield )/ Touch :15 / Flat: 18 Fort: 11 Ref: 14 Will : 9 Bomb : 18/18 Alchemist

Ah.. I will work on mine to show as well, and always a pleasure to exchange and learn from fellow alchemists.

Sovereign Court

Male Human ( Tadlan ) HP : 91/91 AC : 21 (24 with shield )/ Touch :15 / Flat: 18 Fort: 11 Ref: 14 Will : 9 Bomb : 18/18 Alchemist

I am sure we'll find good knowlege sharing here

Duende Muerde's Formula book:

Lvl 1 .- Adhesive Spittle, Ant Haul , Anticipate Peril, Bomber's eye, Crafter's Fortune, Cure Light wounds. Detect Secret Doors , Disguise Self , Endure elements, Expeditious retreat , Heightened awareness, Identify, Illusions of calm, Longshot, Monkey Fish, Negate Aroma, Reduce Person, Shield, Targeted Bomb admixure, Touch of the sea, True strike

Lvl 2 .- Ablative Barrier, Acute senses, Aid, Alchemical Allocation , Aram Zey's focus, barkskin, Bear's Endurance, Bull's strenght, Cure Moderate Wounds, Darkvision, False life, Investigative mind, Invisibility, Kinetic reverberation , Protection from arrows , Resist energy , Restoration Lesser , See invisivility, Shadow Bom admixture , Spider Climb, Vomit Swarm

Lvl 3 Bouncing bomb admixture, Cure Serious Wounds, Displacement, Fly, Heroism, Monstrous Physique 1, Orchid Drop, Prot. from energy, Remove Curse , Remove disease

Lvl 4 Air walk, Death Ward, Freedom of movement, Monstrous Physique II, Viper Bomb admixture, Restoration
.-
.

The Exchange

”Elu” Female N Elf alchemist 10 | HP 77/77 | AC 19 T 15 FF 15 Mage Armor | CMB +6, CMD 20 | F +16, R +18, W +12 | Init +5 | Perc +26, +2 vs Trap | Speed 35ft | Active conditions: None | bomb-as-bullet 16/16

Death Ward, Air Walk, Monstrous Physique II, Restoration are all good stuff, so is Monstrous Physique I and Remove Disease. Acute Sense is enhancement bonus and is quite nice as well.

Question for the GM: will we have time to copy spells alchemy formulas during the travel time if any?

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