![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Telandia Edasseril](http://cdn.paizo.com/image/avatar/05_queen_telandia_final.jpg)
Fellow alchemist! Elu would like to exchange our formula book(s) and learn formula from each other, if you don't mind.
2nd lvl:See Invisibility, Bull's Strength, Alchemical Allocation, False Life, Ablative Barrier, Barkskin, Darkvision, Delay Poison, Investigative Mind, Invisibility, Resist Energy, Lesser Restoration, Cure Moderate Wound, Blur, Cat's Grace
3rd lvl: Displacement, Heroism, Remove Curse, Remove Blindness/Deafness, Fly, Clay Skin, Bloodhound, Cure Serious Wound, Amplify Elixir, Infuse Self, Protection from Energy, Nondetection, Tongue
4th lvl: Stoneskin, Freedom of Movement, Greater Invisibility
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Xakihn](http://cdn.paizo.com/image/avatar/A11-Drow-Lizard-Druid.jpg)
I am sure we'll find good knowlege sharing here
Lvl 1 .- Adhesive Spittle, Ant Haul , Anticipate Peril, Bomber's eye, Crafter's Fortune, Cure Light wounds. Detect Secret Doors , Disguise Self , Endure elements, Expeditious retreat , Heightened awareness, Identify, Illusions of calm, Longshot, Monkey Fish, Negate Aroma, Reduce Person, Shield, Targeted Bomb admixure, Touch of the sea, True strike
Lvl 2 .- Ablative Barrier, Acute senses, Aid, Alchemical Allocation , Aram Zey's focus, barkskin, Bear's Endurance, Bull's strenght, Cure Moderate Wounds, Darkvision, False life, Investigative mind, Invisibility, Kinetic reverberation , Protection from arrows , Resist energy , Restoration Lesser , See invisivility, Shadow Bom admixture , Spider Climb, Vomit Swarm
Lvl 3 Bouncing bomb admixture, Cure Serious Wounds, Displacement, Fly, Heroism, Monstrous Physique 1, Orchid Drop, Prot. from energy, Remove Curse , Remove disease
Lvl 4 Air walk, Death Ward, Freedom of movement, Monstrous Physique II, Viper Bomb admixture, Restoration
.-
.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Telandia Edasseril](http://cdn.paizo.com/image/avatar/05_queen_telandia_final.jpg)
Death Ward, Air Walk, Monstrous Physique II, Restoration are all good stuff, so is Monstrous Physique I and Remove Disease. Acute Sense is enhancement bonus and is quite nice as well.
Question for the GM: will we have time to copy spells alchemy formulas during the travel time if any?