| GM Watery Soup |
Two big holidays are coming up in the US, and I've got people visiting and people to visit.
There is nothing leading to the final conflict that is absolutely necessary from a narrative standpoint, so I wanted to float the idea of skipping to the innermost room.
I'm happy to continue on pace (it's a multi-room dungeon crawl), but I'll probably slow down over the next month and a half, and I suspect others will as well. Just wanted to present the option.
Thorn Goldenoak
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I am fine with any of those solutions, I will allow other to chose since I run it. I will vote with the group that has the most votes ;)
Kzem
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I think this is a good paced group and pretty reliable. I know things will slow down, but I think we can keep the full scenario even if it takes us a few weeks longer due to delays.
| GM Watery Soup |
| 1 person marked this as a favorite. |
Excellent. What I'll do, then, is to auto-move the party in between rooms, taking you on the most scenic of routes, so that the final encounter is actually the final encounter.
I'll use the overview map on Slide 2 to indicate where you're going next.
You've secured the outside, so you're free to go back out and rest at any point. If you'd like the realism of sleeping inside the dungeon, you're also more than welcome, although right now your only choices are the torture pit where it puts the lotion on the skin or it gets the hose again, and the charred corridor.
| Beggar So |
no problems here. :)
| Beggar So |
Grimmy, please ask your friend Zabu to fill in RPG Chronicles... :)
Tell him that So says so! :)
| Grimmylow |
| 1 person marked this as a favorite. |
Grimmy, please ask your friend Zabu to fill in RPG Chronicles... :)
Tell him that So says so! :)
So it has been written, so it has been done.
| GM Watery Soup |
Sorry guys, busy Thanksgiving. Will catch up as soon as feasible.
| Beggar So |
If Thanksgiving weekend isn't busy, I'd say you're doing something wrong :)
Take your time :)
In the Philippines, it's Christmas that's a madhouse :)
| Beggar So |
Big Bad Enemy (final boss). Sometimes people use BBEG (Big Bad Evil Guy).
I'm okay if you want to rest for an hour and then move on after a second Treat Wounds so So is sewed up for sho.
So is there a contest on how many times one can say 'So' in one shot? :)
| Beggar So |
Marvin and Diana?! ROFL!!
| Beggar So |
maybe I will create a permanent PFS character called "Beggar So"... :)
| Beggar So |
So what's the connection between 'Dennis' and gargoyles?
| GM Watery Soup |
No connection. I just watched Monty Python and the Holy Grail recently, and thought of "Ahh! Now you see the violence inherent in the system!" when someone began beating the mimic.
| EbonFist |
Hey Kzem, Hao Jin is calling.
It's the end of the run, I'd hate for you to miss it.
| Beggar So |
Is each chapter of the adventure book equal to a regular scenario? Might decide to run this for my new gaming group, assuming it lasts that long. We pretty much did most of the 1st level of the beginner box in about 3 hours... we ran out of time before the final combat of the first level (better to end the session there than midway through combat)...
| GM Watery Soup |
Each chapter of the adventure is equivalent in credit to a regular scenario (4 XP), but the material is longer than the material in a scenario. We'll run just over 1,000 posts in this Adventure, which is equivalent to 4-5 scenarios worth of posts (I usually run 200-250 posts per scenario). When I ran Malevolence, it was 1,400 (so 5-7 scenarios worth of posts), and we ended Chapter 3 about halfway through because they ended up defeating the BBE, and clearing out the minions seemed anticlimactic. I guess we would have run 1,600-1,800 posts (6-9 scenarios worth of posts) if we had completed everything.
I think the assumption is that most groups are not completionist - they'll skip certain parts of the Adventure, so that total amount played is about the same material as 3-4 scenarios.
An additional advantage of this specific Adventure is that each of the three chapters are self-contained. You can run through one chapter, and end the story if people want to move on to something else, without leaving the party on a cliffhanger.
Kzem
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Sorry guys. Just got back from a vacation without the laptop.
As it turns out, my new job has been wonderful for a lot of things- first and foremost for life/work balance and almost never having to do work at home after hours. But, that also means I will go several days without picking up my laptop at home... and I have quickly lost track of my online games.
Thanks for tolerating Kzem's absence for the end of this series. I appreciate your patience (and I know as a player how frustrating it can be).
| Grimmylow |
Welcome back, Kzem!
Much as we like having you around, I'd always rather hear about people I like getting a better job and better life/work balance than have them be around all the time.
| Beggar So |
Each chapter of the adventure is equivalent in credit to a regular scenario (4 XP), but the material is longer than the material in a scenario. We'll run just over 1,000 posts in this Adventure, which is equivalent to 4-5 scenarios worth of posts (I usually run 200-250 posts per scenario). When I ran Malevolence, it was 1,400 (so 5-7 scenarios worth of posts), and we ended Chapter 3 about halfway through because they ended up defeating the BBE, and clearing out the minions seemed anticlimactic. I guess we would have run 1,600-1,800 posts (6-9 scenarios worth of posts) if we had completed everything.
I think the assumption is that most groups are not completionist - they'll skip certain parts of the Adventure, so that total amount played is about the same material as 3-4 scenarios.
An additional advantage of this specific Adventure is that each of the three chapters are self-contained. You can run through one chapter, and end the story if people want to move on to something else, without leaving the party on a cliffhanger.
In terms of hours, does it play like a scenario? I might consider running this for a live group since they're about halfway through Menace.
| GM Watery Soup |
In terms of hours, does it play like a scenario? I might consider running this for a live group since they're about halfway through Menace.
No, it's definitely longer, unless you intentionally skip some parts. That's what I was trying to say with the post count bit - it's at least 2x longer, maybe 3x.
| Beggar So |
Beggar So wrote:In terms of hours, does it play like a scenario? I might consider running this for a live group since they're about halfway through Menace.No, it's definitely longer, unless you intentionally skip some parts. That's what I was trying to say with the post count bit - it's at least 2x longer, maybe 3x.
ah. ok.
You planning to do another adventure? I must say I had fun with this one :)
| GM Watery Soup |
I probably will, but timing-wise, I probably wouldn't start right away. I'm "full" in the sense that I'm GMing 3 games right now, and I'm going to limit myself to 2, one "long term" game (Adventure or multi-part scenario) and one "short term" game (scenario/Quest). So, I think an Adventure would start after 2-24 finishes (probably summertime).
| Beggar So |
I didn't bother adding Bless since I doubt a 15 would hit...
| GM Watery Soup |
With the final boss at <50%, I'm starting to put together Chronicles for those that want PFS credit.
Please let me know which character you'd like to assign this credit to.
Assignee Character Name (optional):
Assignee PFS (required):
Assignee Faction (required):
Assignee Level, 1st Third (required):
Assignee Level, 2nd Third (required):
Assignee Level, 3rd Third (required):
Downtime, 1st Third (optional):
Downtime, 2nd Third (optional):
Downtime, 3rd Third (optional):
I think all of you should be aware of these intricacies, but in case you're not ...
This Adventure grants 12 XP of credit, which can be assigned to any character (regardless of level). The XP are doled out in three batches of 4 XP each, with 10 Treasure Bundles being handed out as if the assignee had played a regular PFS scenario at that level.
Example: Assignee begins with 29 XP (Level 3). The first third is assigned at 29 XP / Level 3 (38 gp, Downtime Task Level 1), the second third is assigned at 33 XP / Level 3 (38 gp, Downtime Task Level 1), and the third third is assigned at 37 XP / Level 4 (64 gp, Downtime Task Level 2).
However, the Faction is assigned as a 12 Reputation block to a single faction (so you can't assign 4 Reputation to RO and then 8 Reputation to GA).
The Assignee Character Name is optional in case you're assigning it to an unplayed character.
| GM Watery Soup |
I probably will, but timing-wise, I probably wouldn't start right away. I'm "full" in the sense that I'm GMing 3 games right now, and I'm going to limit myself to 2, one "long term" game (Adventure or multi-part scenario) and one "short term" game (scenario/Quest). So, I think an Adventure would start after 2-24 finishes (probably summertime).
Please also indicate your interest in another Adventure, and it's okay to indicate conditional interest depending on the party composition / exact Adventure I pick (you can PM me if you don't want to blast out your preferences in public).
The top contender is on the shorter side: I've been thinking about March of the Dead (Level 4, 8 XP) from Book of the Dead. One of my sons GMed it for my family and it was pretty fun. I played two PCs, a monk named Buffy and a cleric named Giles. :) I've never looked through the Adventure, though, so I don't know much more than what I saw as a player. And, uh, it was a little confusing at times, the GM being 10 and all.
I've also been thinking about running through the Dark Archive Case Files as a series (Levels 3-13, 9x2 XP). Players would level up their characters every 2 XP, but it might be a fun way to see some experimental builds. I haven't played any of them, but I've GMed the first two, and it seems okay. I'd probably add some meta-arc.
More traditionally, I've also been considering Shadows at Sunset (11-13) and Night of the Grey Death (16-18). I've neither played nor GMed Shadows, but have played Night. I'm still a little hesitant about running Levels 16-18, but I can filter applicants for experience so I don't have the police everything.
| Beggar So |
I'd love to play the March of the Dead again -- I played it on Discord when it first came out and totally lost track. Dark Archive is ok as well.
I'm fine with another adventure.
Btw, Tyranius has informed me that he will be experiencing an Internet Blackout as he is being mobilized on short notice. Given the state of the world, we should send him as many hero points and natural 20's so that he returns to us in one piece.
Buzz Spriteyear
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Appreciate the Bot. I wish I had the time and space for another game. I have had to cut mine down drastically due to upcoming work obligations taking me out of the country for some time.
Assignee Character Name (optional): Xanthe 'Headsman' Gnareshim
Assignee PFS (required): 829-2019
Assignee Faction (required): Grand Archive
Assignee Level, 1st Third (required): 3
Assignee Level, 2nd Third (required): 3
Assignee Level, 3rd Third (required): 4
| GM Watery Soup |
I'd love to play the March of the Dead again -- I played it on Discord when it first came out and totally lost track.
I'm not 100% sure, but I don't think you can use Replays on Adventure Mode stuff. So you're welcome to play, but you wouldn't get PFS credit.
Btw, Tyranius has informed me that he will be experiencing an Internet Blackout as he is being mobilized on short notice. Given the state of the world, we should send him as many hero points and natural 20's so that he returns to us in one piece.
Absolutely!
Kzem
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I will be stepping down to this as my only game. Kzem would be happy to keep going, regardless of party composition.
| Beggar So |
It's not the Adventure Mode stuff -- Replays only work on Adventures of 4 XP or less. I'll play anyway -- when I played it we didn't finish the whole adventure (we kinda almost got wiped out!) :)
| Beggar So |
Assignee Character Name (optional): Shayna Quickfingers
Assignee PFS (required): 2396852-2014
Assignee Faction (required): Radiant Oath
Assignee Level, 1st Third (required): 5
Assignee Level, 2nd Third (required): 5
Assignee Level, 3rd Third (required): 6
Downtime 1: Performance(E) vs DC 18: 1d20 + 15 ⇒ (14) + 15 = 29 6.4 gp
Downtime 2: Performance(E) vs DC 18: 1d20 + 15 ⇒ (20) + 15 = 35 6.4 gp
Downtime 3: Performance(E) vs DC 19: 1d20 + 16 ⇒ (20) + 16 = 36 8 gp
I wish I rolled that way in game!!
Thorn Goldenoak
|
Assignee Character Name (optional): Drokki Goldenoak
Assignee PFS (required): 2359780-2013
Assignee Faction (required): Horizon Hunter
Assignee Level, 1st Third (required): 1
Assignee Level, 2nd Third (required): 1
Assignee Level, 3rd Third (required): 2
Downtime I will handled myself.
When it comes to playing more, yes please!
From the listed options I have played Night of the Grey Death, but I don't mind playing it again, my personal preference would be to play something that I did not play through before. But anyway, anything that WaterySoup is willing to GM I am willing to play!
| Beggar So |
Agreed! I'll play anything Soup is willing to GM! :)
| Grimmylow |
Assignee Character Name (optional): Grimmylow Grunderbuff
Assignee PFS (required): 143948-2003
Assignee Faction (required): Radiant Oath
Assignee Level, 1st Third (required): 2
Assignee Level, 2nd Third (required): 2
Assignee Level, 3rd Third (required): 2
Downtime, 1st Third (optional): Underworld Lore: 1d20 + 4 ⇒ (9) + 4 = 13 =8cp
Downtime, 2nd Third (optional): Underworld Lore: 1d20 + 4 ⇒ (4) + 4 = 8 =8cp
Downtime, 3rd Third (optional): Underworld Lore: 1d20 + 4 ⇒ (6) + 4 = 10 =8cp
I would absolutely be interested in another game run by you, Watery Soup. I always enjoy being at a table with you.
I don't have any preferences out of your list and haven't played any of them, but I also don't have any characters in range for the 11-13 or 16-18 adventures and I don't think there are pre-gens that high.
| GM Watery Soup |
All of the adventures I listed are Adventure Mode, so you'd be able to make your characters at GM's discretion.
I usually do PFS rules, minus restrictions on Uncommon feats/items, and I might include minor house rules such as keying your Background's Lore on the stat you boosted with Background, rather than INT.
I'd be open to other variants, as long as it doesn't complicate things on the GM side, like make the characters so powerful that I have to adjust the encounters beyond throwing in an extra minion or applying Elite.
Kzem
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I greatly appreciate adventure mode, as Kzem is my only PFS 2E character.
I played Night of the Grey Death several years ago (it was my first play in PF2E) and we got whipped. I don't remember much about the combats or general play through- just basic story line and that it was hard.
I am the forever GM at my primary table, so I always look forward to opportunities to make/test out characters. If we play lower level, I have a fun goblin inventor that I would really enjoy leveling up. I don't think I want to level him all the way to 16.
The only one on the list that I would prefer not play is Shadows at Sunset- as I have a live table that is planning on playing that later this summer.
Thanks!
Kzem
|
Assignee Character Name (optional): Kzem
Assignee PFS (required): 273096-2003
Assignee Faction (required): Horizon Hunter
Assignee Level, 1st Third (required): 2
Assignee Level, 2nd Third (required): 3
Assignee Level, 3rd Third (required): 4
Downtime 1 Esoteric Lore: 1d20 + 11 ⇒ (14) + 11 = 25
Downtime 2 Esoteric Lore: 1d20 + 11 ⇒ (2) + 11 = 13
Downtime 3 Esoteric Lore: 1d20 + 11 ⇒ (3) + 11 = 14
| GM Watery Soup |
Kzem, it would be unusual for your three thirds to be three different levels, if not impossible (not sure how pregen credits would work).
Each of the thirds is 4 XP, which is 1/3 of a level in PFS2. You're getting 12 XP, or a full level, so, most of the time, you should be ending one level higher than you start. How many PFS XP is Kzem starting with?
| GM Watery Soup |
If we play lower level, I have a fun goblin inventor that I would really enjoy leveling up. I don't think I want to level him all the way to 16.
To be clear, in Adventure Mode, you're not bound by PFS-legal characters. You're free to create a whole new character - use an Alias rather than a PFS character to post, and when you're done, you can just retire the alias.
So, for example, when I played this Adventure, I played Bonnie Anne, and when I finished, the credit was applied to Martin Gale.
| Beggar So |
Isn't "Martin Gale" a wagering system where you essentially double your bet every time you lose, with the theory being that a win will recoup everything back (assuming you don't hit rock bottom in the interim)? :)
| Grimmylow |
I have to say, unless you did some manipulating in the background, it was a bit of serendipity that I brought a cleric of Sarenrae to this story. Grimmylow slotted right in.
I'll also say, it was serendipity, good adventure design, good GMing or a combination that brought us to the final boss when and how it did.
Given how many spells I had going into that last fight, I was nervous about it, especially when we opened the doors and there were all the monsters.
And Grimmylow only had 1 not combat useful 1st level spell left by the end.
Winning seemed far from guaranteed.