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✶ Goblinworks Kickstarter Information ✶

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“Um…Ah…” or “What to do with Sasserine in Forgotten Realms?”

“Split Up to Cover More Ground”: Affair at Sombrefell Hall (session 3) blow-by-blow report, 1.5 rules.

“Lockpicking with a bag of nails”: Affair at Sombrefell Hall (session 1) blow-by-blow report, 1.5 rules.

“Let’s Make a Deal”: Mirrored Moon (session 2) blow-by-blow report, 1.6 rules.

“Knock, knock, who is there?”: Affair at Sombrefell Hall (session 4) blow-by-blow report, 1.5 rules.

“Just Look Out The Window”: Affair at Sombrefell Hall (session 2) blow-by-blow report, 1.5 rules.

“If this were the final version of the game, what would I house rule and why?”

“Cosmic” Trait?

“A wider public” – A reflection on Pathfinder 2nd edition

‘How to format your text’ link doesn’t seem to be working.

¿Pathfinder's Spanish translation project?

~DD's Bakery and Waffle Shoppe~ Come In and Discuss Your Most Memorable Adventures! All Factions Welcomed!

|| Selling Dragon Magazines ||

{Summoning} How many summons are too much?

{Shadowdancer] Class rewrite proposal

{Feat] - 2-Handed Power Attack overpowered

{DM tool / spoilers} Crimson Fleet attack timeline

{Assassin} Making sure the king stays dead!

______ Theory of Disease

_Shackled City_ HC price

[[A]][[A]][[A]]

[W] damage multipliers stacking

[Wizard] – Arcane Bond / Specializing

[Wizard] What does the Universalist sacrifice?

[wizard] Universalist metamagic too powerful?

[wizard] Universalist metamagic too powerful?

[Wizard] Universalist Metamagic

[Wizard] Toss the Spellbook

[Wizard] Specialization - What changes would you like to see?

[Wizard] Specialist Spell List

[Wizard] School Powers Question

[Wizard] Prohibition

[Wizard] Bonded Item Enchant Questions

[Wizard: Necromancer abilities] Playtest gripes by player

[Wizard: Divination School] Really really underpowered

[Wiz / Sorc] Counter Spell vs Heightened spells

[Wishlist] Metric Temperatures

[weapon] Lasso, can we add it again?

[Weapons] The Vorpal Property

[Weapons] Open Table Niches

[Weapons] New Special Qualities

[Weapons] Getting rid of 2DX damage

[Weapons and Armors] Effective Bonus vs. Flat Cost Increase

[Weapons & Maneuvers]

[Warning: long text, TL;DR at the end] My thoughts on why the summoner might feel uninteresting and a possible way to fix it.

[Video] Be the Next RPG Superstar! (PaizoCon 2013)

[Variant] Battle Sorcerer

[Useful Advice Series] What if he / she / it is invisible?

[Useful Advice Series] What if he / she / it is flying?

[Useful Advice Series] What if he / she / it has an unbelievable AC?

[unofficial] What do you want spoiled on

[UM] Whip Magus

[Typo] in the Performing a Combat Maneuver: text (page 150)

[Two-weapon fighting] Propose your fix here

[Two-weapon Fighting and Shield Bashing]

[Two Weapon Fighting] Making it for everyone

[Tweak] Sneak Attack and Knowledge checks, p. 38 (reloaded)

[Tweak] Rogue - Master Strike - preventing the "oops" attack

[Tweak] Paladins and Divine Feats

[Tweak] No AoOs with Spiked Chain

[Tweak] Melee attack bonus - Dex-based for some weapons

[Tweak] Disable Device / Open Locks and armor check penalty

[Tweak] Disable Device / Open Locks - INT-based instead of DEX , p. 57

[Tweak] Bravery - p.27

[Tweak] Bardic performance and perception modes - p. 17

[Tweak] Armor check penalty to STR / DEX skill checks - p. 53

[Tweaked and rejigged] Ki pool and ki powers - p.30

[Tweaked and rejigged] Flurry of blows and non-monk weapons - p.28

[Tweaked and rejigged] Bardic performance - now with a pool o' points

[tTFoE] My report and Dourstone

[Tricks] Possible solution to the Fighter-only feats dilemma

[Touch Attacks] Holding a charge during a normal unarmed attack

[TOS+ INTEGRATION] Barbarian Rage Points: Not Clear...

[TOS+ Integration] Acrobatics vs Jump: Speed not taken into account...

[TOOL] TOS+ v2.00 with PF RPG support!

[Thinktank] Encumbrance

[Think-Tank] ECL Races in PRPG

[Think-Tank] Beta Classes

[Think Tank] Two Weapon Fighting

[THINK TANK] Sorcerers

[THINK TANK] Sorcerer Bloodlines - Balance

[THINK TANK] Sorcerer Bloodlines - Balance

[Think Tank] Smite Evil should be 24 / 7

[Think Tank] Save or Die in 3.P

[THINK TANK] Rangers

[THINK TANK] Racial Feats

[THINK TANK] Racial Feats

[Think Tank] Racial Ability Scores

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