Impossible Playtest


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Playtest General Discussion
Necromancer Class Discussion
Runesmith Class Discussion

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Virgil Tibbs, Playtest Rune Smith

Would it help to have a grave cantrip that moves thralls?

What About Creating Wizard Thralls?

Sub-Classes...Again!

Playtest of both classes at level 10 and 20

Class Weapon Feat tax

Who Else Misses Dev. Playtest Interaction

My necromancer's playtesting results and feedback.

My runesmith's playtesting results and feedback.

Runesmith Abilities I'd Like To Have

Composite Invocations

The Pacing of Invocation

Possible Subclasses I'd Enjoy

Necromancer Abilities We'd Like To Have

Should thralls be focus points made physical?

Rune smith Mechanics Talk

Would Recurring Damage Solve Issues?

Should there just be no runes that invoke for damage?

How is the Runesmith interacting with previous "Runes"

Runes should be prepared rather than just known

What (if anything) does Master of Life and Death actually do?

Geometry with thralls

Runesmith ideas, mostly about subclasses

Macabre over Grave

A detailed analysis and critique of the Necromancer

So why are necromancers intelligence based?

Interesting mechanics, uninteresting runes

Crazy theory about traditions.

Runic Combinations

Forge New Word shouldn't be a level 20 feat

The dilemma between strike and trace / invoke

Suggestions for Necromancer + Free Archetype?

Quicker or Stickier thralls?

Transpose

Classes and Schools of Old Magic

Quick Notes About Discrepancies

Property Runesmith

Runesmith as Striker

Kind of weak ?

Bone Spear + Reach of the Dead

Would a Class Based Spell-List By Any Other Name Smell as Sweet?

Runesmith and Class Fantasy

MAD Martial Builds-Necromancer

DPS?

Necromancer Cantrips

Quickened Casting typo?

My first impressions upon a read-through

Please allow us to choose a spell list instead of forcing every necromancer to be occult

Inconsistent descriptions on Grave spells with areas, and other mechanical weirdness.

Runes with Traditions are Not Traditional

SpellStriking wonkiness

DPS?

We have so much freedom for diversification but where's the love for specialization?

Runic Tattoo question

Runic tattoo before level 9

What kind of person dedicates their life to necromancy?

Fifth level playtest necromancer one-shot

Osteo armaments is one of my favorite feats in the game

Thrall Mechanic Feedback

Why Shield Block when you need a free hand to trace runes?

Runes and passive effects

What to do about flying enemies?

Building a 5th level playtest Runesmith

Make Thralls Sticky!

I adore this take on the Necromancer

I really like the optional profiency feats!

Low level actual play combat

Actual Play Combat with the Necromancer (Level 10)

Class Single Target Burst Damage Analysis

Runic Spam

Change suggestion to Create Thrall cantrip.

When reviewing classes, I think about Starfinder, and I'm not ashamed about it

Rune limits

On theme and mechanics: do I want to play *this* Necromancer?

rules around nonverbal / mute runesmiths

Necromancer feedback and suggestions.

How do you call forth your thralls?

Identifying thralls

Why is engraving strike melee only?

Is the name Necromancer the right name for this class.

Feedback if a ranged rune Smith

Higher level problems

Please create a level 20 feat that allows you to become undead.

runesmith should use focus spell instead getting once per 10 minute ability

Undead Companions and Necromancer?

I Ain't Flavoring No Ghost?

Engraving Strike - Is it the most OP Trap feat ever?

Actual Play Scenario - Necromancers - Lvl 5

Rune Levels 1 / 9 / 17

Get rid of spellcasting and focus on thralls / focus spells

A Necromancer's rotation looks unexpectedly even in power per action to me. (Necromancer feedback thread)

Quickened Casting

The class is utterly broken damage wise

Bad wording

Can you attack with old thralls?

Let the bodies hit the floor?

Necromancer and Melee: Feedback and suggestions

Runic Reprisal, Trace Trance & What is a turn?

Getting thralls to move is easy

Life Tap feels a bit underpowered.

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