To Worlds Unrambled

Game Master Scribbling Rambler


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Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"M. Slick, I believe that is not the door to the maintenance area. If I understand, we need to go back into the main hall and go south from there."


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

*shrugs*
“I also thought these gnome cages might indicate there are more in the room beyond, but I am ambivalent if you do not wish to check”


Male Elder GM

Andretta translates, "Slick thinks there may be something valuable here, and we may as well check it out before going to another hall."


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

“Then let us do so posthaste”


Male Elder GM

The door is opened using one of the new key-rods, revealing a large room. At the far end of the room is a metallic circle, large enough for 2 or 3 people to walk through side-by-side, stands in a metal frame atop a 5 foot high dais. The thick metal ring is inscribed with runes. Two pillars flank the ring, and a ramp leads from the floor to the dais.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Mr. Slick, I think this qualifies as 'valuable'. You were quite correct." He inclines his head. Haer Kul will study the runes to see if he can decipher them:

knowledge and linguistic checks:

Knowledge (arcana): 10 + 6 + 1d6 ⇒ 10 + 6 + (3) = 19
Knowledge (dungeoneering): 10 + 6 + 1d6 ⇒ 10 + 6 + (6) = 22
Knowledge (engineering): 10 + 6 + 1d6 ⇒ 10 + 6 + (5) = 21
Knowledge (geography): 10 + 6 + 1d6 ⇒ 10 + 6 + (2) = 18
Knowledge (history): 10 + 6 + 1d6 ⇒ 10 + 6 + (2) = 18
Knowledge (local): 10 + 6 + 1d6 ⇒ 10 + 6 + (3) = 19
Knowledge (nature): 10 + 6 + 1d6 ⇒ 10 + 6 + (6) = 22
Knowledge (nobility): 10 + 2 + 1d6 ⇒ 10 + 2 + (6) = 18
Knowledge (planes): 10 + 6 + 1d6 ⇒ 10 + 6 + (6) = 22
Knowledge (religion): 10 + 6 + 1d6 ⇒ 10 + 6 + (4) = 20

Linguistics: 10 + 7 + 1d6 ⇒ 10 + 7 + (4) = 21


Male Elder GM

Haer Kul:
The runes appear to be of different languages, though some are similar to the spiky runes which have been seen in various places around the complex. Others clearly represent numbers, but the investigator does not recognize the specific figures.

BR-N3R adds, "Damage to power generation prevents gate activation."


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"BR-N3R, will you help us set the destination on this gate once we get the power generator functioning? Or is there a reference for these codes?"


Male Elder GM

"Pressing runes in sequence sets co-ordinates on gate. Theoretically, correct sequence is stored in this unit's memory."


Male Elder GM

Other stuff to check here, or back to plan of checking out south hallway?


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light
"...Slick" wrote:

*shrugs*

“I also thought these gnome cages might indicate there are more in the room beyond, but I am ambivalent if you do not wish to check”

"Wait. Gnome cages? Mr. Slick, gnomes are not caging. And these cages are clearly sized for your ilk." I don't see anything further to do here right now.


Male Elder GM
Haer Kul wrote:
"...Slick" wrote:

*shrugs*

“I also thought these gnome cages might indicate there are more in the room beyond, but I am ambivalent if you do not wish to check”
"Wait. Gnome cages? Mr. Slick, gnomes are not caging. And these cages are clearly sized for your ilk." I don't see anything further to do here right now.

Note that Andretta did not translate directly, but Haer Kul probably got the gist due to his Linguistics.


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Check out the south hallway.


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

"My world must be quite different to yours. We allow our gnomes large cages to promote exercise and well-being. The Masters are quite benevolent in this. Regardless, we should find the maintenance area so Burner can fix the gate."


Male Elder GM

Andretta tries to hurry the party along.
"Ummm.... yes. The south hallway. Best to hurry before the complex blows up."

The party makes their way to the hall leading south of the central shaft.

Almost immediately, Thorthal spots one of the akata guarding one of the branches of the hall.

Thorthal:
Strange that the creature did not react to the combat in the main hall.

Slick initiative: 1d20 + 5 ⇒ (3) + 5 = 8
Petronicus initiative: 1d20 + 1 ⇒ (18) + 1 = 19
Haer Kul initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Thorthal initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Bardos initiative: 1d20 + 5 ⇒ (14) + 5 = 19
Morgrom initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Andretta initiative: 1d20 + 1 ⇒ (3) + 1 = 4
BR-N3R initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Akata initiative: 1d20 + 6 ⇒ (7) + 6 = 13

Bardos
Petronicus
Haer Kul
BR-N3R
Morgrom
Akata
Thorthal
Slick
Andretta

map is Maintenance.


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Bardos will delay.


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

“No time to waste. I’m too young to die.”

Petronicus moves to BC39 and casts grease just behind the Akata (dc 15)


Male Elder GM

Reflex: 1d20 + 2 ⇒ (14) + 2 = 16
The alien creature maintains its footing, giving it an excellent opportunity to attack the wizard.

Haer Kul
BR-N3R
Morgrom
Akata
Thorthal
Slick
Andretta
Bardos (delaying until somebody is hurt)


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Apologies for the delay. I don't think this is gonna be worth the wait.

"I am not keen on receiving any parasites today. I hope that grease is flammable." Haer Kul snaps his fingers and a flame appears in his hand. He throws the flame at the Akata ranged touch attack: 1d20 + 5 ⇒ (2) + 5 = 7, fizzle: 1d6 + 4 ⇒ (2) + 4 = 6


Male Elder GM

I moved Haer Kul to a position where he could target the Akata first.

Seizing on Haer Kul's statement, BR-N3R scuttles forward to where it can attempt to ignite the grease with its tail-torch.

When it fails, its eyes glow in Haer Kul's direction.
"Illogical. Why state grease is combustible when it is not? Why are words flammable and inflammable not opposites?"

Morgrom
Akata
Thorthal
Slick
Andretta
Bardos (delaying until somebody is hurt)


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Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"It is a problem in the Common tongue. Our Gnomish words for flammability are much more precise."


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

"Why is Morgrom standing there drooling in the middle of a fight?"


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Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

"He's praying?"


"SMASH!"

Smash?: 1d20 + 6 ⇒ (4) + 6 = 102d6 + 4 ⇒ (2, 3) + 4 = 9

Morgrom rounds the corner and enthusiastically swings above the akata.

Chomp!: 1d20 + 2 ⇒ (1) + 2 = 31d6 + 1 ⇒ (3) + 1 = 4
The Akata responds with a miss of its own.

Thorthal
Slick
Andretta
Bardos (delaying until somebody is hurt)


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Male Dwarf Brawler Lvl: 3 HP:28/28 AC: 17(16)/12/15(14) +Ring? F: +5 R: +5 W: +3 Init: +2 Perception: +8 Darkvision MF: 3/4

"A think that's jist an orc thing."

Thorthal will move to BE37, drawing a crossbow out, and loads it.

"Hmm, it shood hae heard th commotion we made, why is it waitin haur?"


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

Slick moves to BD37 drawing his longbow.

Ninja-Longbow-Attack!: 1d20 + 5 - 4 + 1 ⇒ (8) + 5 - 4 + 1 = 101d8 + 1 ⇒ (2) + 1 = 3


Male Elder GM

Andretta moves forward, and tries her sleep spell again.
Will: 1d20 + 4 ⇒ (3) + 4 = 7
The Akata slumps to the greasy floor.

Bardos (was on delay)
Petronicus
Haer Kul
BR-N3R
Morgrom
Akata
Thorthal
Slick
Andretta

Sovereign Court

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This fight is still going on? I’m gone for two weeks and you folks can’t get this thing dead? ;-)


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Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Shadow Shackleton is so salty!


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Bardos will continue to delay


Male Elder GM

My fault. Busy few weeks, with not much sign of slowing, but I'll try to pick it up a bit now that Glen's back.


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Petronicus politely suggests that Morgrom removes its head. He delays


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Allow me. I can burn it. With fire." Haer Kul holds his palm aloft where the fire from the produce flame spell still burns. His grin is a little off-putting.

If no one objects, Haer Kul will step forward and begin burning the thing.


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Bardos does not object to burning the thing.


Male Elder GM

Andretta asks, "Will that kill it, or wake it?"


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

"Yes."

"I suppose I can wait until Morgrom slays the thing."


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

"Well someone just kill the damn thing!"


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Morgrom grins and brings his sword down on the beast.

cut the grass: 4d6 + 8 ⇒ (6, 3, 2, 2) + 8 = 21

The akata begins bleeding out.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

+1 for use of slow motion.....
Haer Kul will burn the body. To get rid of parasites. Yeah, that's it.


Male Dwarf Brawler Lvl: 3 HP:28/28 AC: 17(16)/12/15(14) +Ring? F: +5 R: +5 W: +3 Init: +2 Perception: +8 Darkvision MF: 3/4

Thorthal will delay until another hostile creature appears, or something catastrophic happens.


Male Elder GM

The akata burns merrily.

A discernible breeze flows out of the alcove behind it, seeming to come from a set of nested metal cones in the ceiling.


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

Slick creeps to the T intersection south of the party and peers both ways to see if there are any threats.

Creepy Slick Stealth Check: 1d20 + 11 ⇒ (6) + 11 = 17


Male Elder GM

Perception: 1d20 + 7 ⇒ (1) + 7 = 8
Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Slick moves forward, and sees two more akata in a shelf filled room to the east. The door has been torn open, probably by the beasts, who seem larger than the others the group has encountered.

New Maintenance map. Note that Slick got a +3 (or more) bonus to his Stealth DC due to distance.


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

Slick whispers to Andretta.

Andretta:
“Tell everyone to wait here, there are two more Akata I will draw into an ambush.”


Male Elder GM

Andretta waves the rest of the party back.


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

Bardos backs up.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Haer Kul will duck around the corner, and peer at Bardos. BA39-ish Stealth take 10: 10 + 10 = 20 (or if he can't take 10: Stealth with lousy roll: 1d20 + 10 ⇒ (10) + 10 = 20 )


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

Slick yellls out: "Cas maer astranti!", then runs to BI 33, hiding out of sight of the Akata.

Andretta:
"Come and get me!!"


Male Elder GM

Slick:
Does Slick wish to do anything else besides yell?


Male Elf Ninja Lvl:3; hp:30/25; Ki: 1/3; AC:18 (T:13, FF:15); F:+3, R:+8, W:+1; Init:+5, low-light, Perception:+7

GM:
Well, I wanted to attack, but figured that would become a surprise round, and thus he wouldn’t necessarily be able to run around the corner after.

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Male Elder GM

This is the discussion thread for an upcoming invitational game starting with The Assimilation Strain.

Players, please check in here.


Reporting for duty!


Where are the ugly bags of XP?

Sovereign Court Contributor

I am here. I'm thinking of playing a dwarf fighter.

Holy crap I have a lot of aliases.


Male Zathras

G'day. I'm probably good with pretty much any character type.

Sovereign Court Contributor

1 person marked this as a favorite.

BTW, there is kind of a running joke that I always play a dwarf fighter. I probably won't actually. Although I might.

Grand Lodge

Craig Shackleton wrote:
Holy crap I have a lot of aliases.

pfft... check out my profile.

EDIT: so many one-joke aliaii


I'm considering a Medium, which doesn't help at all for what other players should choose because it's like a switch-hitter and can fill in for any missing role.

That's not why I wanted to play one (to make things harder for everyone else)... ;)


I have decided on a Medium, I'll have the character done ASAP.


Hello, not really sure what I will want to play. I'll probably just wait until everyone else has narrowed things down a bit and try to fill in some holes. I also have no problems with playing the requisite one Human, and may do so anyways if someone else already has.


Yes, I will play a Medium Human Medium, because being a Small Medium is just confusing.


I am thinking of playing a Half-Orc Cleric of Gorum. BLOOD FOR THE BLOOD GOD!!!!!!!


Male Zathras

Right now I'm leaning towards a Gnome, with one of the following classes:

  • Bard
  • Sorcerer
  • Arcanist
  • Oracle
  • Summoner

I'm open to advice or comments if someone thinks one of these combos is particularly bad (or particularly good). I haven't read up on the last three yet.

Sovereign Court Contributor

I am in favour of small mediums, especially if we have to escape from the authorities. But I will probably play a warpriest, unless that interferes with someone else's plan.


Male Zathras

Dwarf warpriest?


Male Zathras

Hmmm. The Sleuth Investigator is starting to look attractive with the "Run Like Hell" ability. +20 to speed for a minute would be really good for a gnome. Arriba! Arriba! Andale!


Male Elder GM

I'm not sure if this may affect your character choices...

You've been hired by the owners of "Fine Woodwork of the Shimmermere (a fully owned subsidiary of the Aspis Consortium)" to find out what happened to a Darkwood shipment they were expecting from the village of Holver's Ferry.
They inform you that they previously sent a single agent, but he was found wandering the wilderness in such a maddened state that a group of guards had to kill him to protect themselves.
The company has offered you the princely sum of 800 gold pieces each to discover what happened to him, and what is going on in Holver's Ferry.

Grand Lodge

For those of you who are unfamiliar, the Medium is pretty close to a Bard in role/power level.

Dark Archive

So far it looks like we need either someone in the front line, or an arcane caster. At this point I am thinking either a Brawler, or some variant of Sorcerer or Wizard. Do either of those interfere with anybodies choices so far?


I have had a look at the warpriest (this is new to me) and I think it fits my idea better than a straight cleric. Still going with Half-Orc. BLOOD FOR THE BLOOD GOD!!!!!!


Just found the Bolt whatever archetype for gunslinger. Basically a crossbow-slinger. Is that too dependent on a particular weapon?

Truthfully, I'm happy to play whatever.

Sovereign Court Contributor

BadBobbyK wrote:

Just found the Bolt whatever archetype for gunslinger. Basically a crossbow-slinger. Is that too dependent on a particular weapon?

Truthfully, I'm happy to play whatever.

Okay, that was weird. Apparently I was still logged in under my friend's account who needed to do something on here on my computer a few weeks ago. I am sure I told Chrome not to remember his password.

Grand Lodge

Craig Shackleton wrote:
BadBobbyK wrote:

Just found the Bolt whatever archetype for gunslinger. Basically a crossbow-slinger. Is that too dependent on a particular weapon?

Truthfully, I'm happy to play whatever.

Okay, that was weird. Apparently I was still logged in under my friend's account who needed to do something on here on my computer a few weeks ago. I am sure I told Chrome not to remember his password.

Should be okay for now.

After this adventure, you can read the players guide and see what you think from there.


Is there any sort of timeframe to have our stuff done? I have most of my character sheet filled out, except for a name, and have to complete his background.


I'm going to try to get Bardos the Medium done tomorrow.


Male Elder GM

I have no timeframe, but should be ready to go on relatively short notice once everybody has a character ready.

So far, combining thread and emails, it probably looks like
Scott - Medium Medium (not at large)
Chris - WOW orc
Craig - crossbowslinger
Jeff - brawler
Roy - runs away

Correctish?


Male Zathras

For me, yeah. The Gnome Sleuth looks like it could be fun. But I'm feeling a lot of pressure to come up with a good name....


Gnome Name Generator

Sovereign Court

I am thinking of going with a wizard based loosely on the museum curator from Penny Dreadful. Basically a fat pointy mustached rosy cheeked buffoon with an affected lisp.


Male Elder GM

When you finish creating your character, please create an alias using the character's name (if possible, some may be in use).
You can either put your entire character into your profile, or put the basics in and email me the rest.
If you click on my alias above and check out my DM Rambler profile, you can see how I formatted things to get the nifty banner stats. Basically, you put everything under Class/Level.
Also be aware that the picture you use for your character's avatar is likely to be your "miniature" on the maps.


Male Half-Orc Warpriest Lvl:3 HP: 30 AC: 17/10/17 F: 7 R: 4 W: 8 Init: 1 Percep: 2

Is it possible to upload an image for an avatar?


Male Elder GM
Morgrom Hellblade wrote:

Is it possible to upload an image for an avatar?

No, but I think I can use the picture you sent me.


I can't seem to find where to edit the profile to make the bar of stats appear. I can do it with a pathfinder society character, but not an alias. Where do I find the options for that on an alias?


Jeff J R wrote:
I can't seem to find where to edit the profile to make the bar of stats appear. I can do it with a pathfinder society character, but not an alias. Where do I find the options for that on an alias?

Jeff, create your alias and the make a post. From the post, select the name link. This should give you a page that has a bunch of tabs for the alias, including profile. Select the profile tab and go to town.


Male Dwarf Brawler Lvl: 3 HP:28/28 AC: 17(16)/12/15(14) +Ring? F: +5 R: +5 W: +3 Init: +2 Perception: +8 Darkvision MF: 3/4

I've got a rough draft done, still thinking a bit on the back story. If what I've put together conflicts with someone, I have no issues changing it up a bit, I can also change the race if no one ended up being Human.

Now to see if I can get the stats bar to show up.

Sovereign Court

I'll be human. Crazy week at work but I'll try to make a character tomorrow night.


The ShadowShackleton wrote:
I'll be human. Crazy week at work but I'll try to make a character tomorrow night.

No rush. And I'm glad to see that you will give being human a shot.

I'm ready for the intro whenever you guys are, but we will all have busy stretches for the next week or two :)

Top Secret only for the players! Definitely not for Legendary folks!:
They're already on to us. The co-writer of The Assimilation Strain, Neil Spicer, already mentioned to me that he had spotted this thread. The new code word for future correspondence is "Duckville"


Yes, busier week than I had hoped. Bardos is coming along though.


Bardos


Male Zathras

Do you mind if my gnome has the Pyromaniac alternate racial traits?


Male Elder GM
Poor Zathras wrote:

Do you mind if my gnome has the Pyromaniac alternate racial traits?

I'm okay with it if the party is.


Sounds good to me, just don't burn the party! ;)


Why not, what could possibly go wrong?


Male Elder GM
Jeff J R wrote:
Why not, what could possibly go wrong?

Absolutely nothing like what happens when you click here.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light
DM Rambler wrote:
Jeff J R wrote:
Why not, what could possibly go wrong?
Absolutely nothing like what happens when you click here.

I'm sure that won't happen until I am at least 2nd level.


Human Male Wizard Lvl:3 HP:19/19 AC:11/11/10 F:+2 R:+2 W:+4 Init:+1 Perception:+10

Character created and sent. Note my AC here does not include Mage Armour (which I will usually have up I hope). My house centipede familiar is named Scuttles.


Male Dwarf Brawler Lvl: 3 HP:28/28 AC: 17(16)/12/15(14) +Ring? F: +5 R: +5 W: +3 Init: +2 Perception: +8 Darkvision MF: 3/4

I suppose that it should be noted that my AC listed includes a shield, which I may not have equipped at some times. Should I change it to without shield, leave it as is and note when I don't have my shield out, or update as circumstances change?


Medium Lvl:3 HP:24/24 AC:16/12/14 F:+2 R:+2 W:+4 Init:+5

There we go, I guess this icon looks sort of like me.


Male Elder GM

While we're waiting for the last couple of characters to come in, a few mechanical things...

I'm going to try this without xp. I'll just let you know when to level up.

I think it's best if I just roll initiative for everybody. I'll list the order for the round. People can send me their actions in any order, but please put them in a spoiler if you're not next. Probably best to send your action if you check the thread and you're in the next 3 to act. If we don't get an action in a reasonable amount of time, I'll determine the action.

Maps and pictures will continue to be updated on the Google Drive.

The game thread will be called "The Ascribblation Strain". I hope to start it up tomorrow or Monday.


Male Gnome Investigator Lvl:3 HP:25 AC:15(16)/13/13 F:+4 R:+5 W:+3 Init:+2 Perception:+10 low-light

Haer Kul is submitted. At the moment he's a little down on his luck, and has foregone his formal attire for something more practical. He walks with a cane, often wears pince nez glasses, and his moustache is precisely waxed.

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