DM Rambler |
The door is unlocked, and opens with a simple push of the green button.
Beyond is an unlit room. Four vats sit on the floor of the room, each one about 4 feet tall and 4 feet in diameter, filled with a bubbling, green, opaque liquid. Each vat is connected by a maze of transparent flexible hoses to a wooden enclosure full of glass bottles and alembics.
Haer Kul |
"Are the creatures being converted to klaven, are they dead before conversion, or does the process kill them?"
Haer Kul will cautiously enter the room and, if safe, approach the vat to the right of the door. Perception: 10 + 10 = 20
Haer Kul |
"Is there anything in extra extra small?"
Haer Kul will move to the wooden cabinet and begin looking at the glass bottles and alembics in the cabinet. If he can, he will start trying to identify the liquids in the glass bottles, taking 10 initially.
craft alchemy: 1d20 + 8 ⇒ (14) + 8 = 22
craft alchemy: 1d20 + 8 ⇒ (5) + 8 = 13
craft alchemy: 1d20 + 8 ⇒ (7) + 8 = 15
craft alchemy: 1d20 + 8 ⇒ (9) + 8 = 17
craft alchemy: 1d20 + 8 ⇒ (1) + 8 = 9
craft alchemy: 1d20 + 8 ⇒ (3) + 8 = 11
craft alchemy: 1d20 + 8 ⇒ (19) + 8 = 27
craft alchemy: 1d20 + 8 ⇒ (12) + 8 = 20
craft alchemy: 1d20 + 8 ⇒ (7) + 8 = 15
Is there anything special about the alembics?
DM Rambler |
The door opens easily when the button is pressed.
The revealed room is lit by a glowing metal plate attached to the ceiling. The remains number of smashed cages and glass cases litter the floor, with the debris including a scattering of rocks, plants, and feeding dishes. A long table is against the south wall, holding many small glass dishes and jars. A trident sits on the table's west end.
BR-N3R intones, "Specimen Laboratory."
"...Slick" |
"Let's search this room for anything useful. That trident is an interesting looking weapon. Might have been good against that big bug."
Ninja Search!: 1d20 + 7 ⇒ (2) + 7 = 9
"Probably nothing useful here."
DM Rambler |
The group begins filing into the room as BR-N3R replies, "Fauna."
There is definitely magic in the room for Petronicus to detect, but he will have to wait until he can sort out the jumble of auras and eliminate those the party carries.
Haer Kul can see the cages and tanks were smashed by some sort of blunt instrument.
Slick discovers the blunt instrument when he goes to examine the trident, and the end of the table quickly transforms into a toothed blob which lashes out at him!
SLAM!: 1d20 + 10 ⇒ (3) + 10 = 131d8 + 6 ⇒ (6) + 6 = 12
Fortunately, Slick is difficult to hit even when surprised.
HK Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Petronicus Initiative: 1d20 + 1 ⇒ (2) + 1 = 3
Slick Initiative: 1d20 + 5 ⇒ (18) + 5 = 23
Bardos Initiative: 1d20 + 5 ⇒ (2) + 5 = 7
Thorthal Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Morgrom Initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Andretta Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
BR-N3R Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Mimic Initiative: 1d20 + 5 ⇒ (18) + 5 = 23
Slick rolloff: 1d20 ⇒ 12
Mimic Rolloff: 1d20 ⇒ 4
Slick
Mimic
Morgrom
Thorthal
Andretta
Bardos
BR-N3R
Haer Kul
Petronicus
DM Rambler |
The answer to that question would fall under Knowledge (dungeoneering).
The creature lashes out again against Slick.
Lash!: 1d20 + 10 ⇒ (10) + 10 = 201d8 + 6 ⇒ (8) + 6 = 14
It smites Slick with a heavy blow, and the tentacle exudes a sticky slime. Slick is stuck fast to the creature, and it squeezes him for even more damage.
Constrict: 1d8 + 6 ⇒ (8) + 6 = 14
Slick slumps in the coils of the monster.
Note that if you hit the creature with a weapon (or natural attack), you must also make a Reflex save.
Morgrom
Thorthal
Andretta
Bardos
BR-N3R
Haer Kul
Petronicus
Thorthal Runecloak |
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Thorthal will close to the creature and strike at it with a punch.
Unarmed Strike, Power Attack: 1d20 + 5 ⇒ (13) + 5 = 18Damage: 1d6 + 5 ⇒ (3) + 5 = 8
Reflex: 1d20 + 5 ⇒ (5) + 5 = 10
"A dinnae know whit thes is, but it's rather sticky... hmm, A hink A micht be stuck."
DM Rambler |
Morgrom charges the creature, swinging his greatsword.
Shwing!: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 262d6 + 4 ⇒ (5, 5) + 4 = 14
Reflex: 1d20 + 4 ⇒ (16) + 4 = 20
His blade slices through the creature without becoming entangled.
As Thorthal becomes ensnared, Andretta casts a spell while holding her hands to her temples and mumbling something.
Will: 1d20 + 6 ⇒ (7) + 6 = 13
Bardos
BR-N3R
Haer Kul
Petronicus
Round 2
Slick (Con check)
Mimic
Bardos |
Bardos moves to Thorthal's side, drawing his dagger and morningstar.
"Someone make sure that Mr. Slick is alive!" he exclaims as he swings his Morningstar at the creature:
+1 Morningstar: 1d20 + 3 ⇒ (10) + 3 = 131d8 + 1 ⇒ (8) + 1 = 9 "This is a nice expression!"
Surge: 1d6 ⇒ 5
Reflex Save: 1d20 + 2 ⇒ (12) + 2 = 14
DM Rambler |
Bardos strikes the monster, but his mace becomes ensnared by it.
BR-N3R scuttles forward and climbs up on the table. Its tail arches over top of it, and a beam of energy shoots towards the gluey blob.
Pew!: 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 61d6 ⇒ 1
The beam shoots above the enemy, and leaves a scorch mark on the wall.
Haer Kul
Petronicus
Round 2
Slick (Con check)
Mimic
Morgrom
Thorthal
Andretta
Bardos
BR-N3R
DM Rambler |
Will: 1d20 + 6 ⇒ (18) + 6 = 24
The fluid covering the creature changes a bit, and everything the creature is holding is released, including Slick and Thorthal. It then tries to smash Morgrom.
Smash!: 1d20 + 10 ⇒ (11) + 10 = 211d8 + 6 ⇒ (6) + 6 = 12
Grapple: 1d20 + 9 ⇒ (18) + 9 = 271d8 + 6 ⇒ (8) + 6 = 14
The mimic's tentacle wraps around the warpriest, and only he slumps with blood flowing from his ears and nose.
Still need a Con check from Slick.
Morgrom
Thorthal
Andretta
Bardos
BR-N3R
Haer Kul
Petronicus
Thorthal Runecloak |
Thorthal continues striking at the creature.
Unarmed Strike, Power Attack, Flurry: 1d20 + 3 ⇒ (9) + 3 = 12Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Reflex: 1d20 + 5 ⇒ (10) + 5 = 15
Unarmed Strike, Power Attack, Flurry: 1d20 + 3 ⇒ (17) + 3 = 20Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Reflex: 1d20 + 5 ⇒ (2) + 5 = 7
Bardos |
"If anyone has a potion to save Morgrom, I believe his healing would be an asset currently!" bellows Bardos as he swings again with his morningstar:
+1 Morningstar: 1d20 + 3 ⇒ (5) + 3 = 81d8 + 3 ⇒ (8) + 3 = 11
Bardos steps away looking to Slick and Morgrom to see who looks worse for wear.
DM Rambler |
Note that you found 2 potions of Cure Moderate in the room with BR-N3R, and they went to Thorthal and Slick.
BR-N3R intones, "Recharging plasma torch. Analysis indicates direct contact results in this unit's destruction."
Both Slick and Morgrom are at death's door, but Morgrom is closer. However, the mimic is still grappling Morgrom.
Haer Kul
Petronicus
Haer Kul |
In spite of Petronicus' interesting strategy, I am indeed waiting to give the CLW to Morgrom. I can take one of Morgrom's CMW and administer that afterwards.
Neil is correct. I am away, and internet is spotty. (ie. I have to choose between free WiFi or the beach and free booze. The WiFi is not winning.)
Haer Kul doesn't have very effective attacks. He's happy to deliver potions in battle, and be used as a trap detector/remover in non-combat. I'll be back Monday morning.
DM Rambler |
The blob releases Morgrom and strikes at Thorthal.
Skronk!: 1d20 + 10 ⇒ (20) + 10 = 301d8 + 6 ⇒ (8) + 6 = 141d20 + 10 ⇒ (4) + 10 = 141d8 + 6 ⇒ (2) + 6 = 81d8 + 6 ⇒ (1) + 6 = 7
That is a hit, but not a crit. Adhesive is back on, so Thorthal is grappled. 21 damage.
As the monster gets entangled with Thorthal, Haer Kul pours a potion down Morgrom's throat.
heal: 1d8 + 1 ⇒ (2) + 1 = 3
Thorthal
Andretta
Bardos
BR-N3R
Thorthal Runecloak |
Thorthal desperately smashes the creature with any unadhesived limbs he might still have.
Unarmed Strike, Power Attack, Flurry, -2 Grappled: 1d20 + 1 ⇒ (18) + 1 = 19Damage: 1d6 + 5 ⇒ (3) + 5 = 8
Unarmed Strike, Power Attack, Flurry, -2 Grappled: 1d20 + 1 ⇒ (19) + 1 = 20Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Thorthal Runecloak |
"A still hae thes potion ye gae me earlier, shood A gie it tae Morgrom?"
Thorthal will feed Morgrom the potion, unless directed otherwise