
Petronicus Alazario |
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"I didn't want to, but time to cast "Invasive Tentacles". This is going to get uncomfortable friend."
Petronicus casts Silent Image.
Black tentacles rise from the floor and start menacing the creature, appearing to look for an opening.
Will Save DC 17

Haer Kul |
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Administering the potion, "Drink, M. Runecloak. I am certain it is not as tasty as my preparations, but it should do the job nonetheless." HP restored: 1d8 + 1 ⇒ (4) + 1 = 5

DM Rambler |

The "spur rifles" hold a clip of 6 spurs, and can be reloaded as a free action. It takes a full-round action to change the clip. Note that they are exotic weapons, so you take a -4 penalty to use them without the proficiency. 1d6 damage for the regular ones, 1d4 for small. 19-20/x2 crit. 80' range increment. They are neither metal nor wood.

"...Slick" |

Slick shoots another arrow.
Ninja-Shot!: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 101d8 + 1 ⇒ (8) + 1 = 9

DM Rambler |

Andretta races over and uses one of the key-rods to open the rune-covered door, then waves frantically to the rest of the group.
The monster backs away up the shaft, and examines the tentacles critically.
Will save: 1d20 + 6 ⇒ (9) + 6 = 15
"Oh, wizard, I shall enjoy getting your abilities."
The creature is now 15' above the floor, and the party is currently out of reach.
Thorthal
Bardos
Petronicus
Haer Kul
Morgrom
Slick
Andretta
"Vessa"

DM Rambler |

The creature skitters away while Morgrom and Slick shoot the remnants of the ceiling.
The room beyond appears to have been the pen of some large creature. The grisly remnants of many humanoids are scattered about, including several of the green-skinned aliens. The aliens are mostly intact, or in identifiable pieces. Other than that, there are only scraps of bodies.

Haer Kul |

"One more for the road?" Haer Kul will feed Thorthal another healing potion unless someone has a spell or scroll they prefer to use?
potion: 1d8 + 1 ⇒ (2) + 1 = 3 HP.
"Well that should keep you going for a few more seconds."
Assuming the room looks safe enough for now, Haer Kul will search the bodies looking for any useful items. Also, trying to determine the likely manner(s) of death.
Perception: 10 + 10 = 20

"...Slick" |

"It looks like we have to go back up and through that beast, or lure it down here into the open to defeat it."
"Or... set some sort of trap in the shaft?"
"Before that, though, the dwarf looks wounded. Is there a healer amongst us?" He looks pointedly at Petronicus.

Morgrom Hellblade |
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Morgrom glances to where the creature was, making sure it isn't there, before stowing the alien weapon and then walks over to the prone form of the dwarf and says, "Hey dwarf, whut did tha five fingas say ta tha face? SLAP." Morgrom slaps Thorthal as he completes joke and casts cure light wounds.
CLW = 4 + 3 = 7

Haer Kul |

"We do have more potions, but I am unable to slap as hard as Morgrom when I administer them."
According the spreadsheet on Google Drive (I think everyone has the link?), we have six more potions of CLW and one scroll. I'm afraid I haven't updated the list of stuff in a while. I'll try to get on that this week.

"...Slick" |

"Well I believe the dwarf could use some more help."
Slick scans the area..."It would be unwise to confront the beast in the shaft given the general lack of ability in this group. So I believe we need to lure it down into a more open area, like that room." he points to the specimen room with the body parts.
"I can tie a rope around the free-gnome and then we can position him under the shaft. When the beast approaches, perhaps the strongest among us can pull him into that room, and the rest can close behind."
"Mr. free-gnome, you will need to do your best to look delicious"

Haer Kul |

"Very well, if that's the best plan we have. Please pull promptly when the arthropod approaches. However, let me have a few minutes to prepare some infusions."
Haer Kul looks decidedly uncomfortable with this plan. He digs out a couple more healing potions for Thorthal and hands them to him. Thorthal can roll the healing. I don't want to be responsible for the low rolls.
Haer Kul will prepare a cure light wounds infusion and another recharge innate magic, consuming the latter.
"I am ready." He lifts his arms with a resigned look. "Mr. Hellbade, I think you have a sanctuary scroll (from the temple). "Would you be so kind as to cast that on me once we know the creature is coming?"

Thorthal Runecloak |

"Thank ye Haer Kul."
Thorthal will drink the 2 healing potions.
CLW potion: 1d8 + 1 ⇒ (6) + 1 = 7
CLW potion: 1d8 + 1 ⇒ (7) + 1 = 8
"Th creature didnae chase us in haur lest time, A dont hink it will chase Haer Kul intae haur. We cannae fight it in th shaft thocht. Hmm, thes is a problem."

"...Slick" |

"Well it seems like this is the only plan on the table."
Slick ties his rope around Haer Kul.
"Perhaps the dwarf and someone else can stand in the red rune doorway and pull the free-gnome once the beast arrives."
He indicates the corner where Petronicus is standing. "I can wait here, and vanish from sight to attack the monster from behind." He draws twin wakizashis.
"The rest should ready yourselves, as to your particular strengths... whatever those are."

Haer Kul |

"And I would be similarly devastating if the creature could be damaged by logic or the recall of obscure facts."
"There seems to be a consensus that I am insufficiently appetizing, yes? Therefore, perhaps we must drive the creature back and make room for us to proceed up the shaft."

Haer Kul |

"The only option I see is that we take turns advancing up the shaft while others lay down covering fire."
"Mr. Thorthal, I believe you picked up the smaller projectile thrower from the little alien? If you wouldn't mind, I will take that now. Mr. Hellblade, your tuning fork may be a good idea."
Consulting his memory, he says, "We have potions and scrolls that may be useful to help protect us as we advance. invisibility barkskin, sanctuary, prayer, bull strength and bless. Perhaps it is time to lighten our load?"

DM Rambler |

Is the goal to chase the centipede, or to try to bypass it?
If you ascend, what will be the order?
Is Slick going to drink the potion? Are you using any other consumables?
As a reminder, the floor where you woke was 20' above the elevator car roof. The ceilings of the levels you have seen is 15'. 40' above the original floor is another opening, and the shaft continues beyond that. So a 50' rope is insufficient. Another reminder: a 4 on a Climb check failed by less than 5.
Any other special plans if you ascend (ex: one or two people covering with missile weapons at a time)?
Can you hear me now?

Haer Kul |

Haer Kul wrote:I'm away on vacation for the next week.I thought I saw something on TV about you taking a trip on a train...
Zere is no privacy avec zis social media, no? At least not for zee world's greatest investigator.

"...Slick" |

"Well, how about we tie two ropes together first."
"Then I take the invisibility potion and climb to the level above where we woke up"
"Next the rest climb up together while Morgrom and I provide covering fire from above and below, maybe some of you should use some of the spells. Like prayer, or barkskin."
"Finally we lower the rope down and pull Morgrom up with Sanctuary on him"
"Good? There aren't many options. Oh, and the prisoner will probably have to be left behind unless Morgrom can hold him while we pull him up "

Haer Kul |

Haer Kul looks at the rest of the party, from blank face to vacant stare. He shrugs and smiles, and says "We are all agreed, yes? Speak out if you want the barkskin or prayer."
We will tie the ropes together and follow Slick's plan.