Round 3 Two hobgoblins continue trying to break free from the black tentacles (standard actions). P30CMB to break the grapple: 1d20 + 4 ⇒ (19) + 4 = 23
T31 immediately casts a spell. Immediately, a cold, cloying miasma of greasy darkness spreads out in 20 foot radius from the creatures and brings a sickening feeling to Tomkin, Lorth and Mirrin. Damage: 4d8 ⇒ (8, 1, 1, 1) = 11 plus sickened for 1d4 ⇒ 4 rounds. Will Save DC 18 for half damage and negates the Sickened condition.
Q31Concentration Check: 1d20 + 8 ⇒ (13) + 8 = 21 Spell Failed!
The spellcasting hobgoblins are easily distracted from casting their spells and are not able to complete the necessary somatic components properly. The three hobgoblins immediately begin trying to break free from the black tentacles (standard actions). P30CMB to break the grapple: 1d20 + 4 ⇒ (10) + 4 = 14
The hobgoblin at S31 moves to T31, out of the range of the black tentacles.
R30 attacks Lorth "I smite you, nasty creatures!" Heavy Mace: 1d20 + 9 ⇒ (8) + 9 = 17
Mace: 1d20 + 5 ⇒ (20) + 5 = 25 HIT!
Confirm Critical: 1d20 + 5 ⇒ (10) + 5 = 15
T27 This hobgoblin takes a five foot move to S27 and attacks Mirrin. "Intruders will die, especially dwarfses!" Heavy Mace: 1d20 + 9 ⇒ (6) + 9 = 15
Mace: 1d20 + 5 ⇒ (10) + 5 = 15
S31 This Red Hand hobgoblin priest calls out something in draconic and begins casting a spell. Draconic:
"Terilanyx, here are your intruders. You may have your vengeance now!" Q31 This hideous looking hobgoblin begins casting a spell as well.
Round 5 The Red Hand Hobgoblins continue to battle the Lions of Brindol. They slay a few more of Brindol's weary defenders. Short Swords @ Bofus: 1d20 + 9 ⇒ (6) + 9 = 15
Short Swords @ Red: 1d20 + 9 ⇒ (15) + 9 = 24 HIT!
Short Swords: 1d20 + 9 ⇒ (10) + 9 = 19
Short Swords: 1d20 + 9 ⇒ (4) + 9 = 13
Short Swords: 1d20 + 9 ⇒ (20) + 9 = 29
Confirm Critical: 1d20 + 9 ⇒ (6) + 9 = 15
Short Swords: 1d20 + 9 ⇒ (9) + 9 = 18
Short Swords: 1d20 + 9 ⇒ (8) + 9 = 17
Short Swords: 1d20 + 9 ⇒ (18) + 9 = 27
Short Swords: 1d20 + 9 ⇒ (19) + 9 = 28
Confirm Critical: 1d20 + 9 ⇒ (5) + 9 = 14
Round 4 The Red Hand Hobgoblins continue to battle the Lions of Brindol. Short Swords @ Bofus: 1d20 + 9 ⇒ (7) + 9 = 16
Short Swords @ Red: 1d20 + 9 ⇒ (6) + 9 = 15
Short Swords @ Red: 1d20 + 9 ⇒ (5) + 9 = 14
Short Swords: 1d20 + 9 ⇒ (4) + 9 = 13
Short Swords: 1d20 + 9 ⇒ (20) + 9 = 29
Confirm Critical: 1d20 + 9 ⇒ (3) + 9 = 12
Short Swords: 1d20 + 9 ⇒ (7) + 9 = 16
Short Swords: 1d20 + 9 ⇒ (17) + 9 = 26
Short Swords: 1d20 + 9 ⇒ (13) + 9 = 22
Short Swords: 1d20 + 9 ⇒ (19) + 9 = 28
Confirm Critical: 1d20 + 9 ⇒ (16) + 9 = 25
Short Swords: 1d20 + 9 ⇒ (18) + 9 = 27
Round 3 The Red Hand Hobgoblins continue to battle the Lions of Brindol. Short Swords @ Bofus: 1d20 + 9 ⇒ (6) + 9 = 15
Short Swords @ Tirion: 1d20 + 9 ⇒ (4) + 9 = 13
Short Swords: 1d20 + 9 ⇒ (4) + 9 = 13
Short Swords: 1d20 + 9 ⇒ (16) + 9 = 25
Short Swords: 1d20 + 9 ⇒ (1) + 9 = 10
Short Swords: 1d20 + 9 ⇒ (7) + 9 = 16
Short Swords: 1d20 + 9 ⇒ (15) + 9 = 24
Short Swords: 1d20 + 9 ⇒ (15) + 9 = 24
Short Swords: 1d20 + 9 ⇒ (15) + 9 = 24
Short Swords: 1d20 + 9 ⇒ (6) + 9 = 15
Round 2 The Red Hand Hobgoblins race in and battle the Lions of Brindol. Short Swords: 1d20 + 7 ⇒ (10) + 7 = 17
Short Swords: 1d20 + 7 ⇒ (5) + 7 = 12
Short Swords: 1d20 + 7 ⇒ (6) + 7 = 13
Short Swords: 1d20 + 7 ⇒ (17) + 7 = 24
Short Swords: 1d20 + 7 ⇒ (2) + 7 = 9
Short Swords: 1d20 + 7 ⇒ (4) + 7 = 11
Round 6 One hobgoblin is grappled by black tentacles and attempts to break the .
The others maintain their possition
T26 fires a composite longbow at Thordak
Round 2 As the web across the street begins to burn with fire, the remaining hobgoblins take cover at the edge of the buildings. The bladebearers wait while the other hobgoblins begin firing their composite longbows at Red and Mantooth. Shooting over the barricade, Mantooth and Red have cover which gives +4 to their AC. V29 Longbow @ Red: 1d20 + 6 ⇒ (4) + 6 = 10
AC28 Longbow @ Mantooth: 1d20 + 6 ⇒ (10) + 6 = 16
The arrows fly, but do not come anywhere close to hitting the heroes.
The remaining hobgoblins look at their incinerated friends and the giant web spanning the street blocking their way and then they look at each other with waning morale. Next, they look up to the manticores, hoping that they can find a way to deal with these deadly arcane obstacles. Hobgoblins delay until they can find a way through.
Reflex Saving Throw for S28: 1d20 + 4 ⇒ (20) + 4 = 24
With a loud roar, a great fire incinerates seven of the hobgoblins on the streets and only is able to dodge aside and take cover on the edge of the firery radius. Although the bladebearer is badly burned, he is still alive.
Most of the Red Hand Habgoblins have fled, but here are a few who at least go down with a fight. L-16 attacks Thordak Shortsword: 1d20 + 6 ⇒ (4) + 6 = 10
Shortsword: 1d20 + 6 ⇒ (19) + 6 = 25 HIT!
O-18 attacks Mantooth Shortsword: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Shortsword: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Q-19 flanks Bofus. Shortsword: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
L-16 attacks Thordak Shortsword: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Shortsword: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28 Hit!
Confirm Critical: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 Hit!
P-18 attacks Bofus Shortsword: 1d20 + 9 ⇒ (8) + 9 = 17
Round 7 C-19 attacks Mantooth Shortsword: 1d20 + 7 ⇒ (5) + 7 = 12
Shortsword: 1d20 + 7 ⇒ (19) + 7 = 26 HIT!
L-16 attacks Thordak Shortsword: 1d20 + 7 ⇒ (13) + 7 = 20
Shortsword: 1d20 + 7 ⇒ (9) + 7 = 16
As Giants and hobgoblins fall, morale weakens and many turn and flee the area while a few stay to fight.
C-19 attacks Mantooth Shortsword: 1d20 + 7 ⇒ (9) + 7 = 16
Shortsword: 1d20 + 7 ⇒ (8) + 7 = 15
C-18 attacks Mantooth Shortsword: 1d20 + 7 ⇒ (1) + 7 = 8
Shortsword: 1d20 + 7 ⇒ (9) + 7 = 16
I-17 attacks Red Shortsword: 1d20 + 7 ⇒ (14) + 7 = 21 Hit!
Shortsword: 1d20 + 7 ⇒ (17) + 7 = 24 Hit!
H-17 and attacks Red. Shortsword: 1d20 + 7 ⇒ (13) + 7 = 20
Shortsword: 1d20 + 7 ⇒ (8) + 7 = 15
L-16 moves in and attacks Thordak. Shortsword: 1d20 + 9 ⇒ (17) + 9 = 26 Hit!
A-19 attacks Bofus Shortsword: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
Shortsword: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
I-17 attacks Red Shortsword: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
Shortsword: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
G-16 moves to H-17 and attacks Red. Shortsword: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25 Hit!
Shortsword: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
C-18 attacks Mantooth Shortsword: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23
Shortsword: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
A-19 attacks Bofus Shortsword: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
Shortsword: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
I-17 attacks Red AoO allowed from long arm Red. Shortsword: 1d20 + 9 ⇒ (18) + 9 = 27 HIT!
G-16 attacks Red AoO allowed from long arm Red. Shortsword: 1d20 + 9 ⇒ (13) + 9 = 22 HIT!
C-18 attacks Mantooth Shortsword: 1d20 + 9 ⇒ (2) + 9 = 11
Most of the horde of hobgoblins shout obscene words and jeer as they prepare for battle and wait for the fall of the wall. However, a few turn to attack the party. • H-16 attacks Red Shortsword: 1d20 + 9 ⇒ (10) + 9 = 19
• C-17 attacks Bofus Shortsword: 1d20 + 9 ⇒ (7) + 9 = 16
Round 1 Most hobgoblins await for the giants to take down the wall, so they can storm the city, but a few make an attempt to take down any who are making an appearance outside of the city walls. I0 attacks Mantooth.
J-1 steps forward and attacks Mantooth.
K0 attacks Mantooth.
F0 attempts to escape from the web. CMB vs. DC: 1d20 + 7 ⇒ (9) + 7 = 16 Tirion, could you please list the spell's DC to help with my resolution of escape attempts.
Round 11 AC-11 paddles out into the river. AR-12 attacks Red (AS-12) The bladebearer in front of Red attacks wildly, mostly trying to hit Red, but being unable to see around him due to the glitterdust. Shortsword: 1d20 + 7 ⇒ (2) + 7 = 9
Shortsword: 1d20 + 7 ⇒ (7) + 7 = 14
Round 10 AR-13
AR-11
AL5 attacks AM4
AR-12 attacks Red blindly, but misses completely.
T4 attempts to break the grapple of the Black Tentacles
U5 attempts to break the grapple of the Black Tentacles
AL5 attacks Brindol Lion (AM4)
T4 attempts to break the grapple of the Black Tentacles
U5 attempts to break the grapple of the Black Tentacles
W7 attempts to break the grapple of the Black Tentacles
Z4 & Z5 move southward across the dock and onto land toward the heroes. T4 attempts to break the grapple of the Black Tentacles
U5 attempts to break the grapple of the Black Tentacles
W7 attempts to break the grapple of the Black Tentacles
AJ-12 moves to AT-13 AI-11 moves to AR-13
T4 attempts to break the grapple.
U5 attempts to break the grapple.
W7 attempts to break the grapple.
W7 attempts to break the grapple.
AO-6 attempts to break the grapple.
Z4 attacks Barnacle
AN2 attacks Brindol Lion
AM7 attacks Red
Confirm Critical: 1d20 + 4 ⇒ (20) + 4 = 24 HIT!
AT-12 whirls around and attacks Bofus
AR-12 attacks Brindol Lion
AR-11 attacks Sura
AN2 attacks AO3
Z4 attacks Barnacle
Z5 attacks Barnacle
AR-12 attacks AS-12
AT-12 attacks AS-12
Several hobgoblins climb up the dock and advance south. One climbs on board the ship.
Round 5 AO-6 attempts to break the grapple.
AO-5 attempts to break the grapple.
AL3 moves to AN4 and attacks Red
AM4 attacks Red
AM6 attacks Red
AN2 attacks AO3
AL8 moves to AM7 and attacks Red
AA4 attacks (AoO) Simon Drake
AP8 attacks Thordak
AM4 attacks Red
AM6 attacks Red
AN2 attacks Brindol Lion
AA4 attacks Simon Drake
Z4 attacks Barnacle
AR-13 attacks Brindol Lion
AT-13 attacks Brindol Lion
Round 3 • Z4 attacks Barnacle
• AA4 moves out of the boat onto the dock and attacks Simon Drake.
• AM5 attacks Red
• AO-6 attempts to escape from the Black Tentacles
• AO-5 attempts to escape from the Black Tentacles
• AP-4 attempts to escape from the Black Tentacles
• AM-2 attempts to escape from the Black Tentacles Freed!
•AR-12 attacks Brindol Lion
•AT-12 attacks Brindol Lion
•AS-4 attacks Teyani Sura
The remaining Hobgoblins close in to attack.
Round 2 The bladebearer hobgoblins hack at the black tentacles to free themselves. AO-6
AO-5
AP-4
AM5 Charges Red and brings its longsword down upon the bard!
The remaining hobgoblins move in to attack any of the wretched humans!
Round 1 The hobgoblins race in and immediately begin attacking the closest opponents they can cleave. For the moment, it appears only the Brindol Lions are taking a beating from this attack. AO-6
AO-5
AP-4
Meanwhile, other hobgoblins race in as the battle ensues.
Round 2 The hobgoblins reload their composite bows and fire down a shower of arrows upon the puny humans, fat dwarf, and the dirty gnome. Composite Longbow @Mantooth 1d20 + 3 ⇒ (14) + 3 = 17
Composite Longbow @Tirion 1d20 + 3 ⇒ (16) + 3 = 19 HIT!
Composite Longbow @Mutamba 1d20 + 3 ⇒ (18) + 3 = 21 HIT!
Composite Longbow @Thordak 1d20 + 3 ⇒ (2) + 3 = 5
Composite Longbow @Mantooth 1d20 + 3 ⇒ (4) + 3 = 7
Composite Longbow @Tirion 1d20 + 3 ⇒ (12) + 3 = 15
Composite Longbow @Mutamba 1d20 + 3 ⇒ (19) + 3 = 22 HIT!
Round 1 The Hobgoblins on the palisade race to the edge and let their arrows fly. They appear to be aiming for Mutamba. Composite Longbow 1d20 + 3 ⇒ (4) + 3 = 7
Composite Longbow 1d20 + 3 ⇒ (18) + 3 = 21 Hit!
Composite Longbow 1d20 + 3 ⇒ (6) + 3 = 9
Composite Longbow 1d20 + 3 ⇒ (5) + 3 = 8
Composite Longbow 1d20 + 3 ⇒ (11) + 3 = 14
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