Full Name |
Bennybeck Wabbittracks |
Race |
Halfling |
Classes/Levels |
Rogue 3 AC 19, touch 15, flat-footed 15(+4 armor, +3 Dex, +1 dodge, +1 size) hp 23 (3d8+3) Fort +7, Ref +7, Will +3; +2 vs. fear Percpetion +9 |
Gender |
M |
Size |
S |
Special Abilities |
Blade of the Society You gain a +1 trait bonus to damage rolls from sneak attacks. Fearless +2 racial bonus vs Fear saves. Helpful Aid another grants allies a +4 bonus (instead of usual +2). Sneak Attack +1d6 Attacks deal extra dam if flank foe or if |
Alignment |
NG |
Languages |
Common, Elven, Halfling, Varisian |
Strength |
10 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
15 |
Wisdom |
12 |
Charisma |
14 |
About Bennybeck Wabbittracks
Bennybeck Wabbittracks
Halfling rogue 3
NG Small humanoid (halfling)
Init +3; Senses Perception +9
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Defense
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AC 19, touch 15, flat-footed 15 (+4 armor, +3 Dex, +1 dodge, +1 size)
hp 23 (3d8+5)
Fort +3, Ref +7, Will +3; +2 vs. fear
Defensive Abilities evasion, trap sense +1
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee +1 longspear +5 (1d6+1/×3) or
light mace +3 (1d4)
Ranged light crossbow +6 (1d6/19-20)
Space 5 ft.; Reach 5 ft. (10 ft. with +1 longspear)
Special Attacks sneak attack +2d6 plus 2 bleed
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Statistics
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Str 10, Dex 16, Con 12, Int 15, Wis 12, Cha 14
Base Atk +2; CMB +1; CMD 15
Feats Dodge, Weapon Focus (longspear)
Traits blade of the society, well-informed
Skills Acrobatics +8 (+0 to jump), Appraise +6, Bluff +8, Climb -1, Diplomacy +6 (+7 to gather
information), Disable Device +11, Escape Artist +5, Knowledge (dungeoneering) +7, Knowledge (local) +7,
Perception +9, Perform (dance) +6, Perform (sing) +6, Sense Motive +6, Sleight of Hand +6, Stealth +10,
Use Magic Device +7; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Elven, Halfling, Varisian
SQ rogue talent (bleeding attack +2), trapfinding +1
Combat Gear potion of cure light wounds (2), caltrops; Other Gear +1 studded leather , +1 longspear ,
light crossbow, light mace, backpack, bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hemp
rope (50 ft.), masterwork thieves' tools, mess kit UE, mirror, piton (10), pot, soap, torch (10), trail rations (5),
waterskin, 443 gp
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Special Abilities
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Bleeding Attack +2 (Ex) Sneak attacks also deal 2 bleed damage/round.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Sneak Attack +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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