About Jerikyo
Jerikyo
Human aasimar sorcerer 1 (Secrets of Magic)
Medium, Aasimar, Human, Humanoid
Heritage aasimar
Backgroun[b]Jerikyo
Human aasimar sorcerer 1 (Secrets of Magic)
Medium, Aasimar, Human, Humanoid
Heritage aasimar
Background emissary
Perception +5; low-light vision
Languages Chthonian, Common, Draconic, Empyrean, Goblin
Skills Arcana +4, Diplomacy +7, Magnimar Lore +4, Medicine +5, Performance +7, Religion +5, Society +4
Str +0, Dex +1, Con +1, Int +1, Wis +2, Cha +4
Items explorer’s clothing, dagger, morningstar, sling (20 sling bullets), spear, backpack, bedroll, caltrops (2), chalk (10), flint and steel, rations (1 week) (2), rope (foot) (50), soap, torch (5), waterskin, purse (39 gp, 8 sp, 16 cp)
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AC 14; Fort +4; Ref +4; Will +7
HP 15
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Speed 25 feet
Melee [1] dagger +4 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P
Melee [1] morningstar +3 (versatile P), Damage 1d6 B
Melee [1] spear +3 (monk, thrown 20 ft.), Damage 1d6 P
Ranged [1] dagger +4 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P
Ranged [1] sling +4 (propulsive, range increment 50 feet, reload 1), Damage 1d6 B
Ranged [1] spear +4 (monk, thrown 20 ft.), Damage 1d6 P
Divine Sorcerer Spells DC 17, attack +7; 1st (3 slots) bless, concordant choir, heal Cantrips (1st) disrupt undead, divine lance, light, shield, stabilize
Focus Spells 1 Focus Point, DC 17; 1st Angelic Halo
Ancestry Feats Natural Ambition
Class Feats Reach Spell
Skill Feats Multilingual
Other Abilities angelic,
Blood Aura: Blood Magic—Divine AuraYou project a warming aura that protects you or one target, granting a +1 status bonus to saving throws for 1 round.
Sorcerous Potency:Because of the magical power inherent in your blood, your spells that hurt or cure are stronger than those of other spellcasters. When you Cast a Spell from your spell slots that either deals damage or restores Hit Points, you gain a status bonus to that spell's damage or healing equal to the spell's rank. This applies only to the initial damage or healing the spell deals when cast. An individual creature takes this damage or benefits from this healing only once per spell, even if the spell would damage or heal that creature multiple times.
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Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free demo available at https://herolab.online
Pathfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.