Sable Company Elite Marine

Amaron Blackthorn's page

204 posts. Organized Play character for JASON RODARTE.


Race

Init +3; Senses Perception +6 ————— Defense ————— AC 17, touch 11, flat-footed 16 (+4 armor, +1 Dex, +2 shield) hp 13 (1d8+5) Fort +4, Ref +1, Will +4

About Amaron Blackthorn

Amaron Blackthorn
Male human (Varisian) dinosaur druid (saurian shaman) 2 ( Pathfinder RPG Ultimate Magic 39, Ultimate
Wilderness 47)
NG Medium humanoid (human)
Init +3; Senses Perception +7
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Defense
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AC 19, touch 11, flat-footed 18 (+4 armor, +1 Dex, +2 natural, +2 shield)
hp 20 (2d8+7)
Fort +5, Ref +1, Will +5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk scimitar +5 (1d6+3/18-20)
Dinosaur Druid (Saurian Shaman) Spells Prepared (CL 2nd; concentration +4)
1st—entangle (DC 13), faerie fire , magic fang
0 (at will)— create water , detect magic , detect poison , resistance
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Statistics
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Str 16, Dex 12, Con 14, Int 11, Wis 14, Cha 10
Base Atk +1; CMB +4; CMD 15
Feats Toughness
Traits beast of the society, reactionary
Skills Acrobatics -3 (-7 to jump), Craft (traps) +2, Handle Animal +5, Heal +6, Knowledge (nature) +7,
Perception +7, Sense Motive +4, Spellcraft +5, Survival +9; Racial Modifiers +2 Sense Motive
Languages Common, Druidic, Varisian
SQ nature bond (velociraptor named Anzu), nature sense, saurian's totem transformation, summon
dinosaur, totem transformation (saurian's scales UM), wild empathy +2, woodland stride
Combat Gear wand of cure light wounds (CL 3rd, 8 charges) ; Other Gear mwk hide armor, heavy
wooden shield, mwk scimitar, 763 gp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Saurian's Totem Transformation (Standard Action, 2 minutes/day) (Su) Adopt aspect of the saurian
while in normal form.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as
touch spells.
Summon Dinosaur (Sp) Add dinosaurs to animals you can summon with spontaneous summon nature's
ally spells.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.
AnzuDeinonychus
N Small animal
Init +4; Senses low-light vision, scent; Perception +5
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Defense
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AC 16, touch 15, flat-footed 12 (+4 Dex, +1 natural, +1 size)
hp 15 (2d8+6)
Fort +6, Ref +7, Will +1
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Offense
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Speed 60 ft.
Melee bite +6 (1d4+1), 2 talons +6 (1d6+1)
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Statistics
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Str 13, Dex 19, Con 17, Int 2, Wis 12, Cha 14
Base Atk +1; CMB +1; CMD 15
Feats Weapon Finesse
Tricks Attack, Attack, Combat Riding, Come, Defend, Defend, Down, Guard, Heel, Menace
Skills Acrobatics +4 (+16 to jump), Perception +5, Stealth +12
SQ attack, combat riding, defend, menace
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Special Abilities
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Attack [Trick] The animal will attack on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Defend [Trick] The animal will defend you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Menace [Trick] Attempts to keep creature from moving.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.