Vadania

Felltree Dawnspringer's page

37 posts. Organized Play character for JASON RODARTE.


About Felltree Dawnspringer

Half-elf druid 2
NG Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +12
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 17 (2d8+4)
Fort +5, Ref +2, Will +5; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk cold iron sickle +3 (1d6+1) or
mwk sickle +3 (1d6+1)
Ranged sling +3 (1d4+1)
Domain Spell-Like Abilities (CL 2nd; concentration +4)
5/day—fire bolt (1d6+1 fire)
Druid Spells Prepared (CL 2nd; concentration +4)
1st—burning handsD (DC 13), cure light wounds , faerie fire , produce flame
0 (at will)— create water , detect poison , guidance, know direction
D Domain spell; Domain Fire domain
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Statistics
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Str 13, Dex 14, Con 14, Int 12, Wis 15, Cha 12
Base Atk +1; CMB +2; CMD 14
Feats Skill Focus (Perception), Spell Focus (conjuration)
Traits beneficent touch, reactionary
Skills Acrobatics -1 (-5 to jump), Craft (bows) +4, Handle Animal +5, Heal +6, Knowledge (nature) +8,
Perception +12, Spellcraft +6, Survival +9; Racial Modifiers +2 Perception
Languages Common, Druidic, Elven, Sylvan
SQ elf blood, nature bond (Fire domain), nature sense, wild empathy +3, woodland stride
Other Gear mwk hide armor, mwk cold iron sickle, mwk sickle, sling, sling bullets (11), 1,882 gp, 8 sp, 9
cp
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Special Abilities
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Druid Domain (Fire) Granted Powers: You can call forth fire, command creatures of the inferno, and your
flesh does not burn.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Fire Bolt 1d6+1 fire (5/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30
ft.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.