Race |
HP: 62, AC 23; Fort +10; Ref +13; Will +14; +1 vs a spell you had Critical Success in identifying. Perception: +16/+18 Imitative |
Classes/Levels |
speed: 30, Spells: 3 1st level 3 2nd 3 3rd 2 4TH |
Gender |
NG, F. SEER ELF, GENERALIST WIZARD 7 |
About Avonathalanthalasa Caldon
Avonathalanthalasa Ävontha Caldon
Elf wizard 7 (Advanced Player's Guide, Lost Omens Character Guide, Lost Omens World Guide, Secrets of Magic)
NG, Medium, Elf, Humanoid
Heritage seer elf
Background artisan
Perception +16 (+18 to initiative); low-light vision
Languages Celestial, Common, Draconic, Elven, Mwangi, Sylvan, Thassilonian
Skills Academia Lore +13, Acrobatics +3, Arcana +18 (+20 to identify evocation magic.), Crafting +15 (+16 when crafting jewelry items.), Demon Lore +13, Guild Lore +13, Magaambya Lore +13, Nature +13 (+15 to your check to Treat Wounds, subject to the GM’s determination, +15 to identify evocation magic.), Occultism +14 (+16 to identify evocation magic.), Religion +13 (+15 to identify evocation magic.), Society +13, Stealth +11 (+12 when match current environment), Thievery +2, Undead Lore +13
Str 10 (+0), Dex 16 (+3), Con 14 (+2), Int 19 (+4), Wis 16 (+3), Cha 10 (+0)
Items explorer’s clothing, dagger (3), staff of evocation, backpack, bag of holding i, bedroll, boots of elvenkind, chalk (10), cloak of elvenkind, endless grimoire[SoM], expanded healer's tools, flint and steel, hat of the magi, material component pouch, Primer in White Leather, rations (1 week) (2), rope (foot) (50), scroll of darkness (3rd level), scroll of enlarge, scroll of flaming sphere, scroll of glitterdust, scroll of heal (3rd level), scroll of heal (3rd level), scroll of hydraulic push, scroll of magic missile (3rd level), scroll of see invisibility, soap, torch (5), wand of mage armor (4th level), wand of manifold missiles (1st), wand of scorching ray, wand of summon animal (4th level), waterskin, writing set, familiar, money, purse (414 gp, 1 sp)
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AC 22; Fort +12; Ref +14; Will +15
HP 62
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Speed 35 feet
Melee [1] dagger +12 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P
Melee [1] [i]staff of evocation[/i] +10 (two-hand (1d8), evocation, magical, staff), Damage 2d4 B
Ranged [1] dagger +11 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P
Arcane Wizard Spells DC 25, attack +15; 4th chromatic ray[SoM], enervation[APG] 3rd crashing wave[APG], fireball, summon animal 2nd dispel magic, enlarge, mirror image 1st grease, magic missile, magic missile Cantrips (4th) daze, electric arc, produce flame, tanglefoot, telekinetic projectile
Primal Halcyon Spells DC 22, attack +12;
Primal Magaambyan Attendant Spell DC 22, attack +12; Cantrips (4th) disrupt undead
Arcane Otherworldly Magic Spell DC 21, attack +11; Cantrips (4th) shield
Focus Spells 2 Focus Points, DC 25; 4th Hand of the Apprentice
Ancestry Feats Elven Instincts[LOCG], Otherworldly Magic
Class Feats Enhanced Familiar, Familiar, Hand Of The Apprentice
General Feats Canny Acumen
Skill Feats Magical Crafting, Natural Medicine, Quick Identification, Recognize Spell, Skill Training, Specialty Crafting
Other Abilities arcane bond, arcane schools, arcane spellcasting, arcane thesis, combat mentor, expert spellcaster, familiar, improved familiar attunement, secondary initiation, spellbook, spells, universalist
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Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free demo available at https://herolab.online
Pathfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.