Fort +6, Ref +2, Will +9; +2 vs. illusions, +2 bonus vs. divinations and enchantments | Init 0; Senses low-light vision; Perception +13; Sense Motive +11
(30
posts)
Claremguard the Brightsword Claremguard | Male LG Medium Human Paladin 5 | Aura: courage (10 ft.; +4 to saves of allies v. fear)| Immunities: disease, fear | HP 47/47| AC 22, T 11, FF 21 | CMD 19| F +8 R +5 W +7; | Init +1 | Perc +0; Sense Motive +8 | Speed 20ft | Active Conditions: None.
Skills:
Acrobatics -3 (-7 to jump), Diplomacy +11, Handle Animal +7 (+9 vs. Horse, heavy (combat trained) while worn), Knowledge (nobility) +10, Knowledge (religion) +10, Ride +1
Razisus the Servant of Death ”Razisus” | Male LN Medium (Garundi) Human Cleric of Pharasma 4 | HP 24/24 | AC 17, T 11, FF 16 | CMD 16| F +4 R +3 W +9 | Init +1 | Perc +4; SM +8 | Speed 30ft (20 ft. in armor)| Channel negative energy 5/5 (DC17), Bleeding touch 6/6 | Active Conditions: None.
Skills:
Bluff +2 (+3 vs. characters who could be attracted to you), Diplomacy +9 (+10 vs. characters who could be attracted to you), Heal +11, Knowledge (local) +7, Knowledge (religion) +8, Sense Motive +8, Spellcraft +7
(174
posts)
Wulthur the Bold Wulthur the Bold | Male CG Medium Human Fighter 4 | HP 19|36| AC 20, T 13, FF 18 (+4 v. AoO Mobility) | CMD 23| F +5 R +3 W +4 (+1 v. fear, enchantment); | Init +4 | Perception +1, Sense Motive +1 | Speed 20ft (in armor) | Active Conditions: none.
Niocholu the Useful “Niocholu the Useful” | Male CN Medium Human Barbarian 1
Skills:
Acrobatics +1 (+5 to jump), Climb +8, Intimidate +4, Perception +5, Sense Motive +5, Survival +5 Armor Check Penalty –4
| HP 12/15 | AC 16, T 11, FF 16 | CMD 16| F +4 R +1 W +1 | Init +1 | Perc +5; SM +5 | Speed 40ft | Rage 6/6 | Power attack -1/+3 | Active Conditions: bleed
(68
posts)
Fascili the Exterminator
Male CG human inquisitor of Desna 1 | AC 17, touch 12, flat-footed 15 | Hit Points: 10/10 | Fort 3, Ref 2, Will 4; +4 vs. disease, nausea, and sickening effects Speed 30 ft. (20 ft. in armor) | Judgement 1/1 | Spells 1st--2/2 | Languages Common, Halfling
Moe "The Fighting Caydenite"
CG male human (Chelaxian) warpriest of Cayden Cailean 1 | AC 18, touch 13, flat-footed 15 | Hit Points: 10/10 | Init +3; Senses Perception +1, Sense Motive +1 | Languages: Common | Fort +3, Ref +3, Will +3; +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol | Blessings: 3/3
Master Filament Male NG ysoki scholar solarian 5Active conditions: none
(209
posts)
Lylo the Rebuilt
Male halfling ace pilot mechanic (starfinder data jockey) 1 | EAC 14; KAC 15 | SP 0/6 HP 0/8 RP 2/4 Fort +3; Ref +6; Will +1 +3 vs. fear effects | Init +3; Perception +6 Sense Motive +0
Rril Suolwind Male CN human (outlaw) operative 4 | SP 8/24 HP 28/28 | RP 5/5 | EAC 16; KAC 17 | Fort +1; Ref +8; Will +4 | Init: +10| Perc: +9 SM: +9 | Speed 40ft | Active conditions: none
Skills:
Acrobat +12, Bluff +12, Computers +10, Culture +9, Diplom +8, Disguise +12, Medicine +8, Pilot +13, Sleight of Hand +13, Stealth +13, Survival +2
(324
posts)
Farsurrwag the Bleachling Male CN bleachling gnome priest biohacker 2 | SP 0/7 HP 9/10 (Laugh in the Face of Danger)| RP 4/4 | EAC 13; KAC 14 | | Fort +3; Ref +2; Will +2 (+2 to fear and despair; Eternal Hope reroll 1/1)) | Init: +2 | Perc: +8 (low-light vision), SM: +3 |
Skills:
Bluff +5, Culture +10, Life Science +9, Medicine +9, Mysticism +6, Perception +8, Sleight Of Hand +7
Rex Remorhaz, Wonder Worker
Human icon biohacker (medic) 2| Speed 30 ft. | EAC 12; KAC 13 | SP 12/12 HP 16/16 RP 5/5 | Fort +3; Ref +1; Will +4 | Perception +10; Sense Motive +9
Skills:
Bluff +6, Life Science +9, Medicine +10 (+20 to attempt a Medicine check untrained for first aid, long-term stability, treat disease or poison.), Physical Science +9, Profession (Manager) +14
T'Krunch the Famished Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3
(197
posts)
Durlok Stonegrinder
Male N dwarf themeless mystic 1| EAC 12; KAC 12 (-3 w/shield )| | SP 7/7 HP 10/12 RP 1/2 | | Fort +1; Ref +2; Will +3; +2 against poisons, spells, and spell-like abilities Speed 20 ft. | Spells: 1st (1/3)
Skills:
Culture +4, Engineering +5 (1 rank), Mysticism +5, Perception +5 (+7 to notice unusual stonework), Sense Motive +7, Survival +5
Delvarn Febbrus
Male borai (human) law officer[com] operative (steward officer) 2
(0
posts)
Po'ogaan, The Poisoner
Male N Small outlaw biohacker humanoid (grippli) 1| EAC 15; KAC 16 | SP 6/6 HP 8/8 RP 4/4 | Init +4 | Speed 30 ft., climb 20 ft. | Fort +2; Ref +4; Will +3 | Senses Darkvision 60 ft. |Perception +8 | Sense Motive +3
Skills:
Acrobatics +5, Athletics -1 (+7 when climbing), Bluff +4, Life Science +8, Medicine +7, Perception +8, Stealth +8 (+10 in dim light or darkness)
(70
posts)
Tuek the Kleptovoyant
CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3
Mech-Ro-Nancy
Female android priest mystic 1 | EAC 13; KAC 14 | SP 0/6 HP 9/10 RP 5/5 Spells 1st 3/3 per day| Fort +0; Ref +1; Will +6 | Initiative +1 |Perception +8 | Sense Motive +2
Skills:
Computers +6 (1 ranks), Culture +6, Engineering +6 (1 ranks), Intimidate +3, Life Science +6, Medicine +6, Mysticism +9 (duce the DCs of Culture and Mysticism checks by 5 when recalling knowledge about certain religious inf)
(105
posts)
Wikzarr the Witchwarper
CN male kobold dragoblood witchwarper 1 | EAC 12; KAC 13 | SP 4/4 HP 5/7 RP 4/5 (resist fire 5) | Fort -1; Ref +3; Will +1 |Init +1; Senses darkvision 60 ft.; Perception +3| Speed 30 ft.
Ott Underhand
CN Twilight Halfling Monk (Rogue Archetype) 9|40 ft. speed | Active Conditions: ---
(92
posts)
Pell the Peerless
CN Human Fighter 5 25 ft. speed | Active Conditions: none|
(146
posts)
Hamir Crookfeather
LN Twilight Halfling Sorcerer (Investigator ) 7 | 25 ft. speed | HP 42/48 | AC 22 Resistances evil 3| F +11 R +12 W + 14| Perc +12 T +1 Pursuing Lead (low-light vision; Expert prof for finding hidden things )| Stealth +12 | Focus 1 | Active Conditions: none
Architecture Lore +7, Crafting +7, Diplomacy +9, Medicine +9, Nature +9, Performance +11 (+12 when making a performance of type Singing.), Religion +9, Society +7, Theater Lore +7
Male Human NG Cleric of Shelyn 4 (he/him) | HP:34/40| AC:18 | DC: 19 | F:+8 R:+8 W:+11 | Init:+8 (Religion to Detect Magic) | Per: +9 | Hero: 1
(160
posts)
Grommfell the Precipitous
Male Dwarf Barbarian 7 | 25 ft. speed| Active Conditions: none| HP 122/122 AC 25 | Fort +17 (Successes are crit successes instead.); Ref +11; Will +14| Perc +14 (darkvision) |
Skills:
Athletics +17, Intimidation +8, Mining Lore +9, Mountain Lore +9, Nature +14, Pathfinder Society Lore +9, Survival +12 (+13 when in Mountain or Underground terrain)
Sev*
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Nangu the Twice Cursed
CN Male Dhampir Human Barbarian 1 | 25 ft. speed| Active Conditions: none | HP 21/21 Negative Healing |AC 18| Fort +6 Ref +6 Will +6 | Perc +6 darkvision, low-light vision
Abittus Rullio, The Chronicler
LN Male human swashbuckler 3 (Medium, Human, Humanoid) | AC 18 (19 with shield raised)| HP 26/28 | Fort +7; Ref +9; Will +8 | Perception +8
Skills:
Academia Lore +8, Acrobatics +7, Arcana +8, Diplomacy +8, Legal Lore +8, Library Lore +8, Medicine +6, Nature +6, Occultism +8, Pathfinder Society Lore +10, Performance +8, Religion +6, Society +8, Survival +6, Thievery +7
Vingarrenn Stribe, Minister Vingarrenn Stribe, Minister of Pain Male human cleric of Zon-kuthon 1 | AC 14 (16 with shield raised); HP 14/17 | Perception +7; low-light vision | Fort +4; Ref +4; Will +9|
Skills:
Deception +6, Intimidation +6, Medicine +7, Nature +7, Pathfinder Society Lore +3, Religion +7, Society +3, Zon-kuthon Lore +3
(21
posts)
Masuuk the Gorumite
Male orc cleric 1 | AC 18 | HP 19/19 | Fort +6; Ref +4; Will +9
(16
posts)
Arfluoro Lloyd, Accountant
Male dwarf cleric 5 | AC 19 | HP 55/55 | Speed 20 feet Fort +10; Ref +9; Will +13; +2 circumstance bonus vs. hazards while using Premonition of Avoidance | Perception +13; darkvision
Flitweather the Dreamsmith
Witchwarper 4 CN Small Dream Prophet Humanoid (Gnome) | EAC 12, KAC12 SP 6 HP 27 RP 5
Skills:
Bluff +9, Culture +9, Diplomacy +9, Mysticism +10
Fort +2, Ref +6, Will +3 | Init +2; Perception +2; SM +2;
(49
posts)
Gazwyr - Pregen
Male very young green dragon | HP 56/66 | AC 18, T 11, FF 17 | CMD 18 (22 v. trip)| F +7 R +6 W +8; | Init +1 | Perc +13 (blindsense, darkvision, low-light vision) | Speed 40 ft.; 150 ft. flight (average) | Active conditions: haste; enfeebled (calculated into stats)
(17
posts)
Li'l Harsk "Li'l Harsk” | Male LN Medium Dwarf Ranger 1 | Speed 20ft | Active Conditions: None. | HP 12/12 | AC 16, T 13, FF 13 | CMD 16| F +5 R +5 W +2; +2 vs. poison, spells, spell-like abilities | Init +3 | Perc +6
Skills:
Appraise +0 (+2 to assess nonmagical metals or gemstones), Handle Animal +3, Heal +6, Knowledge (geography or nature) +4, Perception +6 (+8 to notice unusual stonework), Stealth +6, Survival +6 (+7 to follow tracks)
Navasi - Pregen "Navasi"Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6
(67
posts)
P.T. Fumbus
CN Charhide Goblin Alchemist 3| Speed 25 ft. | Active Conditions: None | HP 24/33 | AC 19 resist fire 1| F +8 R +10 W +5 (F +9 v. inhaled poisons) | Perc +6 | Default Exploration ( Searching)
Skills:
Acrobatics +8, Athletics +5, Cooking Lore +11, Crafting +11, Diplomacy +6, Medicine +5, Pathfinder Society Lore +9, Society +9, Stealth +8, Survival +5, Thievery +8
(211
posts)
Pierce the Goblin
HP 56/61, Res 6/6 |AC 23, TAC 19 | F:+9 R:+12 W:+7 | Perc +6 (darkvision), Stealth +9 +1 Initiative
Quecksworth the Attendant
CG Fey-Touched Gnome Bard 3 | 25 ft. speed | HP 35/35 | AC 18 | F +6 R +10 W +8 | Perc +8 (low-light vision)| Stealth +8| Spells 2nd 2/2; 1st 3/3 Focus 1| Active Conditions: Sanctuary 10/10 rds
Rahnbooo
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5
Shohiraj | The Professional “Shohiraj” | Female N Medium Humanoid (human 7 | HP 40/45 | AC 19, T 15, FF 14 | CMD 21| F +3 R +10 W +6; | Init +5 | Perc +12 (low-light vision) | Speed 30ft | Active Conditions: *cursed*
(33
posts)
battleaxe/warhammer +4 or +0/+0 (1d8+3/x3); light crossbow +3 (1d8/19-20)
| HP 13/13 | AC 18 T 13 FF 15 | CMB +4, CMD 16 (20 vs bull rush/trip) | F +4, R +2, W +1 (+2 vs poison/spell/spell-like) | Init +2 | darkvision 60ft; Perc +2 | Speed 20ft | Active conditions: None
Skills:
Acrobatics -2, Appraise +0 (+2 to assess nonmagical metals or gemstones), Knowledge (local) +1, Perception +2 (+4 to notice unusual stonework)
Unset
Male fleshwarp swashbuckler (monk dedication) 11 | HP 164/164 | AC 27 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 19 (+20 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +19; Ref +21 (Success is crit); Will +17; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +21 (Successes to Balance are critical successes instead), Athletics +21, Circus Lore +14, Nature +17, Occultism +14, Religion +15, Society +14, Stealth +21, Survival +15, Thievery +17