Vulf, at just over six feet tall is a bit short for one of Ulfen heritage. His pale face is framed by a braided, straw-blonde beard adorned with small, intricately detailed rings that he personally sculpted from iron and stone. The five rings depict a badger, a bellows, an iron hammer, a set of tongs, and a shield, respectively. His holy symbol, a medallion carved In the shape of a hammer, is set within an iron chain that sits around his neck. Vulf sports a chainshirt, covered by a well-used smithing apron. Affixed to his limbs are thick, leather gloves and boots lined with white fur.
NG Medium humanoid (human)
Init +3; Senses Perc +4, SM +4,
AC 17, touch 11, flat-footed 17
Fort +3, Ref +1, Will +6
Vulf is a boisterous character, though a bit of a pessimist. While often practical, he also spends much time admiring natural wonders, works of art, and other thing of great beauty. As he travels, he tends to pick up small pebbles and trinkets, which he then carves into intricate statuettes. Often, he will drop one of his works in a room or along the road, hoping that they will one day be found and serve as a source of curiosity, wonder, or inspiration.
While exploring, Vulf offers his knowledge of engineering to help the party explore. He casts guidance liberally to aid with his companions' skill checks to find anything that looks to be of interest.
If diplomacy is needed, Vulf offers assistance in the form of a guidance spell
If combat breaks out, Vulf casts bless on his allies and tries to identify monsters. In the second round, he will strike with his warhammer.