| Speed 30 ft. (20 ft. in armor)| Spells: 1st lvl - 4/4 | Active conditions: NONE! | Perc: +4, SM: +5
Classes/Levels
Init: +1
Skills:
Acrobatics -2 (-6 to jump), Appraise +6, Diplomacy +9, Heal +7, Intimidate +7, Knowledge (religion) +9, Linguistics +8, Perception +4, Perform (act) +9, Sense Motive +5, Sleight of Hand +3, Spellcraft +8, UMD +9
Gender
Male CN Human
Holy Knight 3:
Bard 3
| HP 27/27 | AC 16 T 11 FF 15 | CMB +3, CMD 14 | F: +2, R: +4, W: +3; +4 vs. bardic performance, language-dependent, and sonic |
Size
Medium
About Astingaire Morrington
Astingaire Morrington (CORE)
Male human bard 3
CN Medium humanoid (human)
Init 1; Senses Perception +4
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Defense
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AC 16, touch 11, flat-footed 15 (+3 armor, +1 Dex, +2 shield)
hp 27 (3d8+9)
Fort 2, Ref 4, Will 3; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+2 P or S/19+) or
. . longsword +4 (1d8+2 S/19+)
Ranged shortbow +3 (1d6 P/×3)
Bard Spells Known (CL 3rd; concentration +6)
. . 1st (4/day)—lesser confusion (DC 14), cure light wounds, summon monster I, undetectable alignment (DC 14)
. . 0 (at will)—detect magic (at will), light (at will), mending (at will), prestidigitation (at will), read magic (at will), resistance (at will)
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Statistics
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Str 14, Dex 12, Con 13, Int 14, Wis 10, Cha 16
Base Atk +2; CMB 4; CMD 15
Feats Arcane Armor Training, Arcane Strike, Toughness
Traits caretaker, child of the streets
Skills Acrobatics -2 (-6 to jump), Appraise +6, Diplomacy +9, Heal +7, Intimidate +7, Knowledge (religion) +9, Linguistics +8, Perception +4, Perform (act) +9, Sense Motive +5, Sleight of Hand +3, Spellcraft +8, Use Magic Device +9
Languages Azlanti, Celestial, Common, Infernal, Thassilonian
Combat Gear wand of cure light wounds, alchemist's fire (3), antitoxin, healer's kit, holy water (2), thunderstone; Other Gear studded leather, heavy steel shield, dagger (2), longsword, shortbow, backpack, bedroll, candle (5), cleric's vestments, climber's kit, ink, inkpen, parchment (10), sealing wax, soap (2), sunrod, tindertwig (2), trail rations (8), traveler's outfit, wooden holy symbol of Aroden, Of Course!, 1,448 gp, 7 sp
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Special Abilities
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Arcane Armor Training Swift action: -10% arcane spell failure due to armor.
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 11 rounds/day) Your performances can create magical effects.
Versatile Performance (Acting) +9 (Ex)
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CN Medium humanoid (human)
Init 1; Senses Perception +4
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Defense
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AC 16, touch 11, flat-footed 15 (+3 armor, +1 Dex, +2 shield)
hp 20 (2d8+7)
Fort 1, Ref 4, Will 3; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +3 (1d4+2 P or S/19+) or
. . longsword +3 (1d8+2 S/19+)
Ranged shortbow +2 (1d6 P/×3)
Special Attacks (see Divine Inspirations: Bless & Smite)
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Space 5 ft.; Reach 5 ft.
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Holy Knight Spells Known :
Bard Spells Known
(CL 2nd; concentration +5)
. . 1st (3/day)—cure light wounds, summon monster I, undetectable alignment (DC 14)
. . 0 (at will)—detect magic, light, prestidigitation, read magic, resistance
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Statistics
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Str 14, Dex 12, Con 13, Int 14, Wis 10, Cha 16
Base Atk +1; CMB 3; CMD 14
Traits caretaker, child of the streets
Skills Appraise +6, Diplomacy +8, Heal +6, Intimidate +7, Knowledge (religion) +8, Linguistics +6, Perception +4, Perform (act) +8, Sense Motive +4, Sleight of Hand +6, Spellcraft +7, Use Magic Device +8
Languages Azlanti, Celestial, Common, Infernal
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Statistics
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Str 14, Dex 12, Con 12, Int 14, Wis 10, Cha 16
Base Atk +1; CMB +4; CMD 14
Traits Caretaker, Child of the Streets
Languages Taldane (Common), Azlanti, Celestial
Combat Gear alchemist's fire (3), antitoxin, healer's kit, holy water (2), thunderstone; Other Gear studded leather, heavy steel shield, dagger (2), longsword, shortbow, backpack, bedroll, candle (5), cleric's vestments, climber's kit, ink, inkpen, parchment (10), sealing wax, soap (2), sunrod, tindertwig (2), trail rations (8), traveler's outfit, wooden holy symbol of Aroden, Of Course!, 948 gp, 7 sp, wand of cure light wounds (46 charges) (2 PP).
Divine Inspirations
Bless:
Bardic Performance (standard action, 9 rounds/day) Your performances can create magical effects (countersong, distraction, fascinate [DC 14], inspire courage +1)
Smite:
Feats Arcane Strike, Toughness
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Divine Guidance and Insights:
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Versatile Performance (Acting) +8 (Ex)