About Arfluerro Flloyd, Accountant
Following the recent discovery of some "financial abnormalities", Jostlin Ferqyr, Keeper of the Vault of Abadar, has tasked the priestly accountant, Arfluerro Flloyd, with "balancing the ledger". To that end, Ffloyd has set out looking for objects of value to bring to the Vault of Abadar in Absalom in an effort to address an apparent shortfall.
A few of Arfluerro's holy insights:
"Count your blessings. Only then can they can be compared with the total number of receipts."
"Do not seek to store up for yourself treasures in the afterlife. Rewards there are not readily granted, but truly must be earned. Moreover, any eternal reward would have to be earned eternally. The entire analysis boils down to a rather simple cost/benefit ratio, really."
"Acts of redemption need be reserved only for coupons."
Arfluerro Flloyd, Accountant of Abadar
Arfluerro Flloyd, Accountant of Abadar (Remaster)
Human cleric 2 (Secrets of Magic)
Medium, Human, Humanoid
Heritage skilled human
Background bookkeeper
Perception +7
Languages Common, Dwarven, Gnomish, Halfling, Kelish, Vudrani
Skills Abadar Lore +7, Accounting Lore +7, Arcana +7, Bureaucracy Lore +7, Crafting +7, Diplomacy +6, Legal Lore +7, Pathfinder Society Lore +7, Religion +7, Society +7, Thievery +4
Str +0, Dex +0, Con +1, Int +3, Wis +3, Cha +2
Items explorer’s clothing, steel shield, crossbow, light mace, alicorn hair[HW], backpack, bolts (30), bull's-eye lantern, extra ink and paper writing set, fine clothing, hourglass, manual of city building (religious text), minor healing potion, monkey pin, nectar of purification, oil of weightlessness, onyx panther, order of numbers (religious text), potion of emergency escape, rations (1 week), religious symbol (silver), savior spike, writing set, purse (23 gp, 14 sp, 8 cp)
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AC 14 (16 with shield raised); Fort +5; Ref +4; Will +9
HP 26
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Speed 25 feet
Melee [1] light mace +4 (agile, finesse, shove), Damage 1d4 B
Melee [1] shield bash +0, Damage 1d4 B
Ranged [1] crossbow +4 (range increment 120 feet, reload 1), Damage 1d8 P
Divine Cleric Spells DC 17; 1st bless, heal (×4), lock, quick sort[SoM] Cantrips (1st) approximate[SoM], detect magic, forbidding ward, guidance, prestidigitation, read the air[SoM], sigil
Focus Spells 2 Focus Points, DC 17; 1st Appearance of Wealth, Face in the Crowd
Ancestry Feats Natural Ambition
Class Feats Cantrip Expansion, Domain Initiate
Skill Feats Experienced Professional, Eye For Numbers
Other Abilities cities, cloistered cleric, deity, divine font, doctrine, wealth
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